Enter any of the following "Codes" during gameplay:
Code - Effect
gsaheal - Heals All Colonists
gsaroof - Removes All Roofs
gsaswap - Swaps Sides
gsakill - Kills Selected Characters
gsastop - Stops Both Aliens and Colonists From Acting
gsabog - Creates a Bog Weapon at the Cursor
gsaknife - Creates a Knife Weapon at the Cursor
gsacmdr - Creates a Commander at the Cursor
gsamedi - Creates a Medical Officer at the Cursor
gsaboff - Creates a Technician at the Cursor
gsawin - Wins Level
gsalose -Lose Level
One of the most difficult missions is The Swarm. Here's the key to
solving it: rescue Bonnie (the electronics expert), get her healed,
and lock the airlock door.
Keep an eye on your colonists' reactions, especially if you change
them. Having a scientist set to "fight" instead of "hide" is a quick
way to lose a mission.
Save the level as soon as you begin; and if the Big Orange Gun or the Ray
Gun have been given an unfavorable effect--either "grow" or "multiply"--
restart the level from the main menu.