Diablo trainer

Diablo The Awakening v6.5 Full

Diablo trainer

Text file description:

After unzipping the files, just create an icon for BoBaFeTT.exe
If you don't have the dll's mfc42.dll and msvcrt.dll in your Windows system
(c:windowssystem) directory, then you should get those from my web page
****://members.xoom.com/LordBoBaFeTT
The file is called mfc.zip
and place them either into your Windows system directory or into the same
directory that you have this trainer run from.  This is in keeping with
Microsoft's dll's license that these files are distributed separately.
If you already have those files there in your Windows system directory,
you don't have to use the ones I have.  It will work with your existing
dll's if you have them and they are installed with MS Office 97.
Thanks very much to Andy Duplain for writing diabhack.exe and allowing
it to be part of the best trainer for all versions of Diablo.
If you place diabhack.exe in the same directory that the BoBaFeTT.exe
is run from, the "Custom Hacks" button will launch DiabHack correctly.
10 October 1998 VERSION 4.5:
Added Town Kill for Diablo 1.07 - no one else has this from what I have
seen so far up to today.  This does not hurt others that don't activate
it and the reason I added this was because so many were asking for it.
8 October 1998  VERSION 4.4:
Created a few more hacks for Diablo 1.07 in the custom.dat file.
Added don't lose life when touch fire (burning cross) in the built in
hacks list.  Changed the notice of which version of Diablo you're using
so that it appears in the main display.  Fixed the prevent 3rd item
crash so that it has sound now when an item is placed back into the INV.
5 October 1998  VERSION 4.3:
Added all forms of patches for anti item crashes in the game.  Added
the BoBaFeTT editor.
3 October 1998  VERSION 4.2:
Fixed a lot of things in the character stats dialog.  Got the drop down
list for both the character class change and the spells listing done.
Fixed up the permanent name change and the blank name option boxes.
Arranged the character dialog items around a little.  Added all forms
of Auto Kill in the built in cheats section.
28 September 1998  VERSION 4.0:
I've decided to go with full version releases now.  Mainly because of the
improved item editor function and also because this new version has been
completely re-done from scratch so that it contains no code from any other
trainers.  The idea for the BoBaFeTT trainer originated from Enigma's
trainer, but now all code is completely mine and it took quite a while
to do.  The real Enigma is no longer using Diablo and has moved onto other
games.  I send a thank you to him where ever he is for with his
release of his source, he has helped quite a number of Diablo players.
25 September 1998  VERSION B3B5:
Updated the text to reflect my new web page at ****://members.xoom.com/LordBoBaFeTT
Also fixed a bug in the help and in the item editor.
23 September 1998  VERSION B3B4:
Works with Diablo 1.07!!
16 September 1998  VERSION B3B3:
Fixed the Profile Crash patch so that it will work properly in Windows 95.  Previously,
it was only working in Windows 98 and NT.  Now there is a separate button for
Windows 95 users.
12 September 1998  VERSION B3B2:
Improved the Profile Crash Patch so that it works with Windows 95 and Windows 98
and still works in Windows NT.
12 September 1998  VERSION B3B1:
It looks as though the Item Import and Export is working fine except
for a few small caveats.  These are the known issues with it:
1) It doesn't display the item imported in the list.
It's there in memory and when you save, it will work, but it just
won't display it.
2) The list displays all items including ones that have been removed
from your INV.  I'm hunting for the location that tells if the item
is active or not.  It must be there somewhere in the player's data space.
3) Last belt item always doesn't show up for some reason.  I have to
look into this.
4) When you're connected to battle.net, you may sometimes be able to
access your character items but it won't really save it because you're
not in a game.  I used to know where the location was that determined
if you're in a game in a prior version of Diablo.  I have to find it for
the latest version in order to know if you're in a game or not and then
it won't go into allowing the user to get to the items when it's of no
use.
Export seems to work beautifully.  Also, when you
double click on the item, you're given the option of exporting that
item.  I did this so that I could quickly save ears and run my
ears_htm32.exe to update the web page quickly when I killed someone.  hehe.
10 September 1998  VERSION B2B9:
Well, I'm finally getting around to doing the Item Import and
Export.  This is still in beta.  You can view others items they
are wearing, but you can't export or import them yet.  That will
be in the next version to be released in a few more days.
