Elder Scrolls IV: Oblivion - Martigen's Monster Mod v3.0

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Over 800M in 150+ brand new creatures and NPCs, 1900+ variant creatures and NPCs, unique encounters, advanced behaviour AI, advanced combat AI, tailored loot drops and more!

NEW in MMM 3.0

Over 800M in 150+ brand new creatures and NPCs, 1900+ variant creatures and NPCs, unique encounters, advanced behaviour AI, advanced combat AI, tailored loot drops and more!
This release features a ton of textures custom-made for MMM; loads of new creatures and variants; lots of new craftable items; new and unique spells, ingredients, loot, and behavioural AI for creatures and more. Highlights include:

New Features

:: Undead Overhaul

Have you ever thought it strange these ancient undead, with their old and battered skeletons, somehow have brand spanking new weapons? Yeah, me too :) So MMM changes all this. This release of totally revamps the undead, adding:

* 66 rusted MOBS balanced weapon variants
* 30 rusted armor variants

"No two creatures will ever be the same." -- generic cool quote

Contact: PM 'Martigen' on official TES forums
Email: madmartigen at hotmail.com

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Comments

Elder Scrolls IV: Oblivion - Martigen's Monster Mod v3.0

Its really good, adds some challenge to the game. Instead of the autolevelling monsters you meet in normal Oblivion you actually get a challenge. Better train and grow strong before you run out into the wilds to find dungeons to explore. New monsters and skins looks awesome. Mew AI is great. Modular, you can tweak some things according to your likings.

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