Kumoon

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Total votes: 1

Kumoon is a 3D game, that won the first prize in the GameDev combo at the Assembly'05 party. Kumoon uses the MOPE physics engine written by the game's creator in 2004.

The goal of the game is to complete all the rooms successfully. The only way you can complete a room is to have 0 or positive points when you have tilted over all the red/green boxes.

Normally you cannot complete a room just by shooting at the boxes directly. You will get too many penalty points for using too many bullets. Instead you need to use the score multiplier feature. This can be done by bouncing the bullet from the wall before hitting the red/green boxes. This way the points you get will be multiplied by 10 (or 20 or 30, depending on how many bounces the bullet makes before hitting the boxes).

Note that the first shot is always free, regardless of weapon. A good way is to use either the shotgun or the bazooka for the first shot, since they are much more powerful that the revolver. After the first bullet you probably want to use the revolver, because you get much less penalty points for using the revolver bullets.

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Comments

Kumoon

Played for awhile. I found that it was possible just do knock the gray balls into the red ones to get points. (remember you can walk around and fly).Fun for a bit.

Kumoon

are you all crazy? This is the easiest game I've ever played! All except the last level are stupidly easy! The last one is pretty much impossible.

Kumoon

the last level is easy for starters, you just stand pretty much right next to the boxes and shoot at the correct angle on the wall.Also, this kind of game would be awesome as a multiplayer shooter. I love the physics used on the weapons and environment objects.

Kumoon

Awesome fun, but when u edit the levels and put in tons of boxes, wierd things start happening. like being able to walk and shoot through things. including the borders of the level itself.

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