9 September 1998  VERSION B2B8:
Fixed a problem in the Anti Profile Crash.
8 September 1998  VERSION B2B7:
Added protection from the Profile Crash.  Also added a separate button
for the Town Kill.  The Profile Crash currently works by a person editing
their GOLD stat right when they get to the Login screen for battle.net.
Most of them have placed in about 80 7's in there.  What this does is
causes an area of ram that is normally used for the stack to be over
written.  I had to write two separate Anti Profile Crash routines because
NT's stack and 95/98's is different.  It works, but when I have the time,
I'll look into having just one code for both.  My code simply places
the correct values into where they should be no matter what has been
over written previously.  I do this at the right time so that things
are set up properly when the code is executed.  The crash actually happened
because the stack not only contains temporary variables, but also contains
return addresses from assembly language CALL statements.  At one point,
we reach a RET statement expecting to return and there happens to be 7777
there.  So we make it to 37373737 (Hex for 7777) which you see when you
crash with this method and the person has used that number.  If they use
any other number or add more values, it doesn't matter.  My patch will
still work because the patch places in the right values over top of the
bad ones at the right time.
8 August 1998  Version B2B6:
Added protection to -_Soulburner_-'s second crash method.  Now you're
protected by every known method of crashing a game from another player.
If another method comes up, just let me know and I'll patch it!  I ought
to work for Blizzard with as much help as I'm giving them to players of
Battle.net!
25 July 1998   Version B2B5:
Improved the Anti -_Soulburner_- crash so that changes in the value
are also protected.
25 July 1998   Version B2B4:
Added protection from -_Souburner_-'s crash code.  Hey -_Soulburner_-
next time make your codes more difficult.  That was too easy to crack man.
When you start writing your game software, I'm going to crack every one of
them and give them all to my friends and the Internet!
21 July 1998   Version B2B3:
Added the dialog box for the import and export of items.  Have not completed
the item listing yet but have the foundation there for the list to be done
soon.  Also moved two hacks into the custom.dat file for allowing modification
to those hacks for changing the spells for hot keys and the spell to start when
joining or creating a game.
B2B2:
Fixed the character stats to display some data from the other
player and they are also editable if you select your own
character.  You can't change your name or class yet.  That will
be fixed more than likely in the next version.
B2B1:
Added the display box for changing character stats, but have not activated
it yet.  I'm working on doing that first and then will put in the item import
and export as well as the selectable hacks listing.  Added the "Prevent Game
Crash 2nd method".  This is to prevent you from crashing when someone uses
my editor and uses /c on an item and drops it in the game.  Added buttons for
the other options I plan to put in the trainer.  Auto Load Equipments doesn't work
yet.  Will be in a later version.
Everyone dies. It's the final and only lasting justice. Evil exists; it is intelligence
in the service of entropy. When the side of a mountain slides down to kill a village,
this is not evil, for evil requires intent.
Should a sentinent being cause that landslide, there is evil; and requires Justice
as a consequence, so that civilization can exist.
There is no greater good than Justice; and only if law serves Justice is it good law.
It is said correctly that law exists not for the Just but for the unjust, for the
Just carry the law in their hearts and do not need to call it from afar.
I bow to no one and I give service only for cause.
The Great BoBaFeTT!!!
My email address is Great_BoBaFeTT@hotmail.com
Web page: ****://members.xoom.com/LordBoBaFeTT
Send me mail for any bugs you find or for suggestions in how it can be improved.
28 September 1998 - By Great_BoBaFeTT
This file contains a list of the codes that are used within the trainer.
Most of these are for Diablo 1.05, but some are also for 1.07 and other
versions of Diablo.
The built in hacks contains all codes that I've written.  Not a single code
in this program for Diablo was written by anyone else but myself.
This is the most comprehensive cheat program available for Diablo
for any version that I'm aware of.
Written by : Great_BoBaFeTT aka BoBaFeTT level 37 sorcerer
Before I begin, I must say that battle.net is the place on this
planet that I've seen the most liars combined in one location.
Only believe those who can prove what they're telling, not those
that just talk crap.  A lot of them are very jealous of me and
