My NES is a portable, open source, low level NES/Famicom emulator written in C#. The compatibility of My NES is very high, running most games without any bugs. The aim of the project is to reproduce any hardware quirks that games may rely on as elegantly as possible. My NES doesn't employ any game specific hacks or hash checks (Aside from filling in pot holes left behind by the iNES file format).
Whats new in V6.2.300:
- Improved: emulation threading code to reduce cpu usage (it was using full cpu power).
- Fixed: sound playback pitch and sync loosing. MyNes now adjust the pitch automatically to avoid sync loose.