Qualcomm: We Will Never Surpass Consoles In Processing Power

Mobile processing power is growing at an exceptional rate and Qualcomm's Snapdragon 800 chips will hit the market this year delivering double the performance of predecessor. However Qualcomm Senior Director of Snapdragon Gaming, Mike Yuen, is clear that smartphones and tablets will never outperform consoles.

"At some point there is a limit [for mobile devices]," he explained. "We're never going to build a chip that's faster than a console - in the truest sense."

Several high profile game developers, including id Software's John Carmack, believe that mobile devices will eventually surpass consoles in processing and graphics capabilities. According to Yuen, Snapdragon 800 chips are capable of doing "anything you can do on Xbox 360." Nonetheless, he believes that focusing on CPU performance misses the unique strengths of mobile platforms.

"I think what's really interesting is that the underlying technology will be there, but that doesn't mean that the games and experiences and designs we create on mobile devices will necessarily be replications of console games," he noted.

"The experiences will be different. The underlying technology will be there in hundreds of millions of devices, and that will increase each year. It's just that, as a developer, I don't think the intention is, 'I'm going to build a Blu-ray disc's worth of game on a mobile phone.' That just doesn't make sense."

Yuen believes that smartphones have a number of unique input devices not available in any other platform.

However, "there haven't really been games that showcase other inputs than touch,", he said. " Cut The Rope, Fruit Ninja, Angry Birds - from a design perspective, there are examples where developers have really figured touch out. All those other things - whether it's sensors, gyros, voice, location, biometrics - we haven't seen that yet. It's just a matter of time before something breaks through, but those things are harder to crack."

Add new comment

CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.

Comments

I think the biggest problem

I think the biggest problem is mobile device capacity. A lot of games developed for consoles are large. For example, Battlefield 4 requires about 4-6 gigs, and Call of Duty Ghost is 50 gigs. Even if a mobile device is eventually developed to surpass the newest generation of consoles in power, the capacity "might" be a big issue especially if you need to download those games. The consoles managed this by using external medium like DVDs and Blue rays which are cheap compared to SD cards. In addition, even if a mobile Arm device finally reaches the power of the console, it will only remain powerful for about 2 years before the next generation of consoles once again overtake it and remain powerful for another good 4-6 years. Why? The answer is basic physics. Consoles are bigger and can pack more processing power than a mobile device, while borrowing power saving technology from the mobile industry. It will take years for a mobile device to eventually pack all that power and storage only to be short lived. What today's mobile gaming technology has done though is surpass the mobile gaming consoles. Smart phones and tablets are like the PCs in the mobile world whereas the DS and Vita are the consoles in the mobile world. In addition, we have the issue of batter life.

Battery Life is the biggest

Battery Life is the biggest problem. My 4 year old dying PC needs a 650watt power supply. The processor is running stock at 25 degrees due to a massive noctua cooler while both my 5850s are running at 55 degrees. I am not saying that mobile technology cannot overcome these hurdles, but cramming this into a tiny form factor is fraught with problems. This is a big issue, Especially when you keep in mind that my GPUs are hitting a mark of 4200 where as in this past 4 years, a single high end card is pumping out a score of almost 10000 at the cost of even greater wattage. It is very much a case of diminishing returns as by the time your tablet can play Crysis2 for example at ultra settings, we may be on scores of 40000 and the gulf will continue to widen. Perhaps Quantum Computing will solve these issues but that field is very much in its infancy.

Little contradictory 'dere?

So in "underlying technology" there's an admission that mobiles can & will stomp consoles, because they're just mini multi-purpose PCs, but the article title states that the Qualcomm guy thinks that they (Qualcomm, or all mobile chip manufacturers?) will never surpass consoles in processing power). Either the guy has no faith in his own company, or he's an idiot. Either way it looks to me like maybe his time is up? If Qualcomm hasn't, won't, can't outrun some shitty already obsolete console, then that's their problem, because Nvidia can & will.

I think the biggest problem

I think the biggest problem is mobile device capacity. A lot of games developed for consoles are large. For example, Battlefield 4 requires about 4-6 gigs, and Call of Duty Ghost is 50 gigs. Even if a mobile device is eventually developed to surpass the newest generation of consoles in power, the capacity "might" be a big issue especially if you need to download those games. The consoles managed this by using external medium like DVDs and Blue rays which are cheap compared to SD cards. In addition, even if a mobile Arm device finally reaches the power of the console, it will only remain powerful for about 2 years before the next generation of consoles once again overtake it and remain powerful for another good 4-6 years. Why? The answer is basic physics. Consoles are bigger and can pack more processing power than a mobile device, while borrowing power saving technology from the mobile industry. It will take years for a mobile device to eventually pack all that power and storage only to be short lived. What today's mobile gaming technology has done though is surpass the mobile gaming consoles. Smart phones and tablets are like the PCs in the mobile world whereas the DS and Vita are the consoles in the mobile world.

I think the biggest problem

I think the biggest problem is mobile device capacity. A lot of games developed for consoles are large. For example, Battlefield 4 requires about 4-6 gigs, and Call of Duty Ghost is 50 gigs. Even if a mobile device is eventually developed to surpass the newest generation of consoles in power, the capacity "might" be a big issue especially if you need to download those games. The consoles managed this by using external medium like DVDs and Blue rays which are cheap compared to SD cards. In addition, even if a mobile Arm device finally reaches the power of the console, it will only remain powerful for about 2 years before the next generation of consoles once again overtake it and remain powerful for another good 4-6 years. Why? The answer is basic physics. Consoles are bigger and can pack more processing power than a mobile device, while borrowing power saving technology from the mobile industry. It will take years for a mobile device to eventually pack all that power and storage only to be short lived. What today's mobile gaming technology has done though is surpass the mobile gaming consoles. Smart phones and tablets are like the PCs in the mobile world whereas the DS and Vita are the consoles in the mobile world.

?

Bf4 is 23gb and cods about 16-17gb bout the same on consoles so where u get 4-6gb n 50gb from is beyond me,sounds like ur a cod fan tryin to put bf down by sayin its a smaller game

Stupid things

"Several high profile game developers, including id Software's John Carmack, believe that mobile devices will eventually surpass consoles in processing and graphics capabilities. " Mobile devices have faster CPUs => Consoles will have two of those... Some people say the dumbest things.

The whole point is that

The whole point is that mobile technology updates every year, consoles on the other hand stick to the same setup for many years. So yea just like PC surpasses consoles a year or two after release, so could mobiles.

Add new comment