talk about virii and trojans.  They are liars and you can prove it
by using any virus scanner you like on my software.  I even post
on my web page the links to the virus scanners so that you can
be protected from such nasty computer programs.  The very people
that spread lies about me are the ones that post on their web
pages these bad things.  I've seen so many liars on battle.net,
it's astounding.  I've met players I've killed that won't admit
it and will lie and say they've killed me.  I've met players
that make up a phony ear (easy to do with this Trainer
and a hex editor on a .itm file).  I've met players that keep
talking about the cow level when there is no such thing.  I've
met players that continue to say that Diablo's Plate is really
a plate and not an ear (hacked).  I've met players who say
they're not cheating, when they know they are with Diablo
Hacking Utility or this program.  battle.net is a
place where a lot of players will lie about just anything.
I'm not saying that I'm a saint, but just be observant and you
can find which players are telling the lies.  If a player
cannot prove what he's telling you, then it's more than likely
a lie.
All of the hacks that are noted to have been written by me
were in fact done this way.  If you see a hack somewhere else
that looks identical to ones here, then more than likely,
they have taken it from this .dat file.
If you want to learn to hack, the best thing is to learn
Intel Assembly language - Happy hacking!
Explanation of the cheats used in the BoBaFeTT trainer:
God Mode from players:
This prevents a player from hurting you with any means including
spells, hit damage, etc.
Written by the Great BoBaFeTT on 10 June 1998
God Mode from monsters:
This prevents a monster (creature) from hurting you with any
means including spells, hit damage, etc.
Godly mana: (Like god mode but with mana shield)
This prevents a player or creature from hurting you when
you have mana shield on.  It also allows you to cast spells
without losing any mana.
Get All Spells:
This is much better than "Spells to skills" because you can
see the damage when you bring up your spell book and you get
all spells available.  Along with the mana lock, this is the
best combination of spells.  Some of the spells you see in
the spell book when this is active will not do anything.
It must be because Blizzard has them available for expansion
in the game.
Spell level 38 total:
This is about the highest you can do damage to other players
with fireball.  Although other spells will still work, it's
the fireball that works the best at this level.  About the
highest you can use for your spells is 38 because anything higher
will prevent you from damaging other players.
Allow level 1 - 99:
This one allows you to store your level for each player from
1 to 99.  The advantage of using this one over the next one is
that you can have different characters at different levels and
the levels don't change when you enter a game.
Dupe items:
Automatic duplicating of items in your INV
All you do is pick up an item in your INV and then touch an
empty slot and the item appears again on your cursor.
Unlimited Belt:
This allows you to use the potions on your belt and they stay
there after it's been used.
Reveal Invisibility:
Although invisibility, ghost mode, or what Blizzard calls
invalid players doesn't harm you, this will allow you to see
those players that try to come into your game using that code
Fastest Hit Recovery:
When you're hit by someone or a creature, you recover the fastest
using this one.
Equip anything anywhere:
Allows any item such as axes to be put on your ring location
BoBaFeTT's Auto Kill - Heal Other:
This does NOT harm god mode or godly mana w/mana shield on.
The maximum Life and Mana this takes away is right at 3000 because
Blizzard has a restriction in the amount a player can be
damaged by another player.  In fact, I use that same restriction
mechanism in my God Mode code to simply not be damaged regardless
of whether it's over 3000 or not.  All you do is cast Heal Other on
another player and this takes away the maximum damage to that
player.  He will die instantly if he doesn't have any hacks.  hehe.
Prevent Item Crash from other player:
There is a method to crash a Diablo game by dropping an
item that has been modified with a hex editor.  I won't tell
how the item is modified, but this prevents your game from
crashing by the other player when that modified item is dropped.
This will change the bad item to a Heart that you cannot pick up.
The Heart displays as an EAR but says "Heart" on it.
So when you see a heart in the game with no name to it and
you cannot pick it up, then you know the other player
attempted to crash you with this method.
Prevent right click of Item that crashes:
If you have the item in your INV that crashes the game and
you accidentally right click it, this will stop your game
from crashing.
