December 31, 2011 - 4:22pm
The most pirated game in 2011 was a PC shooter, but it wasn't Modern Warfare 3.
With 3,920,000 copies downloaded through bittorrent, TorrentFreak reported that Crysis 2 was the most pirated game in 2011. Call of Duty: Modern Warfare 3 came a close second with 3,650,000 copies and Battlefield 3 followed with 3,510,000 copies. The PC versions of FIFA 12 and Portal 2 took the 4th and 5th locations.
As expected, PC games were pirated much more than their console counterparts. The most pirated Wii game was Super Mario Galaxy (1,280,000 copies) which was in fact released in 2010 and the most pirated Xbox 360 game was Gears of War 3 (890,000 copies). Torrentfreak didn't report PlayStation 3 games piracy statistics.

Comments
Absolute NONSENSE
Just because I pirate doesn't mean I don't buy
cheers!
math
Here's a lil story about
Why don't you just pirate
Because Vista is crap and Win
Xp Maximum settings
Xp Maximum settings
you should pirate windows
You'd buy a new video card
Yeah i had a 4870 and i found out a hack to take off the lock
Buying a "new OS"
There is a way!
I think most of the people on
asewafax
Wrong
shit happens
not meaning to sound rude but shit just happens some are just afraid of the the difference in cash they'd have because of purchase cause they only make so much but it happens you can't stop it theres gonna be some brainiac kid who hacks your channels and downloads the game or just buys it now you say what if all the game info. was ran from a server they couldn't get it then, it would lag and you'd stop playing, oh what if it was zipped folder and locked well there's some path link to get to it they'll follow that so if you want to stop piracy try stop making game thats as close as you'll get staying inside the constitution.
Hate DRM
I live in the middle of nowhere and am stuck using limited very limited bandwith and unreliable service verizon wireless or (shudder) hughes net... I do however have access to unlimited internet at relatives DRM is leaving rural Americans out to dry with shit internet service we get much better gaming experience to DL a game that has been cracked to not use DRM. I personally love to buy the games that I find enjoyable; I downloaded Civ 5 and loved the game enough that I went out and purchased not only the original title for Civ 5 but the expansion God and Kings to go along with it. It as simple as people don't want to waste their money on crappy games. I won't want to waste my money on GameFly because I can't use their service in Rural America for PC games with limited bandwith and I really don't want to pay sticker price for something that doesn't allow me to have a physical copy.
Honestly had I known better I never would have wasted my money on Fallout New Vegas and all DLC content for the PS3 final patching was still buggy as hell-but I loved the game so much I bought the GOTY edition for my PC.
This is all about perspective we are living in a society where the Developers need to keep with the consumers offer cross platform gaming so we don't have to pony out a lot of money to have a game on multiple systems. I know there are some genre specific console and PC titles but for those that reach across all platforms make a system to allow for playing on each system.
I should have bought Skyrim for my Xbox 360 instead of my PS3 but that is all in the past and when they release the GOTY edition I'll buy it for my PC because I love the titles that their developer releases. As for FPS games most have a low replay appeal for single player and in rural America you can't do multiplayer; if the story isn't in the game it's not worth any money.
Console Games are being less
Console Games are being less pirated is a myth. lol. as most folks have noticed by now, Console Game Pirates are actually the guys who ends up racking in the dough as they sell their pirated copies to the locals.
PC game pirates are usually 1 pirate = 1 download. (A lot of people now have access to fast interwebz) But console game pirates are like 1 pirate = ??? profit.
so lolz at the naive console devs 'coz you guys are unwittingly making a lot of pirates rich.
Where as the PC pirates sometimes register their games online and go legit whenever it fits their fancy. Console Game pirates usually downloads their games so they can sell it for the monies.
Stupid dumbass
You cannot make copies for consoles each console has to jtaged in order to play a pirated game. And the amount of effort that goes into j tagging a Xbox is a lot. So I'm sure they are burning their own games retard
And it's people like you that
And it's people like you that get fraud fines, charged for theft, and spend a few weeks in Jail.
Think you're invincible? Wait 'til you have feds knocking at your door. It happens.
And you can't keep your trap shut.
Dude he didn't say he was a
Dude he didn't say he was a pirate, he was just doing some analysis deduction shizzle, so no need to go along with your pre-assumptions barfing your hormone-induced rage everywhere without evidence or, better still, reading the damn thing properly first. It shortens your life.
mg
Crysis 2 Was 2011's Most Pirate Game
They say this was pirated
They say this was pirated more than the console version, but I somehow doubt that. You can download the game once on pc. BUt once that is done you can make multiple copies once that is done. So who knows how many copies were made for console.
