Half-Life 2 - Weekday Warrior

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Weekday Warrior is a Half-Life 2 total conversion mod made in the vein of the old-school adventure games we all came to know and love.

Weekday Warrior was designed from the ground up to have all the fun of classic adventure games with none of the frustration.

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$keys $hasweighting "SDK Sample" "_" "Sample expression" "GameInfo" { // This is what shows up in the 'Third Party Games' area of the Steam games list. game "Weekday Warrior" "developer" "Cut Corner Company Productions" "developer_url" "****://students.guildhall.smu.edu/~weekdaywarrior" "icon" "ww_icon" "manual" "****://students.guildhall.smu.edu/~weekdaywarrior" FileSystem { SteamAppId 220 // This will mount all the GCFs we need (240=CS:S, 220=HL2). ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc. // // The code that loads this file automatically does a few things here: // // 1. For each "Game" search path, it adds a "GameBin" path, in

\bin // 2. For each "Game" search path, it adds another "Game" path in front of it with _ at the end. // For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it. // 3. For the first "Game" search path, it adds a search path called "MOD". // 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH". // // // Search paths are relative to the base directory, which is where hl2.exe is found. // // |gameinfo_path| points at the directory where gameinfo.txt is. // We always want to mount that directory relative to gameinfo.txt, so // people can mount stuff in c:\mymod, and the main game resources are in ```` // someplace like c:\program files\valve\steam\steamapps\half-life 2. // SearchPaths { Game |gameinfo_path|. Game hl2 } } } Office1 city Office2"Joshi" ca<20,0,10> 0. "Yes, can I help you?"("scenes/Joshi_Desk_01.vcd") a. "Uh... nothing. I'll get back to work" <1> 1. "Have a nice day." ("scenes/Joshi_NiceDay.vcd") --<0> 2. "Yes, can I help you?"("scenes/Joshi_Desk_01.vcd") a. "Uh... nothing. I'll get back to work" <1> b. "I thought you should read this e-mail that I intercepted from upstairs" <3> 3. "Oh my, this does sound bad. The upstairs group has had it in for me...I mean us, for a very long time. We need to deal with this." ("scenes/Joshi_Desk_02.vcd") a. "We, sir?" <4> 4. "Yes we... meaning you Doug need to go deal with this. I want you to sneak into the upstairs office, find the incriminating files, and delete them. Will you do this for me Doug?" ("scenes/Joshi_Desk_03.vcd") a. "Sure, it sounds like fun" <7> b. "No thanks, sounds dangerous" <5> 5. "Are you sure Doug? There could be a promotion in it for you." ("scenes/Joshi_No_01.vcd") a. "Well, in that case..." <7> b. "There could be prison in it for me. No." <6> 6. "Do it or I'll fire you. How about that?" ("scenes/Joshi_No_02.vcd") a. "Yes sir!" <7> 7. "That's a good man Doug. Get up there and destroy the files as soon as possible. Oh and Doug? Make sure you don't look at the files....I wouldn't want you to see anything that would embarrass...this fine company."("scenes/Joshi_Yes.vcd") --<8> 8. "What are you still doing here? Get out, and don't come back until you have infiltrated the upstairs office." ("scenes/Joshi_No_03.vcd") --<8>"Joshi" ca<20,0,10> 0. "Doug! I want you to know how much I appreciate that little job you did for me."("scenes/Joshi_Last_1.vcd") a. "You're welcome."<2> b. "No problem, just another day for the Mongoose."<1> 1. "Who the hell is the Mongoose?"("scenes/Joshi_Last_2.vcd") a. "Errr...I didn't say anything."<2> 2. "Let's play some darts."("scenes/Joshi_Last_3.vcd") a. "Okay." <7> 3. "Good game. I love stickin' it to the plebeians, but you have to get back to work."("scenes/Joshi_Last_4.vcd") a. "Sure thing."<4> b. "Awww. How about just one more game?"<5> 4. "Oh yeah, Todd was looking for you earlier. You better go see what he needs."("scenes/Joshi_Last_5a.vcd") --<4> 5. "No, no, no. Someday, if you get to be management, then you can play Voodoo Darts all day too. It's one of the perks; that, and telling people what to do. That's what the job's ALL about. Now get back to work!"("scenes/Joshi_Last_5b.vcd") a. "Yeah. By the way, I really admire your professionalism."<6> 6. "I'm very professional. Get back to work!"("scenes/Joshi_Last_6.vcd") --<4> 7. "something" --<3>"Brandi" 0. "%rBoss%0 wants to see you."("scenes/Brandi_Last_1.vcd") a. "About what?"<1> 1. "He probably just wants someone to play darts with."("scenes/Brandi_Last_2.vcd") --<0>"Brandi" ca <20,0,0> 0. "You're late Doug, and you left your %gID card%0 here again." ("scenes/Brandi_Lobby_01.vcd") a. "Yeah, sorry about that Brandi. Won't happen again, I promise."<1> 1. "That's what you said last time. Here's your %gcard.%0 Oh, %rTodd%0 was looking for you. In case you forgot, his cubicle is straight down the hallway right by the kitchen. See ya later slacker." ("scenes/Brandi_Lobby_02.vcd") --<2> 2. "I told you to go see %rTodd%0. Why haven't you done that yet? All the way down the hall in the big mess of cubicles." ("scenes/Brandi_Todd_Hint.vcd") --<2> 3. "Get away from my desk or I'll call security!" ("scenes/Brandi_Get_Away.vcd") --<3>"" 0. "E-mail Inbox !Document submission update! -Audrey is on her webcam come see!- -Get your fill here! Anime chicks! *****!-" a. "Document submission update"<3> b. "Audrey is on her webcam come see"<1> c. "Get your fill here! Anime chicks! *****!"<2> d. "Shut Down Computer"<4> 1. "From ulmzropvqhvyujtvpc.com Subject Audrey is on her webcam come see. Body Find the women of your dreams online! Chat now, they are on their webcams! Visit us below. You must be 18 or older to enter. SYSTEM MESSAGE Link omitted, reason: Inappropriate content. Your actions have been reported to abuse@edgecom.com. Have a nice day." a. "-back to Inbox-"<0> 2. "From dzwwejnvkzlpfaph.com Subject Get your fill here! Anime chicks! *****!. Subject Hot anime porn cartoons! Full length movies! You got to see this! Visit here by clicking the link below! SYSTEM MESSAGE Link omitted, reason: Inappropriate content. Your actions have been reported to abuse@edgecom.com. Have a nice day." a. "-back to Inbox-"<0> 3. "From adminedgecom.office2.com To abuse@edgecom.com cc dsmith@edgecom.com, subject Document Submission Update, high priorty. Body $1$JU1LEc0z$ 5affCokHP AFuCZMIY9pbD1 $1$BoyU75O0$xU f4iOsnv JoMGB6kxNgj" a. "Looks like this message is encrypted, I better go see Todd"<4> 4. "Shutting down system..." -- <0>Response Tags - This does a check for the item and if it exists it goes to the response number, otherwise it will keep doing this response - Behaves exactly like i, except when the check is successful the item will be removed - This is the item give tag, the last number does not have any effect, the number inside the quotes is the index of the item to give, the item number corresponds to the number of the item - This tag triggers a minigame. Once again the number does nothing, the string is the filename, assumed to be in the dialogFiles folder. It is a series of strings with float values after them that describe the game. Also if there is a string "TriggerName" it can be followed by another string which is the name of the trigger ala something tom did. - If a WW_DialogEventOut entity is placed in your level, this string will be compared with the string field in your level and if they match, whatever outpout has been setup will fire. Here's where it gets weird, at the end of the dialogue tree put a bunch of stars. Then a numbered list of added items. The first string is the name of the item, the second is the inventory texture, the third is the cursor texture. NOTE: these texture filenames must be the full pathname plus the texture. If no path is entered it will make an assumption abotu where it is...ask Gohar about that. *************************** 1. "itemName" "inventoryFile" "cursorFile" 2. "itemName2" "inventoryFile2" "curorFile2""****" ca<20,0,0> 0. "Leave, leave, leave me alone. I'm busy."("scenes/Dick_Go_Away.vcd") --<0> 1. "What, what, what do you want Doug?"("scenes/Dick_Desk_01.vcd") a. "I got this e-mail, but I can't read it because it's encrypted. Do you think you could take a look at it?"<2> 2. "Yes, yes, yes I could take a look at it. But you'd have to do something for me."("scenes/Dick_Desk_02.vcd") a. "Sure thing ****. What do you need?" <3> 3. "I need my %gstaplers%0. There are 3 colors and I want one, one, %gone of each%0. I had them all but %rBrandi%0 complained and then %rTodd%0 came...and he, he took my %gstaplers%0. They stole my %gstaplers%0! I want them back. %gAll three%0, three, three of them!"("scenes/Dick_Desk_03.vcd") a. "I'll go collect them for you, if you can have that decoder ready when I get back."<4> 4. "I need all %gthree staplers%0 Doug. Three, three, three! And no duplicates! I want one of each color, or no %gdecoder%0."("scenes/Dick_Stapler_Hint.vcd") --<4> 5. "You got my %gstaplers%0! All three, three, three of them. Thank you Doug. %gcheck your e-mail%0. I sent you a program to decode it."("scenes/Dick_Stapler_Win.vcd") --<6> 6. "Leave, leave, leave me alone. I'm busy."("scenes/Dick_Go_Away.vcd") --<6> ********************************************************************* 0. "DecryptionProgram" "vgui/resource/icon_folder" "vgui/resource/icon_folder""" 0. "Hi Gohar it's Robert, this is your test dialogue. You need to set the bottom item descriptor to the name you want, and the textures you want." a. "Cool, how is it that you are so much better then me at programming?" <1> b. "Cool, how is it that you are so much better looking then me?" <1> 1. "Frankly, it's no surprise, i'm just much better then you at all things!" a. "Let's test item removing." <2> b. "Let's test item giving." <3> 2. "Find me a hat. This means you need an item in the level named hat." -- <2> 3. "I'm giving you a pine tree, and resetting the dialogue tree." -- <0> 4. "I should have taken your hat, and now i'll reset the dialogue tree." -- <0> ********* 0. "pinetree" "decals/decalsignature007j" """guard_1" ca <20,0,0> 0. "You have violated the rules of the office!"("scenes/Guard1_0.vcd") a. "No I haven't."<1> b. "Rules are for poor people!" <2> 1. "Oh, my mistake. Carry on then."("scenes/Guard1_1.vcd") --<0> 2. "That's it, you're coming with me!"("scenes/Guard1_2.vcd") a. "Close Dialogue"<3> 3. "Blah, blah, blah..." --<0> "guard_2" ca <20,0,0> 0. "State your business." ("scenes/Guard2_0.vcd") a. "Espionage. And business is good."<2> b. "I work for Edgecom."<1> 1. "Alright, you can go, but I've got my eye on you. And not the lazy one either."("scenes/Guard2_1.vcd") --<0> 2. "That's it, you're coming with me!" ("scenes/Guard2_2.vcd") a. "Close Dialogue" <3> 3. "Blah, blah, blah..." --<0> "guard_3" ca <20,0,0> 0. "What are you doing here?"("scenes/Guard3_0.vcd") a. "I'm looking for the bathroom."<1> b. "Being a super-spy! What d'ya think?"<2> c. "Stealing stuff! And there's nothing you can do about it, Rent-a-Cop!" <4> 1. "Around the corner on the left."("scenes/Guard3_1.vcd") --<0> 2. "Huh?"("scenes/Guard3_2.vcd") a. "You don't want any of me!" <4> b. "I'm just kidding. Where's the bathroom?" <3> 3. "Around the corner on the left."("scenes/Guard3_1.vcd") --<0> 4. "That's it,you're coming with me!"("scenes/Guard3_4.vcd") a. "Close Dialogue" <5> 5. "Blah, blah, blah..." --<0> "guard_4" ca <20,0,0> 0. "You're not supposed to be here!"("scenes/Guard4_0.vcd") a. "I'm lost."<1> b. "I just came to admire the %gbust of Michael Bolton%0."<2> c. "Yes I am! You're the one who's not supposed to be here!"<5> 1. "Then I will walk you out."("scenes/Guard4_1.vcd") a. "Okay."<5> b. "I don't want to leave. I came to see the mullet."<2> 2. "Are you a fan of the great one too?"("scenes/Guard4_2.vcd") a. "Hell no!"<5> b. "Yeah, sure."<3> 3. "What's your favorite song?"("scenes/Guard4_3.vcd") a. "I was being sarcastic..."<5> b. "Uhh...they're all the same in my opinion."<4> 4. "I know what you mean, I love them all too! You're free to go."("scenes/Guard4_4.vcd") --<0> 5. "You'll have to come with me."("scenes/Guard4_5.vcd") a. "Close Dialogue"<6> 6. "Blah, blah, blah..." --<0> "guard_5" ca <20,0,0> 0. "You'll have to come with me." ("scenes/Guard5_0.vcd") a. "Great, just the man I came to see!"<1> b. "I don't have to come with you."<2> c. "You'll have to catch me first!"<5> 1. "What?"("scenes/Guard5_1.vcd") a. "You're the guy who answered my personal ad, right? You're ManlyLove214 right?"<5> b. "You're fired."<3> 2. "Oh my god! Are you trying to use the Jedi Mind Trick on me?"("scenes/Guard5_2.vcd") a. "Errr...maybe. Is it working?"<5> b. "No, moron, I'm telling you a fact. I do not have to come with you because you no longer work here. You're fired."<3> 3. "On whose authority?"("scenes/Guard5_3.vcd") a. "Mine. I'm the new head of security for the entire building."<4> b. "On your Boss' authority, uhh, Mr. Littman."<5> 4. "I'm so sorry sir! I knew we were getting a new Chief Security Officer, but since we hadn't met yet I didn't know it was you. Please don't fire me sir! Please!"("scenes/Guard5_4.vcd") a. "Alright. I suppose I can give you one more chance to prove you're not a total waste. Just stay out of my way."<6> b. "Nope. Sorry hot shot, you're fired! Now get out of my sight!"<7> 5. "You'll have to come with me."("scenes/Guard5_0.vcd") --<0> 6. "Thank you sir."("scenes/Guard5_6.vcd") --<0> 7. "Oh no!"("scenes/Guard5_7.vcd") a. "Close Dialogue"<8> 8. "Blah, blah, blah..." --<0> "hobo" ca <20,0,0> 0. "Hey man, this area ain't safe. It's crawling with them crazy %rguards%0. Wait, I know you. You're the guy they're looking for. Best bet is to just avoid 'em altogether. Those guys don't mess around. %gYou do know how to avoid people right?%0"("scenes/Hobo_0.vcd") a. "Of Course."<1> b. "Avoid people?"<2> 1. "Good. Keep them skills in mind 'cause you're gonna need 'em. Good luck fella."("scenes/Hobo_1.vcd")--<3> 2. "Really? Well, back in my prime I used to know a few things about avoidin' people. I was married, you see. Anyway, these guards... they have tunnel vision. Only focused on what they see in front of them. You gotta sneak behind 'em, see. Don't be bangin' 'round like it's 1965."("scenes/Hobo_2.vcd") --<3> 3. "Good luck."("scenes/Hobo_3.vcd") --<3> 4. "Doug?... Doug?!... Doug!!!"("scenes/Hobo_13.vcd") --<5> 5. "Good luck."("scenes/Hobo_3.vcd") --<5> 6. "Didn't I teach you anything? You have to %gsneak past%0 those %rguards%0, otherwise we're gonna be hangin' out a lot more."("scenes/Hobo_6.vcd")--<7> 7. "Good luck."("scenes/Hobo_3.vcd") --<7> 8. "If you get spotted by a %rguard%0, you have to talk your way out of trouble. If you say the wrong thing it's all over."("scenes/Hobo_8.vcd")--<9> 9. "Good luck."("scenes/Hobo_3.vcd") --<9> 10. "This isn't 'Nam, there ARE rules. You have to avoid the %rguards%0 if you want to get through here."("scenes/Hobo_10.vcd")--<11> 11. "Good luck."("scenes/Hobo_3.vcd") --<11> 12. "Why don't you just kick him in the crotch and insult his mother next time?"("scenes/Hobo_12.vcd")--<12> "Brandi" 0. "Stop, thief! What are you doing at my desk?!"("scenes/Brandi_Screw_01.vcd") a. "Oh hey Brandi. I need to borrow your screwdriver real quick."<1> 1. "No way Doug. Somebody already BORROWED my stapler today. You can't BORROW anything from me, so get lost!"("scenes/Brandi_Screw_02.vcd") --<2> 2. "Get away from my desk or I'll call security!"("scenes/Brandi_Get_Away") --<2>"Peter" ca<25,0,5> 0. "Hi Doug, how are 'ya?"("scenes/Peter_Golf_01.vcd") a. "Hey Peter, I need to borrow your golf pants for a while."<1> 1. "Sorry Doug, no can do. My tee time is in less than two hours, and I don't want to play in my work clothes."("scenes/Peter_Golf_02.vcd") a. "Please Peter, this is important. It could save all our jobs."<2> 2. "It's hard to imagine how %ggolf pants%0 could save my job, but I'll tell you what. If you can beat me in office golf, you can borrow my pants. Gotta warn you though, I've never been beaten."("scenes/Peter_Golf_03.vcd") a. "Office golf? Where's the course?"<3> 3. "I set up a secret course in one of the unused meeting rooms. So, do you want to play now or not?" ("scenes/Peter_Golf_04.vcd") a. "Okay."<4> b. "Maybe later Peter."<5> 4. "Okay Doug, follow me to the course and we'll get started." ("scenes/Peter_Golf_Yes_01.vcd") --<3> 5. "See ya" --<3>"Peter" ca<25,0,5> 0. "Hi Doug, how are 'ya?"("scenes/Peter_Golf_01.vcd") a. "Fine. Do you still play golf in the office?"<1> 1. "I set up a secret course in one of the unused meeting rooms. So, do you want to play now or not?" ("scenes/Peter_Golf_04.vcd") a. "Okay."<2> b. "Maybe later Peter."<3> 2. "Okay Doug, follow me to the course and we'll get started." ("scenes/Peter_Golf_Yes_01.vcd") --<1> 3. "See ya." --<1> "Secretary 2" 0. "What can I do for you?" a. "Can you get me a cup of coffee?"<1> b. "Did you hear that the boss is doing another round of random firings?"<2> c. "Did you see that someone brought in a cake today?"<3> 1. "You know where the break room is; get it yourself. What can I do for you?" a. "Did you hear that the boss is doing another round of random firings?"<2> b. "Did you see that someone brought in a cake today?"<3> 2. "What?" a. "Oh. You dont think that youll be fired do you?"<4> 3. "Cake? Where?" a. "Its in the break room. If you want some, you'd better hurry, theres not much left." <5> 4. "I just cant lose this job! If I lose my insurance I'm as good as dead!" --<4> 5. "CAKE!" --<5> "secretary" cam:<20,0,0> 0. "What can I do for you?"("scenes/City_Secretary_1.vcd") a. "Can you get me a cup of coffee?"<1> b. "Did you hear that the boss is doing another round of random firings?"<2> c. "Did you see that someone brought in a cake today?"<3> 1. "You know where the break room is. Get it yourself. What can I do for you?" ("scenes/City_Secretary_2a.vcd") a. "Did you hear that the boss is doing another round of random firings?"<2> b. "Did you see that someone brought in a cake today?"<3> 2. "What?" ("scenes/City_Secretary_2b.vcd") a. "Oh. You don't think that you'll be fired do you?"<4> 3. "Cake? Where?" ("scenes/City_Secretary_2c.vcd") a. "It's in the break room. If you want some, you'd better hurry. There's not much left." <5> 4. "I just can't lose this job! If I lose my insurance I'm as good as dead!" ("scenes/City_Secretary_3.vcd") --<0> 5. "Yummy!" --<0> "" 0. "Hi." a. "Tastes like Yellow." <1> b. "Go away." <2> 1. "Are you high?" a. "Yes." <0> 2. "That's not nice. Bring me a hat." -- <3> 3. "Do you have the hat yet?" -- <3> 4. "You got the hat. Great." a. "Hi." <5> 5. "I already said that." -- <6> 6. "Nothing more to say." -- <6> 7. "Oh, you killed the guy. Good job." -- <7> "Todd" ca<10,0,10> 0. "What's up buddy? You sleep through your alarm again?" ("scenes/TODD_Desk_01.vcd") a. "Something like that, yeah. Brandi said you wanted to see me?"<1> b. "Shut up Todd, you're late more often than I am. What did you want to see me for?"<1> c. "It's hard to get up in the morning knowing I have to talk to you every day. What do you want?"<1> 1. "I was going to see if you wanted to get some food over at Shenanigan's, but lunch ended over an hour ago so never mind."("scenes/TODD_Desk_02.vcd") a. "Oh. So what now?"<2> 2. "As I see it, we have two options. Either we go on a coffee break, or we get to work. What do you think?"("scenes/TODD_Desk_03.vcd") a. "Coffee break sounds good to me."<3> b. "I should probably get to work."<7> 3. "Tell ya what...I really need to read this e-mail, so if you could just grab me a %gcup of coffee%0 while you're in the %ykitchen%0, that would be great. Thanks buddy." ("scenes/TODD_Coffee_01.vcd") --<4> 4. "Hey Doug, where's that %gcoffee%0 I ordered? Try the %ykitchen%0 there genius. It's a good thing you don't work at Starbucks." ("scenes/TODD_Coffee_Hint.vcd") --<4> 5. "Thanks Doug...... Ughh this tastes awful. Where did you learn to make coffee? Go do work or something. I'll talk to you later." ("scenes/TODD_Coffee_Win.vcd") --<6> 6. "You're lost? Look, I know everything looks the same in this place, but c'mon Doug. This is a little ridiculous. I'll give you a hint...you work right across from me." ("scenes/TODD_Work_Hint.vcd") --<6> 7. "Wow, no coffee? If it wasn't already 2:00 PM, I'd start to wonder if you were a workaholic. %gGo turn on your computer and check your mail%0. I'll talk to you later." ("scenes/TODD_Work_01.vcd") --<6> 8. "What's up Doug? Lost again?" ("scenes/TODD_Desk2_01.vcd") a. "Very funny...Hey I got this weird e-mail from upstairs. I can't figure out what it says. Could you take a look at it?"<9> 9. "Sure, hang on... Wow, this is strange. You can't read it because its %yencrypted%0. Those jerks upstairs must think this e-mail is really important. We need to figure out what's on it." ("scenes/TODD_Desk2_02.vcd") a. "Well, I figured that out myself, but how do we break the code?"<10> 10. "Well I can't do it, but codes are a hobby of %rDick's%0. You should take it to him. Maybe he can crack it for you." ("scenes/TODD_Desk2_03.vcd") a. "****? Who's ****?"<11> 11. "If you came to work a little more often, you might actually learn everyone's name. You know %rDick%0. He's the creepy guy that nobody wants to talk to." ("scenes/TODD_Desk2_04.vcd") a. "The guy who has to do everything in sets of three?"<12> 12. "Yeah. Plus he keeps trying to steal my stapler. That's %rDick.%0 Go talk to him." ("scenes/TODD_Desk2_05.vcd") --<13> 13. "Still looking for %rDick%0? I think he works in the cubicles with us. Keep searching." ("scenes/TODD_DICK_HINT.vcd") --<13> 14. "Whoa, this is bad. Whatever it is, it sounds like they're going to use it to get us all fired. You need to talk to %rMr Joshi%0." ("scenes/TODD_Desk3_01.vcd") --<15> 15. "Ha! You don't even know where %rMr Joshi%0 works? I can't believe that no one has fired you yet. Go to the far end of the office by %yBrandi's desk and go up the stairs.%0" ("scenes/TODD_Joshi_Hint.vcd") --<15> 16. "Okay, here's my %gthumbdrive%0. It's got a virus on it that I created specifically to destroy the files on the upstairs computer. You understand me so far?" ("scenes/TODD_Desk4_01.vcd") a. "Yes."<17> b. "Not at all."<16> 17. "They're not going to just let you walk right in, you know. Hmmm...I don't see any way of forging an ID card, so you'll just have to hotwire it. Try to find something to pry the cover of the gate open with, like a %gscrewdriver%0. I think %rBrandi%0 has one on her desk. Understand?" ("scenes/TODD_Desk4_02.vcd") a. "Yeah a screwdriver, I get it."<18> b. "This doesn't make any sense at all."<17> 18. "You can't go dressed as you are. The upstairs office is more casual than we are. If you go up there wearing a suit and tie, they'll spot you in no time. What you need are some %gcasual clothes%0 so that you can blend in better." ("scenes/TODD_Desk4_03.vcd") a. "Where can I get casual clothes?"<19> 19. "Let's see...I have some %gsneakers%0 you could use, and I know %rPeter%0 has some %ggolf pants%0 in his cubicle. But for shirts, you're gonna have to search around the office." ("scenes/TODD_Desk4_04.vcd") a. "I'll go and get the Golf Pants from Peter."<26> 20. "I already told you. You need a good disguise. %gShoes, pants, a t-shirt, and a casual button down.%0 Go see %rPeter%0 for the %gpants%0 and scrounge around for the rest. Get going." ("scenes/TODD_Clothes_Hint.vcd") --<20> 21. "You want my %gsneakers%0 huh? I'd be lying if I said part of me doesn't want to see you get caught, so I can't just let you have my sneakers. But maybe there's a way you could earn them." ("scenes/TODD_Sneakers_01.vcd") a. "Thanks a lot Todd, you're a real friend. So how can I earn them?"<22> 22. "If you can beat me in Trash Ball, I'll give you my %gsneakers%0. Sound fair?" ("scenes/TODD_Sneakers_02.vcd") a. "Yeah, lets do it." <27> 23. "What's happing Doug?" ("scenes/TODD_TRASH_UP.vcd") a. "I need those shoes, lets play for them."<27> b. "Never mind."<31> 24. "Good game, and here's the %gsneakers%0 I promised you. By the way, good luck up there. You've got the %gthumbdrive%0, and you're on your way to having a good, solid disguise. If you have any trouble, just think to yourself, WWMD?" ("scenes/TODD_Trash_Win.vcd") a. "WWMD? What's that stand for?"<25> 25. "What Would Mongoose Do. He's your favorite comic book hero, remember?" ("scenes/TODD_WWMD.vcd") --<28> 26. "Okay." --<20> 27. "Let's play." --<23> 28. "What's happening Doug?" ("scenes/TODD_TRASH_UP.vcd") a. "The secretary won't let me have her screwdriver." <29> b. "Err, nevermind." <30> 29. "You need to get %rBrandi%0 away from her desk, huh? You'll need to find some way to...distract her. Try the front desk... that might work." ("scenes/TODD_Screw_01") --<28> 30. "See ya." --<28> 31. "a" --<23> ************************ 0. "Shoes" "ui/shoes" "ui/shoes" 1. "FlashDrive" "ui/Flashdrive" "ui/Flashdrive" "Todd" ca<0,0,16> 0. "What's happening Doug?" ("scenes/TODD_TRASH_UP.vcd") a. "Let's play Trash Ball."<1> b. "Not much. Just saying hello."<2> 1. "Ok." --<0> 2. "See ya." --<0>"TrashMiniGame" "OriginX" 198 "OriginY" 1448 "OriginZ" 70 "AnglesY" 10 "AnglesP" 184 "AnglesR" 0 "RangeY" 30 "RangeP" 90 "RangeR" 0 "fov" 90 "TriggerName" "whatever""Jane" 0. "Oh, Doug, I see you decided to come in today." ("scenes/test.vcd") a. "Yeah, I, erm, forgot my key." <1> 1. "Really, you gotta stop doing that. Here, I grabbed it off your desk. Go see Todd, he mentioned he needed you for something." --<2> 2. "I gave you your %rkey%0. Now get in here and get to work!" --<2> ************************ 0. "OfficeKey" "ui/card" "ui/card_cursor" -Total: 240 -Penalty: 6 -1:30: 100 -2:30: 75 -3:30: 50 -4:30: 20 -"Distract the Secretary": 15 -"Bolton Door": 30 -"Breaking the Wall": 30 -"Destroyed the Files": 100 -Total: 0 -Penalty: 0 -1:30: 100 -2:30: 75 -3:30: 50 -4:30: 20 -"Into the Office": 15 -"Coffee Break": 10 -"Staplers for ****": 15 -"Decrypt the Email": 15 -"Hot Pants": 15 -"Shoe Fetish": 15 -"Fashion Sense": 15 -"Steal the Screwdriver": 15 -"Trash Ball": 100 -"See the boss": 30 -"Blackmail Exposed": 300 -"Golf - Hole 1": 30 -"Golf - Hole 2": 60 -"Golf - Hole 3": 120 -"Trashball Redux": 120 -"Darts": 60 -Total: 100 -Penalty: 5 -1:30: 100 -2:30: 75 -3:30: 50 -4:30: 20 -"mission1": 10 -"Mission2": 15 -"minigame1": 100 -"Darts": 100 -"Basketball": 100 -"Golf": 100 -Total: 100 -Penalty: 5 -1:30: 100 -2:30: 75 -3:30: 50 -4:30: 20 -"mission1": 10 -"Mission2": 15 -"minigame1": 100 -"Darts": 100 -"Basketball": 100 -"Golf": 100"lang" { "Language" "English" "Tokens" { "HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "ASSIGNMENT: TERMINATED\nSUBJECT: FREEMAN\nREASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED\nSUBJECT: FREEMAN\nREASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED\nSUBJECT: FREEMAN\nREASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED\nSUBJECT: FREEMAN\nREASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE\n(PULSE-RIFLE)" "HL2_Bugbait" "PHEROPOD\n(BUGBAIT)" "HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "CROWBAR" "HL2_Grenade" "GRENADE" "HL2_GravityGun" "ZERO-POINT ENERGY GUN\n(GRAVITY GUN)" "HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG\n(ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG\n(SUBMACHINE GUN)" "HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "french" "Tokens" { "HL2_Chapter1_Title" "POINT INSERTION" "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "UN JOUR MEMORABLE" "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "ITINERAIRE KANAL" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "DANGER AQUATIQUE" "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" "BLACK MESA EST" "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "RAVENHOLM" "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "AUTOROUTE 17" "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" "PIEGES DE SABLE" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "NOVA PROSPEKT" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "CORRELATION QUANTIQUE" "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" "ANTI-CITOYEN UN" "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "SUIVEZ FREEMAN" "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "NOS BIENFAITEURS" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "ENERGIE NOIRE" "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "REMERCIEMENTS" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" "PLEIN" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "MISSION: TERMINEE SUJET: FREEMAN MOTIF: ECHEC DE PROTECTION DES RESSOURCES VITALES POUR LA MISSION" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "MISSION: TERMINEE SUJET: FREEMAN MOTIF: ECHEC DE PROTECTION DU PERSONNEL ESSENTIEL POUR LA MISSION" "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "MISSION: TERMINEE SUJET: FREEMAN MOTIF: ECHEC DU A L'EXPIRATION DU TEMPS IMPARTI POUR COMPLETER LA MISSION" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "MISSION: TERMINEE SUJET: FREEMAN MOTIF: MANQUE DE JUGEOTTE EVIDENT" "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" ".357 MAGNUM" "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "MILICE STANDARD (FUSIL A IMPULSION)" "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "PHEROPODE (BUGBAIT)" "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" "ARBALETE" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "PIED-DE-BICHE" "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" "GRENADE" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" "PISTOLET ENERGETIQUE POINT ZERO (PISTOLET ANTI-GRAVITE)" "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "PISTOLET 9MM" "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG (LANCE-ROQUETTES)" "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "FUSIL A POMPE" "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG (PISTOLET MITRAILLEUR)" "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" "Enregistr..." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" "Voix:" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" "Philippe Smolikovski-Dr. Eli Vance" "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "Philippe Monnet-Dr. Wallace Breen" "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" "Tony Beck -Vortigaunt" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" "Framboise Gommendy-Dr. Judith Mossman" "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" "Caroline Crier-Alyx Vance" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "Olivier Deslandes-Barney Calhoun" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "Stphane Cornicard-Gman" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "Jrme Berthoud -Dr. Isaac Kleiner" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "Emmanuel Bonami-Pre Grigori" "[english]HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" "Tony Beck-Citoyens, personnages divers" "[english]HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" "Ccile Hopkins-Citoyennes, personnages divers" "[english]HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" "Corinne Kempa-Overwatch" "[english]HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "Casting pour les voix :" "[english]HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "Sabine Jolly" "[english]HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "Enregistrements des voix :" "[english]HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" "Enregistrements des voix, planning et logistique :" "[english]HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "Sabine Jolly" "[english]HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "Equipe juridique:" "[english]HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" "Merci aux personnes suivantes d'avoir prt leur visage:" "[english]HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "Un grand merci :" "[english]HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "german" "Tokens" { "HL2_Chapter1_Title" "ENDSTATION CITY 17" "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "\"EIN DENKWRDIGER TAG\"" "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "KANAL-ROUTE" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "WASSERGEFAHR" "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" "BLACK MESA EAST" "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "RAVENHOLM" "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "HIGHWAY 17" "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" "SANDLCHER" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "NOVA-PROSPEKT" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "VERFLECHTUNG" "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" "ANTIBRGER EINS" "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "\"FOLGT FREEMAN!\"" "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "UNSERE WOHLTTER" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "DUNKLE ENERGIE" "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "ABSPANN" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" "VOLL" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "AUFTRAG: ABGEBROCHEN BETREFF: FREEMAN GRUND: VERSCHWENDUNG MISSIONSKRITISCHER RESSOURCEN" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "AUFTRAG: ABGEBROCHEN BETREFF: FREEMAN GRUND: VERSCHWENDUNG MISSIONSKRITISCHEN PERSONALS" "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "AUFTRAG: ABGEBROCHEN BETREFF: FREEMAN GRUND: VERSCHWENDUNG MISSIONSKRITISCHER ESSOURCEN" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "AUFTRAG: ABGEBROCHEN BETREFF: FREEMAN GRUND: EXTREM SCHLECHTES URTEILSVERMGEN" "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" ".357 MAGNUM" "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "STANDARDAUSRSTUNG FR SICHERHEITSKRFTE (IMPULSGEWEHR)" "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "PHEROPOD (KDER)" "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" "ARMBRUST" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "BRECHSTANGE" "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" "GRANATE" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" "NULLPUNKT-ENERGIEGEWEHR (GRAVITRON)" "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "9-MM-PISTOLE" "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "SCHROTFLINTE" "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG (SUB-MASCHINENGEWEHR)" "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" "Gespeichert..." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" "Stimmen:" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" "Werner Kastor - Dr. Eli Vance" "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "Wolf Kahler - Dr. Wallace Breen" "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" "Stephan Grothgar - Vortigaunt" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" "Gertrude Thoma - Dr. Judith Mossman" "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" "Britta Gartner - Alyx Vance" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "Erich Redman - Barney Calhoun" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "Fernando Tiberini - Gman" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "Walter Bohnacker - Dr. Isaac Kleiner" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "Steffan Boje - Bruder Grigori" "[english]HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" "Silvio D Alessandro - Brger\Verschiedene " "[english]HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" "Aletta Lawson - Brger\Verschiedene " "[english]HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" "Daniella Eaton - Sicherheitskraft" "[english]HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "Stimm-Casting:" "[english]HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "Sabine Jolly" "[english]HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "Aufnahme:" "[english]HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" "Planung und Logistik der Aufnahme:" "[english]HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "Sabine Jolly" "[english]HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "Erstklassige rechtliche Beratung:" "[english]HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" "Dank an folgende Personen fr die Nutzung ihrer Gesichtszge:" "[english]HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "Besonderer Dank gilt allen Mitarbeitern von:" "[english]HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "italian" "Tokens" { "HL2_Chapter1_Title" "ARRIVATI A DESTINAZIONE" "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "\"UN GIORNO MEMORABILE\"" "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "ITINERARIO KANAL" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "ACQUE PERICOLOSE" "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" "BLACK MESA EST" "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "\"NON ANDIAMO A RAVENHOLM...\"" "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "AUTOSTRADA 17" "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" "TRAPPOLE DI SABBIA" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "NOVA PROSPEKT" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "INTRECCIO QUANTISTICO" "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" " ANTICITTADINO UNO" "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "\"SEGUITE FREEMAN!\"" "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "I NOSTRI BENEFATTORI" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "ENERGIA OSCURA" "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "CREDITI" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" "PIENO" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "INCARICO: FALLITO SOGGETTO: FREEMAN MOTIVO: MANCATO MANTENIMENTO DI RISORSE CRUCIALI PER LA MISSIONE" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "INCARICO: FALLITO SOGGETTO: FREEMAN MOTIVO: MANCATO MANTENIMENTO DI PERSONALE CRUCIALE PER LA MISSIONE" "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "INCARICO: FALLITO SOGGETTO: FREEMAN MOTIVO: INCAPACIT DI EVITARE SEQUENZE TEMPORALI CRITICHE" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "INCARICO: FALLITO SOGGETTO: FREEMAN MOTIVO: DIMOSTRAZIONE DI SCARSISSIMA CAPACIT DI GIUDIZIO" "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" "MAGNUM .357" "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "DOTAZIONE STANDARD PER SORVEGLIANZA (FUCILE A IMPULSI)" "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "FEROPODO (ESCA)" "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" "BALESTRA" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "ASTA" "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" "GRANATA" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" "PISTOLA ENERGETICA ZERO POINT (PISTOLA GRAVITAZIONALE)" "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "PISTOLA 9 MM" "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG (GRANATA A RAZZO)" "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "FUCILE" "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "MITRAGLIATRICE" "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" "Salvato..." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" "Voci:" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" "Robert Guillaume - Dottor Eli Vance" "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "Robert Culp - Dottor Wallace Breen" "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" "Michelle Forbes - Dottor Judith Mossman" "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "Mike Shapiro - G-Man" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "Harry S. Robins - Dottor Isaac Kleiner" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "Jim French - Padre Grigori" "[english]HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" "John Patrick Lowrie - Cittadini\Personaggi vari" "[english]HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" "Mary Kae Irvin - Cittadini\Personaggi vari" "[english]HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" "Ellen McLane - Sorveglianza" "[english]HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "Casting attori:" "[english]HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "Sabine Jolly" "[english]HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "Registrazione audio:" "[english]HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" "Programmazione e logistica registrazione audio:" "[english]HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "Sabine Jolly" "[english]HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "Team consulenza legale:" "[english]HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" "Grazie alle persone seguenti per l'uso della loro immagine:" "[english]HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "Un ringraziamento speciale a:" "[english]HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "japanese" "Tokens" { "HL2_Chapter1_Title" "?ceQp" "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "\"yr%Rj0e\"" "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "00000000" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "000000000" "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" "000000000000" "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "\"0000000k0o0LK0j0D0...\"" "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "17 S00000" "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" "0000000" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "000000000" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "8}" "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" "ue'`^l 1" "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "\"00000k0}Q0!\"" "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "bL0/ec_0a0" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "f00000" "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "00000" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" "00" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "NRB}N [a: 00000 t1u: gnn0xOk01YWeW0_0_00" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "NRB}N [a: 00000 t1u: gnn0xOk01YWeW0_0_00" "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "NRB}N [a: 00000 t1u: g*QHQMOn0;bkNk01YWeW0_0_00" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "NRB}N [a: 00000 t1u: N^k0aK0j0$Rek0[Y00[0W00n0_00" "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" "357 0000" "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "vTjnNi (0000000)" "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "000000 (k[[0)" "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" "00000" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "000" "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" "Kbi>_" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" "p00000 (R)" "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "9MM 00000" "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG (0000pKbi>_)" "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "000000" "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG (0000000)" "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" "000[N..." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" "Voices:" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "Mike Shapiro - Gman" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "Jim French - Father Grigori" "[english]HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "[english]HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "[english]HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "[english]HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "Voice Casting:" "[english]HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "[english]HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "[english]HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "[english]HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "[english]HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "[english]HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "[english]HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "Crack Legal Team:" "[english]HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "[english]HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "Special thanks to everyone at:" "[english]HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "korean" "Tokens" { "HL2_Chapter1_Title" ") " "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "\"4|\"" "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "X" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "< p" "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" " T " "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "tH" "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "17 \" "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" " h" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "x \" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "dx T" "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" " 1" "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "\"D 0|!\"" "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "X @x" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "TQ " "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "l" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" " 8" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "4: : : 4 \ t (" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "4: : : 4 \ x< 8 (" "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "4: : : 4 t (" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "4: : : " "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" ".357 " "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" " | 8 ( |t)" "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "\ ( |)" "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" "l\" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "l\" "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" "X" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" " t (%t)" "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "9MM <" "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG (\ X 0)" "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "" "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG (0)" "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" " D.." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" " yL:" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" " - ||t 4 " "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "l\ - " "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" ", t, - t" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" " - " "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" " - L 4" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "\\ - |<" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "8D - Gman" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "@1 - Dt t|t" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "x - " "[english]HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" "x, , t,, 8D, , \\ - \|" "[english]HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" ", t - \|" "[english]HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" " - " "[english]HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "1 :" "[english]HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "Sabine Jolly" "[english]HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "1 yL:" "[english]HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" "1 yL :" "[english]HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "Sabine Jolly" "[english]HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "8 ` 8:" "[english]HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" " D t ." "[english]HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "Special Thanks To:" "[english]HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "korean" "Tokens" { "HL2_Chapter1_Title" ") " "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "\"4|\"" "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "X" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "< p" "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" " T " "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "tH" "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "17 \" "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" " h" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "x \" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "dx T" "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" " 1" "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "\"D 0|!\"" "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "X @x" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "TQ " "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "l" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" " 8" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "4: : : 4 \ t (" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "4: : : 4 \ x< 8 (" "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "4: : : 4 t (" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "4: : : " "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" ".357 " "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" " | 8 ( |t)" "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "\ ( |)" "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" "l\" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "l\" "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" "X" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" " t (%t)" "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "9MM <" "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG (\ X 0)" "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "" "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG (0)" "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" " D.." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" " yL:" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" " - ||t 4 " "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "l\ - " "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" ", t, - t" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" " - " "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" " - L 4" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "\\ - |<" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "8D - Gman" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "@1 - Dt t|t" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "x - " "[english]HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" "x, , t,, 8D, , \\ - \|" "[english]HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" ", t - \|" "[english]HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" " - " "[english]HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "1 :" "[english]HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "Sabine Jolly" "[english]HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "1 yL:" "[english]HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" "1 yL :" "[english]HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "Sabine Jolly" "[english]HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "8 ` 8:" "[english]HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" " D t ." "[english]HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "Special Thanks To:" "[english]HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "portuguese" "Tokens" { "HL2_Chapter1_Title" "A CHEGADA" "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "\"UM DIA MEMORVEL\"" "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "CANAL" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "OBSTCULO DE GUA" "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" "LESTE DE BLACK MESA" "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "\"NO VAMOS A RAVENHOLM...\"" "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "AUTO-ESTRADA 17" "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" "AREIAS PERIGOSAS" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "NOVA PROSPEKT" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "TELETRANSPORTE" "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" "ANTI-CIDADO UM" "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "\"SIGAM FREEMAN!\"" "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "OS NOSSOS BENFEITORES" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "ENERGIA RESIDUAL" "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "CRDITOS" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" "TOTAL" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "MISSO: TERMINADA SUJEITO: FREEMAN RAZO: FALHA AO PRESERVAR OS RECURSOS CRTICOS PARA A MISSO" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "MISSO: TERMINADA SUJEITO: FREEMAN RAZO: FALHA AO PRESERVAR O PESSOAL CRTICO PARA A MISSO" "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "MISSO: TERMINADA SUJEITO: FREEMAN RAZO: FALHA AO IMPEDIR UMA SEQUNCIA TEMPORIZADA" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "MISSO: TERMINADA SUJEITO: FREEMAN RAZO: DEMONSTRAO DE CAPACIDADE DE DISCERNIMENTO EXTREMAMENTE FRACA" "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" "MAGNUM .357" "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "ITEM PADRO DA VIGILNCIA (ESPINGARDA DE IMPULSOS)" "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "FEROGNEO (ISCO)" "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" "BESTA" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "P-DE-CABRA" "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" "GRANADA" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" "PISTOLA DE ENERGIA DE PONTO ZERO (PISTOLA ANTIGRAVIDADE)" "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "PISTOLA DE 9MM" "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG (GRANADA PROPULSIONADA POR ROCKET)" "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "CAADEIRA" "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG (SUBMETRALHADORA)" "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" "Guardado..." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" "Voices:" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "Mike Shapiro - Gman" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "Jim French - Father Grigori" "[english]HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "[english]HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "[english]HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "[english]HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "Voice Casting:" "[english]HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "[english]HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "[english]HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "[english]HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "[english]HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "[english]HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "[english]HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "Crack Legal Team:" "[english]HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "[english]HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "Special thanks to everyone at:" "[english]HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "russian" "Tokens" { "HL2_Chapter1_Title" " +"" "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "\" ,\"" "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "' +" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "!