This patch has all the same fixes as the MP demo 1.1 patch.
Improved server stability.
Fixed bug that caused server to say it was full when it wasn't.
Servers started from in-game now use settings from dedicated server
tool if those settings are not in the in-game Create Game front-end.
LAN servers no longer report to Gamespy master server.
Limiting the bandwidth now works from the dedicated server
All Seeing Eye server browser support added.
Fixed refresh rate locked to 60 hz in Win2k and XP machines. We're working on getting
this fix for Win98 and ME machines. To enable this on Win2k and XP machines do the following:
Open the videodefault.con file found in SettingsVideoDefault.con
Edit the line: renderer.allowAllRefreshRates # (where # can be replaced
by 0 or 1)
Changing this value to one will allow you to select the refresh rates from the
Options>Video section of the in-game frontend. NOTE: the game will default to 640x480.
Fixed bug that caused ammo-boxes and health-cabinets to not work occasionally.
Considerably faster internent in-game browser.
Added icon in the in-game browser for dedicated servers.
Added icon in the in-game browser for password protected servers.
Added icon in the in-game browser showing server CPU status, if it's doing well or if
it's bogged down by too many players for it's capacity (this is dependant upon the CPU
not the bandwidth).
Added server CPU info in the in-game browser under the server info>rules tab.
Chat text in-game has it's own color so it's easier to see.
Server version number will show correctly in server info> rules tab
Fixed some instances of the internet browser crashing when pressing yes to update to
newer version on a 98 machine.
Fixed player ability to sink Jeeps and Kubelwagens into the ground.
Fixed free spectator camera does not turn off, even when unchecked in the server.