Dink Smallwood - Walkthru

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Walkthru

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HexCheats

Items/Magic are stored in both ascii and hex values like thisin save games: "01 itemxxx 00 00 00 yy 01 00 00 zz="

xxx Ascii item/magic 3 bytes or 2 bytes 00
yy Hex selector B5 for magic and B6 for items including barrier scroll zz Hex item/magic

Magic:
01 Fireball fb 02 hellfire? 03 lightning 04 explosion 05 Acid rain ice 0E Barrier scroll red ribbon p1

Items:
01 Fist fst 02 Pig food pig 03 Bomb bom 04 half moon 05 moonshine 06 Throwing axe axe 07 Longsword sw1 08 Bow b1 09 Elixer purple potion eli 0A red strength potion 0B blue magic potion 0C Massive bow b2 0D Flame bow b3 0F/10/11 Message scrolls yellow/blue/green ribbon p2/p3/p4 12 Slayer claw 13 Alktree nut nut 14 Clawsword sw2 15 Lightsword sw3 16 Hyperboots speed bt.

E.g. "Fireball" is "01 itemfb 00 00 00 00 B5 01 00 00 01=" and "Throwing axe=" is "01 itemaxe 00 00 00 B6 01 00 00 06"

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