BFV - Point of Existence v0.4.2

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The latest version of the PoE, the Battlefield Vietnam modification, has been released.

List of changes:

_Added Mig31
_Added New AK47 mesh
_Added Map Operation Czar
_Added Map Khartoum
_Added Map Ilemi 1914 Line
_Added Map Namib *2nd place winner in mapping contest

##Tweaks##
_Added Zoom to Iron Sights
_Added Dot to RPg22
_Stinger/Grails Now track with a proximity fuse.
_Handweapon Acurracy Increased while not in Iron sights
_Hvy MG's Fixed Included an extra bit of zoom
_Increased/Smoothed out Iron sight models. Opened up for better vision while zoomed including AT-4
_M777 Added Ammo switching HE/Smoke *Note Does not use Indicator lights> Hatch up=HighExplosive/Hatch Down=Smoke
_2a65 Added Ammo switching HE/Smoke *Note Does not use Indicator lights> Hatch up=High Explosive/Hatch Down=Smoke
_US Mortar Added Ammo switching HE/Smoke *Note Does not use Indicator lights> Hatch up=High Explosive/Hatch Down=Smoke
_Russian Motar Added Ammo switching HE/Smoke *Note Does not use Indicator lights> Hatch up=High Explosive/Hatch Down=Smoke
_Reduced AH-6 Mini-gun damage to planes/helo's
_Reduced velocity on C4 *Should stop them from being thrown like hand grenades
_Reduced velocity on Landmines
_Reduced Splash Damaged on AT-4,Smaw,Rpg7,RPG22,RPG29 *Should Stop them being used as infantry weapons
_DeployedKornet Decrease rate of Fire/Increase mag count/Increaese Kornet Range
_Increased 23mm AA guns damage to planes

##Bug Fixes##
_Spoted Atillery Will now track He Rnds. Smoke only effective with "Direct Line of Sight"
_Fixed Mh-6 spotter icon
_Fixed MlRS cluster rckt range
_Fixed MSTA/M109 Smoke Rnd range
_Fix casing ejection facing wrong way on hand weapons
_Fixed Mi28 copilot X-Hairs
_Fixed Crater EFX showing up on sandbags

##Optimazations##
Removed all music players (Source of Lag) People use Winamp :p

A Bridge to Far:
_Removed normal maps from buildings to help town area lag.
Toma South:
- added Grizzly
- added BTR
- added Mig-31
- US can only spawn a AH1Z at north flag
- RUS can only spawn a MI-28 at south flag
- removed powerlines (source of lag)

Battle of Turkana:
- added AH-6
- added SU-39 missle variant
- fixed US stinger spawning at center flag when RUS has control
- removed powerlines (source of lag)

Maikona:
- swapped JSF for F15
- swapped F18 for F22
- swapped SU37b for Mig31
- swapped BMP3 for BMP2
- removed powerlines (source of lag)
- balanced armor/jeep loadouts for US/RUS mains
- lowered ticket bleed
- added more airplane ammo to runways

Battle for Wadi Halfa:
- removed prayer call
- removed saigon trees
- added wrecks for cover outside of mains
- swapped BMP3 for BMP2
- added ZU23BMP for RUS main
- added SA-7 to RUS main
- removed 1 M2A3

Road to glory:
- fixed skin on T-55

Embassy
- replaced C4 kits with motar kits
- placed C4 kits as pickup kits
- added more SUD sniper pickup kits
- added AK47 pickup kits
- included proper lightmaps for sidewalks and wadi houses

Rising Storm
- Reduced Vehicle count
- Adjusted Vehicle spawn times
- Reduced # of Morter kits
- Added 1 PSG1 pickup kit
- Added 2 Ak's pickup kits
- Fixed floaters

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