|Secret baby rattle weapon:
Complete the game under the easy difficulty setting. Take out your dagger and do not have any secondary weapon. Pausegame play, then press [Left] [Left] [Right] [Right] [Up] [Down] [Down] [Up] [Up] [Down].
Secret chainsaw weapon:
Secret swordfish weapon:
Secret telephone weapon:
Alternate ending sequence:
Defeating the Canal Monster:
Defeating the giant in the Arena:
Run around him a few times to find a set of brown wooden stairs. Go up the stairs, then when you are on them there will be a location where you can run up and stab your dagger. There will then be another dagger location on your right where you must run to. Then, run onto the wall where the giant opens it for you. There will be another dagger location. You must then run up again, and then on your left will be a platform where you will be able to jump onto the giant and stab him. Repeat this sequence and you will blind him. You can defeat him by cutting his legs when he is blind.
Defeating the Twin Warriors Boss:
Defeating the Vizier:
When the fight begins, immediately roll backwards, then get close to him and block his attack. Attack him quickly because he is a hit and run type Boss. After you hit him a few times he will fly back and try to hit you with a piece of the arena. Get close to him again, blocking his punches, and attack him a few times. He will fly back and try to hit you with two pieces of the arena. Roll to dodge them. Then, attack him again and he will fly back and try to hit you with three pieces of the arena. Get close, block, and attack him again. The Vizier will now blow up part of the arena and there will be blocks going around in circles. Try not to get hit by them, as they can do a lot of damage. Do not rewind time if you get hit; try to conserve your sands for later. The Vizier will now fly to every other column and try to hit you with an energy beam. Dodge and get close. Run up the column behind him, which will trigger a speed kill sequence in mid-air. If timed correctly, you will slice off one of his wings. The Vizier will now try to hurt you by trying to hit you with energy beams. You must get close to him and run up the column behind him, which will trigger another speed kill sequence in mid-air. If timed correctly, you can slice off his other wing. It is easy to predict where he will go because it is every other column. Get close to him for the final time and run up the column behind him. It will trigger the final speed kill sequence, where you will stab him with the sword and the dagger. Once this is done the Vizier will take the pieces that were on the ground and form an obstacle course in the air. Look around with the camera and find a block that is sticking out. Run up the column and rebound to grab it. Make your way to the top. Conserve your sands because the Vizier will try to hit you in mid-air, and if you get hit it is a long way down. Use slow time to help you. When you get to the top you will become level with the Vizier. Jump towards him to trigger a Matrix-style sequence. Wait for the dagger to glow and time it correctly to defeat him. You will stab him and you will both fall. After the intermission sequence, the Dark Prince will take you to a dream world where the walls and platforms are yellow and black, and everything is glowing and moving. Pursue the Dark Prince and slash him every time. You are safe in this world because if you fall you are returned to the platform from which you fell. Get to the end where you will see Farah telling you to wake up and come into the light. The Dark Prince will be next to you. Do not bother attacking him because he will make two more copies of himself. Walk into the light to complete the game.
There is a circular water-filled room shortly after one of your Dark Prince transformations. After solving the puzzle, run up the wall to get to the rods, then jump up from rod to rod. Around halfway up the room you will see a hole in the wall poorly concealed behind a blue banner. Jump through this hole to get to a life upgrade fountain. Make it to the end of the corridor and you will appear back at the bottom of the room.
Right after you defeat the Canal Monster, there will be a fountain where you can save. Go back where you will find some pots and jars and smash them. There will be a hole behind them, which you need to roll under. This will lead you to a bonus health fountain.
After the third Boss fight and a Dark Prince transformation, you will be in a large room with an elevator in it. Make your way up the room until you get to a platform with two seductresses on it. Defeat them, climb over the railing, then jump up the dagger holds. At the top one, do a wall jump until you activate the pressure plate. Slow time and go through the door on the left before it closes. At the end of this hallway there will be a health bonus fountain.
After the intermission sequence in which Farah kills a Sand Guard for you, climb the rooftops and kill the Sand Archers in your path. After a while you will be told that you have lost the rooftops. Make your way down until you are in a room with one of those mechanisms that you stab your dagger into. It will open two doors. Do not go through the closer one to your right. Go through the one behind you down the ramp. Go through the corridor until you get to a health bonus fountain.
December 13, 2005 - 10:12am