Wii U Launches On November 18 For $300

Nintendo today revealed full details about its upcoming Wii U home console and its touch-screen Wii U GamePad controller can.

The new HD system will launch in the Americas on Nov. 18. During the launch window, more than 50 games will be available for Wii U, which will be offered in two different colors and configurations. The Basic Set will be offered in white at a suggested retail price of $299.99, while the Deluxe Set, which includes higher storage capacity, additional accessories and the new Nintendo Land™ video game, will be offered in black at a suggested retail price of $349.99.

“The wait is almost over,” Nintendo of America President and COO Reggie Fils-Aime boasted. “in just 66 days, Wii U will arrive with the strongest lineup of launch software in Nintendo history”

At a special Wii U preview event in New York, Nintendo also unveiled Nintendo TVii, an application that will let Wii U owners in the United States and Canada find, watch and engage with their favorite video entertainment using the GamePad controller.

Additionally, Nintendo shared new information about dozens of games on the way for Wii U, including Nintendo Land, New Super Mario Bros.™ U, LEGO® City: Undercover, BAYONETTA 2, The Wonderful 101™, Capcom’s Monster Hunter™ 3 Ultimate and Activision’s Call of Duty®: Black Ops II.

New Super Mario Bros. U offers unprecedented ways for friends and families to play together and explore Mario’s world using the GamePad. Nintendo Land, which will be available as a standalone game or included with the Wii U Deluxe Set, is a virtual theme park featuring a lineup of 12 playable attractions based on Nintendo’s greatest game worlds, including The Legend of Zelda™, Metroid™, Mario™, Animal Crossing™ and Donkey Kong™. As an added bonus for consumers, a Chase McCain LEGO minifigure will come as a special pre-order bonus for those who pre-order a copy of LEGO City: Undercover at participating retailers while supplies last. All of these games will instantly immerse players in a variety of new game-play experiences that are available only on Wii U.

The Wii U Basic Set includes a white Wii U console with 8 GB of internal storage, one white GamePad controller, AC adapters for both the console and controller, a sensor bar and an HDMI cable. In the Wii U Deluxe Set, components are black. This bundle includes all elements from the Basic Set, as well as the Nintendo Land game, increased console storage capacity of 32 GB, a console stand, GamePad charging cradle and a stand that allows users to place the GamePad vertically on a table. Consumers who purchase the Deluxe Set also will be enrolled in the Deluxe Digital Promotion, which lets Wii U owners receive points for each digital download and redeem those points for future downloadable content from the Nintendo eShop. The promotion is currently planned through 2014.

The selection of third-party games on the way for Wii U will include some of the industry’s biggest names and most beloved franchises. Activision is set to bring several of its leading properties to Wii U during the launch window, including Call of Duty: Black Ops II, Skylanders Giants™ and TRANSFORMERS PRIME™. Other third-party games coming soon to Wii U include Assassin’s Creed® III, ZombiU™, Rayman Legends® and Just Dance® 4 from Ubisoft, Madden NFL 13 and Mass Effect™ 3 from Electronic Arts, Scribblenauts™ Unlimited and Batman: Arkham City™ Armored Edition from Warner Bros. Interactive Entertainment and Disney Epic Mickey 2: The Power of Two from Disney Interactive.

Below is a list of upcoming Wii U games that will be available on launch day or before March 31st, 2013.

