Uncrossable Parallel: Green Berets Beta v1.0


Total votes: 8

Halfe Life: Uncrossable Parallel: Green Berets Beta v1.0

Uncrossable Parallel is a modification for Half Life which features realistic and exciting gameplay.

The following list will give you a brief summary of some of the features we are including in beta 1:

Realism - Everything about the mod will be as realistic as possible. Mission objectives will be detailed and involving, teamplay will be vital, maps, sounds, weapons, firemodes will all be as authentic as possible.

Class Based System - Every player will have to select a role in the team to play. These will include sniper, recon, heavy infantry, light infantry and demolitions. A strong team will require a good mix of these classes. The class you join will decide the type of weapon you carry, you running speed, your armour level, your equipment and other factors also.
Real Teams - Uncrossable Parallel will feature two teams throughout, Green Berets and Hostiles. The hostile team will vary from map to map to be inline with the scenario, and the player skins available will reflect this. The teams will not be mirror images of each other (as in TFC) - they will instead have a totally different selection of weapons and equipment.

Balanced Weapon Distribution - There will be no purchasing of weaponry, no money and no points system. Each class will have a selection of weapons at their disposal (ie snipers will be able to select the sniper rifle they want). You will not be able to pick up a weapon from another class.

Exciting Deadly Gameplay - Uncrossable Parallel will feature highly deadly weapons. If you shoot someone, the likelyhood is that they will die from the shot. Any substantial shot to the head or torso will almost certainly kill. Stealth will be important, as will good use of authentic military tactics.

Vast Arsenal Selection - We will be including a minimum of 30 weapons in the first release. Players will be able to choose a primary and secondary weapon. No two classes will have the same weapons available to them.

Terrain based maps - Many of our maps will feature vast open terrains, never seen before in a Half-Life mod. We have developed a new mapping system which allows us to create large terrains featuring hills, allowing realistic open combat. This system is proving to radically alter the gameplay from that of other mods. Players will not be confined to walls and areas boxed in by cliffs, but can instead move realistically around the levels. The system does not add to lag or r_speeds.

Detailed Objectives System - Rather than having a limited number of scenarios in our maps we are developing a system allowing an infinte number of different objectives. Unlike CounterStrike, no two maps will use the same objectives allowing mappers to develop the most realistic gameplay any game can offer. The system we are developing could be compared in some ways to the assault mode objective capability in Unreal Tournament.

Large Selection of Maps - The planned number of maps is 12 for Beta 1. As you can see from the media page, we are by no means comprosing quality to achive this number.

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Uncrossable Parallel: Green Berets Beta v1.0

im not your buddy so dont call me buddy you dingle berry.And yes, another person in DENIAL that still thinks HL is the best and still doing well.Let it go man. Half-Life is OVER!.Most people who play Half-Life plus mods still are people with low end machines and they cant run anything better cause there PC is crap.

Uncrossable Parallel: Green Berets Beta v1.0

no, I'm not slagging anyone, I'm speaking the truth and theres a big difference between slagging someone and speaking the truth.If you dont have a enough money to buy a new PC or upgrade ur PC then buy a frickin console. Life span of consoles are 4 to 5 years and the PC's get OUTDATED really fast and the life span is about a year and a half.

Uncrossable Parallel: Green Berets Beta v1.0

just coz the graphics and physics in the hl engine is old doesnt mean that the mods that spawn from it are crap... although cs brainwashing and anti cs stuff is pissing me off.i actually find dod better than battlefield, more weapons, better classes. The m1 garand and m1 carbine were like standard issue, as well as the greasegun (all found in dod)

Uncrossable Parallel: Green Berets Beta v1.0

I must say this doesn't look like the best mod to me... guns, hands/arms look a bit shit. Textures are a bit crappy too.Is there any chance of a nice coloured map e.g. proper wood colouring and yellow lighting effects? At least something that doesn't look grey and snowy.I have been playing SOFII recently and I must say that on a few levels the walls are sandstone and there isn't a bit of grey in site. It makes a refreshing change.

Uncrossable Parallel: Green Berets Beta v1.0

this would be an excellent mod if there wernt so many bugs. Things like, wepon apperence not changing wen u change ur caracter, eg sniper and assualt troops. Some things on the map apear to have there textures stufed, they will apper just as a solid color. The guns make no noise wen u shoot. However, Megagit the textures that do work correctly are very good if u have an opengl grafics card.This game would be AUWSOM if the there werent so many bugs, and if u could find a mplayer game, and if there wer more levels

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