/ " "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" "!"'/ ' / " "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "\" -%, %/"...\"" "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" " 17" "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" "!'+ #(" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" " !"" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "% " "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" "+ #("," "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "\" $ !\"" "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "( "" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" ""/ - /" "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" " !"" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" "+" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" " "", + / *": $ ': " /+ %+ / +/ / !# !+" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" " "", + / *": $ ': " / ., %+% / +/ / " "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" " "", + / *": $ ': #! +", % !"" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" " "", + / *": $ ': / & !"" "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" "03=C< 357" "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" ">@C685 0B@C;O (#,!)" "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "$ (#( / #)" "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" " "" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "" " "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" " "" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" "#( - "'!/ "&/ ( -#()" "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "!"" 9 " "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "@0=0B><5B (@0=0B><5B)" "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" " " "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" """ ("")" "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" "!>E@0=5=>..." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" "72CG820=85 ?5@A>=0659:" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" "8@0= 53@51;O= - 4@. ;09 M=A" "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" ">@8A !>A=0 - 4@. #>;;5A @8=" "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" "8@0= 53@51;O= - >@B83>=B" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" " 8B0 59A<0= - 4@. 6C48B >AA<0=" "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" "0@8A0 C7=5F>20 - ;8:A M=A" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" ";53 8@>H=8:>2 - 0@=8 0;E0C=" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" ";53 $54>@>2 - 68<5=" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "!M< >A<5= - 4@. 978: ;O9=5@" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "!;020 (C<>2 - B5F @83>@89" "[english]HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" ">@8A A0@>2 - 3>@>60=5 8 2B>@>AB5?5==K5 ?5@A>=068" "[english]HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" "0B0@8=0 C@35A - 3>@>60=5 8 2B>@>AB5?5==K5 ?5@A>=068" "[english]HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" "0B0H0 04A:8 - ?0B@C;L" "[english]HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "0AB8=3 >72CG820=8O:" "[english]HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "!018=0 6>;;8" "[english]HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "2C:>70?8AL:" "[english]HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" ";0=8@>20=85 8 ;>38AB8:0 72C:>70?8A8:" "[english]HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "!018=0 6>;;8" "[english]HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "5;8:>;5?=0O 3@C??0 ?@02>2>9 ?>445@6:8:" "[english]HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" ";03>40@=>ABL 70 ?@54>AB02;5=85 ?@02 =0 8A?>;L7>20=85 ?>@B@5B=>3> AE>4AB20:" "[english]HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "B45;L=0O 1;03>40@=>ABL 70 >:070==CN ?><>IL:" "[english]HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "schinese" "Tokens" { "HL2_Chapter1_Title" "eQ0Wp" "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" " }YeP[ " "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "l*S" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "4lx:S" "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" "q\W0WN:S" "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" " bN NS)n Y... " "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "17 SlQ " "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" "l0Ww1" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "tw:W" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "urY" "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" "SS 1" "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" " @w_f " "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "bNvi`;N" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "f" "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "yR" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" "n" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "NR]~bk ;N_f SVObgbLqSiNRDn1Y%" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "NR]~bk ;N_f SVObgbLqSiNRNXT1Y%" "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "NR]~bk ;N_f SV2qSie1Y%" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "NR]~bk ;N_f SV$ReRg]vf" "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" "0.357 ]nKbg" "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "vhQY Qeg Yg " "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "Oo` }9_ ku " "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" ")_" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "dh" "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" "Kbi9_" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" "pg Rg " "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "9MM Kbg" "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG kp{ci9_p " "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "09_g" "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG Qg " "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" "]OX[..." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" "M" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" "_[[ - O.QeZSX" "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "8^ - NSX.^gZSX" "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" "hg# - _0WQN" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" " _Y - 1ge.efZSX" "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" " _=Nvf - 1rKQe.Qe" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "UO#k - ]<\.aS i`" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "sQ - Wf" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" " Q - ~dKQ.KQ~ZSX" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "Hhf - [)RR^y6r" "[english]HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" "hg# - ^l\vQN Nir" "[english]HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" "nis - ^l\vQN Nir" "[english]HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" "NgN - 2u8h_" "[english]HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "M " "[english]HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "Sabine Jolly" "[english]HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "U_" "[english]HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" "U_v6R" "[english]HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "Sabine Jolly" "[english]HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "l_zfVV" "[english]HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" "a"NNNXTcOP" "[english]HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "yr+R#"" "[english]HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "spanish" "Tokens" { "HL2_Chapter1_Title" "PUNTO DE INSERCIN" "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "\"UN DA MEMORABLE\"" "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "RUTA DEL CANAL" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "PELIGRO DE AGUA" "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" "ESTE DE BLACK MESA" "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "\"NO VAMOS A RAVENHOLM...\"" "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "CARRETERA 17" "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" "BUNKERS" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "NOVA PROSPEKT" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "AFIELTRADO" "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" "ANTICIUDADANO UNO" "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "\"SEGUID A FREEMAN!\"" "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "NUESTROS BENEFACTORES" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "ENERGA RESIDUAL" "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "CRDITOS" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" "COMPLETO" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "MISIN: TERMINADA SUJETO: FREEMAN RAZN: NO PROTEGER RECURSOS CLAVE DE LA MISIN" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "MISIN: TERMINADA SUJETO: FREEMAN RAZN: NO PROTEGER PERSONAL CLAVE DE LA MISIN" "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "MISIN: TERMINADA SUJETO: FREEMAN RAZN: INCAPACIDAD PARA EVITAR LA SECUENCIA CLAVE CRONOMETRADA" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "MISIN: TERMINADA SUJETO: FREEMAN RAZN: DEMOSTRACIN DE JUICIO DEMASIADO POBRE" "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" "MAGNUM .357" "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "NORMAL DE VIGILANCIA (RIFLE DE PULSO)" "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "FERPODO (CARNADA)" "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" "BALLESTA" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "PALANCA" "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" "GRANADA" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" "ARMA DE ENERGA DE PUNTO CERO (ARMA GRAVITATORIA)" "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "PISTOLA DE 9 MM" "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG (GRANADA IMPULSADA POR COHETES)" "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "ESCOPETA" "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG (METRALLETA)" "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" "Guardado..." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" "Voces:" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" "Luis Soto: Dr. Eli Vance" "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "Carlos Riera: Dr. Wallace Breen" "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" "Javier Alcina: Vortigaunt" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" "Azucena Durn: Dra. Judith Mossman" "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" "Mari Luz Rodrigo: Alyx Vance" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "Javier Alcina: Barney Calhoun" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "Carlos Pando: Gman" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "Carlos Cogul: Dr. Isaac Kleiner" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "Javier Fernndez: Padre Grigori" "[english]HL2_Credits_Grigori" "Jim French - Father Grigori" "HL2_Credits_Misc1" "Javier Fernndez: Ciudadanos y otros personajes secundarios" "[english]HL2_Credits_Misc1" "John Patrick Lowrie - Citizens\Misc. characters" "HL2_Credits_Misc2" "Pilar Ort: Ciudadanas y otros personajes secundarios" "[english]HL2_Credits_Misc2" "Mary Kae Irvin - Citizens\Misc. characters" "HL2_Credits_Overwatch" "Elsa Ochoa: Vigilancia" "[english]HL2_Credits_Overwatch" "Ellen McLane - Overwatch" "HL2_Credits_VoiceCastingTitle" "Casting de las voces:" "[english]HL2_Credits_VoiceCastingTitle" "Voice Casting:" "HL2_Credits_VoiceCastingText" "Sabine Jolly" "[english]HL2_Credits_VoiceCastingText" "Shana Landsburg\Teri Fiddleman" "HL2_Credits_VoiceRecordingTitle" "Grabacin de las voces:" "[english]HL2_Credits_VoiceRecordingTitle" "Voice Recording:" "HL2_Credits_VoiceRecordingText1" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText1" "Pure Audio, Seattle, WA" "HL2_Credits_VoiceRecordingText2" "SDL International, Berkshire, UK" "[english]HL2_Credits_VoiceRecordingText2" "LA Studios, LA, CA" "HL2_Credits_VoiceSchedulingTitle" "Programacin y logstica de la grabacin de las voces:" "[english]HL2_Credits_VoiceSchedulingTitle" "Voice recording scheduling and logistics:" "HL2_Credits_VoiceSchedulingText" "Sabine Jolly" "[english]HL2_Credits_VoiceSchedulingText" "Pat Cockburn, Pure Audio" "HL2_Credits_LegalTeam" "Equipo de abogados:" "[english]HL2_Credits_LegalTeam" "Crack Legal Team:" "HL2_Credits_FacesThanks" "Agradecimientos a las siguientes personas por el uso de su imagen:" "[english]HL2_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "HL2_Credits_SpecialThanks" "Agradecimientos especiales a todo el equipo de:" "[english]HL2_Credits_SpecialThanks" "Special thanks to everyone at:" } } "lang" { "Language" "tchinese" "Tokens" { "HL2_Chapter1_Title" "ceQ" "[english]HL2_Chapter1_Title" "POINT INSERTION" "HL2_Chapter2_Title" "0}YeP[ 0" "[english]HL2_Chapter2_Title" "\"A RED LETTER DAY\"" "HL2_Chapter3_Title" "Kl}" "[english]HL2_Chapter3_Title" "ROUTE KANAL" "HL2_Chapter4_Title" "4l Ny" "[english]HL2_Chapter4_Title" "WATER HAZARD" "HL2_Chapter5_Title" "r0Wqgz" "[english]HL2_Chapter5_Title" "BLACK MESA EAST" "HL2_Chapter6_Title" "0s(WlNS!n ^... 0" "[english]HL2_Chapter6_Title" "\"WE DON'T GO TO RAVENHOLM...\"" "HL2_Chapter7_Title" "17 _lQ" "[english]HL2_Chapter7_Title" "HIGHWAY 17" "HL2_Chapter8_Title" "l0Ww1" "[english]HL2_Chapter8_Title" "SANDTRAPS" "HL2_Chapter9_Title" "t^4X" "[english]HL2_Chapter9_Title" "NOVA PROSPEKT" "HL2_Chapter9a_Title" "|P}" "[english]HL2_Chapter9a_Title" "ENTANGLEMENT" "HL2_Chapter10_Title" "SlQl 1" "[english]HL2_Chapter10_Title" "ANTICITIZEN ONE" "HL2_Chapter11_Title" "0_f 0" "[english]HL2_Chapter11_Title" "\"FOLLOW FREEMAN!\"" "HL2_Chapter12_Title" "bPvOw" "[english]HL2_Chapter12_Title" "OUR BENEFACTORS" "HL2_Chapter13_Title" "f" "[english]HL2_Chapter13_Title" "DARK ENERGY" "HL2_Chapter14_Title" "]\ONT" "[english]HL2_Chapter14_Title" "CREDITS" "hl2_AmmoFull" "hQn" "[english]hl2_AmmoFull" "FULL" "HL2_GameOver_Object" "NR-Nbk vj_f SV*gOX[8eNRvn" "[english]HL2_GameOver_Object" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL RESOURCES" "HL2_GameOver_Ally" "NR-Nbk vj_f SV*gOw8eNRvNT" "[english]HL2_GameOver_Ally" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PRESERVE MISSION-CRITICAL PERSONNEL" "HL2_GameOver_Timer" "NR-Nbk vj_f SV*g2bk8eBfPv\Omik" "[english]HL2_GameOver_Timer" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: FAILURE TO PREVENT TIME-CRITICAL SEQUENCE" "HL2_GameOver_Stuck" "NR-Nbk vj_f SV$ReRhsNOR" "[english]HL2_GameOver_Stuck" "ASSIGNMENT: TERMINATED SUBJECT: FREEMAN REASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT" "HL2_357Handgun" ".357 MAGNUM" "[english]HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "v{jnP (]i)" "[english]HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE (PULSE-RIFLE)" "HL2_Bugbait" "m^ ()" "[english]HL2_Bugbait" "PHEROPOD (BUGBAIT)" "HL2_Crossbow" "ASW[_" "[english]HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "5d" "[english]HL2_Crowbar" "CROWBAR" "HL2_Grenade" "KbiH_" "[english]HL2_Grenade" "GRENADE" "HL2_GravityGun" "4XIQ_gi (Ri)" "[english]HL2_GravityGun" "ZERO-POINT ENERGY GUN (GRAVITY GUN)" "HL2_Pistol" "9 ks|Kbi" "[english]HL2_Pistol" "9MM PISTOL" "HL2_RPG" "kp{ (kp{p)" "[english]HL2_RPG" "RPG (ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "0H_i" "[english]HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG (]i)" "[english]HL2_SMG1" "SMG (SUBMACHINE GUN)" "HL2_Saved" "]2QX[..." "[english]HL2_Saved" "Saved..." "HL2_Credits_VoicesTitle" "M" "[english]HL2_Credits_VoicesTitle" "Voices:" "HL2_Credits_Eli" "zb (Hu Li-Cheng) - O QeZSX" "[english]HL2_Credits_Eli" "Robert Guillaume - Dr. Eli Vance" "HL2_Credits_Breen" "s[\ (Chen Tsung-Yueh) - tRe^gZSX" "[english]HL2_Credits_Breen" "Robert Culp - Dr. Wallace Breen" "HL2_Credits_Vortigaunt" "_eP%f (Hsu Jian-Chuen) - _0W]N" "[english]HL2_Credits_Vortigaunt" "Lou Gossett, Jr. - Vortigaunt" "HL2_Credits_Mossman" "sqg (Jin Dong-Mei) - 1r}efZSX" "[english]HL2_Credits_Mossman" "Michelle Forbes - Dr. Judith Mossman" "HL2_Credits_Alyx" "#{ga (Jiang Du-Hui) - ~r}Qe" "[english]HL2_Credits_Alyx" "Merle Dandridge - Alyx Vance" "HL2_Credits_Barney" "Nckf (Yu Cheng-Chang) - ]<\aS"o" "[english]HL2_Credits_Barney" "Mike Shapiro - Barney Calhoun" "HL2_Credits_Gman" "k[_b (Suen De-Cheng) - Gman" "[english]HL2_Credits_Gman" "Mike Shapiro - Gman" "HL2_Credits_Kleiner" "^k[ (Kang Dian-Hung) - OKQKQ

}ZSX" "[english]HL2_Credits_Kleiner" "Harry S. Robins - Dr. Isaac Kleiner" "HL2_Credits_Grigori" "YlN (Hsia Chih-Shih) - SP(0)--->y(n) // PSET_LINEAR 1 // x(n)--->P(0)-->P(1)-->...P(m)--->y(n) // PSET_PARALLEL2 5 // x(n)--->P(0)-->(+)-->y(n) // ^ // | // x(n)--->P(1)----- // PSET_PARALLEL4 6 // x(n)--->P(0)-->P(1)-->(+)-->y(n) // ^ // | // x(n)--->P(2)-->P(3)----- // PSET_PARALLEL5 7 // x(n)--->P(0)-->P(1)-->(+)-->P(4)-->y(n) // ^ // | // x(n)--->P(2)-->P(3)----- // PSET_FEEDBACK 8 // x(n)-P(0)--(+)-->P(1)-->P(2)-->->y(n) // ^ | // | v // -----P(4)<--P(3)-- // PSET_FEEDBACK3 9 // x(n)---(+)-->P(0)--------->y(n) // ^ | // | v // -----P(2)<--P(1)-- // PSET_FEEDBACK4 10 // x(n)---(+)-->P(0)-------->P(3)--->y(n) // ^ | // | v // ---P(2)<--P(1)-- // PSET_MOD 11 // x(n)------>P(1)--P(2)--P(3)--->y(n) // ^ // x(n)------>P(0)....: // PSET_MOD2 12 // x(n)-------P(1)-->y(n) // ^ // x(n)-->P(0)..: // PSET_MOD3 13 // x(n)-------P(1)-->P(2)-->y(n) // ^ // x(n)-->P(0)..: // PRESET DEFINITIONS: (correct use of parentheses is critical for parsing) // // { <# processors> // { ...} // { ...} ... } // Presets are made up of one or more processors. A preset corresponds to a 'room'. // #: preset number - must be unique, no holes in # sequence (although sequential order in this file is not important) // ptype: preset type from PSET_* above - typically LINEAR - this is how the processors are chained // mixrng: min and max dsp mix values for sounds. mix value is based on sound source distance from listener. // Smaller rooms have larger min values. Sounds far from listener have more dsp fx mix. // duration: if 0.0, preset lasts until another is set // if > 0.0 duration is preset duration in seconds. resets to previous preset when time expires // fadetime: time to fade out preset if duration > 0.0. if fadetime < 0, exponential fade. // db_min: for dsp_room only: if sndlvl in dB of a new sound is < db_min, reduce mix_min/max by db_mixdrop // db_mixdrop: for dsp_room only: reduce mix_min/max by n% if sndlvl of new sound less than db_min // so - for some rooms (ie: outside) low level sounds get less dsp fx mix // ******************************************************************* // presets 0-29 map to legacy room_type 0-29. Don't change order or # // ******************************************************************* // # ptype mixrng dur fade dbmin mixdrop // *** NULL PRESET *** { 0 LINEAR 0.2 0.7 0.0 0.0 80 0.5 {0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } // *** AUTO PRESET *** { 1 LINEAR 0.2 0.7 0.0 0.0 80 0.5 {0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } // *** METALIC S *** { 2 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 80.0 30.0 4 0.85 1.1 4000 1 0 0 0 0 0 0 0 0 0} } // *** METALIC M *** { 3 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 80.0 30.0 4 0.9 1.4 4000 1 0 0 0 0 0 0 0 0 0} } // *** METALIC L *** { 4 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 3 0.1483 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 100.0 30.0 4 0.95 1.8 4000 1 0 0 0 0 0 0 0 0 0} } // *** TUNNEL S *** { 5 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 8.0 2 0.92 1.1 6000 1 0 0 0 0 0 0 0 0 0} } // *** TUNNEL M *** { 6 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 100.0 15.0 2 0.92 1.1 5000 1 0 0 0 0 0 0 0 0 0} } // *** TUNNEL L *** { 7 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 3 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 120.0 25.0 2 0.95 1.1 4000 1 0 0 0 0 0 0 0 0 0} } // *** CHAMBER S *** { 8 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 6 0.9 1.4 5000 1 4 3.48 0 0 0 0 0 0 0} } // *** CHAMBER M *** { 9 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 6 0.9 1.4 6000 1 4 3.48 0 0 0 0 0 0 0} } // *** CHAMBER L *** { 10 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 9 0.9 1.4 6000 1 4 3.48 0 0 0 0 0 0 0} } // *** BRITE S *** { 11 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 3 0.9 1.0 5000 1 0 0 0 0 0 0 0 0} } // *** BRITE M *** { 12 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 5 0.9 1.0 5000 1 0 0 0 0 0 0 0 0} } // *** BRITE L *** { 13 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 6 0.9 1.0 6000 0 0 0 0 0 0 0 0 0} } // *** WATER S *** { 14 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 3 0.15 } // AMP gain vthresh distmix vfeed modrate moddepth modglide rand { AMP 1.0 0 0 0.0 10.0 0.6 80 0} // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 82.0 59.0 2 0.4 2.0 1800 0 10 3.0 0 0 0 0 0 0 0} } // *** WATER M *** { 15 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 5 0.9 1.4 1000 0 4 3.48 0 0 0 0 0 0 0} } // *** WATER L *** { 16 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 7 0.9 1.0 1000 0 4 3.48 0 0 0 0 0 0 0} // MDY dtype delay feedback gain ftype cutoff qwidth qual modrate moddepth modglide mix { MDY PLAIN 500.0 0.4 1.0 0 0 0 LO 2.0 0.01 15 1.0 } } // *** CONCRETE S *** { 17 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 6 0.9 1.4 4000 1 4 3.48 0 0 0 0 0 0 0} } // *** CONCRETE M *** { 18 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 7 0.9 1.4 3500 1 4 3.48 0 0 0 0 0 0 0} } // *** CONCRETE L *** { 19 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 8 0.9 1.4 3000 1 4 3.48 0 0 0 0 0 0 0} } // *** OUTSIDE S *** { 20 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS 300.0 0.5 0.84 LP 2000 0 LO 0 0 0} } // *** OUTSIDE M *** { 21 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS 400.0 0.5 0.84 LP 1500 0 LO 0 0 0} } // *** OUTSIDE L *** { 22 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS 750.0 0.5 0.84 LP 1000 0 LO 0 0 0} } // *** CAVERN S *** { 23 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS 150.0 0.5 0.84 LP 3000 0 LO} // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 1.3 0.9 1.0 1500 1 4 3.48 0 0 0 0 0 0 0} } // *** CAVERN M *** { 24 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS 200.0 0.7 0.6 LP 3000 0 LO} // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 7 0.9 1.0 1500 1 4 3.48 0 0 0 0 0 0 0} } // *** CAVERN L *** { 25 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS 300.0 0.7 0.6 LP 3000 0 LO} // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 50.0 20.0 9 0.9 1.0 1500 1 4 3.48 0 0 0 0 0 0 0} } // *** WEIRD 1 *** { 26 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS 400.0 0.5 0.6 LP 1500 0 LO 0 0 0} // DFR size #dly feedbk { DFR 1.0 2 0.15 } } // *** WEIRD 2 *** { 27 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS 400.0 0.5 0.6 LP 1500 0 LO 0 0 0} // DFR size #dly feedbk { DFR 1.0 2 0.15 } } // *** WEIRD 3 *** { 28 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS 400.0 0.5 0.6 LP 1500 0 LO 0 0 0} // DFR size #dly feedbk { DFR 1.0 2 0.15 } } // *** WEIRD 4 *** { 29 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY 2 400.0 0.5 0.6 LP 1500 0 LO 0 0 0} // DFR size #dly feedbk { DFR 1.0 2 0.15 } } // *********************************************** // presets 30-43 are system presets. Don't change. // *********************************************** // # ptype mixrng dur fade dbmin mixdrop // *** LOWPASS - FACING AWAY *** { 30 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // FLT ftype cutoff qwidth quality gain { FLT LP 3000 0 MED 1.0} } // *** LOWPASS - FACING AWAY + 80ms delay *** { 31 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // FLT ftype cutoff qwidth quality gain { FLT LP 1000 0 MED 1.0} // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY DLINEAR 80.0 0.0 1.0 0 0 0 LO 0 0 0} } // *** EXPLOSION RING 1 *** { 32 LINEAR 0.2 0.7 1.6 -1.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 3 0.15 } // FLT ftype cutoff qwidth quality gain { FLT LP 1000 0 MED 0.25} } // *** EXPLOSION RING 2 *** { 33 LINEAR 0.2 0.7 1.6 -1.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 3 0.15 } // FLT ftype cutoff qwidth quality gain { FLT LP 1000 0 MED 0.25} } // *** EXPLOSION RING 3 *** { 34 LINEAR 0.2 0.7 1.6 -1.