Don't lose life when cast Bone Spirit:
While I was looking into my Auto Kill God Mode players,
I ran across a few methods to prevent yourself from losing
life.  This is one of them.
Don't lose life when touch fire:
This is the second one so far that I found to prevent
losing life when I was looking for my Auto Kill God Mode
The fire mentioned here is on the crosses you see at various
places in the game.  If you go into them, your character makes
really funny hurting sounds and loses 1 point of Life (HP).
This prevents that loss of 1 point which other codes don't
prevent.  hehehe
Don't lose life when cast Blood Star:
Third one I've found while working on my Auto Kill God Mode.
All you do is not lose any life like you would normally do when you
cast Blood Star.
Prevent loss of mana when hit Sacred shrine:
If you accidentally hit the Sacred Shrine, this will stop your
mana from going down.
Prevent loss of a spell level when hit Enchanted Shrine:
If you accidentally hit the Enchanted Shrine, this will stop
the spell from going down.
Changed on 30 March 1998 so that if you had one spell level,
this would still work and not change it.  I found this out when
I was making my hacks for Hellfire.  hehe.
Prevent loss of durability when hit Hidden Shrine:
This fixes the bug (still existing in 1.04) that hangs your
computer when you have all items with indestructible durability
and you hit the Hidden Shrine.
Also prevents loss of durability on any item.
Set Hot Keys to Spells:
This is very useful if you use hot keys (function keys)
for spells.  This allows you to set your hot keys automatically
when you enter a game.  It saves on time for each time you
enter a game.  It works by setting location 49a8ac to
the values of the spell to hot key you want.  For example,
I use F5 for Bone Spirit, F6 for Nova,
F7 for Teleport and F8 for Fireball.  Blood Star=23
Bone Spirit=24, Teleport=17, Fireball=0C
This was written by the Great BoBaFeTT on 13 June 1998
Just set location 49a8ac to the value of the spell for the
Hot Key you want.  It always goes in order of F5 to F8.
Here is the complete list of spells and their hex values that you
would use:
2b - Reflect
2a - Warp
29 - Immolation
28 - Lightning Wall
24 - Bone Spirit
23 - Blood Star
22 - Heal Other
21 - Telekinesis
20 - Resurrect
1F - Holy Bolt
1E - Charged Bolt
1D - Elemental
1C - Trap Disarm
1B - Staff Recharge
1A - Item Repair
19 - Etherealize
18 - Apocalypse
17 - Teleport
16 - Rage
15 - Golem
14 - Inferno
13 - Invisibility
12 - Nova
11 - Blood Ritual
10 - Doom Serpents
0F - Flame Wave
0E - Chain Lightning
0D - Guardian
0C - Fireball
0B - Mana Shield
0A - Phasing
09 - Infravision
08 - Stone Curse
07 - Town Portal
06 - Firwall
05 - Identify
04 - Flash
03 - Lightning
02 - Healing
01 - Firebolt
Set the current spell when enter game:
Tired of setting the current spell when you enter each game?
This sets it for you so that you don't have to keep setting it.
At 49a8c6 is the number of the spell you want to set to.
I use Infravision as my default spell so 09 is the value there.
Set Player Attack on when enter game:
This ensures that when you enter a game, your set for
Player Attack instead of Player Friendly.
Set map on when enter game:
This will automatically set your map on
(name of the game and password displayed automatically)
So you don't have to press TAB each time you enter a game.
Pick up extended ASCII ears:
This will allow you to pick up Extended ASCII ears!
Now those idiots that use Extended ASCII in their names
can't prevent you from getting their ear!  hehe!
Always have Rogue's ability to see traps:
This allows a Sorcerer or Warrior to see that a box
has a trap just like the Rogue can.
Display Dungeon Level of player when speak:
This is really cool.  Written by the Great BoBaFeTT on 10 June 1998
This hack will display the dungeon level of the player when they
type instead of character's level.
This is excellent for PK's.
BoBaFeTT's Editor:
This is a simple editor that does everything you need to truly kill anyone on battle.net
Works in both Windows 95 and Windows NT as all my hacks for Diablo do.
/0	will turn the picked up ear into that of player 0 - With a real ear that can be picked up
/1	will turn the picked up ear into that of player 1 - and level matches and class matches
/2	will turn the picked up ear into that of player 2 - correctly.  You will see the graphic
/3	will turn the picked up ear into that of player 3 - change when you drop it in your INV or ground
/c	will turn the picked up item to a crash item - New method of crash - others have no protection
BoBaFeTT's AK Everyone - Blood Star:
The moment you enter a level and you execute blood star with this active,
all players without god mode or godly mana with mana shield on will
die unless they have very high life or mana.  It doesn't matter where
they are on the level!  This is a VERY good way of finding out if
