Call of Juarez: Bound in Blood Patch 1.1

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General:
Added auto-patching functionality
Added community map support for single- and multiplayer

Fixes and improvements:
Fixed crashing on the game start on quad core CPU systems
Fixed an issue resulting in lost connection to internet lobby
Fixed a framerate-related issue with stagecoach chase in single-player Chapter
3

Multiplayer:

Time limits added to multiplayer games to prevent too high money gains from a
single match

Added the ability to disable sticky aim with dual guns

Spawn invincibility time extended, spawn effect changed

Added cheater reporting system

Added chat functionality on the character selection screen after death

Code modified to increase protection from cheats and hacks

Class balance:

Spy: damage increased; health increased;

Gunslinger: recoil reduced; accuracy improved;

Hombre: recoil and reload time increased; damage at long range significantly
reduced;

Veteran: health and accuracy decreased; additional pistols removed;

Sniper: no-scope accuracy and damage significantly reduced; health decreased;
sidearm Ranger swapped for Classic Gun

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