The History Channel Civil War v1.01 (Money Trainer)

The History Channel Civil War v1.01 (Money Trainer)

The History Channel Civil War v1.01 (Money Trainer)

Text file description:

       ol                  Olli^cRo
              MYTH          PROUDLY PRESENTS:
                 History Channels Civil War Update 1 Trainer
            RELEASE SIZE : 1 * 1.44MB       RELEASE DATE : 02/2003
            PROTECTION   : X
                     - --+  [Release Notes]  +-- -
    READ THIS NFO PROPERLY & UNDERSTAND IT!
    Support the software companies. If you play this game BUY it!
    Trainer Notes:
    ~~~~~~~~~~~~~~
    1 - Unlimited Money (ON)
    2 - Unlimited Money (OFF)
    Read this NFO properly!
                     - --+  [Install Notes]  +-- -
    1. Unpack to gamedir.
    2. Run Trainer.
    3. Start the game via trainer.
                   --+  [ News & Application ]  +--
    You think you can contribute to the scene too? You have one or more
    talents in:
    - supplying NEW unreleased GAMES (maybe you work at a game/util
      magazine, courier delivery firm, newspaper, game press/marketing
      company, distributor, publisher, duplicator, tv/radio show, shop,
      warehouse, design firm, language translation company, packing company
      store etc). You don't need a fast internet connection for the above!
    - supplying NEW unreleased store/shop games BEFORE, yes that's BEFORE
      the store release date & have a fast UPLOAD 300k+ internet connection
      and time to spare on weekday mornings. We are NOT interested in modem,
      cable, or DSL links as they can be capped at anytime! Proper
      internet connections are needed! Of course we shall reimburse you
      for the costs of the games you buy. As we buy our games!
    - you are experienced in removing executable protection systems
      (such as ASProtect, ASPack, Armadillo, tELock, NeoLite etc.)
      and you are willing to help defeating the latest versions of
      commercial iso copying protection systems like Safedisc 2+ or
      Securom or Tages or VOB or StarForce or Laserlok. You must be
      able to code in assembly language.
    - you are a coder with lots of experience in Debugging/ASM & C/C++.
      You also can code your OWN tools to automatically remove
      commercial iso protections like the latest versions of any of the
      following: SafeDisc or Securom or TAGES or VOB or Laserlok or
      StarForce. Using tools created by others does NOT count and we
      check! You will also need advanced knowledge of import tables
      setting breakpoints with/and PE File Formats.
    - are you able to write YOUR OWN source code to unpack & repack
      game related major file format types such as MPQ, MIX & WAD?
      And can you also identify most major big-file formats(files
      that contain more files) by looking at the hex byte code of
      the header for that file? Do you know what reindexing is in
      regards to game .exe's and can you do it? And can you turn
      your OWN source code written in ASM/C/C++ for the above tasks
      into executable group tools? And do you also have 50K downlink
      for downloading new game formats to write tools for? You must
      send example code of your work with sources on major file
      formats for depacking/repacking. Existing/stolen source will
      not be allowed!
    - making trainers for newly released games, menu driven, must work
      in Win9x and Win2K/WinXP. Also you must be on a 50k downlink at
      least. And you have time during the week to do trainers.
      Also you understand DMA & ASM debugging techniques and use them
      to find your trainer codes. This is needed to make sure your
      trainers will work on all operating systems!
    If you can meet one or more of those requirements and want to join
    the finest active group in the scene today, e-mail us.
    Use the contact information given below.
    And always remember: we do this just for FUN. We are against any
    profit or commercialisation of piracy. We do not spread any release,
    others do that. In fact, we BUY all our own games with our own
    money, as we love game originals. Nothing beats a quality original.
    And if you like this game, BUY it. We did!
                     - --+  [Group Comment]  +-- -
                        "Always ahead of the CLASS!"
                    - --+  [Contact Details]  +-- -
           READ BELOW FIRST OR YOUR MAIL WILL BE DELETED!
           MYTH DOES NOT PASSWORD FILES, OTHERS DO THAT!
           MYTH DOES NOT MAIL/SEND/PASSWORD MISSING FILES!
           MYTH DOES NOT PUBLISH FILES ON WEB SITES, NEVER!
           MYTH DOES NOT USE IRC TO PUBLISH FILES, NEVER!
           MYTH DOES NOT USE ICQ OR MSN, NEVER!
           MYTH DOES NOT REMOVE INFOS FROM NFOS,OTHERS DO THAT
           MYTH DOES NOT DO TECHNICAL SUPPORT, NEVER EVER!
           MYTH DOES NOT HAVE, WANT OR NEED ANY WEB SITES!
           MYTH DOES NOT GIVE OUT ANY LINKS OR FILE NAMES!
           MYTH DOES NOT GIVE OUT ANY MUSIC OR GAME FILES!
           MYTH DOES NOT TELL TO OUTSIDERS HOW TO CRACK/TRAIN!
           MYTH DOES NOT HAVE MAILING LISTS OR NEWS LISTS!
           MYTH DOES NOT DO SCENE OR GROUP INTERVIEWS!
           MYTH DOES NOT WANT PEOPLE TO SPREAD OUR RELEASES!
           MYTH DOES NOT USE OR SUPPORT PEER-TO-PEER SERVICES!
           MYTH DOES NOT SUPPORT ILLEGAL STREET TRADERS!
           MYTH DOES NOT TELL YOU WHERE YOU CAN OBTAIN FILES!
           MYTH DOES NOT TELL YOU HOW OTHERS OBTAIN OUR FILES!
           MYTH DOES NOT REPLY, WHEN YOU DON'T READ THE ABOVE!
           WWW  : NEVER (WE DON'T USE WEB & WE DON'T WANT ONE
           MAIL : gods@mythelite.com (READ NOTES ABOVE FIRST)
                                            UPDATED [13/JAN/2003]
       Support the software companies. If you play this game BUY it!

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