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 3 0.15 } // FLT ftype cutoff qwidth quality gain { FLT LP 1000 0 MED 0.25} } { 35 LINEAR 0.2 0.7 1.6 -1.0 80 0.5 // *** SHOCK MUFFLE 1 *** // DFR size #dly feedbk { DFR 1.0 2 0.15 } // LFO wavtype rate foneshot gain { LFO SIN 3000.0 0.0 0.25} } { 36 LINEAR 0.2 0.7 1.6 -1.0 80 0.5 // *** SHOCK MUFFLE 2 *** // DFR size #dly feedbk { DFR 1.0 2 0.15 } // LFO wavtype rate foneshot gain { LFO SIN 3000.0 0.0 0.25} } { 37 LINEAR 0.2 0.7 1.6 -1.0 80 0.5 // *** SHOCK MUFFLE 3 *** // DFR size #dly feedbk { DFR 1.0 2 0.15 } // LFO wavtype rate foneshot gain { LFO SIN 3000.0 0.0 0.25} } { 38 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // *** DISTORTED SPEAKER 0 *** // AMP gain vthresh distmix vfeed { AMP 100.0 0.005 1.0 0.0} // FLT ftype cutoff qwidth quality gain { FLT HP 1000 0 LO 1.0} { FLT LP 2000 0 LO 1.0} { FLT LP 2000 0 LO 0.8} } { 39 LINEAR 0.2 0.7 1.0 -0.2 80 0.5 // *** STRIDER PRE-FIRE *** // LFO wavtype rate foneshot gain { LFO SQR 50.0 0.0 0.1} } // *** PLAYER SPATIAL (WALL) DELAY *** { 40 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // MDY dtype delay feedback gain ftype cutoff qwidth qual modrate moddepth modglide mix { MDY LINEAR 100.0 0.0 1.0 0 0 0 0 0 0.0 50 1.0 } } // *** 41-43 RESERVED for spatial delays *** { 41 LINEAR 0.2 0.7 0.0 0.0 80 0.5 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 42 LINEAR 0.2 0.7 0.0 0.0 80 0.5 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 43 LINEAR 0.2 0.7 0.0 0.0 80 0.5 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } // ************************************************* // presets 44-49 are slots reserved for test presets // ************************************************* // # ptype mixrng dur fade dbmin mixdrop // PTC pitch timeslice xfade { 44 LINEAR 0.2 0.7 0 0 0 0{ PTC 1.1 100.0 20.0 } } // pitch up 10% { 45 LINEAR 0.2 0.7 0 0 0 0{ PTC 0.9 100.0 20.0 } } // pitch down 10% // EFO thresh attackms decayms { 46 LINEAR 0.2 0.7 0 0 0 0 { EFO -20.0 100.0 200.0 } } // CRS lfowav rate depth mix { 47 LINEAR 0.2 0.7 0 0 0 0 { CRS SIN 10 1.0 0.5 } } // EFO thresh attackms decayms { 48 LINEAR 0.2 0.7 0 0 0 0 { EFO -30 20.0 200.0 } } { 49 LINEAR 0.2 0.7 0 0 0 0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } // ************************************************* // presets 50-59 are slots reserved for dsp_speaker presets // ************************************************* // # ptype mixrng dur fade dbmin mixdrop { 50 LINEAR 0.2 0.7 0 0 0 0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 51 LINEAR 0.2 0.7 0 0 0 0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 52 LINEAR 0.2 0.7 0 0 0 0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 53 LINEAR 0.2 0.7 0 0 0 0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 54 LINEAR 0.2 0.7 0 0 0 0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 55 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // *** SPEAKER, LOUDER *** // AMP gain vthresh distmix vfeed { AMP 10.0 0.01 0.65 0.0} { AMP 0.65 1.0 0.0 0.0} // FLT ftype cutoff qwidth quality gain { FLT BP 2500 4000 HI 1.8} } { 56 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // *** SPEAKER VERY SMALL *** // AMP gain vthresh distmix vfeed { AMP 10.0 0.01 0.65 0.0} { AMP 0.65 1.0 0.0 0.0} // FLT ftype cutoff qwidth quality gain { FLT BP 2500 3800 HI 1.0} { FLT BP 2500 3800 HI 2.5} } { 57 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // *** LOUDSPEAKER *** // AMP gain vthresh distmix vfeed { AMP 10.0 0.01 0.65 0.0} { AMP 0.65 1.0 0.0 0.0} // FLT ftype cutoff qwidth quality gain { FLT BP 2500 1000 HI 1.0} // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY PLAIN 180.0 0.28 1.7 LP 3000 0 LO 0 0 0} } { 58 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // *** SPEAKER SMALL *** // AMP gain vthresh distmix vfeed { AMP 10.0 0.01 0.65 0.0} { AMP 0.65 1.0 0.0 0.0} // FLT ftype cutoff qwidth quality gain { FLT BP 2500 4000 HI 1.0} } { 59 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // *** SPEAKER VERY SMALL *** // AMP gain vthresh distmix vfeed { AMP 10.0 0.01 0.65 0.0} { AMP 0.65 1.0 0.0 0.0} // FLT ftype cutoff qwidth quality gain { FLT BP 2500 3800 HI 1.0} { FLT BP 2500 3800 HI 2.0} } // ************************************************************ // presets 60-100 are memory slots reserved for auto dsp create // ************************************************************ // # ptype mix { 60 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 61 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 62 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 63 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 64 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 65 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 66 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 67 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 68 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 69 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 70 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 71 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 72 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 73 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 74 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 75 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 76 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 77 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 78 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 79 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 80 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 81 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 82 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 83 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 84 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 85 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 86 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 87 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 88 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 89 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 90 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 91 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 92 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 93 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 94 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 95 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 96 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 97 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 98 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } { 99 LINEAR 0.2 0.7 0.0 0.0 0.0 0.0 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0} } // ********************************************************* // *** presets 100+ are templates for automatic dsp creation // ********************************************************* // these convars store the index to the first preset for each shape type in dsp_presets.txt //ConVar adsp_room_min("adsp_room_min", 102); //ConVar adsp_duct_min("adsp_duct_min", 106); //ConVar adsp_hall_min("adsp_hall_min", 110); //ConVar adsp_tunnel_min("adsp_tunnel_min", 114); //ConVar adsp_street_min("adsp_street_min", 118); //ConVar adsp_alley_min("adsp_alley_min", 122); //ConVar adsp_courtyard_min("adsp_courtyard_min", 126); //ConVar adsp_openspace_min("adsp_openspace_min", 130); //ConVar adsp_openwall_min("adsp_openwall_min", 130); //ConVar adsp_openstreet_min("adsp_openstreet_min", 118); //ConVar adsp_opencourtyard_min("adsp_opencourtyard_min", 126); // Automatic dsp parameter notes: // setting dsp_room to 1 invokes the automatic dsp creator. It stays active until // dsp_room is set to some other value. // The dsp interpolator blends between two presetes. For instance, a new preset is created // between ROOM EMPTY SMALL BRIGHT and ROOM EMPTY HUGE DULL // based on size of room and reflectivity. ROOM EMPTY vs ROOM FULL is chosen based on room diffusion - // ie: how full of objects the room is. Room type, such as ROOM, HALL, TUNNEL is chosen based on // shape of space. // For RVA: // if w, d or h param is -1 then parameters are set using room size // if w, d or h is non-zero, then size and size_min are ignored // if fw, fd and fh are zero, then feedbk is used for w, d, h and normalized for constant fade time // if fw, fd or fh is < 0, the corresponding delay param w,d,h is used as a predelay // For DLY: // if delay is -1, delay is set directly from room size * 2 // NOTE: all presets have processor gains set such that signal in db = signal out db (0 db gain). ////////////////////////////////// // DO NOT MODIFY THESE PRESETS!!!! ////////////////////////////////// # type mix min dur fade dbmin dbdrop { 100 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 80.0 30.0 4 0.9 1.4 4000 1 0 0 0 0 0 0 0 0 0} } { 101 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 300.0 150.0 2 0.6 1.0 6000 0 0 1.141 0 0 0 0 0 0 0.23861 } // EFO thresh attackms decayms { EFO -30 20.0 200.0 } } // ROOM EMPTY SMALL BRIGHT - min parameters { 102 LINEAR 0.3 0.8 0.0 0.0 80 0.5 // 0.9 0.9 0.5 // -1 -1 -1 0.0 0.0 0.0 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 80.0 30.0 2 0.78 1.1 6000 1 0 0 0 0 0 0 0 0 0 } } // ROOM EMPTY HUGE DULL - max parameters { 103 LINEAR 0.32 0.8 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 3 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 240.0 50.0 10 0.97 2.4 1800 1 0 0 0 0 0 0 0 0 0 } } // ROOM DIFFUSE SMALL BRIGHT - min parameters { 104 LINEAR 0.63 0.8 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 80.0 30.0 3 0.78 1.4 5000 1 4 2.0 0 0 0 0 0 0 0 } } // ROOM DIFFUSE HUGE DULL - max parameters { 105 LINEAR 0.32 0.8 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 3 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 240.0 50.0 12 0.97 2.4 1600 1 6 2.0 0 0 0 0 0 0 0 } } // DUCT EMPTY SMALL BRIGHT - min parameters { 106 LINEAR 0.4 0.9 0.0 0.0 80 0.5 // 6 12 4 0.95 -0.8 0.3 0 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 150.0 10.0 2 0.90 2.0 6000 1 0 0 0 0 0 0 0 0 0} } // DUCT EMPTY HUGE DULL - max parameters { 107 LINEAR 0.4 0.9 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.1483 } // 96 192 64 0.95 -0.8 0.3 0 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 300.0 12.0 3 0.95 2.0 2000 1 0 0 0 0 0 0 0 0 0} } // DUCT DIFFUSE SMALL BRIGHT - min parameters { 108 LINEAR 0.4 0.9 0.0 0.0 80 0.5 // 6 12 4 0.95 -0.8 0.3 0 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 150.0 10.0 2 0.90 2.0 6000 1 0 0 0 0 0 0 0 0 0} } // DUCT DIFFUSE HUGE DULL - max parameters { 109 LINEAR 0.4 0.9 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.1483 } // 96 192 64 0.95 -0.8 0.3 0 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 300.0 12.0 3 0.95 2.0 2000 1 0 0 0 0 0 0 0 0 0} } // HALL EMPTY SMALL BRIGHT - min parameters { 110 LINEAR 0.3 0.8 0.0 0.0 80 0.5 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 3 0.0 2.0 6000 1 0 0 7 20 10 0.85 -0.9 0.3 0} } // HALL EMPTY HUGE DULL - max parameters { 111 LINEAR 0.3 0.8 0.0 0.0 80 0.5 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 6 0.0 1.8 4000 1 0 0 9 192 64 0.85 -0.3 0.3 0} } // HALL DIFFUSE SMALL BRIGHT - min parameters { 112 LINEAR 0.3 0.8 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.1483 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 3 0.0 2.0 6000 1 0 0 7 20 10 0.85 -0.9 0.3 0} } // HALL DIFFUSE HUGE DULL - max parameters { 113 LINEAR 0.3 0.8 0.0 0.0 80 0.5 // DFR size #dly feedbk { DFR 1.0 2 0.1483 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 6 0.0 1.8 4000 1 0 0 9 192 64 0.58 -0.3 0.3 0} } // TUNNEL EMPTY SMALL BRIGHT - min parameters { 114 LINEAR 0.4 0.9 0.0 0.0 80 0.7 // DFR size #dly feedbk { DFR 1.0 2 0.1483 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 6 0.0 2.0 6000 1 0 0 8 32 10 0.94 -0.9 0.4 0} } // TUNNEL EMPTY HUGE DULL - max parameters { 115 LINEAR 0.4 0.9 0.0 0.0 80 0.7 // DFR size #dly feedbk { DFR 1.0 3 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 9 0.0 2.0 4000 1 0 0 48 192 64 0.97 -0.4 0.5 0} } // TUNNEL DIFFUSE SMALL BRIGHT - min parameters { 116 LINEAR 0.4 0.9 0.0 0.0 80 0.7 // DFR size #dly feedbk gain { DFR 1.0 3 0.15 1.0} // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 9 0.0 2.0 6000 1 0 0.0 8 32 10 0.96 -0.9 0.4 0} } // TUNNEL DIFFUSE HUGE DULL - max parameters { 117 LINEAR 0.4 0.9 0.0 0.0 80 0.7 // DFR size #dly feedbk gain { DFR 1.0 4 0.15 1.0} // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 12 0.0 2.0 4000 1 0 0.0 48 192 64 0.97 -0.4 0.4 0} } // STREET EMPTY SMALL BRIGHT - min parameters { 118 LINEAR 0.3 0.8 0.0 0.0 75 0.3 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 1 0.0 2.7 4000 1 0 0.0 50 200 120 0.48 -0.16 -0.3 0} } // STREET EMPTY HUGE DULL - max parameters { 119 LINEAR 0.3 0.8 0.0 0.0 75 0.3 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 1 0.0 2.7 1000 1 0 0.0 100 500 120 0.4 -0.12 -0.2 0} } // STREET DIFFUSE SMALL BRIGHT - min parameters { 120 LINEAR 0.3 0.8 0.0 0.0 75 0.3 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 1 0.0 2.7 4000 1 0 0.0 50 200 120 0.48 -0.16 -0.3 0} } // STREET DIFFUSE HUGE DULL - max parameters { 121 LINEAR 0.3 0.8 0.0 0.0 75 0.3 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 1 0.0 2.7 1000 1 0 0.0 100 500 120 0.4 -0.12 -0.2 0} } // ALLEY EMPTY SMALL BRIGHT - min parameters { 122 LINEAR 0.32 0.8 0.0 0.0 60 0.3 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 1 0.0 2.7 5000 1 0 0.0 50 100 70 0.5 -0.3 -0.3 0} } // ALLEY EMPTY HUGE DULL - max parameters { 123 LINEAR 0.32 0.8 0.0 0.0 60 0.3 // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 1 0.0 2.7 3000 1 0 0.0 50 200 70 0.5 -0.26 -0.2 0} } // ALLEY DIFFUSE SMALL BRIGHT - min parameters { 124 LINEAR 0.32 0.8 0.0 0.0 60 0.3 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 1 0.0 2.7 5000 1 0 0.0 50 100 70 0.5 -0.29 -0.3 0} } // ALLEY DIFFUSE HUGE DULL - max parameters { 125 LINEAR 0.32 0.8 0.0 0.0 60 0.3 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fd fh ftap { RVA 0.0 0.0 1 0.0 2.7 3000 1 0 0.0 50 200 70 0.5 -0.26 -0.2 0} } // COURTYARD EMPTY SMALL BRIGHT - min parameters { 126 LINEAR 0.21 0.8 0.0 0.0 95 0.1 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS -1.0 0.5 1.2 LP 4000 0 LO -1 -1 -1} } // COURTYARD EMPTY HUGE DULL - max parameters { 127 LINEAR 0.21 0.8 0.0 0.0 95 0.1 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS -1.0 0.4 1.2 LP 900 0 LO -1 -1 -1} } // COURTYARD DIFFUSE SMALL BRIGHT - min parameters { 128 LINEAR 0.21 0.8 0.0 0.0 95 0.1 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS -1.0 0.5 1.2 LP 4000 0 LO -1 -1 -1} } // COURTYARD DIFFUSE HUGE DULL - max parameters { 129 LINEAR 0.21 0.8 0.0 0.0 95 0.1 // DFR size #dly feedbk { DFR 1.0 2 0.15 } // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LOWPASS -1.0 0.2 1.2 LP 900 0 LO -1 -1 -1} } // OPENSPACE EMPTY SMALL BRIGHT - min parameters { 130 LINEAR 0.22 0.6 0.0 0.0 95 0.1 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LINEAR 300.0 0.2 1.0 LP 3000 0 LO 0 0 0} // DFR size #dly feedbk { DFR 1.0 3 0.15 } // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY PLAIN 180.0 0.15 1.0 LP 3000 0 LO 0 0 0} // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 340.0 220.0 6 0.8 1.0 1500 0 10 2.0 0 0 0 0 0 0 0 } } // OPENSPACE EMPTY HUGE DULL - max parameters { 131 LINEAR 0.22 0.6 0.0 0.0 95 0.1 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LINEAR 500.0 0.2 1.0 LP 3000 0 LO 0 0 0} // DFR size #dly feedbk { DFR 1.0 4 0.15 } // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY PLAIN 500.0 0.2 1.0 LP 3000 0 LO 0 0 0} // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 340.0 200.0 6 0.9 1.5 900 0 10 2.0 0 0 0 0 0 0 0 } } // OPENSPACE DIFFUSE SMALL BRIGHT - min parameters { 132 LINEAR 0.2 0.7 0.0 0.0 95 0.1 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LINEAR 300.0 0.2 1.0 LP 3000 0 LO 0 0 0} // DFR size #dly feedbk { DFR 1.0 3 0.15 } // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY PLAIN 180.0 0.15 1.0 LP 3000 0 LO 0 0 0} // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 340.0 220.0 6 0.8 1.0 1500 0 10 2.0 0 0 0 0 0 0 0 } } // OPENSPACE DIFFUSE HUGE DULL - max parameters { 133 LINEAR 0.2 0.7 0.0 0.0 95 0.1 // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY LINEAR 500.0 0.2 1.0 LP 3000 0 LO 0 0 0} // DFR size #dly feedbk { DFR 1.0 4 0.15 } // DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3 { DLY PLAIN 500.0 0.2 1.0 LP 3000 0 LO 0 0 0} // RVA size min #dly feedbk gain cutoff fpar fmod rate w d h fw fw fh ftap { RVA 340.0 200.0 6 0.9 1.5 900 0 10 2.0 0 0 0 0 0 0 0 } } ///////////////////////////////////////////////////// // description of parameters for all processor types: ///////////////////////////////////////////////////// /////////// // Filters /////////// // ftype: filter type FLT_LP, FLT_HP, FLT_BP // cutoff: cutoff frequency in hz at -3db gain // qwidth: width of BP (if qwidth > 0 then cutin = cutoff and cutoff = cutoff + qwidth) // quality: QUA_LO, _MED, _HI _VHI 0,1,2,3 = # of series filters // gain: 0-10.0 output gain ////////// // Delays ////////// // dtype: delay type DLY_PLAIN, DLY_LOWPASS, DLY_ALLPASS // delay: delay in milliseconds (room max size in feet) // feedback: feedback 0-1.0 // gain: final gain of output stage, 0-10.0 /////////// // Reverbs /////////// // size_max: 0-1000.0 millisec (room width in feet) - delay max // size_min: 0-1000.0 millisec (room width in feet) - delay min // #dly: controls # of parallel or series delays // feedbk: 0-1.0 scales feedback parameters // gain: final gain of output stage, 0-1.0 // fparallel: if true, filters are built into delays, otherwise filter output only // cutoff: if > 0, feedback loop is Lowpass filtered to cutoff in Hz // fmoddly: if > 0 all delays are modulating delays, param controls depth in milliseconds of modulation // rate: if fmoddly > 0, controls mod rate - ie: # of delay passes that occur between delay modulations // width: 0-1000.0 millisec (room width in feet) - used instead of size if non-zero // depth: 0-1000.0 room depth in feet - used instead of size if non-zero // height: 0-1000.0 room height in feet - used instead of size if non-zero // fbwidth: -1.0-1.0 material reflectivity - used as feedback param instead of decay if non-zero // fbdepth: -1.0-1.0 material reflectivity - used as feedback param instead of decay if non-zero // fbheight:-1.0-1.0 material reflectivity - used as feedback param instead of decay if non-zero // if < 0, a predelay is allocated, then feedback is -1*param given // ftaps: if > 0, scales all tap delays as D ( 1 - N * tap) n = 0,1,2,3 ///////////// // Diffusors ///////////// // size: 0-1.0 scales all delays (13ms to 41ms * scale = delay) // #dly : 0-4.0 controls # of series delays // feedbk: 0-1.0 scales all feedback parameters ////////////// // Amplifiers ////////////// // {amp_gain, 0.0, 10.0}, // amplification // {amp_vthresh, 0.0, 1.0}, // threshold for distortion (1.0 = no distortion) // {amp_distmix, 0.0, 1.0}, // mix of clean and distortion (1.0 = full distortion, 0.0 = full clean) // {amp_vfeed, 0.0, 1.0}, // distortion feedback // modrate, 0.01, 200.0}, // frequency at which amplitude values change to new random value. 0 is no self-modulation // moddepth, 0.0, 1.0}, // how much amplitude changes (decreases) from current value (0-1.0) // modglide, 0.01, 100.0}, // glide time between mapcur and ampnew in milliseconds // rand 0, 1 // if 1, modulate randomly between gain & g*(1-depth). otherwise alternate gain/gainmin //////// // LFOs //////// // wavtype: lfo type to use (LFO_SIN, LFO_RND...) // rate: modulation rate in hz. for MDY, 1/rate = 'glide' time in seconds // foneshot: 1.0 if lfo is oneshot // gain: scale output amplitude by gain 0-1.0 ///////// // Pitch ///////// // pitch: 0-n.0 where 1.0 = 1 octave up and 0.5 is one octave down // timeslice: in milliseconds - size of sound chunk to analyze and cut/duplicate - 100ms nominal // xfade: in milliseconds - size of crossfade region between spliced chunks - 20ms nominal ///////////// // Envelopes ///////////// // etype: ENV_LINEAR, ENV_LOG - currently ignored // amp1: attack peak amplitude 0-1.0 // amp2: decay target amplitued 0-1.0 // amp3: sustain target amplitude 0-1.0 // attack time in milliseconds // envelope decay time in milliseconds // sustain time in milliseconds // release time in milliseconds // exp: if 1, use exponential curves ////////////// // Mod delays ////////////// // dtype: delay type DLY_PLAIN, DLY_LOWPASS, DLY_ALLPASS // delay: delay in milliseconds // feedback: feedback 0-1.0 // gain: final gain of output stage, 0-1.0 // modrate: frequency at which delay values change to new random value. 0 is no self-modulation // moddepth: how much delay changes (decreases) from current value (0-1.0) // modglide: glide time between dcur and dnew in milliseconds ////////// // Chorus ////////// // lfowav: lfotype is LFO_SIN, LFO_RND, LFO_TRI etc (LFO_RND for chorus, LFO_SIN for ******) // rate: rate is modulation frequency in Hz // depth: depth is modulation depth, 0-1.0 // mix: mix is mix of chorus and clean signal ////////////////////////// // Envelope follower/ Gate ////////////////////////// // threshold, 0.0, -140.0 // gate threshold in db. if 0.0 then no gate. // attack, 0.0, 20000.0 // attack time in milliseconds // decay, 0.0, 20000.0 // envelope decay time in milliseconds // exp, 0.0, 1.0 // if 1.0 use exponential decay // UNDONE: stock reverb presets: // carpet hallway // tile hallway // wood hallway // metal hallway // train tunnel // sewer main tunnel // concrete access tunnel // cave tunnel // sand floor cave tunnel // metal duct shaft // elevator shaft // large elevator shaft // parking garage // aircraft hangar // cathedral // train station // small cavern // large cavern // huge cavern // watery cavern // long, low cavern // wood warehouse // metal warehouse // concrete warehouse // small closet room // medium drywall room // medium wood room // medium metal room // elevator // small metal room // medium metal room // large metal room // huge metal room // small metal room dense // medium metal room dense // large metal room dense // huge metal room dense // small concrete room // medium concrete room // large concrete room // huge concrete room // small concrete room dense // medium concrete room dense // large concrete room dense // huge concrete room dense // soundproof room // carpet lobby // swimming pool // open park // open courtyard // wide parkinglot // narrow street // wide street, short buildings // wide street, tall buildings // narrow canyon // wide canyon // huge canyon // small valley // wide valley // wreckage & rubble // small building cluster // wide open plain // high vista // alien interior small // alien interior medium // alien interior large // alien interior huge // special fx presets: // alien citadel // teleport aftershock (these presets all ADSR timeout and reset the dsp_* to 0) // on target teleport // off target teleport // death fade // beam stasis // scatterbrain // pulse only // slomo // hypersensitive // supershocker // physwhacked // forcefieldfry // juiced // zoomed in // crabbed // barnacle gut // bad transmission // pst prm gn p1 p1 p3 p4 p5 p6 p7 p8.... //dsp_parm 10 1 1.8 1.0 1.0 0.9 0 1000 500 1 1 0 0 0 0 0 0 0 // diffuse medium room, metal //dsp_parm 10 1 1.3 1.0 1.0 0.8 0 1000 500 1 1 0 0 0 0 0 0 0 // diffuse medium room dull //dsp_parm 10 1 1.3 1.0 1.0 0.8 0 4000 2000 1 1 0 0 0 0 0 0 0 // diffuse medium room //dsp_parm 10 1 1.3 1.0 1.0 0.8 0 8000 2000 1 1 0 0 0 0 0 0 0 // diffuse medium room bright //dsp_parm 10 1 1.4 1.5 1.0 0.84 0 8000 2000 1 1 0 0 0 0 0 0 0 // diffuse larger room bright effect "innerspiral2_sprite" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle4" color "128 255 160 128" scale 0.2 fadetime 3.5 stopfollowonkill 1 } effect "innerspiral2_trail1" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle4" color "255 50 240 128" scale 4 fadetime .7 stopfollowonkill 1 } effect "innerspiral2_trail2" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle4" color "128 200 200 40" scale 4 fadetime 1 stopfollowonkill 1 } effect "innerspiral1_sprite" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle3" color "128 255 160 128" scale 0.2 fadetime 3.5 stopfollowonkill 1 } effect "innerspiral1_trail1" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle3" color "255 0 255 128" scale 4 fadetime .7 stopfollowonkill 1 } effect "innerspiral1_trail2" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle3" color "128 255 160 40" scale 4 fadetime 1 stopfollowonkill 1 } effect "outterspiral2_sprite" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle2" color "128 255 160 128" scale 0.7 fadetime 5 stopfollowonkill 1 } effect "outterspiral2_trail1" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle2" color "255 0 255 128" scale 8 fadetime .7 stopfollowonkill 1 } effect "outterspiral2_trail2" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle2" color "128 255 200 40" scale 8 fadetime 1 stopfollowonkill 1 } effect "outterspiral1_sprite" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle1" color "128 255 160 128" scale 0.7 fadetime 5 stopfollowonkill 1 } effect "outterspiral1_trail1" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle1" color "255 0 255 128" scale 8 fadetime .7 stopfollowonkill 1 } effect "outterspiral1_trail2" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle1" color "128 255 160 40" scale 8 fadetime 1 stopfollowonkill 1 } effect "bodysprite1" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle5" color "128 255 160 128" scale 0.3 fadetime 2 } effect "bodysprite2" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle7" color "128 255 160 128" scale 0.3 fadetime 2 } effect "bodysprite3" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle9" color "128 255 160 128" scale 0.3 fadetime 2 } effect "bodysprite4" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle12" color "128 255 160 128" scale 0.3 fadetime 2 } effect "bodysprite5" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle18" color "128 255 160 128" scale 0.3 fadetime 2 } effect "bodysprite6" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle20" color "128 255 160 128" scale 0.3 fadetime 2 } effect "bodysprite7" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle13" color "128 255 160 128" scale 0.3 fadetime 2 } effect "bodysprite8" { type "sprite" material "sprites/glow01.vmt" attachment "Alyx_Particle16" color "128 255 160 128" scale 0.3 fadetime 2 } effect "bodytrail1" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle5" color "123 5 255 100" scale 3 fadetime .1 } effect "bodytrail2" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle5" color "110 236 255 40" scale 6 fadetime .3 } effect "bodytrail3" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle6" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail4" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle6" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail5" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle7" color "123 5 255 100" scale 3 fadetime .1 } effect "bodytrail6" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle7" color "110 236 255 40" scale 6 fadetime .3 } effect "bodytrail7" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle8" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail8" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle8" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail9" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle9" color "123 5 255 100" scale 3 fadetime .1 } effect "bodytrail10" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle9" color "110 236 255 40" scale 6 fadetime .3 } effect "bodytrail11" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle10" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail12" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle10" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail13" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle11" color "123 5 255 100" scale 3 fadetime .1 } effect "bodytrail14" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle11" color "110 236 255 40" scale 6 fadetime .3 } effect "bodytrail15" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle12" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail16" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle12" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail17" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle13" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail18" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle13" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail19" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle14" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail20" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle14" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail21" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle15" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail22" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle15" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail23" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle16" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail24" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle16" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail25" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle17" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail26" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle17" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail27" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle18" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail28" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle18" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail29" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle19" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail30" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle19" color "110 236 255 40" scale 4 fadetime .3 } effect "bodytrail31" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle20" color "123 5 255 100" scale 2 fadetime .1 } effect "bodytrail32" { type "trail" material "sprites/tp_beam001.vmt" attachment "Alyx_Particle20" color "110 236 255 40" scale 4 fadetime .3 } effect "test1" { type "trail" material "sprites/tp_beam001.vmt" attachment "Particle1" color "255 0 255 128" scale 16 fadetime .7 } effect "test3" { type "trail" material "sprites/tp_beam001.vmt" attachment "Particle1" color "128 255 160 40" scale 16 fadetime 1 } effect "test2" { type "trail" material "sprites/tp_beam001.vmt" attachment "Particle2" color "0 255 255 40" scale 12 fadetime .4 } effect "test4" { type "trail" material "sprites/tp_beam001.vmt" attachment "Particle2" color "255 0 0 255" scale 50 fadetime 1.5 } effect "test5" { type "trail" material "sprites/tp_beam001.vmt" attachment "Particle3" color "55 255 220 255" scale 12 fadetime .8 } effect "test1_sprite" { type "sprite" material "sprites/glow01.vmt" attachment "Particle1" color "128 255 160 128" scale 0.5 fadetime 3.5 } effect "test2_sprite" { type "sprite" material "sprites/glow01.vmt" attachment "Particle2" color "0 255 255 128" scale 0.5 fadetime 3.5 } // Valve Game Info file // These are key/value pairs. Certain mods will use different settings. // GameInfo { game "HALF-LIFE 2" title "HALF-LIFE'" type singleplayer_only } // Channels // CHAN_AUTO = 0, // CHAN_WEAPON = 1, // CHAN_VOICE = 2, // CHAN_ITEM = 3, // CHAN_BODY = 4, // CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area // CHAN_STATIC = 6, // allocate channel from the static area // these can be set with "channel" "2" or "channel" "chan_voice" //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, // 3.9 // SNDLVL_55dB = 55, // 3.0 // SNDLVL_IDLE = 60, // 2.0 // SNDLVL_TALKING = 60, // 2.0 // SNDLVL_60dB = 60, // 2.0 // SNDLVL_65dB = 65, // 1.5 // SNDLVL_STATIC = 66, // 1.25 // SNDLVL_70dB = 70, // 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, // 0.8 // SNDLVL_80dB = 80, // 0.7 // SNDLVL_85dB = 85, // 0.6 // SNDLVL_90dB = 90, // 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, // 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, // 0.27 // SNDLVL_140dB = 140, // 0.2 // SNDLVL_150dB = 150, // 0.2 "AI_BaseNPC.BodyDrop_Heavy" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "90" "rndwave" { "wave" "physics/flesh/flesh_impact_hard1.wav" "wave" "physics/flesh/flesh_impact_hard2.wav" "wave" "physics/flesh/flesh_impact_hard3.wav" "wave" "physics/flesh/flesh_impact_hard4.wav" "wave" "physics/flesh/flesh_impact_hard5.wav" "wave" "physics/flesh/flesh_impact_hard6.wav" } } "AI_BaseNPC.BodyDrop_Light" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_75dB" "pitch" "105" "rndwave" { "wave" "physics/flesh/flesh_impact_hard1.wav" "wave" "physics/flesh/flesh_impact_hard2.wav" "wave" "physics/flesh/flesh_impact_hard3.wav" "wave" "physics/flesh/flesh_impact_hard4.wav" "wave" "physics/flesh/flesh_impact_hard5.wav" "wave" "physics/flesh/flesh_impact_hard6.wav" } } "AI_BaseNPC.SwishSound" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "npc/zombie/claw_miss2.wav" } "AI_BaseNPC.SentenceStop" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_60dB" "wave" "common/null.wav" } "BaseCombatCharacter.CorpseGib" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "physics/flesh/flesh_squishy_impact_hard2.wav" } } "BaseCombatCharacter.StopWeaponSounds" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "BaseCombatCharacter.AmmoPickup" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "items/ammo_pickup.wav" } "BaseCombatWeapon.WeaponDrop" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_75dB" "pitch" "95,110" "rndwave" { "wave" "physics/metal/weapon_impact_hard1.wav" "wave" "physics/metal/weapon_impact_hard2.wav" "wave" "physics/metal/weapon_impact_hard3.wav" } } "BaseCombatWeapon.WeaponMaterialize" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "150" "wave" "items/suitchargeok1.wav" } "General.BurningFlesh" { "channel" "CHAN_WEAPON" "volume" "0.45" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/headcrab/headcrab_burning_loop2.wav" } "General.BurningObject" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "ambient/fire/fire_small_loop2.wav" } "General.StopBurning" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "common/null.wav" } "SecondApartment.TestVoice" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "hastily_thrown.wav" } "WW.Guard_Alert" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard_Alert.wav" } "DougInnerMonologue.ForgotKey" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Dialog\Doug-InnerMonologue\doug-inner-forgotkey.mp3" } "DougInnerMonologue.EncryptedEmail" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Dialog\Doug-InnerMonologue\doug-inner-encryptedemail.mp3" } "DougInnerMonologue.DistractSecretary" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Dialog\Doug-InnerMonologue\doug-inner-distractsecretary.mp3" } "WW.Golf_Hole" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "officesfx\golf_hole.wav" } "WW.Golf_Win" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "officesfx\golf_holeinone.wav" } "WW.Golf_Lose" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "officesfx\golf_terrible.wav" } "WW.Todd_Coffee_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_coffee_01.wav" } "WW.Todd_Clothes_Hint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_clothes_hint.wav" } "WW.Todd_Coffee_Hint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_coffee_hint.wav" } "WW.Todd_Coffee_Win" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_coffee_win.wav" } "WW.Todd_Desk_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk_01.wav" } "WW.Todd_Desk_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk_02.wav" } "WW.Todd_Desk_03" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk_03.wav" } "WW.Todd_Desk2_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk2_01.wav" } "WW.Todd_Desk2_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk2_02.wav" } "WW.Todd_Desk2_03" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk2_03.wav" } "WW.Todd_Desk2_04" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk2_04.wav" } "WW.Todd_Desk2_05" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk2_05.wav" } "WW.Todd_Desk3_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk3_01.wav" } "WW.Todd_Desk4_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk4_01.wav" } "WW.Todd_Desk4_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk4_02.wav" } "WW.Todd_Desk4_03" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk4_03.wav" } "WW.Todd_Desk4_04" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_desk4_04.wav" } "WW.Todd_Dick_Hint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_dick_hint.wav" } "WW.Todd_Joshi_Hint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_joshi_hint.wav" } "WW.Todd_Regroup" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "todd_regroup.wav" } "WW.Todd_Screw_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_screw_01.wav" } "WW.Todd_Sneakers_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_sneakers_01.wav" } "WW.Todd_Sneakers_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_sneakers_02.wav" } "WW.Todd_Trash_Bad" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_trash_bad.wav" } "WW.Todd_Trash_Good" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_trash_good.wav" } "WW.Todd_Trash_Up" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_trash_up.wav" } "WW.Todd_Trash_Win" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_trash_win.wav" } "WW.Todd_Work_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_work_01.wav" } "WW.Todd_Work_Hint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_work_hint.wav" } "WW.Todd_WWMD" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "todd_wwmd.wav" } "WW.Brandi_Lobby_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Brandi_Lobby_01.wav" } "WW.Brandi_Lobby_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Brandi_Lobby_02.wav" } "WW.Brandi_Screw_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Brandi_Screw_01.wav" } "WW.Brandi_Screw_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Brandi_Screw_02.wav" } "WW.Brandi_Get_Away" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Brandi_Get_Away.wav" } "WW.Brandi_Todd_Hint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Brandi_Todd_Hint.wav" } "WW.Brandi_Last_1" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Brandi_Last_1.wav" } "WW.Brandi_Last_2" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Brandi_Last_2.wav" } "WW.Brandi_Pass_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Brandi_Pass_01.wav" } "WW.Brandi_Pass_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Brandi_Pass_02.wav" } "WW.Dick_Desk_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Dick_Desk_01.wav" } "WW.Dick_Desk_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Dick_Desk_02.wav" } "WW.Dick_Desk_03" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Dick_Desk_03.wav" } "WW.Dick_Go_Away" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Dick_Go_Away.wav" } "WW.Dick_Pass_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Dick_Pass_01.wav" } "WW.Dick_Pass_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Dick_Pass_02.wav" } "WW.Dick_Stapler_Hint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Dick_Stapler_Hint.wav" } "WW.Dick_Stapler_Win" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Dick_Stapler_Win.wav" } "WW.Joshi_Desk_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Desk_01.wav" } "WW.Joshi_Desk_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Desk_02.wav" } "WW.Joshi_Desk_03" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Desk_03.wav" } "WW.Joshi_Last_1" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Last_1.wav" } "WW.Joshi_Last_2" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Last_2.wav" } "WW.Joshi_Last_3" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Last_3.wav" } "WW.Joshi_Last_4" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Last_4.wav" } "WW.Joshi_Last_5a" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Last_5a.wav" } "WW.Joshi_Last_5b" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Last_5b.wav" } "WW.Joshi_Last_6" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Last_6.wav" } "WW.Joshi_Yes" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_Yes.wav" } "WW.Joshi_No_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_No_01.wav" } "WW.Joshi_No_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_No_02.wav" } "WW.Joshi_No_03" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Joshi_No_03.wav" } "WW.Joshi_NiceDay" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "joshi_niceday.wav" } "WW.Peter_Busy_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Peter_Busy_01.wav" } "WW.Peter_Busy_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Peter_Busy_02.wav" } "WW.Peter_Busy_03" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Peter_Busy_03.wav" } "WW.Peter_Golf_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Peter_Golf_01.wav" } "WW.Peter_Golf_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Peter_Golf_02.wav" } "WW.Peter_Golf_03" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Peter_Golf_03.wav" } "WW.Peter_Golf_04" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Peter_Golf_04.wav" } "WW.Peter_Golf_Yes_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Peter_Golf_Yes_01.wav" } "WW.Monologue_01" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_01.wav" } "WW.Monologue_02" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_02.wav" } "WW.Monologue_03" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_03.wav" } "WW.Monologue_04" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_04.wav" } "WW.Monologue_05" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_05.wav" } "WW.Monologue_06" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_06.wav" } "WW.Monologue_07" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_07.wav" } "WW.Monologue_08" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_08.wav" } "WW.Monologue_09" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_09.wav" } "WW.Monologue_BoltonHint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_BoltonHint.wav" } "WW.Monologue_C4Hint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_C4Hint.wav" } "WW.Monologue_ComputerHint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_ComputerHint.wav" } "WW.Monologue_HammerHint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_HammerHint.wav" } "WW.Monologue_LeaveHint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_LeaveHint.wav" } "WW.Monologue_PlankHint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_PlankHint.wav" } "WW.Monologue_Secretary2Hint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_Secretary2Hint.wav" } "WW.Monologue_ThumbdriveHint" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "Monologue_ThumbdriveHint.wav" } "WW.City_Secretary_1" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "City_Secretary_1.wav" } "WW.City_Secretary_2a" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "City_Secretary_2a.wav" } "WW.City_Secretary_2b" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "City_Secretary_2b.wav" } "WW.City_Secretary_2c" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "City_Secretary_2c.wav" } "WW.City_Secretary_3" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "City_Secretary_3.wav" } "WW.Guard1_0" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard1_0.wav" } "WW.Guard1_1" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard1_1.wav" } "WW.Guard1_2" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard1_2.wav" } "WW.Guard2_0" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard2_0.wav" } "WW.Guard2_1" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard2_1.wav" } "WW.Guard2_2" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard2_2.wav" } "WW.Guard3_0" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard3_0.wav" } "WW.Guard3_1" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard3_1.wav" } "WW.Guard3_2" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard3_2.wav" } "WW.Guard3_4" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard3_4.wav" } "WW.Guard4_0" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard4_0.wav" } "WW.Guard4_1" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard4_1.wav" } "WW.Guard4_2" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard4_2.wav" } "WW.Guard4_3" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard4_3.wav" } "WW.Guard4_4" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard4_4.wav" } "WW.Guard4_5" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard4_5.wav" } "WW.Guard5_0" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard5_0.wav" } "WW.Guard5_1" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard5_1.wav" } "WW.Guard5_2" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard5_2.wav" } "WW.Guard5_3" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard5_3.wav" } "WW.Guard5_4" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard5_4.wav" } "WW.Guard5_6" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard5_6.wav" } "WW.Guard5_7" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Guard5_7.wav" } "WW.Hobo_0" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Hobo_0.wav" } "WW.Hobo_1" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Hobo_1.wav" } "WW.Hobo_2" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Hobo_2.wav" } "WW.Hobo_3" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Hobo_3.wav" } "WW.Hobo_4" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Hobo_4.wav" } "WW.Hobo_6" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Hobo_6.wav" } "WW.Hobo_8" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Hobo_8.wav" } "WW.Hobo_10" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Hobo_10.wav" } "WW.Hobo_12" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Hobo_12.wav" } "WW.Hobo_13" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "Hobo_13.wav" } "WW.Bell_Ring" { "channel" "CHAN_AUTO" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "officesfx\bell_ring.wav" } "WW.Coffee_Pour" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "officesfx\coffee_pour.wav" } "WW.Card_Slider" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "wave" "cardslider.wav" } "WW.Woosh" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "metalgear_camera.wav" } "WW.Fence" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "ATTN_NONE" "wave" "fence_open.wav" } "WW.Bolton_Door" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "ATTN_NONE" "wave" "bolton_door.wav" }// ************************************************************** // HL2 ambient generic sounds for general use by level designers: // ambients, explosions, water, fire, weather, sirens etc. "explode_1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_GUNFIRE" "wave" "ambient/explosions/explode_1.wav" } "explode_2" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_GUNFIRE" "wave" "ambient/explosions/explode_2.wav" } "explode_3" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_GUNFIRE" "wave" "ambient/explosions/explode_3.wav" } "explode_4" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_GUNFIRE" "wave" "ambient/explosions/explode_4.wav" } "explode_5" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_GUNFIRE" "wave" "ambient/explosions/explode_5.wav" } "explode_6" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_GUNFIRE" "wave" "ambient/explosions/explode_6.wav" } "explode_7" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_GUNFIRE" "wave" "ambient/explosions/explode_7.wav" } "explode_8" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_GUNFIRE" "wave" "ambient/explosions/explode_8.wav" } "explode_9" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_GUNFIRE" "wave" "ambient/explosions/explode_9.wav" } "fire_large" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "ambient/fire/fire_big_loop1.wav" } "fire_medium" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "ambient/fire/fire_med_loop1.wav" } "Fire.Plasma" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_60dB" "wave" "ambient/fire/firebig.wav" } "Splash.SplashSound" { "channel" "CHAN_AUTO" "volume" "0.75" "soundlevel" "SNDLVL_75dB" "pitch" "90, 100" "rndwave" { "wave" "ambient/water/water_spray1.wav" "wave" "ambient/water/water_spray2.wav" "wave" "ambient/water/water_spray3.wav" } } "DoSpark" { "channel" "CHAN_VOICE" "volume" "0.4,0.6" "pitch" "100,120" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "ambient/energy/zap1.wav" "wave" "ambient/energy/zap2.wav" "wave" "ambient/energy/zap3.wav" "wave" "ambient/energy/zap7.wav" "wave" "ambient/energy/zap8.wav" } } "LoudSpark" { "channel" "CHAN_VOICE" "volume" "0.8,1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100,120" "rndwave" { "wave" "ambient/energy/zap1.wav" "wave" "ambient/energy/zap2.wav" "wave" "ambient/energy/zap3.wav" "wave" "ambient/energy/zap7.wav" "wave" "ambient/energy/zap8.wav" } } "ReallyLoudSpark" { "channel" "CHAN_VOICE" "volume" "0.8,1.0" "soundlevel" "SNDLVL_130dB" "pitch" "100,120" "rndwave" { "wave" "ambient/energy/zap1.wav" "wave" "ambient/energy/zap2.wav" "wave" "ambient/energy/zap3.wav" "wave" "ambient/energy/zap7.wav" "wave" "ambient/energy/zap8.wav" } } "ExtinguisherJet.TurnOn" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_75dB" "wave" "weapons/extinguisher/fire1.wav" } "ExtinguisherJet.TurnOff" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_75dB" "wave" "weapons/extinguisher/release1.wav" } "ambient.steam01" { "channel" "CHAN_STATIC" "volume" "0.4" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/gas/steam_loop1.wav" } "PhysicsCannister.ThrusterLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/gas/cannister_loop.wav" } // Electrical zap hits "ambient.electrical_zap_1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/energy/zap1.wav" } "ambient.electrical_zap_2" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/energy/zap2.wav" } "ambient.electrical_zap_3" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/energy/zap3.wav" } "ambient.electrical_zap_4" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/energy/zap4.wav" } "ambient.electrical_zap_5" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/energy/zap5.wav" } "ambient.electrical_zap_6" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/energy/zap6.wav" } "ambient.electrical_zap_7" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/energy/zap7.wav" } "ambient.electrical_zap_8" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/energy/zap8.wav" } "ambient.electrical_zap_9" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/energy/zap9.wav" } "ambient.electrical_random_zap_1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "rndwave" { "wave" "ambient/energy/zap1.wav" "wave" "ambient/energy/zap2.wav" "wave" "ambient/energy/zap3.wav" } } "ambient.electrical_random_zap_2" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "rndwave" { "wave" "ambient/energy/zap5.wav" "wave" "ambient/energy/zap6.wav" "wave" "ambient/energy/zap7.wav" "wave" "ambient/energy/zap8.wav" "wave" "ambient/energy/zap9.wav" } } "ambient.whoosh_huge_incoming1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_huge1.wav" } "ambient.whoosh_huge_incoming2" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_huge2.wav" } "ambient.whoosh_huge_incoming3" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_huge3.wav" } "ambient.whoosh_huge_incoming4" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_huge4.wav" } "ambient.whoosh_huge_incoming5" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_huge5.wav" } "ambient.whoosh_large_incoming1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_large1.wav" } "ambient.whoosh_large_incoming2" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_large2.wav" } "ambient.whoosh_large_incoming3" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_large3.wav" } "ambient.whoosh_large_incoming4" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_large4.wav" } "ambient.whoosh_medium_incoming1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_medium1.wav" } "ambient.whoosh_medium_incoming2" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_medium2.wav" } "ambient.whoosh_medium_incoming3" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_medium3.wav" } "ambient.whoosh_medium_incoming4" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_medium4.wav" } "ambient.whoosh_medium_incoming5" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_medium5.wav" } "ambient.whoosh_medium_incoming6" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "physics/nearmiss/whoosh_medium6.wav" } "ambient.rock_slide1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/materials/rock1.wav" } "ambient.rock_slide2" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/materials/rock2.wav" } "ambient.rock_slide3" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/materials/rock3.wav" } "ambient.rock_slide4" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/materials/rock4.wav" } "ambient.rock_slide5" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100DB" "wave" "ambient/materials/rock5.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // //********************************************************* // HL2 Item sounds "ItemBattery.Touch" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "items/battery_pickup.wav" } "HealthKit.Touch" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "items/smallmedkit1.wav" } "HealthVial.Touch" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "items/smallmedkit1.wav" } "WallHealth.Deny" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "items/medshotno1.wav" } "WallHealth.Start" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "items/medshot4.wav" } "WallHealth.LoopingContinueCharge" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "items/medcharge4.wav" } "WallHealth.Recharge" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "items/medshot4.wav" } "SuitRecharge.Deny" { "channel" "CHAN_ITEM" "volume" "0.75" "soundlevel" "SNDLVL_75dB" "wave" "items/suitchargeno1.wav" } "SuitRecharge.Start" { "channel" "CHAN_ITEM" "volume" "0.75" "soundlevel" "SNDLVL_75dB" "wave" "items/suitchargeok1.wav" } "SuitRecharge.ChargingLoop" { "channel" "CHAN_STATIC" "volume" "0.75" "soundlevel" "SNDLVL_75dB" "wave" "items/suitcharge1.wav" } "AmmoCrate.Open" { "channel" "CHAN_STATIC" "volume" "0.45" "soundlevel" "SNDLVL_75dB" "wave" "items/ammocrate_open.wav" } "AmmoCrate.Close" { "channel" "CHAN_STATIC" "volume" "0.45" "soundlevel" "SNDLVL_75dB" "wave" "items/ammocrate_close.wav" } "ExtinguisherCharger.Use" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "items/medshot4.wav" } "SprayCan.Paint" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "player/sprayer.wav" } "Flare.Touch" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/flaregun/impact.wav" } "Item.Materialize" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "150" "wave" "items/suitchargeok1.wav" } "Doll.Squeak" { "channel" "CHAN_STATIC" "volume" ".5" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "ambient/creatures/teddy.wav" } // ********************************** // OBSOLETE: player viewpoint missile "Missile.Accelerate" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/rpg/rocket1.wav" } "Missile.Ignite" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "weapons/rpg/rocket1.wav" } "Missile.ShotDown" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "weapons/rpg/shotdown.wav" } // ************************** // OBSOLETE: portable thumper "PortableThumper.ThumpSound" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "ambient/machines/thumper_dust.wav" } "Combine_Console.Detach" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_105dB" "rndwave" { "wave" "physics/metal/metal_box_break1.wav" "wave" "physics/metal/metal_box_break2.wav" } } // *************************** // WeekdayWarrior "WWGuardSign.Exclamation" { "channel" "CHAN_STATIC" "volume" "0.75" "soundlevel" "SNDLVL_75dB" "pitch" "90,115" "wave" "officesfx/guard_alert.wav" } "WWGuard.Die" { "channel" "CHAN_STATIC" "volume" "0.75" "soundlevel" "SNDLVL_75dB" "pitch" "90,115" "wave" "officesfx/guard_die.wav" }game_sounds_manifest { "precache_file" "scripts/game_sounds.txt" "precache_file" "scripts/game_sounds_ui.txt" "precache_file" "scripts/game_sounds_player.txt" // Weapon sounds "precache_file" "scripts/game_sounds_weapons.txt" // HL2 World, Ambient Generic, Items, Physics, Vehicles "precache_file" "scripts/game_sounds_world.txt" "precache_file" "scripts/game_sounds_ambient_generic.txt" "precache_file" "scripts/game_sounds_items.txt" "precache_file" "scripts/game_sounds_physics.txt" "precache_file" "scripts/game_sounds_vehicles.txt" // E3 level sounds "precache_file" "scripts/level_sounds_e3_c17.txt" "precache_file" "scripts/level_sounds_e3_town.txt" "precache_file" "scripts/level_sounds_e3_bugbait.txt" // Game level sounds "precache_file" "scripts/level_sounds_eli_lab.txt" "precache_file" "scripts/level_sounds_trainyard.txt" "precache_file" "scripts/level_sounds_k_lab.txt" "precache_file" "scripts/level_sounds_k_lab2.txt" "precache_file" "scripts/level_sounds_coast.txt" "precache_file" "scripts/level_sounds_novaprospekt.txt" "precache_file" "scripts/level_sounds_streetwar.txt" "precache_file" "scripts/level_sounds_streetwar2.txt" "precache_file" "scripts/level_sounds_breencast.txt" "precache_file" "scripts/level_sounds_citadel.txt" "precache_file" "scripts/level_sounds_canals.txt" "precache_file" "scripts/level_sounds_ravenholm.txt" "precache_file" "scripts/level_sounds_ravenholm2.txt" "precache_file" "scripts/level_sounds_canals2.txt" //Music Tracks "precache_file" "scripts/level_sounds_music.txt" // NPC Sounds "precache_file" "scripts/npc_sounds_eli.txt" "precache_file" "scripts/npc_sounds_alyx.txt" "precache_file" "scripts/npc_sounds_dog.txt" "precache_file" "scripts/npc_sounds_citizen.txt" "precache_file" "scripts/npc_sounds_barney.txt" "precache_file" "scripts/npc_sounds_soldier.txt" "precache_file" "scripts/npc_sounds_strider.txt" "precache_file" "scripts/npc_sounds_zombie.txt" "precache_file" "scripts/npc_sounds_vortigaunt.txt" "precache_file" "scripts/npc_sounds_turret.txt" "precache_file" "scripts/npc_sounds_scanner.txt" "precache_file" "scripts/npc_sounds_rollermine.txt" "precache_file" "scripts/npc_sounds_poisonzombie.txt" "precache_file" "scripts/npc_sounds_metropolice.txt" "precache_file" "scripts/npc_sounds_combinecamera.txt" "precache_file" "scripts/npc_sounds_manhack.txt" "precache_file" "scripts/npc_sounds_ichthyosaur.txt" "precache_file" "scripts/npc_sounds_blackheadcrab.txt" "precache_file" "scripts/npc_sounds_fastheadcrab.txt" "precache_file" "scripts/npc_sounds_headcrab.txt" "precache_file" "scripts/npc_sounds_fastzombie.txt" "precache_file" "scripts/npc_sounds_birds.txt" "precache_file" "scripts/npc_sounds_gunship.txt" "precache_file" "scripts/npc_sounds_dropship.txt" "precache_file" "scripts/npc_sounds_barnacle.txt" "precache_file" "scripts/npc_sounds_attackheli.txt" "precache_file" "scripts/npc_sounds_antlionguard.txt" "precache_file" "scripts/npc_sounds_antlion.txt" "precache_file" "scripts/npc_sounds_env_headcrabcanister.txt" "precache_file" "scripts/npc_sounds_combine_ball.txt" "precache_file" "scripts/npc_sounds_combine_mine.txt" "precache_file" "scripts/npc_sounds_sniper.txt" "precache_file" "scripts/npc_sounds_stalker.txt" "precache_file" "scripts/npc_sounds_gman.txt" }// Physics Sounds // // NOTE: CHAN_BODY is used by sounds in many cases, but the code // uses CHAN_STATIC in others, so I didn't specify a channel here // Volume is determined procedurally by the physics code // // ***************** // SURFACE MATERIALS "Default.StepLeft" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "1.0" "rndwave" { "wave" "player/footsteps/concrete1.wav" "wave" "player/footsteps/concrete3.wav" } } "Default.StepRight" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "1.0" "rndwave" { "wave" "player/footsteps/concrete2.wav" "wave" "player/footsteps/concrete4.wav" } } "Default.BulletImpact" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.7" "rndwave" { "wave" "physics/plastic/plastic_box_impact_hard1.wav" "wave" "physics/plastic/plastic_box_impact_hard2.wav" "wave" "physics/plastic/plastic_box_impact_hard3.wav" } } "Default.