Bethesda: We’ll Release 2 Great Games Each Year

All of Bethesda's games have been major hits till now, but the publisher's vice president Pete Hines doesn't believe that this warrants betting the studio's future on the success of the next title.

"It would be wholly irresponsible for us to build towards a company that released three or four big games a year and then have our wellbeing fall apart if any one of those doesn't do well," he said.

"That would be poor management on our part. So obviously we expect big things and we're planning big things, but we haven't mortgaged our future such that the next game that comes out has to hit certain numbers or else we're in big trouble. We've been built smarter and better than that."

"The answer is not churning out 30,40, 50 games a year," he added. "The answer is not trying to be in every genre. Not 'oh no, now it's the casual, now it's social gaming!' We don't go running after the latest, hottest trend. We tend to pay attention to what we're doing, we the make that kind of games that we want to play, because we think there's an audience for those and we try as best we can to execute them to the highest level possible - whether that's development, PR, marketing or sales.

Hines then noted that Bethesda has finally reached its optimal production rate of two great titles per year. "We're built to do what it is we're doing now - which is a couple of big games a year. We have that this year, we have that next year - obviously we've only announced one of those [Prey 2] but we're now hitting the spot that we have been growing towards for years and years."

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