Microsoft Clarifies: XNA Is Dying But DirectX Is Not

Microsoft Clarifies: XNA Is Dying But DirectX Is Not

The gaming industry was caught by surprise earlier this week when Microsoft sent out emails informing several XNA developers that XNA studio is being phased out.

Microsoft’s emails didn’t clarify whether DirectX will share the fate of XNA or not, until a spokesman came out today and confirmed that the famous 3D graphics API is safe for now.

"Microsoft is actively investing in DirectX as the unified graphics foundation for all of our platforms, including Windows, Xbox 360, and Windows Phone," he asserted. "DirectX is evolving and will continue to evolve. We have absolutely no intention of stopping innovation with DirectX."

DirectX is one of two standard 3D graphics API available today, the second of which is OpenGL. Needless to say, DirectX is the only 3d graphics API supported by Xbox and Windows RT. On the other hand, OpenGL powers all non-Microsoft platforms including PlayStation, Mac and Linux. X86 and X64 Windows supports both technologies.