Wolfenstein New Order Announced, Screenshotted

Wolfenstein
Wolfenstein
Wolfenstein
Wolfenstein
Wolfenstein
Wolfenstein
Wolfenstein

If you think of classic FPS action and you're older than 20, chances are you remember Wolfenstein 3D, a Doom like corridor shooter that had you slaying Nazis instead of demons, and frantically hitting the action key along every piece of wall in-case it moved back to reveal a secret room. Now though we've got a new game. A reimagining of the Wolfenstein series in the future, called Wolfenstein: New Order and it looks Nazi-rific.

Developed by MachineGames and published by Bethesda, the game will debut on all current gen systems (other than the Wii U and Wii, sorry Nintendo) along with the PC and all future gen consoles, like the PS4 and Xbox.

There's a trailer (below) that sounds like it's voiced by Michael Madsen after ten packs of Marlboros and it shows some sort of mechanised robot army being created in a factory, eventually culminating in the protagonist (presumably William Joseph "B.J." Blazkowicz) facing off again them, holding a pistol and shotgun while Britain's beloved parliament buildings and Big Ben sit draped in Nazi iconography.

The screenshots are pretty generic looking and don't particularly stand out as anything exceptional, but there's some cool looking weaponry at least. Apparently the player will be charged with taking on the Nazis across Europe, infiltrating their bases and killing as many as he can.

What's the bet that the final boss is a roboticised Hitler again?

As much as a fan as I was of Wolfenstein 3D back in the day (especially the version that put low-res porn all over the walls) I'm not that stoked for this. Duke Nuke'm Forever really soured me on the idea.

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Comments

Huh? Problem? What?

Looks worth a playthrough to me. Not sure what everyone's whining about. Even the whiners. At least it's not some dumb, lame, boring Battlefield: Call Of Honour game. Robots are cool. Futurism is cool. Sci-Fi is cool. FPSs are cool. Don't really get the problem here.

huh why is that boring all we

huh why is that boring all we ever seem see are stupid men in combat gear thats been done a million times.. maybe if its next gen we can shoot bits of them and not only do they fall of but it effects there movement and ability to aim. maybe have mech that can only be killed by shooting certain parts first

What I have wanted...

My opinion, disagree with it if you want, that's your right. I was disappointed in much of the single player gameplay for the recent 'new' Wolf, and the multiplayer was an insult to the mechanics established by RTCW and RTCW:ET multiplayer. What I beg id and SplashDamage to do is simply bring RTCW: Enemy Territory up to date in terms of graphics and anti-cheat while improving the Radiant program for custom mapping and retain the full modding and customization ability for the game so each server is not cookie-cutter like in other FPS games. Once FPS games focused on being "rated" for leaderboards and such, customization was thrown away for consistency. Why host your own server if it has to be identical to every other one out there? Modding and customization is what keeps games alive for a decade after the designers abandon it for the next big thing. That's what ET was so good at providing; customization in gaming experience and allowing server admins to personalize and tailor the experience provided to the players that played on their server. RTCW: Enemy Territory is still the FPS game I compare other FPS games to. Not one has been released since that I've actually found completely fun to play. Some have some enjoyable aspects and moments, but they're mostly all cookie-cutter, sometimes with a gimmick to make it seem that it isn't, and they all tend to implement the new "standard" features that they think gamers want/demand. ET wasn't that realistic, but it was freaking fun! Now every designer is on the realism bandwagon, sadly. Hey game companies, here's a clue: Reality, for the most part, isn't that much fun...that's why a lot of us are playing a game. I don't expect this Wolf to be any different, in terms of multiplayer, than the other recent wolf and the multitude of cloned FPS multiplayer experiences out there. You may say, "But this looks like it's only single player, they've not said anything about multiplayer", and you would be right. But how many single player FPS games have been released in the last decade that did not have a multiplayer (usually half-assedly thrown together) portion to them? :\

"a roboticised Hitler" -

"a roboticised Hitler" - Hitler was not the final boss in wolfenstein 3D. He was the boss in the third episode (out of six) and he wore a titanium exoskeleton with 2 miniguns attached to the arms. After mauling him for a while the exoskeleton would break off and he'd come at you with a minigun going D:< whenever he was about to shoot.

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