X-Isle: Dinosaur Island

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[[The Demo]]

Dive into the magnificent and colorful world of the age of the dinosaurs in this educational demo, and explore how these prehistoric creatures lived in harmony with their natural flora. X-Isle: Dinosaur Island is an educational demo that leverages the technology and art of the upcoming title X-Isle published by Ubisoft. X-Isle: Dinosaur Island educates the player about the wonderful world of dinosaurs. Leveraging the OpenGL-driven CryENGINE and the GeForce3 nfiniteFX engine to create a Jurassic Park-like environment rendered in real-time, X-Isle: Dinosaur Island leverages the power of the GeForce3 to highlight the most advanced 3D, real-time graphics ever seen in educational software.

Geforce 3-only features:
Texture Shaders using for water-rippling, bump-mapping, sun-reflection
Environmental Bump-Mapping on Sun-Reflection
High Polygon vertex-programm skinned T-Rex (25.000 Polygons)
General Cool Feature:

High Polygonal Vegetation Models
3D Grass
Huge and Dense Terrain !

This Demo shows new cutting-edge 3D-Features such as extremely-high
poly count (whole Isle consists of 40+ Mio Polygons), pixel and vertex shaders,
realtime reflections and refractions, 16-Bit bump-mapping and ones more
vast detailed Landscapes based on OpenGL 1.2 (with specific nVIDIA Extensions)
and CryENGINE. CryENGINE has been optimized for GeForce 3 Cards in this Demo.
X-Isle: Dinosaur Island doesnt show the gameplay or design of X-Isle (our FPS Game)
but rather shows the engine-power of it.

[[GeForce 3 Only Features]]

Geforce 3-only features:

-Texture Shaders using for water-rippling, bump-mapping, sun-reflection
-Environmental Bump-Mapping on Sun-Reflection
-High Polygon vertex-programm skinned T-Rex (25.000 Polygons)

General Cool Feature:
-High Polygonal Vegetation Models
-3D Grass
-Huge and Dense Terrain !

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