Spec Ops Lead Designer Admits Its Multiplayer Is Low Quality Bullshit

Spec Ops: The Line lead designer, Cory Davis, admitted that the game’s multiplayer mode is a “low quality Call of Duty clone in third person” that “sheds a negative light on all the meaningful things we did in the singleplayer experience.”

Davis explained that he believed that Spec Ops: The Line should be a standalone singleplayer experience in order to emphasize its strong narrative. The lead designer’s opinion was overturned by publisher 2K.

"The multiplayer mode of Spec Ops: The Line was never a focus of development, but the publisher was determined to have it anyway," he said. "It was literally a check box that the financial predictions said we needed, and 2K was relentless in making sure that it happened - even [to] the detriment of the overall project and the perception of the game."

"The multiplayer game's tone is entirely different, the game mechanics were raped to make it happen, and it was a waste of money.” he went on."No-one is playing it… it's another game rammed onto the disc like a cancerous growth, threatening to destroy the best things about the experience that the team at Yager put their hearts and souls into creating."

In the end, Davis sees Spec Ops: The Line multiplayer mode as nothing more than a “tacked-on… bullshit, [that] should not exist… there's no doubt that it's an overall failure.”

Add new comment

CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.

Comments

'Admits' is a very

'Admits' is a very accusational word to use when talking about someone who, by the sounds of it, never wanted Multiplayer in the first place. 'Believes' or 'Speaks out about publisher bullying' are terms more in line with the story. Also, you're quoting the guy but aren't providing any sources - that's at the least bad practice, at the most plagiarism. For a game where the designers tried to justify eliminating as much player agency and freedom as possible by calling it 'realistic' and 'morally-challenging', I don't have much respect for their so-called 'strong narrative'. Talking about third-person Call of Duty clones, sheesh.

Add new comment