Men of War Patch 1.11.3

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Patch v1.11.3 release notes:

+ Added DesertWalk map.
+ Added Rustle of Sands map.

* The game now shows a correct error message for unsupported monitor
resolutions.
* Fixed a rare bug that caused a crash on a double click in the beginning of a
network game.
* Added crash protection for item actions.
* Fixed crashing when trying to connect to a modded game.
* Reduced decrease of projectile's armor-piercing capability on ricocheting at
angles smaller than 45 degrees.
* Fixed projectile dispersion of long-barrelled guns like D25 and D10S
(dispersion at 110m was equal to that at 130m).
* Soviet stormtrooper has now expert level in machine gun command.
* Increased Sturmtiger accuracy at 100-140m, slightly increased blast wave.
* Fixed "zombie" tankmen that survived vehicle fires.
* Removed Flakpanzer I timers in the No Refund mode.
* Fixed Elefant armour (could be pierced at 168mm).
* Slightly increased T29 barrel angle.
* Increased speed of PzKpfw III (30), PzKpfw IV (27-2cool .
* Fixed PzKpfw IV E damage.
* Reduced maximum allowed units per maps Village (4x4), Tramway depot (2x2),
Kanawa mine (2x2).
* Fixed antitank grenades: now they don't pierce turrets and engines or tear
off turrets, their raduis of infantry damage increased.
* Added score for tanks hit in turrets when ammo rack explodes.
* Slightly increased accuracy of rifles and submachine guns at 10-20m
* Increased time to raise the Victory Flag from 5 to 7 minutes.
* Increased heavy tank prices in the Frontline mode.
* Tankmen now appear without an initial timer (for better spawn spot
location).

* Fixed remote mining and fieldworks.
* Now only units carrying mines/fieldworks will run to mine/fortify.
* Fixed a bug that could crash the game after barrel manipulation.
* Fixed game crashing on launching the multiplayer mode with incorrect firewall
settings.
* Fixed possible game crashing on issuing melee orders.
* Now if a vehicle runs over a friendly soldier, it won't smash the crate he's
carrying.
* Improved networking code for better NAT support.

* Fixed Jagdpanzer IV, Pz IV E schemes.
* Now low-profile guns can be used with breastworks.
* Fixed certain map bugs (weapon, lanscape).
* Now Land Mattress won't fire by default.
* Removed the "Turret destroyed" message for self-propelled vehicles.
* Cars now carry repair kits.
* Increased acceleration time of car and armoured vehicles.
* Reduced the maximum turning speed of cars and armoured vehicles.

+ Added T-60, T29 tanks.
* Added scores for burnt units.
* Increased fire resistance of medium and heavy tanks.
* Reduced tank fuel consumption.
* Increased Sturmtiger projectile impulse (for light, medium and heavy
vehicles).
* Reduced scout speed.

* Maps and missions
Fixed multiplayer maps:
. bazerville
. borovaya
. farmstead
. forest
. hunting
Fixed single-player maps:
. Baptism by Fire
. Moscow Is Behind Us
. Chasing Shadows
. Scorching Sands
. Desert Stronghold
. Turning Point
New additions:
. Kanawa mine
. Dead River
. Dunverde

* Damage
. Reduced car resistance to HE projectiles.
. Increased power of 37-57mm HE projectiles.
. Now breastworks can be damaged by 37-57mm HE projectiles.
. Now Bazooka damages cars.
. Reduced decrease of ranged armour-piercing capability of anti-tank rifles and
heavy machine guns.
. Fixed impenetrable truck canvas cover.
. SPG barrel mobility now is restored completely after repairs.
. Piercing gun mask now causes at least some breakage.
. Reduced sloped armour effect for large-calibre projectiles.
. Reduced power of large-calibre HE projectiles.
. Increased blast wave radius of AA and HE projectiles.
. Reduced armour-piercing capability of M4A1 Sherman gun.
. Increased armour-piercing effect of the British anti-tank rifle.
. Removed bullet evasion possibility for soldiers under cover.
. Reduced blast wave radius clipping coefficient for prone infantry.
. Car engine can now be destroyed by a single anti-tank rifle shot (AP=20mm).
. German Rocket-launcher infantry now have bulletproof vests.
. German paratroopers now carry +2 Panzerfausts.
. Increased anti-personnel and anti-sandbag effect of rockets.

* Rate of fire
. Increased Sturmtiger reloading time.
. Increased rate of fire of Land Mattress, Calliope and Raketenwerfer 42.
. Increased light machine gun burst.
. Increased Willys reloading time.

* Armour
. BA-64 now has 9mm armour.
. Adjusted front armour of M5A1 hull and turret.
. Fixed thickness of certain Nashorn parts (was equal to zero).
. Fixed IS-2 and IS-3 engine armour.
. Increased the bottom armour plate of M4A1 Sherman to 64mm.

* Accuracy
. Increased allowed dispersion for AI fire (especially AA guns).
. Added dynamic accuracy of heavy and standard mounted machine guns.
. Increased tank gun accuracy.
. Increased Sturmtiger accuracy.
. Increased Panzerfaust accuracy.
. Increased horizontal dispersion of HE projectiles.
. Increased long-barrelled gun accuracy.
. Fixed IS-2 HE projectile accuracy.
. Increased KV-2 projectile dispersion at long ranges.
. Slightly increased ISU-152 projectile dispersion at maximum range.
. Nashorn is now more

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