This is the first official patch for Unreal II.
Applying this patch will fix a number of bugs and will make several additions to your game.
List Of Changes In Version For v1403:
Crash Fixes for v1403
- Updated DefOpenAL32.dll which should fix EAX-related PlaySound crashes.
- Fixed VerifyImport crash (occurred when level changed after game settings modified).
- Fix for IKey assertion (crash) due to "special" keys on some keyboards (e.g. internet enabled keyboards).
- Fixed crash if some items used after they've been destroyed (fixes crash in MM_Marsh if player destroys force field as squad leader tries to disable it for example).
- Additional fix for decolayer density change for Sulferon Assault (and other maps with corrupt terrain info's).
- Possible fix for DirectMusic-related "GetEventTool" crashes.
- Fixed bug report system sometimes crashing or silently failing due to long URLs.
- Fixed GetOggDuration crash if â€"nosound used.
- Fix for sound-related crash when exiting some levels with DirectX 9.
Performance for v1403
- 10% improvement in golem mesh rendering performance.
- Fixed unnecessary particle lighting overhead problem.
- For performance reasons, most carcasses are cleaned up more quickly now.
- For performance reasons (mainly in marsh) dropped energy rifles are cleaned up after 10 seconds.
- M08B: improved performance by making sure generator rotating movers only rotate when they are visible.
- MM_Marsh: added field generator and turret to PreCacheList to avoid hitches when these appear.
- M12: fixed particle overhead.
- Added new code/changes to limit overhead due to ragdoll deaths (see "Advanced Tips for Improving Performance" in the readme for details).
Fixes for v1403
- Sound fixes. Should reduce occurrences of sound "stuttering" that some people have had due to sound overload / thrashing.
- Fixed player dodge speed and height. Can be modified via user.ini settings (see DodgeXYVelocityScale and DodgeJumpZScale in the [U2Pawn] section).
- M03A1: gave ammo to merc with grenade launcher.
- M08B: lowered carcasses, blood to floor.
- M09E: fix for 2 fems staying "inert" if the fem with the RL is killed before being triggered.
- Fixed damage warnings (accessed nones) along with fix for damage effects (blood) being spawned so far inside character's mesh that it doesn't show up (currently only affects mukhoggs).
- Sunlight fix (flickering in waterfront and potentially other places).
- MM_Waterfront: fall out of world fix.
- M12: fixed sun disappearing in opening cutscene with ParticleDensity=0. Also CS_Outro, PA_Acheron, PD_Acheron.
- Display gamma/brightness/contrast values when changed via F10/F11/F12 keys.
- Fix for inert skaarj lying prone on bank in M08B (skaarj will now react to hearing the player even if player bypasses trigger).
- Fix for "Joe's" script breaking in M10_Avalon in some cases.
- Fixed changing actor detail level in-game could result in invisible NPCs (in TutA).
- Made key bindings delete button more obvious (click on this to delete key bindings).
- Fix from Jason Yu for bots sometimes not respawning after being killed in botmatches.
- Added files needed to fix umod support. The umod registry settings will also need to be modified for Unreal II umods to work. We're working on making a separate downloadable installer for this but in the meantime, people who installed the game in the default folder can click on the .reg file in Unreal2Help.
- Increased crawling spider damage by 3x.
- Fixed rammers not attacking properly.
- Fix for Golem references being lost resulting in “invisible†NPCs if game saved/loaded prior to spawning in NPCs which use a mesh which is no longer in the level.
- Fixed music not playing issue with some levels.
Changes for v1403
- Added carcass cleanup particle effect.
- Added support for modifying player movement speed via Unreal2.ini setting (for the duration of the game). For example, to increase the player's movement speed by 50% set PlayerSpeedRatio=1.5 in the [U2GameInfo] section.
- M08B: fixed trigger that player could avoid.
- Added 70 and 72 Hz to refresh rates options.
- Support for scaling the hud / ui to better support multiple monitor setups. This can now be controlled via the ScaleX, ScaleY, OffsetX, - OffsetY properties in the [UI.UIConsole] section in Unreal2.ini. For example, use ScaleX=0.333 and OffsetX=0.333 for three screen support.
- Added "mouse over" context information for the EAX check box. Warns against enabling EAX on non-Audigy / Audigy 2 cards and warns about possible performance issues.
AI for v1403
- Mod authors can once again enable script warnings / errors by setting bDisableErrorMessages=false (by default all script warnings / errors are silent). These were completely disabled for RC7 with the intent of re-enabling these for the patch. Note that you have to enable the Component=Console.MessageArea line in UIScriptsUI.ui (remove the ";") to see debug messages in-game.
Editor for v1403
- Fix for not being able to paint on terrain in editor.
- Fix for terrain build crash if no terrain map in level.
- Fixed editor "first run" (UnrealEd.ini added to system folder).
- Fixed WBrowserStaticMesh::UpdateMenu crash.
