Updates and Fixes for the PC release version 1.02:
1.Fixed: crash to desktop if the user tried to join a Ranked Match after
playing a LAN Team Deathmatch session.
2.Fixed: crash when the player applied a profile created on a partition other
than the primary one, on Windows Vista.
3.Fixed: often, selecting Quick Match lead to creating a new server, even
though servers with good latency and available slots existed.
4.Fixed: if the user hosted a Ranked Match and then quit it and tried to join
another Ranked Match, he would end up in an unending loading screen.
5.Fixed: if the user joined a Player Match using the Quick Match option, then
quit and tried to join a Ranked Match also by using the Quick Match option, he
would end up in an unending "please wait" screen.
6.Fixed: the player was unable to join any online multiplayer match after
cancelling a Quick Match and then changing between Ranked and Player Match.
7.Fixed: after the host left a multiplayer match, sometimes the users involved
in this match would become unable to find each other's matches.
8.Fixed: Team Deathmatch sessions could sometimes appear in the Coop server
list, and viceversa.
9.Added the option to set the dead-zone for a gamepad or joystick.
10.Added the option to set the mouse sensitivity.
11.Fixed: stuttering and visual artifacts on Nvidia cards when using Vista, the
DX10 executable and certain settings.
12.Fixed: the screen went black at game start-up on certain configurations.
13.Fixed: the game crashed often on laptops using certain ATI video cards.
14.Added a Ping column in the multiplayer servers list.
15.Fixed: Saitek X52 Pro crash
16.Improved the default control mapping for Saitek P990.
17.Improved the default control mapping for the Thrustmaster Dual Trigger
18.Multiplayer: full servers no longer displayed in the server list.
19.Fixed: users would not gain a new level in some circumstances when they
20.Fixed: the game sometimes could not be minimized.
21.Fixed: the game entered in Windowed Mode if a pop-up from am messaging
22.Fixed: a player could receive two invitations to the same multiplayer
23.Fixed: no error message to players trying to join a full server via an
24.Fixed: players could not accept invites to multiplayer matches while in
25.Fixed: freeze in the Friend Invite menu after inviting a user with a
nickname more than 13 characters long.
26.Fixed: multiplayer invites did not disappear after being accepted.
27.Fixed: incorrect name for the host in coop games.
28.Fixed the hint for Rotate Camera.
29.Fixed: buttons overlapping in the Coop menu on LAN.
30.Fixed: double selection in the profile selection screen.
31.Fixed: crash when using an Xbox 360 controller and quickly pressing A after
entering the options menu.
32.Fixed: starting the game with CAPS LOCK on caused an input issue.
33.Fixed several Spanish localization issues.
34.Fixed: not all French characters were recognized.
35.Fixed: the game window did not maximize correctly when using Vista and the
36.Fixed: mission 15 (Operation Thunderbolt) could become impossible to
complete when loading from the last checkpoint.
37.Fixed: if the user pressed the "Host Session" button too quickly after
selecting Custom Match, he would end up in an unending "please wait" screen.
38.Fixed: players sometimes were unable to accept game invites.
39.Fixed: the game crashed on Windows 7 Beta when the player tried to create a
40.Performance has been optimized for Pixel Shader 3.0 videocards running
All the fixes included in this patch will be available soon on the digitally
distributed versions too (Steam, Gamesplanet etc.).