Wii U players are outraged that the first Virtual Console title, Balloon Fight, runs at 50Hz frequency despite the existence of 60Hz versions.
Before the transition to digital TV, PAL was the standard used for analog TV broadcast in Europe and Japan while NTSC was used in North America. One of the main differences between the two standards is that PAL operates at 50Hz while NTSC operates at 60Hz. This difference in frame rates makes PAL games run 17% slower than NTSC when played on modern digital TVs.
Currently, Balloon Fight Miiverse is filled with angry messages criticizing Nintendo for porting the European PAL version of the game instead of the North American version which runs at 60Hz. Fans have already started a petition asking Nintendo to make sure all future Virtual Console titles are ported from 60Hz versions.

Comments
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USA LOSER LAND
50 hertz
Complaining about HZ for
its not just the framerate
Japan used NTSC
GUYS IM FROM AMERICA AND
im sorry its a day late but
FUCK YOU, AMERICA MEANS I CAN
People like you are why the
No, bitching because games
This
Yep
lol..
im late
in this day and age there is
Umm
On the contrary, putting a
lol
No they weren't. You never
Bullshit. Games back then
Just because they needed it,
How does a TV make a game run
That's because you know
Nothing pisses me off more
Well then looking at the
"as if it doesnt differ from
The games might be old, but
"Modern" programming
It actually is from wikipedia
1. You're clearly a fucking
News flash: CS only sounds
Great job ripping off my
I actually think it's a valid
Early consoles lagged if they
Like, modern consoles and PC
I like that the guy how was
TV Bottleneck
It's not the TV, the base
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