- Fixed crash if you clicked on delete in the decolayer terrain tool, without a decolayer actually being selected.
Testing / Stats for v1403
- Improved in-game profiling support / logging.
- Improved in-game stats. Added "stat lock".





Comments
Unreal 2 v1403 Patch
Good. Game works even better now, even though every owner of this game has already completed it.
Unreal 2 v1403 Patch
WoW....WoW.....WoW.... same here "some one"
Unreal 2 v1403 Patch
Yes im vwry happy to see this, however the screenshots you guys used are from unreal tournament 2003, not unreal II... might wanna fix that ;)
Unreal 2 v1403 Patch
Merhaba Unreal 2 v1403 Patch oyunun patch ýný istiyorum nasýl download edebilirm?
Unreal 2 v1403 Patch
is this patch good for the Unreal Tournament 2003 demo?
Unreal 2 v1403 Patch
pour avoir le crack de tomb raider 5
Unreal 2 v1403 Patch
thanks for crack to HITMAN 2
Unreal 2 v1403 Patch
Does this patch allows you to play the game without the cd?If not, where can I find the crack for Unreal II: The Awakening?
Unreal 2 v1403 Patch
STILL NO MULTPLAYERNO BOTMATCHNo COOPERATIVE PLAYSTILL Sux
Unreal 2 v1403 Patch
Quote: "Anonymousat 17:28 1/4/2003STILL NO MULTPLAYERNO BOTMATCHNo COOPERATIVE PLAYSTILL Sux"As with the rest of the game developers, this usless shit is getting really old.
Unreal 2 v1403 Patch
Loading times still a wee bit sluggish. Otherwise not bad.
Unreal 2 v1403 Patch
why STILL NO MULTPLAYER?why NO BOTMATCH?why No COOPERATIVE PLAY?
Unreal 2 v1403 Patch
Im runnin an amp xp1800 , with gf4 64 , 256 ddr , and runs ok with everything up high , but sometimes the games glitches , and dosent stop even if i lower everything ? whatup?
Unreal 2 v1403 Patch
Runs fine on my comp no glitches and everything is as high as it will go. im running a amd 2400, gf4 128, 512 ddr.
Unreal 2 v1403 Patch
Why are all you people whining:STILL NO MULTPLAYERNO BOTMATCHNo COOPERATIVE PLAY????????????????Was the original Unreal multiplayer?? NOT!!!If you want multiplayer, go and play Unreal Tournament 2003. This is a 'first person shooter', the same as Doom III will be. I'm surprised you're not whining about it yet.If you want a multiplayer game, go and buy one designed as such!!!!!!!!
Unreal 2 v1403 Patch
Patch für Unreal 2 1403
Unreal 2 v1403 Patch
nothing special. In fact I have a p4 2.4ghz with ht/fsb 8oomhz, gf4 128 agp8, 512 pc 333 ddr and Im still getting glitches and drop in framerate and it f**ken shits me seeing my system is a beast.Plus when are the c**kheads at epic going to get off theyre fat, lazy, programming asses and release the multiplayer patch. Its been too long....
Unreal 2 v1403 Patch
still dont fix my crashing probs :(
Unreal 2 v1403 Patch
Thank you!
Unreal 2 v1403 Patch
I need no-cd crack for this patch... Pls can anyone send my file on mail?
Unreal 2 v1403 Patch
Well I'm Running a AMD 3200+, ATI Radeon 9800 256MB, 2GB DDR RAM and it's running like a dream apart from one thing but the patch has fixxed that and it now works 15x better than b4...
Unreal 2 v1403 Patch
soo lost
Unreal 2 v1403 Patch
my drop ship is white along with the ass end of my larger ship, Aida is a black outline od a voluptuos woman, and every door i pass thru i get a black fog... please someone help me.
Unreal 2 v1403 Patch
When I try to save a texture file in the included UnrealEd, I get an error saying I can't put spaces in the filename.. BUT I DON'T USE SPACES, NEVER, NOWHERE!!!! I've tried it over and over but whatever I do, ik keep getting an error AAARRGGHHHH, so I installed this patch, but still, NO DAMN EFFECT!!! :@
Unreal 2 v1403 Patch
When i try to install the patch i get this mesage -"neither command line parameter specified is an existing directory"what should i do ?? please help
Unreal 2 v1403 Patch
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Unreal 2 v1403 Patch
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Unreal 2 v1403 Patch
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Unreal 2 v1403 Patch
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Unreal 2 v1403 Patch
thank you
Unreal 2 v1403 Patch
es un buen juego y me gusta
Unreal 2 v1403 Patch
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Unreal 2 v1403 Patch
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Unreal 2 v1403 Patch
great game
Unreal 2 v1403 Patch
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Unreal 2 v1403 Patch
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Unreal 2 v1403 Patch
nothing
Unreal 2 v1403 Patch
lol em
Unreal 2 v1403 Patch
........ajuda
Unreal 2 v1403 Patch
legalll!!!!!
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