You are a retard
You are a retard
No fucking wonder
This game was utterly broken at launch, and EA completely failed to fix any problems with any sense of urgency. The multiplayer was quite good when it worked, but everyone left in droves because the game was a fucking train wreck of bugs and hackers. I seriously regret actually buying it, wish I had pirated it.
"PC shooter?" Really now?
"PC shooter?" Really now? Please, It was the history's worst port at release. I was there. Do your homework.
Fcuk off 2K/UBI/EA/Blizz
Normally I used think pirating a game just fueled the DRM engine, but Fcuk it I'm sick of these bastards, I just DL'd Bioshock 2 for 2K's fcuked up DRM, and seeing as I would never support them financially anyway, I feel no regret whatsoever...
And that goes triple for Ubisoft, EA and Blizzard with their always on bullsiht. Also, I might nick me a copy of KOA, and seeing as KOA's dev company is doa, they're not going to see any return, only EA will profit from their demise, but mostly because I have no qualms in seeing EA go under!
Note, I pre-ordered Skyrim at full price and CDPR/Almost Human are all decent game companies so I would not even consider pirating their games because they deserve my money, that also goes for every indie dev out there...
lets not forget
lets not forget that console titles also are easier to pirate multiple times off one download than a PC game. where a PC game is downloaded and usually used by that person, a console game is often downloaded, burned, reburned, and burned again over and over.
chances are the console piracy is beyond far higher than they want to admit. the school janitor when my brother was in school sold pirated console games for 5 bux a pop, and he'd even mod chip the console for free.
i play cod mw3 multyplayer
i play cod mw3 multyplayer alot haven even bother with the campaign in mho i think that developers shouldchange the way the business model works i paid 6 bucks for a game i only use 50 percent of wich means that if i was actually interested in the single player i would have been livid because i would have felt cheated what im proposing is why not split the features you want every feture fine 60 bucks only multy player 30 only single player 30 that way every one is happy they get what they want just a thought like for instance me3 i dont play the multy player and the game was sold to us cripled tons of dlc we got to shell out more cash for if the dlc was included in the original single player i wouldnt mindf spending the 60 because its worth it but as the game stands 30 for single player and 3o for multy player separetly seem to work best just hoping some developer will se this and actually use his damn head
I only play call of duty for the campagin and zombies
I know that almost 80% of the cod community plays only multiplayer but I simply just playing the campaign. And the reason they add the single player in the first place is so activision has a legitimate reason to bump the game from a $15 arcade shooter to a $60 full game. I still think call of duty is a rip off but that's mostly because I find more joy in $0-$15 games.
How about no. That sounds
How about no. That sounds like something that these money grubbing companies would recommend. New games have always cost $60 (generally, discounting the special editions and what not) and has always been a trend. A great deal of todays games feel lacklustre or like they've been thrown together as quickly as possible just to make it out of the studio. This is not what gaming is, I wouldn't pay $30 for half the crap they're shitting out right now and find it insulting to be offered a shitty game for $60 right off the bat that's 1/5 as long as most other games and is going to rely on it's DLC to carry it. No. I'm not playing your fucking game, both literally and figuratively, until you treat us and the games you make with respect. Your idea is bad, you should feel bad, and you should be kicked out of the gamer community for making such a horrible idea public. I hope you fucking step on a lego.
thank god you didnt use your
thank god you didnt use your real name. You didnt use any period or anything. You type like a complete fking moron.
Irony
Irony: someone who has poor grammar making fun of another persons poor grammar.
thank god you didnt use your
thank god you didnt use your real name. You didnt use any period or anything. You type like a complete fking moron.
srry for bad spelling
srry for bad spelling
Steam + Patience = Low $ Gaming
What I do is use Steam to purchase all of my games. I don't buy many new games because I think they are too expensive. I wait for a year or two until the game is selling for $20 normally and they have a sale for 50-75% off. THEN I buy games.
I think more games would sell if developers where given more time to actually develop a good game and then provide a playable demo. If the games suck, why should be pay to see if it does or not? With Steam, at least I don't have to risk paying too much for a crappy game. Like Duke Nukem Forever. Payed $10 :)
stats are wrong!
Let's not forget the fact that games these days take up way more space. Sometimes close to 20 gigs. which forces people to delete the iso's simply because they have no more space on their hd's. I myself have downloaded many 'Good' Games several times, as i decided to play them again. So my 3 stats on 1 game is actually 1. I bought mw2 but the dvd's were too damaged to install. So i turn to torrents, and thanks to the crackers for fixing more bugs than the developers do.
