Description The SNES emulator, SNEeSe has been updater..Here's the following changes:
65c816: Corrected address wrapping in direct and stack addressing modes, thanks to MKendora for pointing out these problems 65c816: Altered register allocation SPC700: Altered register allocation SPC700: Fixed a bug in the timers which caused them to be reset to random values when turned on, thanks to Brad Martin for pointing this out Source: Removed some obsolete code and dependencies Source: Started cleaning up many of the C label references in the asm code Render: Added support for dual window clipping with XOR or XNOR logic modes of 8x8-tile backgrounds with no offset change or mosaic Render: Fixed a bug where window clipping was not updated correctly when changing layering order Render: Added support for dual window clipping with all logic modes of 16x16-tile backgrounds with no offset change or mosaic in modes 0-4 Render: Added support for dual window clipping with all logic modes of 8x8-tile backgrounds with mosaic and no offset change Render: Added support for dual window clipping with all logic modes of 16x16-tile backgrounds with mosaic and no offset change in modes 0-4