Funky Barn
NBA 2K13
007™ Legends
Call of Duty®: Black Ops II
TRANSFORMERS PRIME™
Wipeout 3
Skylanders Giants™
Cabela’s Dangerous Hunts 2013
Rapala Pro Bass Fishing
Monster Hunter™ 3 Ultimate
Rise of the Guardians: The Video Game
Ben 10: Omniverse™
Family Party: 30 Great Games Obstacle Arcade
Disney Epic Mickey 2: The Power of Two
Mass Effect™ 3
Madden NFL 13
EA SPORTS™ FIFA Soccer 13
Trine 2™: Director’s Cut
Runner2: Future Legend of Rhythm Alien
Zumba® Fitness Core
Jett Tailfin™
TEKKEN TAG TOURNAMENT™ 2 Wii U Edition
TANK! TANK! TANK!™
Nintendo Land™
New Super Mario Bros.™ U
NINJA GAIDEN™ 3: Razor’s Edge
SiNG PARTY™
LEGO® City: Undercover
Wii Fit™ U
Game & Wario™
Pikmin™ 3
The Wonderful 101™
Aliens: Colonial Marines™
Sonic & All-Stars Racing Transformed
Nano Assault Neo
WARRIORS OROCHI® 3 Hyper
Darksiders® II
Wheel of Fortune®
JEOPARDY! ®
Toki Tori 2
Assassin’s Creed® III
Just Dance® 4
Marvel Avengers™: Battle for Earth
Rabbids® Land
Sports Connection™
Your Shape®: Fitness Evolved 2013
ZombiU™
Rayman Legends®
Scribblenauts™ Unlimited
Game Party Champions
Batman: Arkham City™ Armored Edition

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Comments

LOL

i buy this so i can play more Mario and Zelda? pfffttt LOLOLOLOLOLOLOL! why must i buy this when it has no Xclusive titles to offer? well, beside the same old mario and his merry friends. id rather playstation or xbox. most games are multifplatorm anyway. if im lucky enough, i can download it for PC. so, nintendo can go like Sega.

Details?

What the hell is this? You can't start off an article saying "Nintendo today revealed full details about its upcoming Wii U home console and its touch-screen Wii U GamePad controller can" and then give us absolutely no details. Who gives a fuck about what shitty games are going to be launched with it? You aren't selling the Wii U to us, you are reporting on it, so don't give us a bunch of marketing bullshit. I'll do your job for you this time but Jesus Christ, this place caters to hardcore gamers... don't forget that -The main system's CPU is a 3-core IBM Power7 chip fabricated at 45nm, details about clock frequency and cache sizes Nintendo is still keeping under wraps -The GPU is based on the Radeon R700 core (equivalent to the Radeon HD 4000 series), nothing special -1GB of system RAM and 1GB of dedicated GPU RAM -Game discs hold 25GB (probably some variant of HD-DVD, which could be good news for hacking) -Power consumption is said to be a max of 75 watts The takeaway from this is because they are marketing this console as "HD" and having professionals exclaiming about its 1080p capabilities means that all games are going to have an atrociously low polygon count and textures will be compressed to the point where the resolution won't make a difference. Not to mention the fact that both the PS3 and 360 were released with the same exclamation of 1080p capabilities and less than 5% of the games are capable of running at that resolution. Wii U Gamepad specs: -6.2 inch WVGA touchscreen @ 854x480 -NFC and Bluetooth -Infrared -Accelerometer -Wifi draft-n -front facing camera I tried looking for better specs of the controller but we probably won't know until someone gets one and takes it apart. My guess is it's some piece of shit ARM proc. But who really cares anyways? Is anyone here excited about the Wii U? Are you not like me and just laughing at the fact that they are actually calling it the Wii U? Remember back in the day when Megagames used to have regular articles about new hardware that at least attempted to give some technical detail? Why the fuck do I have to watch a Mr. Clean commercial to post this? What the fuck is going on?

thx

Just want to thanks you for the pertinent information that was lacking in the article. I didn't know the GPU had 1gb.. which is much better than other archaic consoles but the rest seem to fail pretty hard.. just like the wii's specs 6 years ago. Which makes me wonder.. why are there still peoples playing on consoles, while there are so much better, prettier, smarter, deeper games on pc.

Fuck

I would also like to say that I took time typing out the above with nice, easy to read spacing and paragraphs only to have it butchered. the captcha I have to type is "thumbs up". Fuck You.

Back in the day...

Once upon a time megagames looked like a website that came straight from the 90's. Back then the comments could be properly formatted but kids abused that to make ridiculously long posts using blank lines and the like. I still mourn the lack of paragraphs, wouldn't it be better to limit the amount of characters?

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