Mighty Meh
Teh Gamez is bacK
Big surprise. They even let
Big surprise. They even let pirates play MP freely without cdkeys, in addition to making it a console shooter ensuring that pc people would demo it first with a pirate copy. I actually bought it because I wanted to support crytek who made great games in the past, but in the end I ended up hating the whole company.
my opinion is
that i download games that actually i have no intend to buy,so i dont react the sales negatively,more often positively cause if i like a game ill buy it or ill buy the next series or even the hole series .
And ofcourse im waiting for the price to drop in case of overpricing.
So the best crysis is yours(and im not refere to the game crysis)
sometimes i will buy a game
sometimes i will buy a game for my console, but when i am away from home, i will use my laptop for gaming, so i see no issue in downloading the same game to my laptop.
Steam did something cool with portal 2 and ps3, where i can use steam with my ps3 and pc and have portal 2 on both machines, saved games and all.
Games sell WAY more copies
Games sell WAY more copies these days than they did 20 years ago (Crysis 2 sold 3 million units in six months), and only in recent times do they complain about piracy. I love corporate greed.
Of course EA are the most
Of course EA are the most greediest out of all the gaming companies. And EA are the ones who screw up games and screw gamers all over. EA certainly know how to destroy very good games and franchises. And when they do screw up on a game they try to blame it on piracy for the low sales. The suits should have been sacked over the SCS debacle.
How about you come and cut my
How about you come and cut my lawn and I dont pay you for it. How about you work a week for your employer and not get paid for it. Thats exactly what piracy is. These people develop these games for our enjoyment and yes to make money but how would you feel about not getting paid for it? over 3 million copies of Crysis were stolen. That is what it is THEFT. Thats over 3 million copies they lost. And you wonder why they charge 60 bucks a game huh?
BtchPls
Theft is taking something that doesn't belong to you. YOUR description IS NOT theft. 1. Read tht EULA, technically the game you purchase does NOT belong to you, they still retain all rights. 2. You did not "take" anything. It was simply copied/cloned. 3. They sold 3million units in the 1st 6 months, at 60$ a game, thats 180million dollars. If ProductionCosts>Sales, then there is a loss. So long as ProductionCosts 4. Not every "pirated" game can be counted as a "loss" even by your crappy sense of logic; what about those who wanted to "try before they buy"? What about those who never would have bought the game anyway? How about the legitimate sales that were also played by a visiting friend/lent to friend? Those aren't covered in statistics either, further skewing your "logic". 5. Can you blame us? Almost ALL game-companies sell you unfinished products at inflated prices, and if you have patience, you can buy the same software a year later at 1 to 2 thirds the original cost, and as a bonus, have a better made product due to patches. Wanna talk loss? Lets talk about all the time put into patching a game only to have the game sell for less. According to your logic, the developers are paying you to wait to buy their game.
Frak off with your "Theft" speech, and ram it up your prosterior sideways. I will "Steal" every game I play LONG before I ever consider paying for it. The way I see it, considering how the companies (Who are NOT losing money to "theft") treat their customers, I will only "buy" a game if I'm still playing it by the time it becomes affordable and largely bug-free. THAT is NOT theft, that is called "Economics".
Yes but would you pay if your
Yes but would you pay if your lawn was only half cut and the person ripped up a lot of the lawn? or would you expect to get paid if you turned up for your job and you did fcuk all during the day? I'm happy paying for a quality service or product but i would also like a guarantee that what i was buying IS a quality product/service. By downloading the game first I am able to check that
torrenting is stealing. not borrowing. not "demoing."
It's stealing no matter how you want to put it. If you're an artist (anyone who creates a product for sale or not) of some sort, you would understand.
A game's quality really all depends on each individual person. There are people you think Battlefield 3 is complete shit; there are people who think otherwise. Not that it really matters anyways.
You're talking like the game developers OWE their customers. They don't owe "us" anything. Quite honestly, I'm sick and tired of this mindset (especially with the whole mass effect ending controversy). In short, they are putting out a product for sale: a product on which they a lot of hard work on. "downloading games illegally is, well, illegal, and stealing, end of story.
BS
The number of downloads are from the whole planet not US/EU/JP where legit games are available and AFFORDABLE, so you have to take off like 60% of the number of downloads, besides most of them would have never bought a legit copy ex: HAWX2 is still not pirated and ubisoft wont say the number of copies it sold so far.
oh and about supporting the developers, they get paid by the PUBLISHER whether the game is good or bad, whether it sold millions or thousands.
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