Far Cry 64-bit With Extra Content

AMD and Crytek announced that the 64-bit update to Crytek's and Ubisoft's Far Cry, optimized for AMD Athlon 64 processor-based systems, is now available for download. This new version of Far Cry was designed on AMD64 technology and features exclusive 64-bit enhancements.

AMD also used the announcement to denounce the need for multi core processors for gaming by including the following short sentence; Because most games today are single-threaded, gamers' performance needs will be best served with the single-core AMD Athlon 64 FX processor.

For the best possible performance AMD claims that the complete 64-bit set is required i.e. AMD64 processor, the recently released Microsoft Windows XP Pro x64 Edition operating system and 64-bit optimized Far Cry software. Gamers will notice larger and more detailed areas to explore, exclusive 64-bit maps, longer view distances, unique and exciting game object textures and a 64-bit exclusive barrel storage area that demonstrates impressive, life-like object physics movement.

An in-game shot from the original Far Cry.

Same shot from the 64-bit version of the game using an AMD Athlon 64 processor. The images demonstrate the enhanced textures. In the 64-bit image you can see the deeper textures on the beach in the Boat level.

For further comparison images follow the screens tab above.

The patches to enable 64-bit Far Cry are now available, follow the download tab above. Current owners of the 32-bit version of Far Cry and Microsoft Windows XP Professional x64 Edition can download the patches and begin playing 64-bit Far Cry immediately.

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Far Cry 64-bit With Extra Content

The added effects are capable on Intel CPU's, but AMD paid the developers to say that you need an AMD 64. Plus the water texture etc. is able to run on 32-bit, they just force you to upgrade to more expensive hardware to get certain features in the game, a lot of b.s. if you ask me, but business is business, when you can not speed up your products fast enough, you just charge more for the same thing. Friggin idiots.

Far Cry 64-bit With Extra Content

I followed the link from porn star and have to say im not impressed...im getting 89 fps on doom 3 at HIGH QUALITY 1024 768 in the time demo1.All on a pent4 3.0 o clocked @3.6 ghz+6800 GT agpAll the tests on the site link were in low quality...hmm i better upgrade...NOT!!havent got unreal 2004 so cant comment on that.

Far Cry 64-bit With Extra Content

erm and just HOW is the athlon 64 better for right now when most applications and games just do not use it ??? LOLSome people just dont think before they post!oh and only an idiot would say dulude theyre selves when its (delude themselves)!Not all new things brought to market are progressive..was rambus progress? no!

Far Cry 64-bit With Extra Content

"Not all new things brought to market are progressive..was rambus progress? no!"Rambus was progressive. Just too expensive to mass produce compared to other types of memory. So it died. Also some other issues. There is a nice article about it. Actually, it just might makes it way back."Rambus was right all along, darn itMemory is made of thisBy INQUIRER staff: Monday 25 April 2005, 14:34"[url removed] and just HOW is the athlon 64 better for right now when most applications and games just do not use it ??? LOL"Even when applications and games are not encoded in 64bit, AMD chipsets still outperform Intel chips. Unless Intel gets off it's ass, this will further widen when those applications and games do come! Look, you cannot say Intel is better at this time. It's not. Workstation or desktop. AMD64bit cpus have arhitecture INTEL IS JUST PUTTING IN THEIR PRESCOTT LINE NOW!!!!!! AMD did this when they released the Hammer and SledgeHammer years ago. Intel is behind.

Far Cry 64-bit With Extra Content

What adds insult to injury is the fact that Intels best desktop CPU 3.73 PEE even over-clocked(which does not clock well because of poor heat dissapation) Costs quite a bit more then AMD's FX-55 CPU! And that chip runs clooer, better power consumption. Which in turn, makes the AMD64 bit chips over-clock better. So why the hell would you buy a Intel chip when it, 1. cost more. 2. Runs slower. 3. Runs hotter. Unless you can get a Intel chip for dirt cheap. Intel at this time, cannot compete. Intel makes it's Uber Billions by scoring OEM's. Not by scoring design wins or gaming performance.Let's put it this way. In the last 2 years, have you seen Alienware push Intel chips for their HIGH-END PERFORMANCE gaming rigs? Have you? Nope. All AMD chips. Read Maxximum PC and when they have Dell bring in their "top gaming rig" for review it always loses to a similar AMD setup. And the Intel setup is More $$$$!!!!!! I am sorry to rant, but you cannot sell me on the Idea of a Intel chip for gaming or anything else until they get there act together.

