id Backing Windows Live Games To Combat Piracy

id Backing Windows Live Games To Combat Piracy id Backing Windows Live Games To Combat Piracy

" Some people say it's a little too Big-Brotherish, but it's a legitimate progression of making the PC feel more - not like a console, but like a closed system", said id's lead designer Tim Willits.

" For us, if there's a way to link a Live account into your security for your game in a nice closed system, it would help reduce the piracy, which kills us, and is killing the industry. At least Microsoft is doing something, and I think that they're in a position to do it", he added.

Tim also believes that PC games will benefit from Microsoft's strict testing when applying for the Games For Windows certificate, because it ensures the game's stability and correct ESRB rating.

A lot of gamers have complained that Games For Windows require Windows Vista to run and an annual subscription to enable multiplayer achievements and playing against Xbox 360 players. Tim responded: " The whole system's young and Microsoft's made some mistakes, but they're fixing it.
As we move forward, if it can help prevent piracy, if it can help people connect together, if it can help things be more uniform, so when end users buy any PC game they know how to connect, they know how to search for games - I do think it will help the games industry, and it's just the way things are going to need to move"
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