StarShatter

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Starshatter is a military space combat simulation set in the far future. Unlike most space sims, Starshatter allows you to directly command a wide variety of ships, from agile atmospheric and space-based fighters to giant cruisers and fleet carriers. Starshatter will take you through the complete space combat experience - from planet surface to interstellar space - with several dynamic campaigns set in a persistent simulated universe.

Starshatter is being developed for IBM PC compatibles running Microsoft Windows 95, Windows 98, Windows NT, or Windows 2000. Recommended Minimum System Requirements: Pentium II 400 MHz, 64 MB RAM, TNT2 or similar video adapter.

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StarShatter

Personally, I think it kicks ass. The physics model is very cool, and the capital ship combat is a blast (I get my ass handed to me in the fighters, however :). I also like the looks of the nav screen; seems like it has the potential to allow some wide-ranging battles.In short, the game has enormous potential, so keep up the good work, milo! :)

StarShatter

actually this game was only a taster and the missions werent good because they are scripted. Now that milo has almost finished implementing the dynamic campaign, the missions you play will affect the way the games plays out. Now that im modding the game on its nwe website, [url removed] it has loads of life to be breathed into it.

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