BF1942: Silent Heroes 0.35 [Full]

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The year is 2003. The conflict in Iraq takes longer than the Allied forces have estimated. Civil unrest makes it harder for the forces to maintain normal security in the main cities and the uprising amongst the Kurds in the north puts strains in the relationship between the US-installed government and the NATO country Turkey. With Bush putting Syria on top of the 'Axis of Evil' list, the US government sends an additional 50 000 soldiers in preparation of a third invasion in the Middle East.

The sheer number of NATO forces tied up in the region makes it clear to military analysts that other large campaigns will be delayed or made impossible due to lack of resources. At the same time a group of high ranking military personnel in the Swedish High Command bring out a secret plan laid out in the beginning of the 20th century and begins to update it to modern standard.

A misty Sunday morning in the year 2007, five helicopters drop units from the secret elite special ops group SSG near a base at the border, while a battalion of tanks from regiment P7 enters the country, all according to plan.

The Invasion of Norway is under way!

List of changes in 0.35:

Major Changes:
- 4 new maps - Engerdal, Rennesoy Island, Dalen, Tallskogen.
- New vehicles (Gepard, IFAV, TGB20), helicopters (Eurocopter Tiger, HKP16), boat (Strb90E), buildings, items and effects.
- Vehicle-specific sights without any quality-loss on low-end computers. [Unique]
- New Vehicle HUD. Now indicates the damagelevel in text and acctually shows you from what direction the vehicle recieves damage. [Unique]
- New animated HUD for Medic, Engineer and Art-calls. [Unique]
- AHELIs have fully functional radar-decoys. [Unique]
- All MBTs now acts 'heavier' when going over objects and terrain.

Small Changes:
- New particle-effect used in explosions and projectile-hits. [Unique]
- When loading maps small animated clips are played. [Unique]
- New effects for several impacts and All effects tweaked.
- New fire-sounds to all MBTs and some handguns.
- Colmeshes for all vehicles tweaked further and corrected.
- Several handguns behaivor when firing tweaked.
- All helicopters physics rewritten and improved - to compensate for autorotor-lift when falling.
- AHELIs rockets and TOWs are much faster now.
- Winter-textures for more vehicles.
- Sniperflags are more easily removed now by grenades and won't get stuck indefinitly in an level anymore.
- Engineer and Medic much more effective now.
- All MBTs gunners now has secondary viewpoint - from inside the barrels.
- All light vehicles can take slopes and hills better then before.
- NM142 TOW now has much more stabile flight, less fuel and an animated HUD. [Unique]

Known issues:
- Nothing major. ^_^

-=[ 0.35 ]=- {Public Beta Build: 2004-06-18 00:54}
- Fixed: HKP9 cam-issue for passanger2.
- Fixed: Entry-radius for tgb5, tgb5N and IFAV slightly increased.
- Added: Winter-texture to CV-tracks.
- Added: A whole bunch of new minimap-icons.
- Fixed: Damagetables for helis vs objects tweaked.
- Fixed: Placement for aux-ksp on Leo1.
- Fixed: Soundsscript-issues for NM142 and AMOS cleared out.
- Fixed: Soldier spawnpoints on map Aberdeen.
- Fixed: Wreck-texture on Leo1s wreck-parts.
- Fixed: HKP9 flight-fysics and characteristiscs slightly tweaked.
- Fixed: The fog on map Narvik corrected.
- Fixed: Glock and MK23 deviance when prone tweaked.
- Fixed: Tweaked fire- and trailing-shoot-effects for Gepard.
- Fixed: Tweaked fire-effect for cv9030/9040.
- Fixed: NM142-model lods updated.
- Fixed: AK5M203_simpel-model updated.
- Fixed: Leo1-wheel models and texture updated.
- Fixed: NM142-backwheel model fixed.
- Fixed: Kiosk model and simpelmodel updated.
- Fixed: HKP16 rotor- and blur-model updated.
- Fixed: More ammo-icons added.
- Fixed: Map Tallskogen updated.
- Fixed: Maps Rennesoy Island, Lingonstigen, Myren, Narvik and Dalen got script-updates.
- Fixed: Ladder and parts on Strb90E rewritten.
- Fixed: New models and texture for Fiskehus.

