EA Announces Need For Speed: The Run

EA announced today the latest title in the Need for Speed series, Need for Speed: The Run.

NFS: The Run takes players on a heart-pounding cross-country race from San Francisco to New York. Launching on November 15, Need for Speed The Run lures players into an underground world of illicit, high-stakes racing were players blow across borders, weave through dense urban traffic, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds.

"This is the year that Need for Speed goes to the next level," said Jason DeLong, Executive Producer at EA. "We think that Need for Speed The Run is going to surprise people with its intense, thrilling story and big action feel. But the game would be nothing without hot cars and crazy-fast chases. So that is what we're delivering -- explosive racing that will have players flirting with disaster at 200-miles an hour."

Need for Speed: The Run uses Frostbite 2 engine which powers Battlefield 3. Frostbite 2 engine was developed mainly to take advantage of DirectX 11 features and it doesn't support DirectX 9 which means that the game won't be playable on Windows XP.

Developed by Black Box , a studio of Electronic Arts , Need for Speed The Run will be available November 15, 2011 in North America and November 17, 2011 in Europe for the Xbox 360, PlayStation 3, PC, Wii and Nintendo 3DS.

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“This is the year that Need

“This is the year that Need for Speed goes to the next level,” said Jason DeLong, Executive Producer at EA.

Thought: OH no..... C&C4? Same "goes to a new level"... EA is hyping stage 5..

“We think that Need for Speed The Run is going to surprise people with its intense, thrilling story and big action feel."

Thought: We all know this kind of statement from many EA games... RUN!

"But the game would be nothing without hot cars and crazy-fast chases. So that is what we’re delivering -- explosive racing that will have players flirting with disaster at 200-miles an hour.”

Thought: Mystical Ninja Cars poping out of nowhere and cartoonish designs FTW!

AWESOOOOOOME......

ITT: FANBOYS

Umm, doesn't ANYONE else notice the writing looks just like that of 'Back to the Future' ? Or too busy arguing over 360\PS3 like a bunch of faggots?

And?

What did you expect when the news is 'EA RELEASES NEED FOR SPEED 18'. ps: this is actually the 18th need for speed game.

ITT: FANBOYS

Umm, doesn't ANYONE else notice the writing looks just like that of 'Back to the Future' ? Or too busy arguing over 360\PS3 like a bunch of faggots?

nah

PS3 and XBOX360 is for young adults, WII is for kids and PC is for adults. PS3, XBOX360 and WII are technically out of date, PC never will be out of date.

Stereotypes...

PS3, x360, Wii and PC are products sold to anyone who can afford them. There is no point in saying one is for kids, one is for adults etc... I've been using PC's since I was 6 and back then most kids couldn't use PC's at all because there was no windows or linux with graphic interfaces to make things simple, yet I'm pretty sure I was a kid and not an adult. I also own a wii and a 360, that being said, I'm pretty sure I'm not a kid anymore and not a young adult either. Consoles and PCs are for whoever likes them, preferring one over the other doesn't make you anything (kid, adult, lame, cool, whatever).

look at Bad Compnay 2, BC2 is

look at Bad Compnay 2, BC2 is DirectX 11 soo NFS TR will beable to run since BC2 and NFS TR will be using THE SAME ENGINE. the only reason the XBOX version and PS3 version doesn't compare to PC is cause of the Ram limitation (512mb).

duh

not the same engine. BC2 uses the 1.5 frosbite engine which can support 3 SDK while 2.0 Frosbite engine is written on dx10 natively. Hence, console will have nor will not have some effects, or some effects will just be emulated ;p

no

Not just ram. GPU's have evolved since 2006, they can do many new things. Even if the 360 had dx11 it would still look like dx9, it'd be the same as installing dx11 on a PC with a GPU from 2006, you wouldn't get the dx11 features because your card doesn't support them.

Sorry but your wrong

Bad Company 2 can use DX11 on the PC but on the xbox360 its uses DX9 also Bad Company 2 does not use the same as NFS: The Run. Bad Company 2 uses Frostbite v1.5 and NFS: The Run use Frostbite v2.0 which don't support DX9. The xbox360 and the ps3 is in inferior cos its stuck at DX9 plus other things. [url removed]

nah

Nope, ps3 uses a modified version of OpenGL ES 2.0 and lol @ advanced version. The 360 uses a gutted dx9 because it doesn't need to support different gpu's, that makes it faster but it's not advanced in any way.

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