Sony Sued For Not Delivering "Native 1080p" Graphics In Killzone

Sony Sued For Not Delivering "Native 1080p" Graphics In Killzone

A Californian man is suing Sony for not delivering "native 1080p" resolution as promised in Killzone: Shadow Fall.

In a class action lawsuit filed on behalf of everybody who bought a copy of Shadow Fall, Douglas Ladore seeks over $5,000,000 from Sony for advertising that the game supports 1080p in single player and multiplayer, although this is only true for single player only.

According to the official Killzone FAQ, in multiplayer mode, Shadow Fall uses "a technique called 'temporal reprojection,' which combines pixels and motion vectors from multiple lower-resolution frames to reconstruct a full 1080p image. If native means that every part of the pipeline is 1080p then this technique is not native."

In the lawsuit, Ladore describes the end result as "blurry to the point of distraction."

Noting that a label on the game's box touts its "1080p HD graphics," Ladore is accusing Sony of false advertising, breach of warranty, fraud and unjust enrichment.