Star Trek: Elite Force II E3 2003 Trailer

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This is the E3 trailer for Star Trek Elite Force 2. The trailer is in MPEG format and plays for 1 minute, 30 seconds. It shows excellent scenes and actual gameplay for ST: Elite Force 2.

Story:

Even though the six-year run of Star Trek: Voyager is over, the Elite Forces unit is going. Trumping the original Star Trek: Elite Force, the sequel picks up where the show left off. And, Trekkie or not, there's an epic story in the making that'll make you want to sign on for the new mission.
The setup is this: After destroying a Borg sphere--an event that occurs at the end of the Star Trek: Voyager television series and serves as your first mission in Elite Force II--your crew gets unwillingly reassigned to desk jobs by an annoying Star Fleet bureaucrat. Thankfully, Captain Picard (voiced by Patrick Stewart) intervenes, reassembles your crew, and whisks you off on a surprisingly atypical series of missions that involve Alien-style creatures and two races new to the Star Trek universe: the Attrexians and the Idryll.

The Attrexians are a gnomish society centered on mining and construction. The Idryll, an elfish-looking race long oppressed by the Attrexians, are much more sophisticated--and mystical. The conflict between these two races, as well as the origin and nature of the alien menace, is central to the game's main story line.

Elite Force II's plot is massive (at least three times as big as the original, which should please fans unhappy with the first game's short length) and spans more than 10 different locales, which range from trippy bio-sci-fi factories to arctic Romulan outposts. This large number of worlds and settings promises to keep gamers interested, especially given the amount of play variance Ritual and Activision are striving to achieve

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Comments

Star Trek: Elite Force II E3 2003 Trailer

There is a few problems you will discover if you played the demo. The guns are designed more like bullet guns and less like energy weapons. Hell one of them is so much like a shotgun that I expected to see shotgun shells ejected after a while. You will also have to be a fan of minesweeper puzzles and line games if you want to use the tricorder mode which is sadly essential if you want to get any part of this game done. I have a feeling that likely this title will be less of a star trek style and more like a second rate doom3 since all the essential elements look to be tilted towards a standard doom clone. Sorry but just play the demo to see what I mean. :(

Star Trek: Elite Force II E3 2003 Trailer

This game is fantastic, I played the Demo and all I can say is... WOW. Graphics look top notch, something about them looks so much better to me than even ut2k3. I look forward more to games like this rather than Doom III, this is all about gameplay, with an added bonus of great graphics, Doom III is all graphics, having read countless interviews and faqs and watching numerous videos, DooM III happens to be mainly a showcase for the doom III engine, essentially Carmack thinks the game is his own, and is acting that way too. He cut specific development elements such as a "use" key, luckily tho, the other developers slipped such things as ragdoll deaths into it without his knowledge, so hopefully some other nice touches like that will appear. Also, the Ai will not have much effort put into it either, due to the classic run and shoot style, tho in my opinion, run and shoot would work FANTASTIC had it been paired with a great ai system, that way the (absense of a) story would be second par, cause the action would be too good to really care about anything else. The FPS's I look forward to most are Half-Life 2, Duke Nukem Forever, Doom III and Elite Force 2 are tied for third, Doom III is not without its flaws, but I still look forward to it.

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