Operation Flashpoint: Resistance is the long awaited expansion for the award winning Operation Flashpoint game.
In this demo there are two missions available. In one mission, you will play as a commander of a squad, and in the otehr mission, you will be a member of the squad.
Text file description:
OPERATION FLASHPOINT: RESISTANCE SINGLE PLAYER DEMO VERSION 1.78 ===================================================================== (c) 2002 Bohemia Interactive Studio and Codemasters Software Company Ltd. All rights reserved. Welcome to the Operation Flashpoint: Resistance demo. In this demo there are two exclusive missions available. In one you'll play as the commander of an infantry squad and in the other as a member of the squad. Your mission is to neutralise the enemy forces in a small area of the new island. In the full game you can look forward to a brand new campaign, featuring over 20 missions. Visit official web pages of Operation Flashpoint at ****://www.flashpoint1985.com and ****://www.codemasters.com/flashpoint ! HOW TO INSTALL ---------------------------------- Unzip the file to a directory and click on the "Setup.exe". The setup procedure will install the Operation Flashpoint: Resistance demo to your PC. To play the demo once installed click: Start -> Programs -> Codemasters -> OFP Resistance demo -> OFP Resistance demo New graphics ------------ This demo features an entirely new island, Nogova, with new buildings and flora and high resolution textures and models. There are two new Video options to enhance your experience: visibility and terrain detail settings. Please note that by setting the values beyond the performance range of your PC you may get very low frame rates in the game. New Weapons ------------ The demo features a selection of new weapons from Operation Flashpoint: Resistance including the UZI sub-machinegun and Tokarev T33 handgun. WHAT'S NEW IN THE FULL RESISTANCE EXPANSION ====================================================================== New Resistance campaign ----------------------- The new campaign included in Operation Flashpoint: Resistance forms a prequel to the original game's plot and is set several years before Operation Flashpoint's Cold War hit crisis point. Operation Flashpoint: Resistance casts the player as Victor Troska, ex-Special Forces soldier, living a peaceful civilian life on the island of Nogova, a short distance from the original game's three islands. However, his situation changes when a Soviet force invades the island group and destroys Troska's idyllic dreams. Teammates: As you go through the full campaign, you will quickly become the leader of your group. As your teammates survive battles, they become more and more experienced. So try not to let them die and they will learn to fight better. Weapons: You often be very short of specialist weapons in OFP: Resistance. You'll have to collect good weapons and try not to lose them. Vehicles: The same for your vehicles, if you are not able to steal enemy tanks in a mission where that is the goal, your attack on a heavily guarded enemy position will be much more difficult later on. New single and multiplayer player missions --------------------------- As well as the full 20 mission campaign, there are 5 new single player missions and 9 new multiplayer missions with updated and enhanced multiplayer code. DEMO CONTROLS ======================================================================= Infantry Keyboard [W] Forward [E] or [SHIFT]+[W] Sprint [A] Strafe Left [D] Strafe Right [S] Backwards [F] Walking Mode [SHIFT]+ Direction Key Move Fast [Z] Lie Down / Stand Up [Q] Crouch / Stand Up [Y] Hand Gun [R] Reload Weapon [RETURN] Open Action Menu (see Action Menu) [0]-[9] Call Command Menu and select menu items (see Squad Command) [Backspace] Call Command Menu and go back a level in the command structure [Nuumpad.] Switch Command View On/Off [V] or [Numpad 0] Switch Weapon View On/Off [+]/[-] Zoom In / Out (1st, 3rd Person View only) [M] Map Mouse Mouse Left / Right Turn Left / Right Mouse Up / Down Look Up / Down Left Mouse Button Fire Gun / Throw Weapon / Use Item in hand Mouse Wheel Call Action Menu and highlight menu items Middle Mouse Button / Click Mouse Wheel Select Action Menu Item Right Mouse Button Zoom In Commander of the squad [F2]-[F12] Select soldiers [~] Select soldiers in main group / select all / deselect [0]-[9] Give commands [Numpad .] Command camera Land / Sea Vehicle Movement Keyboard [Q] Slow Forward [W] Forward [E] Fast Forward [A] Turn Left [D] Turn Right [S] Decelerate / Brake [SHIFT]+ Direction Key Move Fast Mouse Switch Between Mouse Look and Mouse Steer with numpad [*] key Mouse Look Mouse Move Mouse Left / Right Look Left / Right Steer Left / Right Mouse Up / Down Look Up / Down Right Mouse Button Select Target / Lock On (see Targeting and Firing Vehicle Weapons) Left Mouse Button (Target Selected) Fire Weapon Left Mouse Button (NO Target Selected) Move to point (providing you have assumed the role of Commander and you have a driver on your crew) NB. You may only have access to your vehicle's Targeting and Firing Systems if you are so