-=[ 0.34l ]=- {Internal Beta Patch}
- Added: Winter-texture for AMOS-tower.
- Added: Icon for Strb90E.
- Fixed: Ladder on Strb90E.
- Fixed: Slightly increased culling-distance for mines.
- Fixed: Credits-list updated.
- Added: Static objects Trebro2 och Trebro3.
- Fixed: All maps got their thumbnails updated.
- Added: Animated engine-shield to Strb90E.
- Fixed: Map Tallskogen updated.
- Added: New custom-sight for Gepard.
- Fixed: Sight for CVs updated.
- Fixed: Simpelmesh-texture for Medicpack.
- Fixed: Texture for tgb5 and tgb5N's simpelmeshes.
- Fixed: Texture for jakstuga01's simpelmesh.
- Fixed: BFs stones had their colmesh corrected and optimized.
- Fixed: Plantable flag models updated, simpelmesh and wreck-models added.
- Fixed: Map Dalen updated.
- Fixed: Map Rennesoy Island updated.

-=[ 0.34k ]=- {Internal Beta Patch}
- Fixed: Issues with 1p-view on Tgb20.
- Fixed: Leo1-wheels updated.
- Fixed: Model update on Tgb20.
- Added: 1p-view for Strb90E.
- Added: 1p-view to TGB5 and TGB5N.
- Fixed: Strb90E texture updated.
- Fixed: Removed ability to jump into seat 2 directly on NM142 - avoids dual team-occupance.
- Fixed: Loading-pics for Ingenmansland, Lingonstigen, Myren and Skogsvag updated.
- Fixed: When HKP9 exploded too many parts could appear if user had highest effects-level.
- Added: 1p-view for Tiger.
- Fixed: Colmesh2 on Strb90E-ladder tweaked.
- Fixed: Gboats spawnpoints moved slighty from the beach on map Skogsvag.
- Fixed: Simplemesh on plantable flags.
- Added: 1p-view for HKP16.
- Fixed: Tweaked lod-distance for kraftledning.
- Added: Blur-models for HKP16's both rotors.
- Added: Winter-texture to tracks for MBTs.
- Fixed: Tiger mainrotor-model updated.
- Fixed: Model Laktare updated.
- Added: Map Tallskogen.

-=[ 0.34j ]=- {Internal Beta Patch}
- Fixed: Tweaked smoke-levels on Flares for High-Effects users.
- Fixed: Simpel-mesh and texture-updates for Strb90E.
- Fixed: Corrected FOV-issue on Leo1 and Leo2.
- Added: Secondary gunner-view to all STRV.
- Fixed: Soundscripts on Strb90E.
- Fixed: Map Narvik updated in regards of the trees and tents.
- Added: Wreck-parts to HKP9.
- Fixed: 92 effects tweaked.
- Fixed: Leo1 skin and model updated.
- Added: Winter-texture for Leo1.
- Fixed: New HUD for NM142.
- Fixed: Map Engerdal updated.
- Fixed: Updated models, simpelmodels and skins for Bhus, Chus, Dhus and Ehus.
- Fixed: Updated skins for NM142.
- Fixed: Updated skins for Leo2.
- Fixed: Removed external view on TOW for NM142.
- Added: New unique sight for Gunners in AHELIs.
- Fixed: Exit-location for NM142s passanger.

-=[ 0.34i ]=- {Internal Beta Patch}
- Added: Pumps to the gas-station.
- Fixed: The remade code for GBoat now implemented.
- Added: Strb90E to Swedish side.
- Fixed: Map SH Rennesoy Island updated.
- Fixed: Damagetables updated and most entrys tweaked.
- Added: Flares activated on AHELIs.
- Fixed: Radar-discs rotation on Gepard.
- Fixed: Reload-speeds for AHELIs weapons.

-=[ 0.34h ]=- {Internal Beta Patch}
- Fixed: Overflow-issue in BF consearning sound and an non-adequate error-hooking in the engine worked around.
- Fixed: Map Engerdal updated, reverted flagsettings to 0.34f and increased ticketcounts for Sweden.
- Added: Simple-mesh for Statoil.
- Added: New ammo-icons to AHELI.

-=[ 0.34g ]=- {Internal Beta Patch}
- Fixed: New icon for radar-echos and spawn-point.
- Fixed: HKP9 now fires Hellfire-like missiles, like HKP16 and Tiger.
- Fixed: NM142-PGM re-written, more stable flight, less fuel, self-destruct.
- Fixed: NM142 is now a two-seater, where passenger handles smoke-charges.
- Added: Completely new GUI for NM142-TOW.
- Fixed: Map Aberdeen updated; minimap fixed, one CV-spawn removed in main bases and flag-areas increased.
- Added: New sounds for cv9030/40 and Gepard.
- Fixed: Several soundscripts shaped up.
- Added: Additional simpelmeshes for handguns.
- Added: More enviromentsounds added to maps.
- Fixed: Soundscript-inconsistency for cv9030/9040/90120 over effects-levels.
- Fixed: Optimised and corrected lods on Leo2a4 hull.
- Fixed: Map Engerdalen updated.
- Added: New HUD-icons for medic, engineer and art-calls.
- Added: HKP9 got itself a completely new model and texture.
- Fixed: HKP9 characteristics tweaked.

