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MGS Peace Walker Cut Scenes Are Interactive

Tuesday October 13, 2009
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Description
Famous game designer, Hideo Kojima revealed that Metal Gear Solid: Peace Walker's 2D illustrated demo scenes are interactive to some extent.

"During these demos, there are parts that the player can work by himself, moving the camera and looking around," Kojima said. "That was [art director Yoji] Shinkawa's idea. There's no huge penalty if you ignore it, but it works its way into assorted aspects into the game."

"For example," Shinkawa added, "if you zoom in on the scene where you first meet Paz, you can see the uniform she has on under her coat, and then what's under that. It's an idea I came up with while thinking about what makes games different from movies or animation. I think it's pretty interactive."

  


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