Far Cry 64-bit With Extra Content

I have to post herei can't believe that amd are bragging about there 64 bit chip with far cry, i notice it says extra content, surely the only thing that can be recomplied is the exe? so shouldn't it just be the exe that is repalced, a patch replacing all the textures and adding extra details could be done for 32bit too, as far as i can tell, the main advantage of having a 64bit computer is for people who use incredibly memory intensive applicatinos, i'd agree that amd chips are better for gaming, but i'd disagree to the fact they are better overall, although i realise this is a gaming site so obviously, intel do have there stengths, and as far as i know they have been throwing out 64bit chips for years, but for servers, that actually need/use the extra power.Amd stating that games will run better on a single core is more anti intel, because intel had the hyperthreading first, and soon to have or already? have there dual core HT chips effectivly doing 4 things at once, i have a P4 with HT, and have to say i wouldn't go back to a single threaded/core chip now, windows and applications feel so much more responsive, and i don't need 400+fps in games as long as i get a smooth 60 i'm happy, but then i'm not really that big on gaming anyway.although if i had the money, i would like to get 64bit amd and intel chips, all high end, and then get high end ati/nvdia cards and test to see what really happens, i reckon amd would come off as they have the 3D now extensions, wonder why intel don't use them, after all amd wouldn't of gotten ware it is now without mmx extensions, or at least the idea of multimedia extensions.i always notice on this site that people are either ati/nvdia, or amd/intel, there seems to be no one on this site who has heard of other companies, do you know maxtor have 3d cards, and theres numerous other ones, and cyrix is a company that produces cpu's, and ibm, crazy an't it!

Far Cry 64-bit With Extra Content

"because intel had the hyperthreading first"Yes they did. However, AMD has it now and it's running those applications that support it, faster. About AMD bragging about 64bit and FarCry. You're right. This was no different when Nvidia bragged about PS3.0 in games. Same result. Not much of a difference at all.

Far Cry 64-bit With Extra Content

"but i'd disagree to the fact they are better overall,"Show us where COMPARABLE Intel chips VS. COMPARABLE AMD chips are indeed better. At this moment in time, AMD has bested INTEL on the very strengths they had for years. HyperThreading applications and audio and vidoe encoding. When you compare chips from both companies in the same price range, INTEL loses everytime. A P4 3.4EE for example costs $300-$400US more then a 64bit 3500 AMD chip. However, the 3500 runs all games faster. And the one huge bonuse with AMD chips over Intel is the plain fact that your existing MotherBoard can be used for a dual chip option. You have to purchase a whole new MotherBoard if you want dual capabilities for your Intel chip if you have a board that is 6 months or older. That ladies is pure B.S.

Far Cry 64-bit With Extra Content

'huh, the only diffrence I see in those comparson screens is that the 64 bit version has a way way way crapper texture on the ground'you can see a lot farer into tyhe distance and the textures are greatly improved with no performanc eloss. the only drawback is that you need to install 64 bit windows xp which at this current time is widely unsuported.Good luck trying to find a firewall and antivirus on win xp-x64!

Far Cry 64-bit With Extra Content

simon...if rambus was progress then why the hell are we not all using it now ffs??Thats the whole definition of progress is that it becomes the mass used thing!If no one wants the damn stuff for whatever reason then what use is it?btw DELL make some so called top gameing rigs that arent worth 1 fck ! You could build your own custom rig thats more powerfull for half the money..i did!

Far Cry 64-bit With Extra Content

I have no loyalty to any of these manufacturers..AMD...INTEL...NVIDIA...ATI but 64 bit stuff is a thing thats gonna be tried by the few and then if its any good and well supported then one day we may all use it...or not! Its a wait and see situation thats happend many times before in this industry with different hardware and stuff.Me? im gonna wait and see what happens! : )

Far Cry 64-bit With Extra Content

That's what i am saying exactly. When OEM's make "gaming rigs" besides Alienware. Those rigs suck to put it mildly. And almost all those OEM's use Intel chipsets, EXCEPT Alienware. Dell has to be the worst offender of this.What i am saying about Rambus is this. It was a better memory arheticture. It just never caught on for various reasons. In that article it mentions some. Politics and other issues along with it. Just because a technology does not become mainstream, does not make it inferior. Beta is a perfect example of this. Beta in every way was superior to VHS. Look what happened. Sometimes inferior products sell more

Far Cry 64-bit With Extra Content

overclocking is overrated. when you overclock processors, you will experience a variety of problems. this is due to the fact that a lot of the logic built onto the chip is designed to run at a certain clock frequency. If this clock frequency changes, either the HDU will go nuts inserting bubbles onto the bus to resync everything on the chip, or the cpu will reduce its clock frequency to allow the logic to properly execute. You may be able to achieve some speed up in certain situations, but the potential hazards outweigh the positives, and overclocking in general is worthless.Gate delay reduction, logic simplification, and instruction addition is what determines a better processor.If far cry uses 64-bit technology, and if the AMD 64 chipset has special instructions (logic built with transistors on the cpu), far cry will run better.