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.4" "pitch" "96,104" "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav" } "Default.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/plastic/plastic_box_scrape_smooth_loop1.wav" } "Default.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "pitch" "95,100" "volume" "0.6" "rndwave" { "wave" "physics/plastic/plastic_box_impact_soft2.wav" "wave" "physics/plastic/plastic_box_impact_soft3.wav" "wave" "physics/plastic/plastic_box_impact_soft4.wav" } } "Default.ImpactHard" { "soundlevel" "SNDLVL_75dB" "pitch" "95,100" "volume" "0.6" "rndwave" { "wave" "physics/plastic/plastic_box_impact_hard1.wav" "wave" "physics/plastic/plastic_box_impact_hard2.wav" "wave" "physics/plastic/plastic_box_impact_hard3.wav" } } "SolidMetal.StepLeft" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "1.0" "rndwave" { "wave" "player/footsteps/metal1.wav" "wave" "player/footsteps/metal3.wav" } } "SolidMetal.StepRight" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "1.0" "rndwave" { "wave" "player/footsteps/metal2.wav" "wave" "player/footsteps/metal4.wav" } } "SolidMetal.ImpactHard" { "soundlevel" "SNDLVL_70dB" "pitch" "95,100" "volume" "0.4" "rndwave" { "wave" "physics/metal/metal_solid_impact_hard1.wav" "wave" "physics/metal/metal_solid_impact_hard4.wav" "wave" "physics/metal/metal_solid_impact_hard5.wav" } } "SolidMetal.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "pitch" "95,100" "volume" "0.6" "rndwave" { "wave" "physics/metal/metal_solid_impact_soft1.wav" "wave" "physics/metal/metal_solid_impact_soft2.wav" "wave" "physics/metal/metal_solid_impact_soft3.wav" } } "SolidMetal.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "pitch" "95,105" "volume" "0.5" "wave" "physics/metal/metal_box_scrape_rough_loop1.wav" } "SolidMetal.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "pitch" "95,105" "volume" "0.5" "wave" "physics/metal/metal_box_scrape_smooth_loop1.wav" } "SolidMetal.BulletImpact" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.7" "rndwave" { "wave" "physics/metal/metal_solid_impact_bullet1.wav" "wave" "physics/metal/metal_solid_impact_bullet2.wav" "wave" "physics/metal/metal_solid_impact_bullet3.wav" "wave" "physics/metal/metal_solid_impact_bullet4.wav" } } "SolidMetal.Strain" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.7" "rndwave" { "wave" "physics/metal/metal_solid_strain1.wav" "wave" "physics/metal/metal_solid_strain4.wav" "wave" "physics/metal/metal_solid_strain5.wav" } } "Dirt.StepLeft" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "1.0" "rndwave" { "wave" "player/footsteps/dirt1.wav" "wave" "player/footsteps/dirt3.wav" } } "Dirt.StepRight" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "1.0" "rndwave" { "wave" "player/footsteps/dirt2.wav" "wave" "player/footsteps/dirt4.wav" } } "Dirt.Impact" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "wave" "physics/surfaces/sand_impact_bullet2.wav" } "Dirt.Scrape" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "95,100" "wave" "physics/cardboard/cardboard_box_scrape_rough_loop1.wav" } "Dirt.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/surfaces/sand_impact_bullet1.wav" "wave" "physics/surfaces/sand_impact_bullet2.wav" "wave" "physics/surfaces/sand_impact_bullet3.wav" "wave" "physics/surfaces/sand_impact_bullet4.wav" } } "Mud.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "90,105" "rndwave" { "wave" "player/footsteps/mud1.wav" "wave" "player/footsteps/mud3.wav" } } "Mud.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "90,105" "rndwave" { "wave" "player/footsteps/mud2.wav" "wave" "player/footsteps/mud4.wav" } } "SlipperySlime.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "90,105" "rndwave" { "wave" "player/footsteps/mud1.wav" "wave" "player/footsteps/mud3.wav" } } "SlipperySlime.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "90,105" "rndwave" { "wave" "player/footsteps/mud2.wav" "wave" "player/footsteps/mud4.wav" } } "Grass.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/grass1.wav" "wave" "player/footsteps/grass3.wav" } } "Grass.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/grass2.wav" "wave" "player/footsteps/grass4.wav" } } "MetalGrate.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/metalgrate1.wav" "wave" "player/footsteps/metalgrate3.wav" } } "MetalGrate.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/metalgrate2.wav" "wave" "player/footsteps/metalgrate4.wav" } } "MetalGrate.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "95,100" "rndwave" { "wave" "physics/metal/metal_grate_impact_hard1.wav" "wave" "physics/metal/metal_grate_impact_hard2.wav" "wave" "physics/metal/metal_grate_impact_hard3.wav" } } "MetalGrate.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "95,100" "rndwave" { "wave" "physics/metal/metal_grate_impact_soft1.wav" "wave" "physics/metal/metal_grate_impact_soft2.wav" "wave" "physics/metal/metal_grate_impact_soft3.wav" } } "MetalGrate.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "95,100" "wave" "physics/metal/metal_box_scrape_rough_loop1.wav" } "MetalGrate.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "95,100" "wave" "physics/metal/metal_box_scrape_smooth_loop1.wav" } "MetalGrate.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/metal_sheet_impact_bullet1.wav" "wave" "physics/metal/metal_sheet_impact_bullet2.wav" "wave" "physics/metal/metal_solid_impact_bullet2.wav" } } "MetalVent.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/duct2.wav" "wave" "player/footsteps/duct4.wav" } } "MetalVent.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "rndwave" { "wave" "player/footsteps/duct1.wav" "wave" "player/footsteps/duct3.wav" } } "MetalVent.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_sheet_impact_hard6.wav" "wave" "physics/metal/metal_sheet_impact_hard7.wav" "wave" "physics/metal/metal_sheet_impact_hard8.wav" } } "Tile.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/tile1.wav" "wave" "player/footsteps/tile3.wav" } } "Tile.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/tile2.wav" "wave" "player/footsteps/tile4.wav" } } "Tile.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/surfaces/tile_impact_bullet1.wav" "wave" "physics/surfaces/tile_impact_bullet2.wav" "wave" "physics/surfaces/tile_impact_bullet3.wav" "wave" "physics/surfaces/tile_impact_bullet4.wav" } } "Water.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/slosh2.wav" "wave" "player/footsteps/slosh4.wav" } } "Water.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/slosh1.wav" "wave" "player/footsteps/slosh3.wav" } } "Water.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/slosh1.wav" "wave" "player/footsteps/slosh3.wav" "wave" "player/footsteps/slosh2.wav" "wave" "player/footsteps/slosh4.wav" } } "Underwater.BulletImpact" { "soundlevel" "SNDLVL_95dB" "volume" "0.9" "pitch" "95,105" "rndwave" { "wave" "#physics/surfaces/underwater_impact_bullet1.wav" "wave" "#physics/surfaces/underwater_impact_bullet2.wav" "wave" "#physics/surfaces/underwater_impact_bullet3.wav" } } // generic water splash, used for water explosions, water impacts "Physics.WaterSplash" { "channel" "CHAN_VOICE" "volume" "0.800, 1.000" "pitch" "85, 115" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "ambient/water/water_splash1.wav" "wave" "ambient/water/water_splash2.wav" "wave" "ambient/water/water_splash3.wav" } } "BaseEntity.EnterWater" { "channel" "CHAN_AUTO" "volume" "0.35" "soundlevel" "SNDLVL_70dB" "pitch" "90,120" "wave" "player/footsteps/wade5.wav" } "BaseEntity.ExitWater" { "channel" "CHAN_AUTO" "volume" "0.3" "soundlevel" "SNDLVL_70dB" "pitch" "90,120" "wave" "player/footsteps/wade2.wav" } "Wade.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "0.25" "pitch" "90,110" "rndwave" { "wave" "player/footsteps/wade1.wav" "wave" "player/footsteps/wade3.wav" } } "Wade.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "0.25" "pitch" "90,110" "rndwave" { "wave" "player/footsteps/wade2.wav" "wave" "player/footsteps/wade4.wav" } } "Ladder.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/ladder1.wav" "wave" "player/footsteps/ladder3.wav" } } "Ladder.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/ladder2.wav" "wave" "player/footsteps/ladder4.wav" } } "Glass.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_sheet_step1.wav" "wave" "physics/glass/glass_sheet_step2.wav" } } "Glass.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_sheet_step3.wav" "wave" "physics/glass/glass_sheet_step4.wav" } } "Glass.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_sheet_impact_hard1.wav" "wave" "physics/glass/glass_sheet_impact_hard2.wav" "wave" "physics/glass/glass_sheet_impact_hard3.wav" } } "Glass.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_sheet_impact_soft1.wav" "wave" "physics/glass/glass_sheet_impact_soft2.wav" "wave" "physics/glass/glass_sheet_impact_soft3.wav" } } "Glass.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_impact_bullet1.wav" "wave" "physics/glass/glass_impact_bullet2.wav" "wave" "physics/glass/glass_impact_bullet3.wav" "wave" "physics/glass/glass_impact_bullet4.wav" } } "Glass.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.3" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_sheet_impact_hard1.wav" "wave" "physics/glass/glass_sheet_impact_hard2.wav" "wave" "physics/glass/glass_sheet_impact_hard3.wav" } } "Glass.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.2" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_sheet_impact_soft1.wav" "wave" "physics/glass/glass_sheet_impact_soft2.wav" "wave" "physics/glass/glass_sheet_impact_soft3.wav" } } "Glass.Strain" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_strain1.wav" "wave" "physics/glass/glass_strain2.wav" "wave" "physics/glass/glass_strain3.wav" "wave" "physics/glass/glass_strain4.wav" } } "Glass.Break" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_sheet_break1.wav" "wave" "physics/glass/glass_sheet_break2.wav" "wave" "physics/glass/glass_sheet_break3.wav" } } "Pottery.Break" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_pottery_break1.wav" "wave" "physics/glass/glass_pottery_break2.wav" "wave" "physics/glass/glass_pottery_break3.wav" } } "Pottery.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_impact_hard1.wav" "wave" "physics/glass/glass_impact_hard2.wav" "wave" "physics/glass/glass_impact_hard3.wav" } } "Pottery.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_impact_soft1.wav" "wave" "physics/glass/glass_impact_soft2.wav" "wave" "physics/glass/glass_impact_soft3.wav" } } "Pottery.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_pottery_break1.wav" "wave" "physics/glass/glass_pottery_break2.wav" "wave" "physics/glass/glass_pottery_break3.wav" } } "Computer.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_impact_bullet1.wav" "wave" "physics/glass/glass_impact_bullet2.wav" "wave" "physics/metal/metal_computer_impact_bullet1.wav" "wave" "physics/metal/metal_computer_impact_bullet2.wav" "wave" "physics/metal/metal_computer_impact_bullet3.wav" "wave" "physics/plastic/plastic_box_impact_bullet1.wav" "wave" "physics/plastic/plastic_box_impact_bullet2.wav" "wave" "physics/plastic/plastic_box_impact_bullet3.wav" } } "Computer.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/metal_computer_impact_hard1.wav" "wave" "physics/metal/metal_computer_impact_hard2.wav" "wave" "physics/metal/metal_computer_impact_hard3.wav" } } "Computer.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/metal_computer_impact_soft1.wav" "wave" "physics/metal/metal_computer_impact_soft2.wav" "wave" "physics/metal/metal_computer_impact_soft3.wav" } } "Concrete.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/concrete1.wav" "wave" "player/footsteps/concrete3.wav" } } "Concrete.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/concrete2.wav" "wave" "player/footsteps/concrete4.wav" } } "Concrete.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/concrete/concrete_impact_bullet1.wav" "wave" "physics/concrete/concrete_impact_bullet2.wav" "wave" "physics/concrete/concrete_impact_bullet3.wav" "wave" "physics/concrete/concrete_impact_bullet4.wav" } } "Concrete.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/concrete/concrete_impact_hard1.wav" "wave" "physics/concrete/concrete_impact_hard2.wav" "wave" "physics/concrete/concrete_impact_hard3.wav" } } "Concrete.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/concrete/concrete_impact_soft1.wav" "wave" "physics/concrete/concrete_impact_soft2.wav" "wave" "physics/concrete/concrete_impact_soft3.wav" } } "Concrete.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "PITCH_NORM" "wave" "physics/concrete/concrete_scrape_smooth_loop1.wav" } "Concrete.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "PITCH_NORM" "wave" "physics/concrete/rock_scrape_rough_loop1.wav" } "Rock.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/concrete/rock_impact_hard4.wav" "wave" "physics/concrete/rock_impact_hard5.wav" "wave" "physics/concrete/rock_impact_hard6.wav" } } "Rock.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/concrete/rock_impact_soft1.wav" "wave" "physics/concrete/rock_impact_soft2.wav" "wave" "physics/concrete/rock_impact_soft3.wav" } } "Boulder.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.4" "pitch" "80" "wave" "physics/concrete/rock_scrape_rough_loop1.wav" } "Boulder.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.6" "pitch" "95" "wave" "physics/concrete/concrete_block_scrape_rough_loop1.wav" } "Boulder.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.3" "pitch" "90" "rndwave" { "wave" "physics/concrete/rock_impact_hard1.wav" "wave" "physics/concrete/rock_impact_hard2.wav" "wave" "physics/concrete/rock_impact_hard3.wav" } } "Boulder.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.85" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/concrete/boulder_impact_hard1.wav" "wave" "physics/concrete/boulder_impact_hard2.wav" "wave" "physics/concrete/boulder_impact_hard3.wav" "wave" "physics/concrete/boulder_impact_hard4.wav" } } "Concrete_Block.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/concrete/concrete_block_impact_hard1.wav" "wave" "physics/concrete/concrete_block_impact_hard2.wav" "wave" "physics/concrete/concrete_block_impact_hard3.wav" } } "Gravel.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/gravel1.wav" "wave" "player/footsteps/gravel3.wav" } } "Gravel.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/gravel2.wav" "wave" "player/footsteps/gravel4.wav" } } "ChainLink.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/chainlink1.wav" "wave" "player/footsteps/chainlink3.wav" } } "ChainLink.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/chainlink2.wav" "wave" "player/footsteps/chainlink4.wav" } } "ChainLink.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "95,100" "wave" "physics/metal/metal_chainlink_scrape_rough_loop1.wav" } "ChainLink.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.2" "pitch" "95,100" "wave" "physics/metal/metal_chainlink_scrape_rough_loop1.wav" } "ChainLink.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "95,100" "rndwave" { "wave" "physics/metal/metal_chainlink_impact_hard1.wav" "wave" "physics/metal/metal_chainlink_impact_hard2.wav" "wave" "physics/metal/metal_chainlink_impact_hard3.wav" } } "ChainLink.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "95,100" "rndwave" { "wave" "physics/metal/metal_chainlink_impact_soft1.wav" "wave" "physics/metal/metal_chainlink_impact_soft2.wav" "wave" "physics/metal/metal_chainlink_impact_soft3.wav" } } "ChainLink.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/chainlink1.wav" "wave" "physics/metal/metal_chainlink_impact_hard2.wav" "wave" "player/footsteps/chainlink3.wav" "wave" "physics/metal/metal_chainlink_impact_hard3.wav" } } "Chain.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "95,100" "wave" "physics/metal/chain_scrape_rough_loop1.wav" } "Chain.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.2" "pitch" "95,100" "wave" "physics/metal/chain_scrape_rough_loop1.wav" } "Chain.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "95,100" "rndwave" { "wave" "physics/metal/chain_impact_hard1.wav" "wave" "physics/metal/chain_impact_hard2.wav" } } "Chain.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "95,100" "rndwave" { "wave" "physics/metal/chain_impact_soft1.wav" "wave" "physics/metal/chain_impact_soft2.wav" "wave" "physics/metal/chain_impact_soft3.wav" } } "Chain.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/chain_impact_hard1.wav" "wave" "physics/metal/chain_impact_hard2.wav" } } "Flesh.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "0.3" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/flesh/flesh_impact_hard1.wav" "wave" "physics/body/body_medium_impact_soft3.wav" } } "Flesh.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "0.3" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/flesh/flesh_impact_hard2.wav" "wave" "physics/body/body_medium_impact_soft4.wav" } } "Flesh.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/body/body_medium_impact_soft1.wav" "wave" "physics/body/body_medium_impact_soft2.wav" "wave" "physics/body/body_medium_impact_soft5.wav" "wave" "physics/body/body_medium_impact_soft6.wav" "wave" "physics/body/body_medium_impact_soft7.wav" } } "Flesh.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.8" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/body/body_medium_impact_hard1.wav" "wave" "physics/body/body_medium_impact_hard2.wav" "wave" "physics/body/body_medium_impact_hard3.wav" "wave" "physics/body/body_medium_impact_hard4.wav" "wave" "physics/body/body_medium_impact_hard5.wav" "wave" "physics/body/body_medium_impact_hard6.wav" } } "Flesh.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/flesh/flesh_impact_bullet1.wav" "wave" "physics/flesh/flesh_impact_bullet2.wav" "wave" "physics/flesh/flesh_impact_bullet3.wav" "wave" "physics/flesh/flesh_impact_bullet4.wav" "wave" "physics/flesh/flesh_impact_bullet5.wav" } } "Flesh.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "PITCH_NORM" "wave" "physics/body/body_medium_scrape_rough_loop1.wav" } "Flesh.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.35" "pitch" "PITCH_NORM" "wave" "physics/body/body_medium_scrape_smooth_loop1.wav" } "Flesh.Strain" { "soundlevel" "SNDLVL_75dB" "volume" "0.3" "pitch" "100" "rndwave" { "wave" "physics/body/body_medium_strain1.wav" "wave" "physics/body/body_medium_strain2.wav" "wave" "physics/body/body_medium_strain3.wav" } } "Flesh.Break" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "pitch" "100" "rndwave" { "wave" "physics/body/body_medium_break2.wav" "wave" "physics/body/body_medium_break3.wav" "wave" "physics/body/body_medium_break4.wav" } } "Flesh_Bloody.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "100" "rndwave" { "wave" "physics/flesh/flesh_squishy_impact_hard1.wav" "wave" "physics/flesh/flesh_squishy_impact_hard2.wav" "wave" "physics/flesh/flesh_squishy_impact_hard3.wav" "wave" "physics/flesh/flesh_squishy_impact_hard4.wav" } } "Carpet.Impact" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/sand1.wav" "wave" "player/footsteps/sand2.wav" "wave" "player/footsteps/sand3.wav" "wave" "player/footsteps/sand4.wav" } } "Carpet.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/surfaces/sand_impact_bullet1.wav" "wave" "physics/surfaces/sand_impact_bullet2.wav" "wave" "physics/surfaces/sand_impact_bullet3.wav" "wave" "physics/surfaces/sand_impact_bullet4.wav" } } "Carpet.Scrape" { "pitch" "PITCH_NORM" "volume" "0.5" "soundlevel" "SNDLVL_70dB" "wave" "physics/flesh/flesh_scrape_rough_loop.wav" } "Sand.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/sand1.wav" "wave" "player/footsteps/sand3.wav" } } "Sand.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/sand2.wav" "wave" "player/footsteps/sand4.wav" } } "Sand.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/surfaces/sand_impact_bullet1.wav" "wave" "physics/surfaces/sand_impact_bullet2.wav" "wave" "physics/surfaces/sand_impact_bullet3.wav" "wave" "physics/surfaces/sand_impact_bullet4.wav" } } // ***************** // PROP MATERIALS "Watermelon.Impact" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/flesh/flesh_squishy_impact_hard1.wav" "wave" "physics/flesh/flesh_squishy_impact_hard2.wav" "wave" "physics/flesh/flesh_squishy_impact_hard3.wav" "wave" "physics/flesh/flesh_squishy_impact_hard4.wav" } } "Watermelon.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/flesh/flesh_squishy_impact_hard1.wav" "wave" "physics/flesh/flesh_squishy_impact_hard2.wav" "wave" "physics/flesh/flesh_squishy_impact_hard3.wav" "wave" "physics/flesh/flesh_squishy_impact_hard4.wav" } } "Watermelon.Scrape" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "PITCH_NORM" "wave" "physics/flesh/flesh_squishy_impact_hard4.wav" } "ArmorFlesh.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/metal_sheet_impact_bullet1.wav" "wave" "physics/metal/metal_sheet_impact_bullet2.wav" } } "Metal_SeafloorCar.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "wave" "doors/heavy_metal_stop1.wav" } "MetalVehicle.ImpactHard" { "soundlevel" "SNDLVL_110dB" "volume" "0.9" "pitch" "80,110" "rndwave" { "wave" "vehicles/v8/vehicle_impact_heavy1.wav" "wave" "vehicles/v8/vehicle_impact_heavy2.wav" "wave" "vehicles/v8/vehicle_impact_heavy3.wav" "wave" "vehicles/v8/vehicle_impact_heavy4.wav" } } "MetalVehicle.ImpactSoft" { "soundlevel" "SNDLVL_90dB" "volume" "0.5" "pitch" "80,110" "rndwave" { "wave" "vehicles/v8/vehicle_impact_medium1.wav" "wave" "vehicles/v8/vehicle_impact_medium2.wav" "wave" "vehicles/v8/vehicle_impact_medium3.wav" "wave" "vehicles/v8/vehicle_impact_medium4.wav" } } "MetalVehicle.ScrapeRough" { "soundlevel" "SNDLVL_90dB" "volume" "0.5" "pitch" "110,130" "rndwave" { "wave" "vehicles/v8/vehicle_rollover1.wav" "wave" "vehicles/v8/vehicle_rollover2.wav" } } "MetalVehicle.ScrapeSmooth" { "soundlevel" "SNDLVL_90dB" "volume" "0.3" "pitch" "110,130" "rndwave" { "wave" "vehicles/v8/vehicle_rollover1.wav" "wave" "vehicles/v8/vehicle_rollover2.wav" } } "GlassBottle.StepLeft" { "soundlevel" "SNDLVL_70dB" "volume" "0.2" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_impact_soft1.wav" "wave" "physics/glass/glass_impact_soft2.wav" } } "GlassBottle.StepRight" { "soundlevel" "SNDLVL_70dB" "volume" "0.2" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_impact_soft2.wav" "wave" "physics/glass/glass_impact_soft3.wav" } } "GlassBottle.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "95,100" "rndwave" { "wave" "physics/glass/glass_bottle_impact_hard1.wav" "wave" "physics/glass/glass_bottle_impact_hard2.wav" "wave" "physics/glass/glass_bottle_impact_hard3.wav" } } "GlassBottle.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "95,100" "rndwave" { "wave" "physics/glass/glass_impact_soft1.wav" "wave" "physics/glass/glass_impact_soft2.wav" "wave" "physics/glass/glass_impact_soft3.wav" } } "GlassBottle.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_bottle_break1.wav" "wave" "physics/glass/glass_bottle_break2.wav" } } "GlassBottle.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.3" "pitch" "98,100" "rndwave" { "wave" "physics/glass/glass_bottle_impact_hard1.wav" "wave" "physics/glass/glass_bottle_impact_hard2.wav" "wave" "physics/glass/glass_bottle_impact_hard3.wav" } } "GlassBottle.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.3" "pitch" "98,100" "rndwave" { "wave" "physics/glass/glass_impact_soft1.wav" "wave" "physics/glass/glass_impact_soft2.wav" "wave" "physics/glass/glass_impact_soft3.wav" } } "GlassBottle.Break" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/glass/glass_bottle_break1.wav" "wave" "physics/glass/glass_bottle_break2.wav" } } "Canister.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_canister_impact_hard1.wav" "wave" "physics/metal/metal_canister_impact_hard2.wav" "wave" "physics/metal/metal_canister_impact_hard3.wav" } } "Canister.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.45" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_canister_impact_soft1.wav" "wave" "physics/metal/metal_canister_impact_soft2.wav" "wave" "physics/metal/metal_canister_impact_soft3.wav" } } "Canister.ScrapeRough" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "PITCH_NORM" "wave" "physics/metal/canister_scrape_rough_loop1.wav" } "Canister.ScrapeSmooth" { "soundlevel" "SNDLVL_75dB" "volume" "0.45" "pitch" "PITCH_NORM" "wave" "physics/metal/canister_scrape_smooth_loop1.wav" } "Canister.Roll" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "PITCH_NORM" "wave" "physics/metal/canister_roll_loop1.wav" } "Metal_Barrel.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_barrel_impact_hard1.wav" "wave" "physics/metal/metal_barrel_impact_hard2.wav" "wave" "physics/metal/metal_barrel_impact_hard3.wav" } } "Metal_Barrel.