the other player is using God Mode before they have a chance to hit you.
The maximum life and mana this takes away is about 2900 because
Blizzard has some restriction in the amount a player can be
damaged by another player
Prevent stats modification when other player hits Shrine:
Fourth one found while working on Auto Kill God Mode
Some shrines like the Tainted Shrine will cause your stats
to change when another player hits them.  This stops that.
Prevent 2nd type of item crash:
There are two ways of crashing the game with an invalid item.
This prevents the second method from crashing your game.  The second
method actually uses a number for the item which results in 0 for
the index to the display of the name for the item.  To prevent you
from crashing, you will see text in the item as "Bounty Hunter"
or "Deadly Hunter" so you'll know it was a bad item that would have
crashed your game.  The problem is that should you pick up that item,
you will have it with you until you reload another character.
Even if you drop the bad item, for some reason, it stays with you and
you will in turn, crash other players games.  To stop crashing
others, you must load in another character with a trainer or use
a restore of the multi-player character file.
This works in both Windows 95 and Windows NT
Change name of your dropped ear:
This will change the name of your ear dropped when you die.
You can make it anything you want.  Including no name at all
or Extended ASCII.  Just change the hex staring at 4b0f48.
Pad with 00's if you're making the text shorter.  The last
character on that line in this dat doesn't have to be 00 because
the next character in memory is 00.
You're limited to 15 characters with this hack.  If you make
it longer than that, you may crash.
Auto Kill God Mode:
My famous God Mode Kill
This uses the Bone Spirit spell to kill god mode players in the
game.  All you have to do is cast the spell and when it hits the
player, they are dead no matter what cheats they have on.
NOTE: For this to work, YOU MUST HAVE the AK Everyone - Blood Star hack turned on!
You must also have certain items in your INV.
Anti -_Soulburner_- crash #2
Along with the other crash prenvention codes, this will prevent
ALL known crash methods in your game by other players.
HAHAHAHA - -_Soulburner_- is history with his puny little hacks
Next time dude, write something a little more difficult to
crack.  This shows how easy your stuff is to crack.  When you
start writing games, I'll crack into all of them and give them
all to my friends and post them on the Internet!
This was written by the Great BoBaFeTT on 25 July 1998
Modified on 7 August 1998 for -_Soulburner_-'s foolish attempts
Invisibility (Ghost Mode) - No harm to other players:
Although you can't harm other players, they won't know
you're there when this is activated!
Allow Duplicate Items in Game:
This still gives other players the message that a duplicate
item has been deleted.
not complete, you can only pick up duplicate item if it is
already equipped, not in inventory
Leech - Make others think you're dead:
Your HP can go to 0, but you won't die.
Also known as Walking Corpse Mode
Unlike ghost mode, you can do damage to other players
while invisible using this hack.  Players will not see you
if they were not on your level when you died to activate,
kill yourself you may not change levels once you activate
this hack.  This is also known as walking corpse
Townspell (Townkill) no player damage:
Although you can teleport around town you cannot do any damage
to other players unless they have this turned on as well.
Other players will get a message "xxx cast an illegal spell" and
they'll immediately know you're cheating when you use it.
The best thing is to not use it at all.  Blizzard did a great
job on removing Townkill in 1.03, 1.04, 1.05 and 1.07.
Spells to Skills:
Because you're using All Spells and Mana Lock, you really
don't need this.  In addition, if you use this, you can't
see the damage your spells do in the spell book.
Unlimited (95000) gold (Shows up in Diablo's eye):
I don't recommend this because Diablo's Eye shows
you're cheating in chat
This trainer has been verified and it
'works'. If you find any difficulties
please refer to the documentation that
comes with the trainer (if there is any)
or it must be due to the version
differences of the game that was used
for creating this trainer and the version
you are using.
---------------------------------------
---------------------------------------

Download

File information

Trainers are memory resident programs that alter the behaviour of a game.

Your anti-virus software and web browser may detect them as malware (viruses, worms, trojans, bots etc.).

This is almost always a false alarm.

File name: diabloBoBafet.zip

File size: 199.69 KB

Mime type: text/x-c; charset=us-ascii compressed-encoding=application/zip; charset=binary

Trainer FAQ