-=[ 0.34f ]=- {Internal Beta Patch}
- Fixed: Incorrect size of KSP90-simpelmesh.
- Fixed: Texture for KSP90-simplemesh.
- Fixed: 105mm cannon damage increased with 7.5%
- Fixed: Gepard radar-scan distance reduced with 12.5%
- Fixed: Increased radar-scan's speed to 4 times as fast.
- Fixed: Hellfire speed and acceleration increased.
- Fixed: Postion for hatches on the HKP16.
- Fixed: ExplosionForce reduced on Gepards 35mm Projectiles.
- Fixed: FusePrimer-time reduced on the 35mm Proj.

-=[ 0.34e ]=- {Internal Beta Patch}
- Fixed: Additional textures on buildings corrected.
- Fixed: Spawnlocation for boats on SH_Rennesoy_Island corrected.
- Fixed: Medic Heal-power on himself increased with 50%, on others with 100%.
- Fixed: Engineer Repair-power increased with 300%. (BF1.6 decreased this with 40% first...)
- Fixed: Some textures on HKP16 correctly set.
- Fixed: More parts in HKP16-explosion effects.
- Fixed: Updated and corrected simpelmeshes for several buildings.
- Added: Simpelmesh for KSP90.
- Fixed: Map Narviks flag-values corrected.
- Added: Sounds to some explosions.
- Added: Particle-effect to more explosion-effects.
- Fixed: Updated and corrected hatches on HKP16-model.

-=[ 0.34d ]=- {Internal Beta Patch}
- Fixed: Gepards guns accuracy tweaked.
- Fixed: Several issues with textures for buildings corrected.
- Added: Damagetable for 35mm AKAN, as found on Gepard.
- Fixed: Map Rennesoy_Islands spawnpoint-settings slightly changed.
- Fixed: Engines for xa180, xa180N, tgb5, tgb5N and IFAV tweaked.

-=[ 0.34c ]=- {Internal Beta Patch}
- Fixed: Netinfo for IFAV.
- Fixed: Cam-location for gunner on HKP16.
- Fixed: Updated and corrected model for IFAVs.
- Added: Icon for IFAV.
- Added: xa180/xa180N winter-textures.
- Added: Icon for HKP16.
- Fixed: Map SH_Dalen updated.
- Added: Simpelmodel f?r Gboat.
- Fixed: Tweaked particle-effect.
- Added: Winter-textures for several vehicles simpel-models.
- Fixed: Map SH_Rennesoy_Island updated.
- Fixed: Engines for IFAV, tgb5, tgb5N, xa180 and xa180N tweaked.
- Fixed: Placement of HKP16-parts corrected.
- Added: Explosion-effect for HKP16 with wreck-parts.
- Fixed: Map Engerdalen updated.
- Fixed: Map Narvik updated.

-=[ 0.34b ]=- {Internal Beta Patch}
- Fixed: Map Engderdalen updated.
- Added: Updated model for HKP16.
- Added: New particle-effect added to vehicle-explosions.
- Fixed: AT-missiles for helis tweaked - higher start-speed and somewhat faster speedup.
- Fixed: Trailing-effect for heli AT-missile tweaked.
- Added: New map, SH_Rennesoy_Island.
- Fixed: Map SH_Dalen updated.
- Fixed: Map Narvik updated: vehicle spawns and ticketcount fixed by Zarkow.
- Fixed: Helicopter-physics tweaked.
- Fixed: Tunnelview from damage no longer displayed when player is dead or choosing a class.
- Added: Flags for spawnmenu.
- Fixed: Updated skin for 20-manna tent.
- Added: New sights to CV9030/40 with all new unique code.
- Fixed: Movement for cannon-parts on HKP16 and Tiger corrected.
- Fixed: Issues with camera for cannons on HKP16 and Tiger.
- Fixed: Several buildings recieved updated models and textures.
- Fixed: Hopefully the rare BF-issue with SniperSpawn-flags not disappearing was countered.
- Fixed: SniperSpawn-flags takes less damage before being destroyed by grenades and other weapons now.
- Fixed: HKP16-model updated and optimized.
- Fixed: Damage for 7.62UK against heavy helis corrected.
- Fixed: The handling of Winter-textures redone.
- Added: Winter-textures for more vehicles added.
- Fixed: Col-mesh for '20-manna' tent.
- Fixed: Simpelmodel for KSP58.
- Fixed: MatID for Leo1-tower corrected.
- Fixed: Deviance for KSP58 tweaked.
- Fixed: Mounted MG3/KSP94 got corrected ROF and accuracy.
- Added: IFAV to Norwegian side.
- Fixed: SH_Dalen updated with new vehicle.
- Added: Wreck-model to Gepard.