authorized (e.g. sole occupant of vehicle, gunner or Tank Commander (see Tank Command and Targeting and Firing Vehicle Weapons). Air Vehicle Movement Keyboard [W] or [Cursor Down] Forward [E] or [RShift and Up] Fast Forward [A] or [Cursor Left] Strafe Left [D] or [Cursor Right] Strafe Right [X]/[C] or [Del]/[End] RotateLeft / Right [S] or [Cursor Up] Decelerate [Q] or [Page Up] Ascend [Z] or [Page Down] Descend Mouse Switch Between Mouse Look and Mouse Steer with numpad [*] key Mouse Look Mouse Move Mouse Left / Right Look Left / Right Steer Left / Right Mouse Up / Down Look Up / Down Nose Up / Down Right Mouse Button Select Target / Lock On (see Targeting and Firing Vehicle Weapons) Left Mouse Button (Target Selected) Fire Weapon NB. You may only have access to your aircraft's Targeting and Firing Systems if you are so authorized (e.g. pilot of aircraft or gunner - see Targeting and Firing Vehicle Weapons). Universal Controls [SPACEBAR] Select weapon Middle Mouse Button Call Action Menu / Confirm Action Mouse Wheel Select Action Menu item [/] numpad Show Compass [*] numpad Toggle Mouse Look / Mouse Steer Page Up / Page Down Increase / Decrease game speed Action Menu [RETURN] / Middle Mouse Button - open Action Menu [Square Brackets] / Mouse Wheel - highlight Action [RETURN] / Middle Mouse Button - activate Action and close Menu [close sidebar] The context-sensitive Action Menu is used for such tasks as selecting and drawing your weapon/s or for selecting special weapons or ammo. It is also used to enter, change seats or disembark vehicles. Encountering a specific point in a mission will sometimes cause new options to become available in the Action Menu. When this occurs, the Action Menu will automatically appear to allow you to activate the new options. The Action Menu also allows you to access functions not available via the standard control keys. Press [RETURN] or Middle Mouse Button to call up the Action Menu and use [ & ] or the Mouse Wheel to underline the action you want to perform. Once selected, press [RETURN] or Middle Mouse Button again to activate the action. Attacking Targeting & Firing Personal Firearms Personal firearms can be targeted in several ways depending on the view you are using at the time. For some missions where fast paced no-time-to-think action is required, the point-and-shoot method used in 1st and 3rd Person views may be the best option. Alternatively, where stealth, cunning and intelligence are required, the more considered approach of Weapons View may be more appropriate, especially if you are equipped with a specialist sniper sight. In 1st/3rd Person View In 1st / 3rd Person view, the crosshair in the center of the screen shows the approximate aiming of your weapon. The floating dot shows the actual point that your bullet would land at, not taking into account cross-wind or range. A perfect shot can be achieved when the dot is in the center of the crosshair. Note how, when you are running, the floating dot moves about much more quickly and is more difficult to locate in the crosshair. To aim more accurately in this view, slow down or stop. Better still, lie down as this braces your arms against the ground and gives you greater stability and less reaction from recoil. In Weapon View For even greater accuracy, switch to Weapon View by pressing [V] or [0 Ins] on the numpad. This view shows your gun sights and allows you to draw a much more accurate bead on your enemy. If you have a weapon that is equipped with specialist sights, you will be able to aim even more accurately still. To re-map control keys for the various actions available, simply click in the field that you want to amend and delete its contents. Enter the new key and click OK. If at any time you want to return the control keys to their original settings, simply click the Default button. MIMIMUM SPECS: Windows 98/ME/2000/XP DirectX 8.1 Pentium or Athlon 500 CPU 128Mb RAM 16 Bit DirectX 8.1 compatible sound card Compatible 3d Graphics Card with 16Mb RAM 250Mb Free Hard Drive Space After Installation RECOMMENDED Windows 98/ME/2000/XP DirectX 8.1 Pentium or Athlon 700 CPU 256Mb RAM 16 Bit DirectX 8.1 compatible sound card Compatible 3d Graphics Card with 32Mb RAM 500Mb Free Hard Drive Space After Installation GRAPHICS CARDS 3dfx - Voodoo3, Voodoo4, Voodoo5 ATI - Rage 128 pro, Radeon Matrox - G400, G450, G500, G550 Nvidia - Riva TNT, Riva TNT2, GeForce, GeForce2, GeForce3, GeForce4 S3 - Savage 2000 PowerVR - Series 3 (Kyro II) RADEON USERS: if you are encountering any graphical problems please go to the video options menu in the game and turn off the W-BUFFER option. This fixes a number of issues. 2002 Bohemia Interactive Studio and The Codemasters Software Company Limited ("Codemasters"). All rights reserved. "Codemasters" is a registered trademark of Codemasters. "GENIUS AT PLAY"(TM) and "Operation Flashpoint"(TM) are trademarks of Codemasters. Developed by Bohemia Interactive Studio.
File information
File name: resistancedemo.zip
File size: 78.4 MB
Mime type: Stdin has more than one entry--rest ignored compressed-encoding=application/zip; charset=binary
July 29, 2002 - 9:00pm