*Fixed multiplayer bug where player would lose skill, hit, and ability points in the swamp exterior.
*Tightened up multiplayer combat so that client side hits and chains work more accurately.
*Tightened up mutiplayer combat so that monster should no longer stand in place and take combat hits from a player without fighting back.
*Fixed multiplayer summon crashes (aka the blue imp crash).
*Armor that is removed on a mutliplayer player is now properly registered across all machines. Before, a client could remove armor and it would only be noticable on that player's machine.
*Weapon animations should now be playing correctly for all players and all weapon types.
*Fixed mouse laziness on certain D3D cards.
*The level limit restriction has been changed from 10 to 99.
Other various fixes