Improved multiplayer performance.
Expanded multiplayer checksums for enhanced security.
Added low resolution textures to the replay mode interface.
Added the track name to the quick race results log.
Force feedback forces are now reset after each race.
Rotation of meshes in the interface (e. g. cars and tracks) can be paused by holding down the right mouse button.
Fixed various multiplayer crashes.
Fixed replay exporting crashes.
USA and European version players can now race against each other.
Fixed some incorrect terrains and textures on Silver Dollar and Lernerville.
Fixed multiple occurrences of the same car model in listings.
"Select Car From Saved Game" now works in multiplayer races.
Fixed a few error messages.
Fixed occasional incorrect logging of the track name in multiplayer races.