At least that's what the series creator, Masahiro Sakurai said when asked about why there wasn't going to be a story mode in the new Super Smash Bros - at least not in the same way it was done in Brawl.
Those of you who played the singleplayer (or cooperative) elements of the Wii's Smash Bros, will know that the Subspace Emissary came up with a reason that all these characters might be found in the same game world long enough to beat the snot out of each other. It also featured in-game cutscenes, that acted as a very traditional gaming award for the players.
However, as happens with a lot of cutscenes now they ended up Youtube, something that Sakurai felt, ruined the whole thing.
"Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet." Sakurai lamented. "You can only truly wow a player the first time he sees a cutscene. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them."
So in the new game, he won't be using story driven cutscenes, but instead, ones that when shared around help promote the game, like the big reveal for the Animal Crossing Villager and MegaMan.
There will still be a story mode of sorts, something that's a little different than the usual Vs action, but it won't be to the extent of the one in Brawl.
Anyone else feel like this smacks of someone throwing a tantrum? Of course the clips are going to get uploaded to Youtube, but the people who want to experience them for the first time without spoilers won't go looking for them... right?
They're for people who don't own the game or who want to remind themselves what happened without playing through the game again.