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.5" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_barrel_impact_soft1.wav" "wave" "physics/metal/metal_barrel_impact_soft2.wav" "wave" "physics/metal/metal_barrel_impact_soft3.wav" "wave" "physics/metal/metal_barrel_impact_hard7.wav" } } "Metal_Barrel.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/metal_sheet_impact_bullet1.wav" "wave" "physics/metal/metal_sheet_impact_bullet2.wav" "wave" "physics/metal/metal_solid_impact_bullet2.wav" "wave" "physics/metal/metal_solid_impact_bullet3.wav" } } "Metal_Barrel.Roll" { "soundlevel" "SNDLVL_75dB" "volume" "0.2" "pitch" "PITCH_NORM" "wave" "physics/metal/canister_roll_loop1.wav" } "Roller.Impact" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_solid_impact_bullet1.wav" "wave" "physics/metal/metal_solid_impact_bullet2.wav" "wave" "physics/metal/metal_solid_impact_bullet3.wav" "wave" "physics/metal/metal_solid_impact_bullet4.wav" } } "Popcan.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/soda_can_impact_hard1.wav" "wave" "physics/metal/soda_can_impact_hard2.wav" "wave" "physics/metal/soda_can_impact_hard3.wav" } } "Popcan.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "pitch" "98,100" "rndwave" { "wave" "physics/metal/soda_can_impact_soft1.wav" "wave" "physics/metal/soda_can_impact_soft2.wav" "wave" "physics/metal/soda_can_impact_soft3.wav" } } "Popcan.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/soda_can_impact_hard1.wav" "wave" "physics/metal/soda_can_impact_hard2.wav" "wave" "physics/metal/soda_can_impact_hard3.wav" } } "Popcan.ScrapeRough" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "pitch" "98,100" "wave" "physics/metal/soda_can_scrape_rough_loop1.wav" } "Popcan.ScrapeSmooth" { "soundlevel" "SNDLVL_75dB" "volume" "0.3" "pitch" "130,140" "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav" } "Paintcan.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/paintcan_impact_hard1.wav" "wave" "physics/metal/paintcan_impact_hard2.wav" "wave" "physics/metal/paintcan_impact_hard3.wav" } } "Paintcan.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "pitch" "98,100" "rndwave" { "wave" "physics/metal/paintcan_impact_soft1.wav" "wave" "physics/metal/paintcan_impact_soft2.wav" "wave" "physics/metal/paintcan_impact_soft3.wav" } } "Paintcan.Roll" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "pitch" "98,100" "wave" "physics/metal/paintcan_roll_loop1.wav" } "Papercup.Impact" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/cardboard/cardboard_cup_impact_hard1.wav" "wave" "physics/cardboard/cardboard_cup_impact_hard2.wav" "wave" "physics/cardboard/cardboard_cup_impact_hard3.wav" } } "Papercup.Scrape" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/cardboard/cardboard_cup_impact_hard1.wav" "wave" "physics/cardboard/cardboard_cup_impact_hard2.wav" "wave" "physics/cardboard/cardboard_cup_impact_hard3.wav" } } "ceiling_tile.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/plaster/ceiling_tile_step1.wav" "wave" "physics/plaster/ceiling_tile_step3.wav" } } "ceiling_tile.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/plaster/ceiling_tile_step2.wav" "wave" "physics/plaster/ceiling_tile_step4.wav" } } "ceiling_tile.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/plaster/ceiling_tile_impact_bullet1.wav" "wave" "physics/plaster/ceiling_tile_impact_bullet2.wav" "wave" "physics/plaster/ceiling_tile_impact_bullet3.wav" } } "ceiling_tile.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/plaster/ceiling_tile_impact_soft1.wav" "wave" "physics/plaster/ceiling_tile_impact_soft2.wav" "wave" "physics/plaster/ceiling_tile_impact_soft3.wav" } } "ceiling_tile.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "98,100" "rndwave" { "wave" "physics/plaster/ceiling_tile_impact_hard1.wav" "wave" "physics/plaster/ceiling_tile_impact_hard2.wav" "wave" "physics/plaster/ceiling_tile_impact_hard3.wav" } } "ceiling_tile.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/plaster/ceiling_tile_scrape_smooth_loop1.wav" } "ceiling_tile.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/plaster/ceiling_tile_scrape_smooth_loop1.wav" } "ceiling_tile.Break" { "soundlevel" "SNDLVL_85dB" "volume" "0.8" "pitch" "98,100" "rndwave" { "wave" "physics/plaster/ceilingtile_break1.wav" "wave" "physics/plaster/ceilingtile_break2.wav" } } "drywall.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/plaster/drywall_footstep1.wav" "wave" "physics/plaster/drywall_footstep3.wav" } } "drywall.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/plaster/drywall_footstep2.wav" "wave" "physics/plaster/drywall_footstep4.wav" } } "drywall.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/plaster/drywall_impact_soft1.wav" "wave" "physics/plaster/drywall_impact_soft2.wav" "wave" "physics/plaster/drywall_impact_soft3.wav" } } "drywall.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "98,100" "rndwave" { "wave" "physics/plaster/drywall_impact_hard1.wav" "wave" "physics/plaster/drywall_impact_hard2.wav" "wave" "physics/plaster/drywall_impact_hard3.wav" } } "Gunship.Impact" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/metal_solid_impact_hard1.wav" } } "Gunship.Scrape" { "soundlevel" "SNDLVL_70dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/metal_solid_impact_hard1.wav" } } "Strider.Impact" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/flesh/flesh_strider_impact_bullet1.wav" "wave" "physics/flesh/flesh_strider_impact_bullet2.wav" "wave" "physics/flesh/flesh_strider_impact_bullet3.wav" } } "Strider.Scrape" { "soundlevel" "SNDLVL_70dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/flesh/flesh_strider_impact_bullet1.wav" "wave" "physics/flesh/flesh_strider_impact_bullet2.wav" "wave" "physics/flesh/flesh_strider_impact_bullet3.wav" } } // ********************** // legacy Func_breakables "Breakable.Crate" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "physics/wood/wood_crate_break1.wav" "wave" "physics/wood/wood_crate_break2.wav" "wave" "physics/wood/wood_crate_break3.wav" "wave" "physics/wood/wood_crate_break4.wav" } } "Breakable.Flesh" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "physics/flesh/flesh_bloody_break.wav" } } "Breakable.Spark" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "ambient/energy/spark5.wav" "wave" "ambient/energy/spark6.wav" } } "Breakable.Metal" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "physics/metal/metal_box_break1.wav" "wave" "physics/metal/metal_box_break2.wav" } } "Breakable.Glass" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "physics/glass/glass_largesheet_break1.wav" "wave" "physics/glass/glass_largesheet_break2.wav" "wave" "physics/glass/glass_largesheet_break3.wav" } } "Breakable.Concrete" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "physics/concrete/concrete_break2.wav" "wave" "physics/concrete/concrete_break3.wav" } } "Breakable.Ceiling" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "physics/plaster/ceilingtile_break1.wav" "wave" "physics/plaster/ceilingtile_break2.wav" } } "Breakable.MatWood" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "physics/wood/wood_plank_break1.wav" "wave" "physics/wood/wood_plank_break2.wav" "wave" "physics/wood/wood_plank_break3.wav" "wave" "physics/wood/wood_plank_break4.wav" } } "Breakable.MatFlesh" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NORM" "volume" "0.4" "rndwave" { "wave" "physics/body/body_medium_break2.wav" "wave" "physics/body/body_medium_break3.wav" "wave" "physics/body/body_medium_break4.wav" } } "Breakable.MatMetal" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "physics/metal/metal_box_break1.wav" "wave" "physics/metal/metal_box_break2.wav" } } "Breakable.MatConcrete" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "physics/concrete/concrete_break2.wav" } } "Breakable.MatGlass" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "rndwave" { "wave" "physics/glass/glass_cup_break1.wav" "wave" "physics/glass/glass_cup_break2.wav" "wave" "physics/glass/glass_bottle_break2.wav" } } "Breakable.Computer" { "channel" "CHAN_VOICE" "volume" "0.7,1.0" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "ambient/energy/spark5.wav" "wave" "ambient/energy/spark6.wav" } } // ************************* // Legacy Temp Entity Sounds "Bounce.Glass" { "pitch" "90,124" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "channel" "CHAN_STATIC" "rndwave" { "wave" "physics/glass/glass_impact_hard1.wav" "wave" "physics/glass/glass_impact_hard2.wav" "wave" "physics/glass/glass_impact_hard3.wav" } } "Bounce.Metal" { "pitch" "90,124" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "channel" "CHAN_STATIC" "rndwave" { "wave" "physics/metal/metal_box_impact_hard1.wav" "wave" "physics/metal/metal_box_impact_hard2.wav" "wave" "physics/metal/metal_box_impact_hard3.wav" } } "Bounce.Flesh" { "pitch" "90,124" "volume" "0.6" "soundlevel" "SNDLVL_NORM" "channel" "CHAN_STATIC" "rndwave" { "wave" "physics/flesh/flesh_squishy_impact_hard1.wav" "wave" "physics/flesh/flesh_squishy_impact_hard2.wav" "wave" "physics/flesh/flesh_squishy_impact_hard3.wav" "wave" "physics/flesh/flesh_squishy_impact_hard4.wav" } } "Bounce.Wood" { "pitch" "90,124" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "channel" "CHAN_STATIC" "rndwave" { "wave" "physics/wood/wood_plank_impact_hard1.wav" "wave" "physics/wood/wood_plank_impact_hard2.wav" "wave" "physics/wood/wood_plank_impact_hard3.wav" } } "Bounce.Shrapnel" { "pitch" "90,124" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "channel" "CHAN_STATIC" "rndwave" { "wave" "weapons/fx/rics/ric1.wav" "wave" "weapons/fx/rics/ric2.wav" "wave" "weapons/fx/rics/ric3.wav" "wave" "weapons/fx/rics/ric4.wav" "wave" "weapons/fx/rics/ric5.wav" } } "Bounce.ShotgunShell" { "pitch" "PITCH_NORM" "volume" "0.5" "soundlevel" "SNDLVL_NORM" "channel" "CHAN_STATIC" "rndwave" { "wave" "weapons/fx/tink/shotgun_shell1.wav" "wave" "weapons/fx/tink/shotgun_shell2.wav" "wave" "weapons/fx/tink/shotgun_shell3.wav" } } "Bounce.Shell" { "pitch" "PITCH_NORM" "volume" "0.5" "soundlevel" "SNDLVL_NORM" "channel" "CHAN_STATIC" "rndwave" { "wave" "player/pl_shell1.wav" "wave" "player/pl_shell2.wav" "wave" "player/pl_shell3.wav" } } "Bounce.Concrete" { "pitch" "90,124" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "channel" "CHAN_STATIC" "rndwave" { "wave" "physics/concrete/concrete_break2.wav" } } "ItemSoda.Bounce" { "channel" "CHAN_WEAPON" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "wave" "physics/metal/metal_popcan_impact_hard1.wav" "wave" "physics/metal/metal_popcan_impact_hard2.wav" "wave" "physics/metal/metal_popcan_impact_hard3.wav" } // cardboard material - full physics implementation "Cardboard.StepLeft" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.5" "rndwave" { "wave" "physics/cardboard/cardboard_box_impact_soft1.wav" "wave" "physics/cardboard/cardboard_box_impact_soft2.wav" } } "Cardboard.StepRight" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.5" "rndwave" { "wave" "physics/cardboard/cardboard_box_impact_soft3.wav" "wave" "physics/cardboard/cardboard_box_impact_soft4.wav" } } "Cardboard.ImpactSoft" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.6" "rndwave" { "wave" "physics/cardboard/cardboard_box_impact_soft1.wav" "wave" "physics/cardboard/cardboard_box_impact_soft2.wav" "wave" "physics/cardboard/cardboard_box_impact_soft3.wav" "wave" "physics/cardboard/cardboard_box_impact_soft4.wav" "wave" "physics/cardboard/cardboard_box_impact_soft5.wav" "wave" "physics/cardboard/cardboard_box_impact_soft6.wav" "wave" "physics/cardboard/cardboard_box_impact_soft7.wav" } } "Cardboard.ImpactHard" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.8" "rndwave" { "wave" "physics/cardboard/cardboard_box_impact_hard1.wav" "wave" "physics/cardboard/cardboard_box_impact_hard2.wav" "wave" "physics/cardboard/cardboard_box_impact_hard3.wav" "wave" "physics/cardboard/cardboard_box_impact_hard4.wav" "wave" "physics/cardboard/cardboard_box_impact_hard5.wav" "wave" "physics/cardboard/cardboard_box_impact_hard6.wav" "wave" "physics/cardboard/cardboard_box_impact_hard7.wav" } } "Cardboard.BulletImpact" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_90dB" "pitch" "PITCH_NORM" "volume" "1.0" "rndwave" { "wave" "physics/cardboard/cardboard_box_impact_bullet1.wav" "wave" "physics/cardboard/cardboard_box_impact_bullet2.wav" "wave" "physics/cardboard/cardboard_box_impact_bullet3.wav" "wave" "physics/cardboard/cardboard_box_impact_bullet4.wav" "wave" "physics/cardboard/cardboard_box_impact_bullet5.wav" } } "Cardboard.Strain" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.8" "rndwave" { "wave" "physics/cardboard/cardboard_box_strain1.wav" "wave" "physics/cardboard/cardboard_box_strain2.wav" "wave" "physics/cardboard/cardboard_box_strain3.wav" } } "Cardboard.Break" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.8" "rndwave" { "wave" "physics/cardboard/cardboard_box_break1.wav" "wave" "physics/cardboard/cardboard_box_break2.wav" "wave" "physics/cardboard/cardboard_box_break3.wav" } } "Cardboard.Shake" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.6" "rndwave" { "wave" "physics/cardboard/cardboard_box_shake1.wav" "wave" "physics/cardboard/cardboard_box_shake2.wav" "wave" "physics/cardboard/cardboard_box_shake3.wav" } } "Cardboard.ScrapeSmooth" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "0.55" "wave" "physics/cardboard/cardboard_box_scrape_smooth_loop1.wav" } "Cardboard.ScrapeRough" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "0.35" "wave" "physics/cardboard/cardboard_box_scrape_rough_loop1.wav" } // plastic barrel material - full physics implementation "Plastic_Barrel.StepLeft" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.5" "rndwave" { "wave" "physics/plastic/plastic_barrel_impact_soft1.wav" "wave" "physics/plastic/plastic_barrel_impact_soft2.wav" } } "Plastic_Barrel.StepRight" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.5" "rndwave" { "wave" "physics/plastic/plastic_barrel_impact_soft3.wav" "wave" "physics/plastic/plastic_barrel_impact_soft4.wav" } } "Plastic_Barrel.ImpactSoft" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "0.6" "rndwave" { "wave" "physics/plastic/plastic_barrel_impact_soft1.wav" "wave" "physics/plastic/plastic_barrel_impact_soft2.wav" "wave" "physics/plastic/plastic_barrel_impact_soft3.wav" "wave" "physics/plastic/plastic_barrel_impact_soft4.wav" "wave" "physics/plastic/plastic_barrel_impact_soft5.wav" "wave" "physics/plastic/plastic_barrel_impact_soft6.wav" } } "Plastic_Barrel.ImpactHard" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "0.8" "rndwave" { "wave" "physics/plastic/plastic_barrel_impact_hard1.wav" "wave" "physics/plastic/plastic_barrel_impact_hard2.wav" "wave" "physics/plastic/plastic_barrel_impact_hard3.wav" "wave" "physics/plastic/plastic_barrel_impact_hard4.wav" } } "Plastic_Barrel.BulletImpact" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_90dB" "pitch" "96,104" "volume" "1.0" "rndwave" { "wave" "physics/plastic/plastic_barrel_impact_bullet1.wav" "wave" "physics/plastic/plastic_barrel_impact_bullet2.wav" "wave" "physics/plastic/plastic_barrel_impact_bullet3.wav" } } "Plastic_Barrel.Strain" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.8" "rndwave" { "wave" "physics/plastic/plastic_barrel_strain1.wav" "wave" "physics/plastic/plastic_barrel_strain2.wav" "wave" "physics/plastic/plastic_barrel_strain3.wav" } } "Plastic_Barrel.Break" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "1.0" "rndwave" { "wave" "physics/plastic/plastic_barrel_break1.wav" "wave" "physics/plastic/plastic_barrel_break2.wav" } } "Plastic_Barrel.ScrapeSmooth" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "0.55" "wave" "physics/plastic/plastic_barrel_scrape_smooth_loop1.wav" } "Plastic_Barrel.ScrapeRough" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "0.35" "wave" "physics/plastic/plastic_barrel_scrape_rough_loop1.wav" } "Plastic_Barrel.Roll" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.4" "wave" "physics/plastic/plastic_barrel_roll_loop1.wav" } // plastic box material - full physics implementation "Plastic_Box.StepLeft" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.3" "rndwave" { "wave" "physics/plastic/plastic_box_impact_soft1.wav" "wave" "physics/plastic/plastic_box_impact_soft2.wav" } } "Plastic_Box.StepRight" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.3" "rndwave" { "wave" "physics/plastic/plastic_box_impact_soft3.wav" "wave" "physics/plastic/plastic_box_impact_soft4.wav" } } "Plastic_Box.ImpactSoft" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "0.6" "rndwave" { "wave" "physics/plastic/plastic_box_impact_soft1.wav" "wave" "physics/plastic/plastic_box_impact_soft2.wav" "wave" "physics/plastic/plastic_box_impact_soft3.wav" "wave" "physics/plastic/plastic_box_impact_soft4.wav" } } "Plastic_Box.ImpactHard" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "0.8" "rndwave" { "wave" "physics/plastic/plastic_box_impact_hard1.wav" "wave" "physics/plastic/plastic_box_impact_hard2.wav" "wave" "physics/plastic/plastic_box_impact_hard3.wav" "wave" "physics/plastic/plastic_box_impact_hard4.wav" } } "Plastic_Box.BulletImpact" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_90dB" "pitch" "96,104" "volume" "1.0" "rndwave" { "wave" "physics/plastic/plastic_box_impact_bullet1.wav" "wave" "physics/plastic/plastic_box_impact_bullet2.wav" "wave" "physics/plastic/plastic_box_impact_bullet3.wav" "wave" "physics/plastic/plastic_box_impact_bullet4.wav" "wave" "physics/plastic/plastic_box_impact_bullet5.wav" } } "Plastic_Box.Strain" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.8" "rndwave" { "wave" "physics/plastic/plastic_box_strain1.wav" "wave" "physics/plastic/plastic_box_strain2.wav" "wave" "physics/plastic/plastic_box_strain3.wav" } } "Plastic_Box.Break" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "1.0" "rndwave" { "wave" "physics/plastic/plastic_box_break1.wav" "wave" "physics/plastic/plastic_box_break2.wav" } } "Plastic_Box.ScrapeSmooth" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "0.55" "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav" } "Plastic_Box.ScrapeRough" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "96,104" "volume" "0.35" "wave" "physics/plastic/plastic_box_scrape_rough_loop1.wav" } // rubber matt & rubber tire material "Rubber.StepLeft" { "soundlevel" "SNDLVL_75dB" "pitch" "98,102" "volume" "0.2" "wave" "physics/rubber/rubber_tire_impact_soft1.wav" } "Rubber.StepRight" { "soundlevel" "SNDLVL_75dB" "pitch" "98,102" "volume" "0.2" "wave" "physics/rubber/rubber_tire_impact_soft1.wav" } "Rubber.BulletImpact" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_90dB" "pitch" "90,96" "volume" "0.7" "wave" "physics/rubber/rubber_tire_impact_bullet1.wav" } "Rubber.ImpactSoft" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.4" "wave" "physics/rubber/rubber_tire_impact_soft1.wav" } "Rubber.ImpactHard" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.5" "wave" "physics/rubber/rubber_tire_impact_hard3.wav" } "Rubber_Tire.ImpactSoft" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.6" "rndwave" { "wave" "physics/rubber/rubber_tire_impact_soft1.wav" "wave" "physics/rubber/rubber_tire_impact_soft2.wav" "wave" "physics/rubber/rubber_tire_impact_soft3.wav" } } "Rubber_Tire.ImpactHard" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.8" "rndwave" { "wave" "physics/rubber/rubber_tire_impact_hard1.wav" "wave" "physics/rubber/rubber_tire_impact_hard2.wav" "wave" "physics/rubber/rubber_tire_impact_hard3.wav" } } "Rubber_Tire.BulletImpact" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_90dB" "pitch" "96,104" "volume" "1.0" "rndwave" { "wave" "physics/rubber/rubber_tire_impact_bullet1.wav" "wave" "physics/rubber/rubber_tire_impact_bullet2.wav" "wave" "physics/rubber/rubber_tire_impact_bullet3.wav" } } "Rubber_Tire.Strain" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.8" "rndwave" { "wave" "physics/rubber/rubber_tire_strain1.wav" "wave" "physics/rubber/rubber_tire_strain2.wav" "wave" "physics/rubber/rubber_tire_strain3.wav" } } // hard metal grenade "Grenade.StepLeft" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.3" "rndwave" { "wave" "physics/metal/metal_grenade_impact_soft2.wav" "wave" "physics/metal/metal_grenade_impact_soft3.wav" } } "Grenade.StepRight" { "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "volume" "0.3" "rndwave" { "wave" "physics/metal/metal_grenade_impact_soft1.wav" "wave" "physics/metal/metal_grenade_impact_soft2.wav" } } "Grenade.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_grenade_impact_hard1.wav" "wave" "physics/metal/metal_grenade_impact_hard2.wav" "wave" "physics/metal/metal_grenade_impact_hard3.wav" } } "Grenade.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_grenade_impact_soft1.wav" "wave" "physics/metal/metal_grenade_impact_soft2.wav" "wave" "physics/metal/metal_grenade_impact_soft3.wav" } } "Grenade.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.4" "pitch" "96,104" "wave" "physics/metal/metal_grenade_scrape_rough_loop1.wav" } "Grenade.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.3" "pitch" "96,104" "wave" "physics/metal/metal_grenade_scrape_smooth_loop1.wav" } "Grenade.Roll" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "pitch" "PITCH_NORM" "wave" "physics/metal/metal_grenade_roll_loop1.wav" } // generic wood "Wood.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/wood1.wav" "wave" "player/footsteps/wood3.wav" } } "Wood.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/wood2.wav" "wave" "player/footsteps/wood4.wav" } } "Wood.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/wood/wood_solid_impact_bullet1.wav" "wave" "physics/wood/wood_solid_impact_bullet2.wav" "wave" "physics/wood/wood_solid_impact_bullet3.wav" "wave" "physics/wood/wood_solid_impact_bullet4.wav" "wave" "physics/wood/wood_solid_impact_bullet5.wav" } } "Wood.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/wood/wood_plank_impact_soft1.wav" "wave" "physics/wood/wood_box_impact_soft1.wav" "wave" "physics/wood/wood_solid_impact_soft2.wav" } } "Wood.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "96,104" "rndwave" { "wave" "physics/wood/wood_box_impact_hard1.wav" "wave" "physics/wood/wood_box_impact_hard2.wav" "wave" "physics/wood/wood_box_impact_hard3.wav" } } "Wood.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_solid_scrape_rough_loop1.wav" } "Wood.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_plank_scrape_smooth_loop1.wav" } "Wood.Break" { "soundlevel" "SNDLVL_85dB" "volume" "0.8" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_plank_break2.wav" "wave" "physics/wood/wood_plank_break3.wav" "wave" "physics/wood/wood_plank_break4.wav" } } "Wood.Strain" { "soundlevel" "SNDLVL_85dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_strain5.wav" "wave" "physics/wood/wood_strain6.wav" "wave" "physics/wood/wood_strain7.wav" "wave" "physics/wood/wood_strain8.wav" } } // wood box - small crate "Wood_Box.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/wood/wood_box_footstep1.wav" "wave" "physics/wood/wood_box_footstep2.wav" } } "Wood_Box.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/wood/wood_box_footstep3.wav" "wave" "physics/wood/wood_box_footstep4.wav" } } "Wood_Box.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/wood/wood_box_impact_bullet1.wav" "wave" "physics/wood/wood_box_impact_bullet2.wav" "wave" "physics/wood/wood_box_impact_bullet3.wav" "wave" "physics/wood/wood_box_impact_bullet4.wav" } } "Wood_Box.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_box_impact_soft1.wav" "wave" "physics/wood/wood_box_impact_soft2.wav" "wave" "physics/wood/wood_box_impact_soft3.wav" } } "Wood_Box.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_box_impact_hard4.wav" "wave" "physics/wood/wood_box_impact_hard5.wav" "wave" "physics/wood/wood_box_impact_hard6.wav" } } "Wood_Box.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_box_scrape_rough_loop1.wav" } "Wood_Box.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_box_scrape_smooth_loop1.wav" } "Wood_Box.Break" { "soundlevel" "SNDLVL_85dB" "volume" "0.8" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_box_break1.wav" "wave" "physics/wood/wood_box_break2.wav" } } "Wood_Box.Strain" { "soundlevel" "SNDLVL_85dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_strain1.wav" "wave" "physics/wood/wood_strain6.wav" "wave" "physics/wood/wood_strain7.wav" } } // wood crate - large crate "Wood_Crate.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/wood/wood_box_footstep1.wav" "wave" "physics/wood/wood_box_footstep2.wav" } } "Wood_Crate.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/wood/wood_box_footstep3.wav" "wave" "physics/wood/wood_box_footstep4.wav" } } "Wood_Crate.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_crate_impact_soft1.wav" "wave" "physics/wood/wood_crate_impact_soft2.wav" "wave" "physics/wood/wood_crate_impact_soft3.wav" } } "Wood_Crate.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_crate_impact_hard4.wav" "wave" "physics/wood/wood_crate_impact_hard5.wav" "wave" "physics/wood/wood_panel_impact_hard1.wav" } } "Wood_Crate.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_crate_scrape_rough_loop1.wav" } "Wood_Crate.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_box_scrape_smooth_loop1.wav" } "Wood_Crate.Break" { "soundlevel" "SNDLVL_85dB" "volume" "0.8" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_crate_break1.wav" "wave" "physics/wood/wood_crate_break2.wav" "wave" "physics/wood/wood_crate_break3.wav" "wave" "physics/wood/wood_crate_break4.wav" "wave" "physics/wood/wood_crate_break5.wav" } } "Wood_Crate.Strain" { "soundlevel" "SNDLVL_85dB" "volume" "0.6" "pitch" "94,98" "rndwave" { "wave" "physics/wood/wood_strain3.wav" "wave" "physics/wood/wood_strain6.wav" "wave" "physics/wood/wood_strain8.wav" } } // wood plank "Wood_Plank.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/wood/wood_box_impact_bullet1.wav" "wave" "physics/wood/wood_box_impact_bullet2.wav" "wave" "physics/wood/wood_box_impact_bullet3.wav" "wave" "physics/wood/wood_box_impact_bullet4.wav" } } "Wood_Plank.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_plank_impact_soft1.wav" "wave" "physics/wood/wood_plank_impact_soft2.wav" "wave" "physics/wood/wood_plank_impact_soft3.wav" } } "Wood_Plank.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_plank_impact_hard1.wav" "wave" "physics/wood/wood_plank_impact_hard2.wav" "wave" "physics/wood/wood_plank_impact_hard3.wav" "wave" "physics/wood/wood_plank_impact_hard4.wav" "wave" "physics/wood/wood_plank_impact_hard5.wav" } } "Wood_Plank.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_plank_scrape_rough_loop1.wav" } "Wood_Plank.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_plank_scrape_smooth_loop1.wav" } "Wood_Plank.Break" { "soundlevel" "SNDLVL_85dB" "volume" "0.8" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_plank_break1.wav" "wave" "physics/wood/wood_plank_break2.wav" "wave" "physics/wood/wood_plank_break3.wav" "wave" "physics/wood/wood_plank_break4.wav" } } "Wood_Plank.Strain" { "soundlevel" "SNDLVL_85dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_strain1.wav" "wave" "physics/wood/wood_strain2.wav" "wave" "physics/wood/wood_strain4.wav" "wave" "physics/wood/wood_strain7.wav" } } // wood solid - small 6x6 or larger post "Wood_Solid.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/wood/wood_solid_impact_bullet1.wav" "wave" "physics/wood/wood_solid_impact_bullet2.wav" "wave" "physics/wood/wood_solid_impact_bullet3.wav" "wave" "physics/wood/wood_solid_impact_bullet4.wav" "wave" "physics/wood/wood_solid_impact_bullet5.wav" } } "Wood_Solid.