Kaillera enables emulators to play on the Internet.
It consists of a client and a server. The client is usually embedded into your favorite emulator and
the server is a stand-alone application that needs to be run on a machine directly wired to the Internet.
- Small, fast and efficient C++ code.
- UDP use for better latency.
- Intelligent networking cache code.
- Multi-platform support.
- Low to no lag for players with good ping.
- Works through firewalls.
- LANs/WANs support.