- PC
Now available, a full, step-by-step explanation fo the video by the developer. Shown at GDC 2006, this is the movie for Crysis - a next-generation project by CryTek, makers of the dazzling FPS Far Cry. This game is running on the new CryENGINE 2 technology.
Volumetric Clouds
Through an advanced Imposter Rendering Technique Crytek delivers volumetric cloud formations that are illuminated in real-time and allow soft fly-throughs. This allows for frantic action when you are fighting aliens in the sky. The clouds also cast realistic shadows on anything lying beneath them.
Real-time Ambient Maps
A first in lighting technology is a real-time implementation of indirect lighting that approximates ambient light intensity. This technology provides realistic ambient lighting. Using this technology Crysis will feature the most realistic lighting without compromising the real-time performance.
Depth of Field
A leak and bleeding free implementation of Depth of Field is shown to support focus changes. Crysis will feature this technology as part of their cinematic gameplay experience. Unfortunately we can not share any further information at the moment….stay tuned.
Motion Blur
The camera, as well as any object on screen, if moved too quickly features directional high quality motion blur. This feature provides a cinematic visual quality supporting what Crytek calls Video Realism.
Soft Shadows
All objects cast shadows that are pixel accurate and soft according to the sunlight diffusion; allowing for an unparalleled shadow rendering technology.
Sneak Peak Crysis
A sample combat implementation of a Next Gen Jungle Combat is shown, whilst this is only a part of Crysis, it showcases the leap forward in that area from that experienced in Far Cry. At the end of this video a massive enemy is shown that is definitely not of human nature, it is surrounded in fire, smoke and destruction. You can expect to see more about this enemy at E3.
Hints
You can see destructible vegetation, soft vegetation bending, high-dynamic range rendering, sub surface scattering and many more complementary technologies. This is a small part of the technology Crytek are introducing into Crysis. These features will truly make a next-gen experience for the PC gaming community!
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Crysis GDC 2006 Movie - Update
Esto si es next gen y no lo del 360
Crysis GDC 2006 Movie - Update
what sort of game is it?
Crysis GDC 2006 Movie - Update
f***ing graphics
Crysis GDC 2006 Movie - Update
it's an FPS and it's from the people that made Far Cry.
Crysis GDC 2006 Movie - Update
What sort of game is this?..erm have you been living under a rock for the last few years?
Crysis GDC 2006 Movie - Update
very nice stuff
Crysis GDC 2006 Movie - Update
WOw good grapghics but im guessing nearly everyone will have to upgrade there hardware lol im not that excited for that reason lol well wait and see?
Crysis GDC 2006 Movie - Update
This Game Rules!
Crysis GDC 2006 Movie - Update
Its going to be frickin swweeeeet!But it'll suck to have to upgrade to a DirectX10 video card to play it!!
Crysis GDC 2006 Movie - Update
muito bom este jogo
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