Full list of changes:
1. Providence super-attacks are now optional in Multiplayer mode and can be
2. The terraforming feature of the Exodus faction has been improved (recharge
period decreased, radius of action increased).
3. AI algorithms in Battle mode have been improved.
4. A number of GUI flaws have been fixed.
5. Recharge period of Providence attacks has been increased.
6. Damage inflicted by the "Vortex" Providence attack (Exodus faction) has been
7. Damage inflicted by the "Blast" Providence attack (Exodus faction) has been
8. The energy cost for teleportation of Buildmasters has been increased.
9. Armor and health values of heavy class units have been increased for both
10. Build period of special units has been increased for both factions.
11. Build period of research centers (Cluster, Order) has been increased for
12. Energy cost of the Harkback special unit (Golem) has been increased. Armor
and health values for the Golem have been decreased.
13. Heavy stationary turrets for both factions (Howitzers, Mortars) no longer
break through the defensive energy shield (Perimeter). Damage inflicted and
attack radius of Howitzers/Mortars have been decreased.