Far Cry 64-bit With Extra Content

"simon...if rambus was progress then why the hell are we not all using it now ffs??Thats the whole definition of progress is that it becomes the mass used thing!"Y? because it costed WAY too much u idiot. U ever see how much they cost? It was a ton. It is a REALLY good speed but the technology was a little too early and was too expensive to use

Far Cry 64-bit With Extra Content

"Anonymousat 16:10 17/5/2005 it was still SUPERIOR! Cost or otherwise. That's what i am saying."I know, i was agreeing, that was the quote from someone else, and i was sayign how it was way better, but the reason it didnt make it was price

Far Cry 64-bit With Extra Content

I dont see how 64bit cpu has anything to do with the texture size or depth, which is all to do with the gpu! This to me is a weak attempt to move ppl to 64bit and hardware sales. For most ppl these days there computer is "fast enough" for them and 10Ghz is not required. How about something truly new like the 3d vr we've been dreaming about for 50 yrs now, that is something that with sell hardware!!! But dont worry just keep milking us developers!

Far Cry 64-bit With Extra Content

"Overall, we can safely say the RADEON X850 XT-PE currently offers the best gameplay image quality in 64-bit FarCry. The GeForce 6800 Ultra has an annoying lighting, shadow, and fog bug that highly distracts from gameplay. The RADEON X850 XT-PE does not have these issues and it is faster allowing a higher level of quality settings."-HardOcp.com-Too funny. Seems PS3.0 offers nothing of substance over PS2.0 or PS2.0b. Hmmmmmmm. Was this not mentioned long ago. Proof is in the pudding as they say. Considering FarCry uses the most P3.0 shaders to date.

Far Cry 64-bit With Extra Content

Good god, it's been agaes since i have been on this site. Still the ATI vs. Nvidia vs. Intel vs. AMD flaming going on. And 12 year old fanboys all over the place. Nothing has changed. Lmfao. Anyways, back to the topic. Offset Mapping is the real benefit here. For Farcry anyways. It allows more detail without sacrificing performance. Especially for larger tetxures that eat up large amounts of memory. Remember people, this is just a patch. When a game is coded in 64bit arhirtecture from the GROUND UP, you will see huge improvements. I assume by theory. ;)"I dont see how 64bit cpu has anything to do with the texture size or depth, which is all to do with the gpu!"It plays a joining role. With 64bit coding and programing, you can transfer more data across various streams. A 64-bit PCI bus provides higher overall throughput for high-performance adapters and better system efficiency by providing the same data in fewer PCI clock cycles. Major advantages! In time of course. lol.The burst rate of data throughput on the PCI bus doubles with 64-bit data transfers. 64-bit DMA devices can move data in 64-bit chunks directly between the PCI bus and DRAM if the PCI bus and DRAM are set up the handle 64-bit transfers.There are so many other factors that will come in to play for 64bit performance to take foothold. Device drivers, in particular, must be recompiled for Windows x64. The 32-bit versions won't work. Eventually, you will see all applications and for us, GAMES move to this format. A good thing.The combination of additional registers, a cleaner programming model, and a larger memory address space will make games such as Unreal 3 look and peform at greater EFFICIENCY then a comparable 32bit model. I look at it this way. It does not hurt to code games in 64bit now. The performance advantages are not huge, however nor does it slow down your applications. When games are fully coded, you will not want to go back to 32bit computing again. Hell i won't.

Far Cry 64-bit With Extra Content

erm...i dunno about any 1 else here but both them screens look far worse than my original version of far cry running with all textures and light setttings maxed out @ 1024 768 (87fps)Sure theyre just poor quality screen shots you say!So whats the point of useing them then when they look crap?Just a f cking publicity stunt by amd!

Far Cry 64-bit With Extra Content

Yeah - I'm not impressed either.The "stones" on the beach look like crap. (and like I was going to say wow over a couple of stones anyway, can't they make a new game instead? "Small updates" like this just costs money and time that could have been devoted to "real work" - AKA a new game")If you can't do it properly - don't do it at all.

Far Cry 64-bit With Extra Content

theres a huge difference are u all blind? u must be"why ony amd 64 bit, will it run on an intel ia64 chip"because intel 64-bit cpus suck, and they arent for gaming anyway ;)they might work, but this patch might only support athlon 64 at the moment if u took a moment to think about that possibility.

Far Cry 64-bit With Extra Content

yeah and amd procs say on the box that they will improve your antivirus protection. i wonder how? while 64bit proc will give out more bandwith and better possibilities for detailed physics, i still fail to see how it'd improve FC as much as said in the article. besides, second screeny just has a different ground texture that har rocks instead of sand. the screen quality seems rather low, nothing unusual for MG staff. the game looked far better on my fx5700u card which is far from a hi-end video board. i guess MG is still using gf3 or something...

Far Cry 64-bit With Extra Content

You retards, they added new textures and offset mapping with the the AMD64 patch. Every visual difference you see is capable on 32bit but they require you to have x64 and a 64bit processor to get it. Just like Splinter Cell Chaos Theory, they make you need PS3.0 to use hardware accelerated shadows and offset mapping.

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