Ubisoft Blames Piracy For Cancelling PC Versions Of Their Games

Ubisoft Blames Piracy For Cancelling PC Versions Of Their Games

It is no secret that Ubisoft is obsessed with fighting PC piracy, even at the cost of harassing their own fans with always-online DRM systems; and now they've gone all the way to cancelling the PC version of "I Am Alive" just out of fear from piracy.

"We've heard loud and clear that PC gamers are bitching about there being no version for them," said I Am Alive creative director, Stanislas Mettra. "But are these people just making noise just because there's no version or because it's a game they actually want to play? Would they buy it if we made it?"

Mettra conceded that the effort needed to port the game to PC is minimal, but he argued that rampant PC piracy still makes it an unworthy investment.

"It's hard because there's so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it," he said. "Perhaps it will only take 12 guys three months to port the game to PC, it's not a massive cost but it's still a cost. If only 50,000 people buy the game then it's not worth it."

Ubisoft is perhaps the only PC developer that still uses DRM solutions that require constant internet connection despite the fact that they have been cracked and that hackers have made a habit of attacking its servers to stop legitimate customers from playing at launch.