-=[ 0.34a ]=- {Internal Beta Patch}
- Added: More static buildings.
- Added: Updated skin and model for G36kv.
- Added: _wreck models for NM142 and Tiger.
- Fixed: Several buldings updated to counter flaws in BFs collision-code and wall-exploits.
- Fixed: Missing trailing effect on Hydra70.
- Fixed: HKP14 landinggear and cargo-door synced and working...
- Added: Rewritten physics for all helicopters regarding fallspeed vs rotor-speed.
- Fixed: All parts from exploding vehicles LOD-tweaked.
- Fixed: Effects for damaged vehicles tweaked.
- Fixed: Some explosion-effects tweaked.
- Fixed: Corrected some BF-issues regarding cul-distance for objects.
- Fixed: Vehicles exploding in water now has all parts like it should.
- Fixed: The alpha-level on Tigers and Lynx rotorblur.
- Added: New map, SH_Dalen.

-=[ 0.34 ]=- {Internal Beta Build: 2004-03-19 22:30}
- Fixed: HKP14 engines re-tuned.
- Fixed: Misplaced windows on xa-180 and xa-180N.
- Fixed: Netinfo regarding KSP58 on HKP14.
- Fixed: UK7.62 damagetable against helicopters tweaked.
- Added: Simpel-meshes for every new handgun [19].
- Fixed: LODlevel-optimisation on every vehicle and helicopter.
- Added: HKP16 to the Swedish side.
- Fixed: LODlevel-optimisation for most static objects.
- Added: Eurocopter Tiger to the Norwegian side.
- Fixed: MG3 fire-deviance and recoil-force lowered.
- Added: Simpel-meshes for Strv122, AMOS, nm149, cv9030, strf9040, strf90120 and Leo1.
- Added: Residental houses, playground, fotball-arena and other static objects added.
- Fixed: LODmodel-optimising for AMOS, cv9030, Leo2A4, Strf90120 and Strf9040.
- Added: Simpel-meshes for chus, chus_butik, kiosk, leo2, rimi, stuga01, tgb5 and tgb5N.
- Fixed: Splash-damage and radius for 40mm and 30mm AKAN.
- Fixed: Increased damage for 105mm Leo1 Cannon.
- Fixed: Splashdamage and radius for 120 and 105mm increased.
- Fixed: Muzzleflashes for CVs and MBTs tweaked.
- Fixed: Placement of the gunbase on the Leo1.
- Added: Gepard to Norwegian side.
- Fixed: Proper matID on all parts of Leo1.
- Added: New particle-effect for impact on vehicles.
- Fixed: Possible exploit consearning Pskott m86.
- Added: New sounds added to Strv122, Strf90120, leo2a4, Leo1, PSG90 and NM149.
- Fixed: HKP14 cargo-door should now work properly.
- Added: New effects and look to GUI for vehicles.
- Added: New map, Engerdal.
- Fixed: Corrected col1 and col2-meshes on Strv122, Grkpbv90120, cv9030, Gepard, Leo1, Leo2A4, nm142, Strf90120 and Strf9040.
- Fixed: Redesigned vehicle-icons, for new Vehicle GUI.
- Added: Effects for exploding helicopters.
- Added: Simpel-meshes for HKP14, Lynx, Mal, NM142 and Tiger.
- Added: Effects for several vehicles and their parts.
- Fixed: Projectile-positions for all land-units tweaked to remove possible exploits.
- Fixed: NM142 physics remodeled some.
- Fixed: Damage-display time increased. Visual red layer and info.
- Added: New tracks to all tanks.
- Fixed: Effects for Pskott, AT-4, Hydra70, 30 and 40mm AKAN remade.

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Comments

BF1942: Silent Heroes 0.35 [Full]

I'l think it's just stupid that Norway is going to be invaded by Sweden. This is just so idiotic since Norway is a part of Nato, it's just so f**ing idiotic. Anyway, Norway and Sweden have a good relationship, so why sould this happend?

BF1942: Silent Heroes 0.35 [Full]

Bra!Good!Allmost like home in Sweden!But we in Scandinavia talks allmost the same langue, and the ure are the same... And our relationt to Norway/Norge is verry good!And 1 thing: Sweden is on top 10 of Weponindustri! (And we invaded norway 1 time and we can do it agen)

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