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_solid_impact_soft1.wav" "wave" "physics/wood/wood_solid_impact_soft2.wav" "wave" "physics/wood/wood_solid_impact_soft3.wav" } } "Wood_Solid.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_solid_impact_hard1.wav" "wave" "physics/wood/wood_solid_impact_hard2.wav" "wave" "physics/wood/wood_solid_impact_hard3.wav" } } "Wood_Solid.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_solid_scrape_rough_loop1.wav" } "Wood_Solid.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_plank_scrape_smooth_loop1.wav" } "Wood_Solid.Break" { "soundlevel" "SNDLVL_85dB" "volume" "0.8" "pitch" "90,98" "rndwave" { "wave" "physics/wood/wood_plank_break1.wav" "wave" "physics/wood/wood_plank_break3.wav" } } "Wood_Solid.Strain" { "soundlevel" "SNDLVL_85dB" "volume" "0.6" "pitch" "90,98" "rndwave" { "wave" "physics/wood/wood_strain1.wav" "wave" "physics/wood/wood_strain5.wav" "wave" "physics/wood/wood_strain8.wav" } } // wood furniture - chairs, small tables "Wood_Furniture.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_furniture_impact_soft1.wav" "wave" "physics/wood/wood_furniture_impact_soft2.wav" "wave" "physics/wood/wood_furniture_impact_soft3.wav" } } "Wood_Furniture.Break" { "soundlevel" "SNDLVL_85dB" "volume" "0.8" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_furniture_break1.wav" "wave" "physics/wood/wood_furniture_break2.wav" } } "Wood_Furniture.Strain" { "soundlevel" "SNDLVL_85dB" "volume" "0.6" "pitch" "100,104" "rndwave" { "wave" "physics/wood/wood_strain4.wav" "wave" "physics/wood/wood_strain5.wav" "wave" "physics/wood/wood_strain6.wav" "wave" "physics/wood/wood_strain7.wav" } } // wood panel - plywood panel sheet "Wood_Panel.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/woodpanel1.wav" "wave" "player/footsteps/woodpanel3.wav" } } "Wood_Panel.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/footsteps/woodpanel2.wav" "wave" "player/footsteps/woodpanel4.wav" } } "Wood_Panel.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/wood/wood_box_impact_bullet1.wav" "wave" "physics/wood/wood_box_impact_bullet2.wav" "wave" "physics/wood/wood_box_impact_bullet3.wav" "wave" "physics/wood/wood_box_impact_bullet4.wav" } } "Wood_Panel.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_box_impact_soft1.wav" "wave" "physics/wood/wood_crate_impact_soft2.wav" "wave" "physics/wood/wood_box_impact_soft3.wav" } } "Wood_Panel.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_crate_impact_hard2.wav" "wave" "physics/wood/wood_crate_impact_hard3.wav" "wave" "physics/wood/wood_panel_impact_hard1.wav" } } "Wood_Panel.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_box_scrape_rough_loop1.wav" } "Wood_Panel.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/wood/wood_box_scrape_smooth_loop1.wav" } "Wood_Panel.Break" { "soundlevel" "SNDLVL_85dB" "volume" "0.8" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_panel_break1.wav" "wave" "physics/wood/wood_box_break1.wav" } } "Wood_Panel.Strain" { "soundlevel" "SNDLVL_85dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/wood/wood_strain1.wav" "wave" "physics/wood/wood_strain2.wav" "wave" "physics/wood/wood_strain3.wav" "wave" "physics/wood/wood_strain4.wav" } } // metal box - smaller metal box (< 2' width/height/depth) "Metal_Box.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/metal_box_footstep1.wav" "wave" "physics/metal/metal_box_footstep3.wav" } } "Metal_Box.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/metal_box_footstep2.wav" "wave" "physics/metal/metal_box_footstep4.wav" } } "Metal_Box.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/metal_box_impact_bullet1.wav" "wave" "physics/metal/metal_box_impact_bullet2.wav" "wave" "physics/metal/metal_box_impact_bullet3.wav" } } "Metal_Box.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_box_impact_soft1.wav" "wave" "physics/metal/metal_box_impact_soft2.wav" "wave" "physics/metal/metal_box_impact_soft3.wav" } } "Metal_Box.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_box_impact_hard1.wav" "wave" "physics/metal/metal_box_impact_hard2.wav" "wave" "physics/metal/metal_box_impact_hard3.wav" } } "Metal_Box.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/metal/metal_box_scrape_rough_loop1.wav" } "Metal_Box.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.5" "pitch" "96,104" "wave" "physics/metal/metal_box_scrape_smooth_loop1.wav" } "Metal_Box.Break" { "soundlevel" "SNDLVL_85dB" "volume" "0.8" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_box_break1.wav" "wave" "physics/metal/metal_box_break2.wav" } } "Metal_Box.Strain" { "soundlevel" "SNDLVL_85dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_box_strain1.wav" "wave" "physics/metal/metal_box_strain2.wav" "wave" "physics/metal/metal_box_strain3.wav" "wave" "physics/metal/metal_box_strain4.wav" } } "Tst11" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "100" "wave" "test/alltypes/sine1116m.wav" } "Tstpitch11" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "101" "wave" "test/alltypes/sine1116m.wav" } "Tst22" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "100" "wave" "test/alltypes/sine2216m.wav" } "Tstpitch22" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "101" "wave" "test/alltypes/sine2216m.wav" } "Tst44" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "100" "wave" "test/alltypes/sine4416ml.wav" } "Tstpitch44" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "250" "wave" "test/alltypes/sine4416ml.wav" } "Tstpitch44l" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "98" "wave" "test/alltypes/sine448sl.wav" } "Tst448" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "100" "wave" "test/alltypes/sine448m.wav" } "Tstpitch448" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "101" "wave" "test/alltypes/sine448m.wav" } "TstMusic" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "100" "wave" "*#music/hl2_song1.mp3" } "TstPitchMusic" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "120" "wave" "*#music/hl2_song1.mp3" } "TstPitchMusicl" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "98" "wave" "*#music/hl2_song1.mp3" } "TstADPCM" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "100" "wave" "test/alltypes/sine4416sadpcm.wav" } "TstPitchADPCM" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "102" "wave" "test/alltypes/sine2216madpcm.wav" } "TstPitchADPCMl" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "98" "wave" "test/alltypes/sine2216madpcm.wav" } // weapon body "weapon.StepLeft" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "physics/metal/weapon_footstep1.wav" } "weapon.StepRight" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "physics/metal/weapon_footstep2.wav" } "weapon.ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/weapon_impact_soft1.wav" "wave" "physics/metal/weapon_impact_soft2.wav" "wave" "physics/metal/weapon_impact_soft3.wav" } } "weapon.ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/weapon_impact_hard1.wav" "wave" "physics/metal/weapon_impact_hard2.wav" "wave" "physics/metal/weapon_impact_hard3.wav" } } "weapon.BulletImpact" { "soundlevel" "SNDLVL_75dB" "volume" "0.7" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/plastic/plastic_box_impact_bullet5.wav" "wave" "physics/metal/metal_computer_impact_bullet3.wav" "wave" "physics/metal/metal_computer_impact_bullet1.wav" } } "weapon.ScrapeRough" { "soundlevel" "SNDLVL_70dB" "volume" "0.4" "pitch" "75,85" "wave" "physics/metal/soda_can_scrape_rough_loop1.wav" } "weapon.ScrapeSmooth" { "soundlevel" "SNDLVL_70dB" "volume" "0.4" "pitch" "96,104" "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav" } "Metal.SawbladeStick" { "soundlevel" "SNDLVL_75dB" "volume" "1.0" "pitch" "98,104" "rndwave" { "wave" "physics/metal/sawblade_stick1.wav" "wave" "physics/metal/sawblade_stick2.wav" "wave" "physics/metal/sawblade_stick3.wav" } }"HL2Player.SprintNoPower" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_60dB" "wave" "player/suit_denydevice.wav" } "HL2Player.SprintStart" { "channel" "CHAN_VOICE" "volume" "0.9" "soundlevel" "SNDLVL_60dB" "wave" "player/suit_sprint.wav" } "HL2Player.FlashLightOn" { "channel" "CHAN_WEAPON" "volume" "0.8" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "items/flashlight1.wav" } "HL2Player.FlashLightOff" { "channel" "CHAN_WEAPON" "volume" "0.8" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "items/flashlight1.wav" } "HL2Player.PickupWeapon" { "channel" "CHAN_ITEM" "volume" "0.8" "soundlevel" "SNDLVL_75dB" "wave" "items/ammo_pickup.wav" } "HL2Player.TrainUse" { "channel" "CHAN_ITEM" "volume" "0.8" "soundlevel" "SNDLVL_75dB" "wave" "plats/train_use1.wav" } "HL2Player.Use" { "channel" "CHAN_ITEM" "volume" "0.4" "soundlevel" "SNDLVL_75dB" "wave" "common/wpn_select.wav" } "HL2Player.UseNPC" { "channel" "CHAN_ITEM" "volume" "0.4" "soundlevel" "SNDLVL_75dB" "wave" "common/wpn_select.wav" } "HL2Player.UseDeny" { "channel" "CHAN_ITEM" "volume" "0.4" "soundlevel" "SNDLVL_75dB" "wave" "common/wpn_denyselect.wav" } "HL2Player.BurnPain" { "channel" "CHAN_VOICE" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "player/pl_burnpain1.wav" "wave" "player/pl_burnpain2.wav" "wave" "player/pl_burnpain3.wav" } } // SHARED player sounds "Player.Death" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "player/pl_pain5.wav" "wave" "player/pl_pain6.wav" "wave" "player/pl_pain7.wav" } } "Player.PlasmaDamage" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "wave" "player/general/flesh_burn.wav" } "Player.SonicDamage" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "player/pl_pain5.wav" "wave" "player/pl_pain6.wav" "wave" "player/pl_pain7.wav" } } "Player.DrownStart" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "player/pl_drown1.wav" } "Player.Swim" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/wade5.wav" "wave" "player/footsteps/wade6.wav" "wave" "player/footsteps/wade7.wav" "wave" "player/footsteps/wade8.wav" } } "Player.FallDamage" { "channel" "CHAN_AUTO" "volume" "0.75" "pitch" "90,110" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/pl_fallpain1.wav" "wave" "player/pl_fallpain3.wav" } } "Player.FallGib" { "channel" "CHAN_ITEM" "volume" "0.75" "pitch" "90,110" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "physics/body/body_medium_break2.wav" } } "Player.DrownContinue" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "player/pl_drown1.wav" "wave" "player/pl_drown2.wav" "wave" "player/pl_drown3.wav" } } "Player.Wade" { "channel" "CHAN_BODY" "volume" "0.25" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "player/footsteps/wade5.wav" "wave" "player/footsteps/wade6.wav" "wave" "player/footsteps/wade7.wav" "wave" "player/footsteps/wade8.wav" } } "Player.AmbientUnderWater" { "channel" "CHAN_STATIC" "volume" "0.22" "soundlevel" "SNDLVL_75dB" "wave" "ambient/water/underwater.wav" } "Player.UseTrain" { "channel" "CHAN_ITEM" "volume" "0.8" "soundlevel" "SNDLVL_75dB" "wave" "plats/train_use1.wav" } "Player.UseDeny" { "channel" "CHAN_ITEM" "volume" "0.4" "soundlevel" "SNDLVL_75dB" "wave" "common/wpn_select.wav" } "Player.PickupWeapon" { "channel" "CHAN_ITEM" "volume" "0.8" "soundlevel" "SNDLVL_75dB" "pitch" "95,105" "wave" "items/ammo_pickup.wav" } "Geiger.BeepLow" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/geiger1.wav" "wave" "player/geiger2.wav" } } "Geiger.BeepHigh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/geiger2.wav" "wave" "player/geiger3.wav" } }// // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, // 3.9 // SNDLVL_55dB = 55, // 3.0 // SNDLVL_IDLE = 60, // 2.0 // SNDLVL_TALKING = 60, // 2.0 // SNDLVL_60dB = 60, // 2.0 // SNDLVL_65dB = 65, // 1.5 // SNDLVL_STATIC = 66, // 1.25 // SNDLVL_70dB = 70, // 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, // 0.8 // SNDLVL_80dB = 80, // 0.7 // SNDLVL_85dB = 85, // 0.6 // SNDLVL_90dB = 90, // 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, // 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, // 0.27 // SNDLVL_140dB = 140, // 0.2 // SNDLVL_150dB = 150, // 0.2 "HUDQuickInfo.LowHealth" { "channel" "CHAN_ITEM" "volume" "0.8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "common/warning.wav" } "HUDQuickInfo.LowAmmo" { "channel" "CHAN_ITEM" "volume" "0.8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "common/warning.wav" } "HudChat.Message" { "channel" "CHAN_ITEM" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/talk.wav" } // Client .dll sounds "Player.DenyWeaponSelection" { "channel" "CHAN_ITEM" "volume" "0.32" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_denyselect.wav" } "Player.WeaponSelected" { "channel" "CHAN_ITEM" "volume" "0.32" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_select.wav" } "Player.WeaponSelectionMoveSlot" { "channel" "CHAN_ITEM" "volume" "0.32" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_moveselect.wav" } "Player.WeaponSelectionOpen" { "channel" "CHAN_ITEM" "volume" "0.32" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_hudon.wav" } "Player.WeaponSelectionClose" { "channel" "CHAN_ITEM" "volume" "0.32" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_hudoff.wav" } "MenuMusic.Intro" { "channel" "CHAN_ITEM" "volume" "0.4" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "#music\HL2_song7.mp3" } // ****************************** // CRANE "Crane_engine_idle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_idle_loop3.wav" } "Crane_engine_start" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_startengine1.wav" } "Crane_engine_stop" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "common/null.wav" } "Crane_firstgear" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "90,120" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_turn_loop2.wav" } "Crane_throttleoff_slowspeed" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_slow_to_idle_loop4.wav" } "Crane_extend_start" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_extend_loop1.wav" } "Crane_extend_stop" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_extend_stop.wav" } "Crane_magnet_release" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_magnet_release.wav" } "Crane_magnet_reelin" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/Crane/crane_magnet_grab.wav" } "Crane_magnet_toggle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/Crane/crane_magnet_switchon.wav" } "Crane_magnet_creak" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "90, 110" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/Crane/crane_creak1.wav" "wave" "vehicles/Crane/crane_creak2.wav" "wave" "vehicles/Crane/crane_creak3.wav" "wave" "vehicles/Crane/crane_creak4.wav" } } // ****************************** // JEEP "ATV_engine_idle" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" //"wave" "vehicles/atv_idle_loop1.wav" "wave" "vehicles/v8/v8_idle_loop1.wav" } "ATV_engine_null" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "wave" "common/null.wav" } "ATV_engine_start" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" //"wave" "vehicles/atv_start_loop1.wav" "wave" "vehicles/v8/v8_start_loop1.wav" } "ATV_engine_stop" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" //"wave" "common/null.wav" "wave" "vehicles/v8/v8_stop1.wav" } "ATV_rev" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_80dB" "pitch" "98,105" "wave" "vehicles/v8/v8_rev_short_loop1.wav" // "rndwave" // { // "wave" "vehicles/v8/v8_rev_short_loop1.wav" // "wave" "vehicles/v8/v8_rev_short_loop6.wav" // } } "ATV_reverse" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100" "wave" "vehicles/v8/v8_firstgear_rev_loop1.wav" } "ATV_firstgear" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100" //"wave" "vehicles/v8/v8_firstgear_rev_loop1.wav" "wave" "vehicles/v8/first.wav" } "ATV_secondgear" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" //"wave" "vehicles/atv_secondgear_to_fullthrottle_loop1.wav" //"wave" "vehicles/v8/v8_secondgear_loop1.wav" "wave" "vehicles/v8/second.wav" } "ATV_thirdgear" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" //"wave" "vehicles/atv_thirdgear_to_fullthrottle_loop1.wav" //"wave" "vehicles/v8/v8_secondgear_loop1.wav" "wave" "vehicles/v8/third.wav" } "ATV_fourthgear" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "105,105" "wave" "vehicles/v8/fourth_cruise_loop2.wav" } "ATV_firstgear_noshift" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "105,105" // NOTE: This needs to be a looping sound "wave" "vehicles/v8/first.wav" } "ATV_secondgear_noshift" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "105,105" // NOTE: This needs to be a looping sound "wave" "vehicles/v8/first.wav" } "ATV_thirdgear_noshift" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "105,105" // NOTE: This needs to be a looping sound "wave" "vehicles/v8/first.wav" } "ATV_fourthgear_noshift" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "105,105" // NOTE: This needs to be a looping sound "wave" "vehicles/v8/fourth_cruise_loop2.wav" } "ATV_downshift_to_2nd" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" //"wave" "vehicles/atv_downshift_to_2nd_loop1.wav" "wave" "vehicles/v8/first_rev.wav" //"wave" "vehicles/v8/downshift.wav" //"wave" "common/null.wav" } "ATV_downshift_to_1st" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" //"wave" "vehicles/atv_downshift_to_1st_loop1.wav" "wave" "vehicles/v8/first_rev.wav" //"wave" "vehicles/v8/downshift.wav" //"wave" "common/null.wav" } "ATV_throttleoff_slowspeed" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" "wave" "vehicles/v8/v8_throttle_off_slow_loop2.wav" //"wave" "vehicles/v8/v8_idle_loop1.wav" } "ATV_throttleoff_fastspeed" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,105" //"wave" "vehicles/atv_throttleoff_loop1.wav" "wave" "vehicles/v8/v8_throttle_off_fast_loop1.wav" //"wave" "common/null.wav" } "ATV_skid_lowfriction" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" //"wave" "vehicles/atv_skid_lowfriction.wav" "wave" "vehicles/v8/skid_lowfriction.wav" } "ATV_skid_normalfriction" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" //"wave" "vehicles/atv_skid_normalfriction.wav" "wave" "vehicles/v8/skid_normalfriction.wav" } "ATV_skid_highfriction" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" //"wave" "vehicles/atv_skid_highfriction.wav" "wave" "vehicles/v8/skid_highfriction.wav" } "ATV_impact_heavy" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "95,110" "rndwave" { "wave" "vehicles/v8/vehicle_impact_heavy1.wav" "wave" "vehicles/v8/vehicle_impact_heavy2.wav" "wave" "vehicles/v8/vehicle_impact_heavy3.wav" "wave" "vehicles/v8/vehicle_impact_heavy4.wav" } } "ATV_impact_medium" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "95,110" "rndwave" { "wave" "vehicles/v8/vehicle_impact_medium1.wav" "wave" "vehicles/v8/vehicle_impact_medium2.wav" "wave" "vehicles/v8/vehicle_impact_medium3.wav" "wave" "vehicles/v8/vehicle_impact_medium4.wav" } } "ATV_rollover" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "95,110" "rndwave" { "wave" "vehicles/v8/vehicle_rollover1.wav" "wave" "vehicles/v8/vehicle_rollover2.wav" } } "ATV_turbo_on" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" //"wave" "vehicles/vehicle_turbo_loop3.wav" "wave" "vehicles/v8/v8_turbo_on_loop1.wav" } "ATV_turbo_off" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" //"wave" "vehicles/vehicle_turbo_off1.wav" "wave" "vehicles/v8/v8_turbo_off.wav" } "ATV_start_in_water" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100" "wave" "vehicles/jetski/jetski_no_gas_start.wav" } "ATV_stall_in_water" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100" "wave" "vehicles/jetski/jetski_off.wav" } "Jeep.GaussCharge" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/gauss/chargeloop.wav" } "PropJeep.FireCannon" { "channel" "CHAN_AUTO" "volume" "0.750, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "weapons/gauss/fire1.wav" } "PropJeep.FireChargedCannon" { "channel" "CHAN_AUTO" "volume" "0.750, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "weapons/gauss/fire1.wav" } "PropJeep.AmmoOpen" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" "wave" "vehicles/atv_ammo_open.wav" } "PropJeep.AmmoClose" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "90,110" "wave" "vehicles/atv_ammo_close.wav" } // ********************************** // APC "PropAPC.FireCannon" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "wave" "weapons/stinger_fire1.wav" } "PropAPC.FireRocket" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "wave" "weapons/stinger_fire1.wav" } // ****************************** // AIRBOAT // NOTE: play engine idle 3.15 seconds after engine start // NOTE: if you change the volume of the start sound here, you need to change ENGINE_MAX_VOLUME in vehicle_airboat.cpp! "Airboat_engine_start" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "wave" "vehicles/airboat/fan_motor_start1.wav" } // kill all engine loops and play this "Airboat_engine_stop" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/airboat/fan_motor_shut_off1.wav" } // pitch shift between max & min pitch, based on speed "Airboat_engine_idle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100,160" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/airboat/fan_motor_idle_loop1.wav" } "Airboat_engine_fullthrottle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "80,130" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/airboat/fan_motor_fullthrottle_loop1.wav" } // pitch shift between max & min based on throttle "Airboat_fan_idle" { "channel" "CHAN_STATIC" "volume" "0.9" "pitch" "100,120" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/airboat/fan_blade_idle_loop1.wav" } "Airboat_fan_fullthrottle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100,120" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/airboat/fan_blade_fullthrottle_loop1.wav" } // one-shot, pontoon skid on rough surface "Airboat_skid_rough" { "channel" "CHAN_BODY" "volume" "1.0" "pitch" "80, 120" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/airboat/pontoon_scrape_rough1.wav" "wave" "vehicles/airboat/pontoon_scrape_rough2.wav" "wave" "vehicles/airboat/pontoon_scrape_rough3.wav" } } // one-shot, pontoon skid on smooth surface "Airboat_skid_smooth" { "channel" "CHAN_BODY" "volume" "1.0" "pitch" "80, 120" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/airboat/pontoon_scrape_smooth1.wav" "wave" "vehicles/airboat/pontoon_scrape_smooth2.wav" "wave" "vehicles/airboat/pontoon_scrape_smooth3.wav" } } // hard landing "Airboat_impact_hard" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "95, 105" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/airboat/pontoon_impact_hard1.wav" "wave" "vehicles/airboat/pontoon_impact_hard2.wav" } } // soft landing "Airboat_impact_soft" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "95, 105" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/airboat/pontoon_impact_soft1.wav" } // hard landing in water. Also play Airboat_impact_hard. "Airboat_impact_splash" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "95, 105" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/airboat/pontoon_splash1.wav" "wave" "vehicles/airboat/pontoon_splash2.wav" } } // water lapping on pontoons (loop) // fade out in 2 seconds when moving, fade in in 2 seconds when stopped "Airboat_water_stopped" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/airboat/pontoon_stopped_water_loop1.wav" } // under way - water splashing on pontoons (loop) // fade in from 0 volume, based on speed "Airboat_water_fast" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "vehicles/airboat/pontoon_fast_water_loop2.wav" } "Airboat_gun_charge" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "weapons/airboat/chargeloop.wav" } "Airboat_gun_shoot" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "98,101" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/airboat/shoot.wav" } "Airboat.FireGunLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/airboat/airboat_gun_loop2.wav" } "Airboat.FireGunRevDown" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_GUNFIRE" "rndwave" { "wave" "weapons/airboat/airboat_gun_lastshot1.wav" "wave" "weapons/airboat/airboat_gun_lastshot2.wav" } } "Airboat.FireGunHeavy" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_GUNFIRE" "rndwave" { "wave" "weapons/airboat/airboat_gun_energy1.wav" "wave" "weapons/airboat/airboat_gun_energy2.wav" } } "Airboat_NoSound" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_NORM" "wave" "common/null.wav" } "Airboat_headlight_on" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "items/flashlight1.wav" } "Airboat_headlight_off" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "items/flashlight1.wav" } // ********************************** // Prisoner pod "PrisonerPod.NoSound" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_NORM" "wave" "common/null.wav" } // ****************************** // Combine APC "apc_engine_idle" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_75db" "wave" "vehicles/apc/apc_idle1.wav" } "apc_engine_start" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_95db" "wave" "vehicles/apc/apc_start_loop3.wav" } "apc_engine_stop" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_95db" "wave" "vehicles/apc/apc_shutdown.wav" } "apc_firstgear" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_95db" "pitch" "100" "wave" "vehicles/apc/apc_firstgear_loop1.wav" } "apc_firstgear_resume" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_95db" "pitch" "100" "wave" "vehicles/apc/apc_cruise_loop3.wav" } "apc_throttleoff_slowspeed" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_95db" "pitch" "100" "wave" "vehicles/apc/apc_idle1.wav" } "apc_throttleoff_fastspeed" { "channel" "CHAN_STATIC" "volume" "0.68" "soundlevel" "SNDLVL_95db" "pitch" "100" "wave" "vehicles/apc/apc_slowdown_fast_loop5.wav" } // HL2 Weapons // ******* // BULLETS "Bullets.DefaultNearmiss" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" ">weapons/fx/nearmiss/bulletLtoR03.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR04.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR06.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR07.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR09.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR10.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR13.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR14.wav" } } "Bullets.GunshipNearmiss" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_140dB" "pitch" "50" "rndwave" { "wave" ">weapons/fx/nearmiss/bulletLtoR03.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR04.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR05.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR06.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR11.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR12.wav" } } "Bullets.StriderNearmiss" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_120dB" "pitch" "75" "rndwave" { "wave" ">weapons/fx/nearmiss/bulletLtoR11.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR13.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR14.wav" } } "FX_RicochetSound.Ricochet" { "channel" "CHAN_STATIC" "volume" "0.5, 0.6" "soundlevel" "SNDLVL_80dB" "pitch" "90, 110" "rndwave" { "wave" "weapons/fx/rics/ric1.wav" "wave" "weapons/fx/rics/ric2.wav" "wave" "weapons/fx/rics/ric3.wav" "wave" "weapons/fx/rics/ric4.wav" "wave" "weapons/fx/rics/ric5.wav" } } "FuncTank.Fire" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_130dB" "pitch" "100, 120" "rndwave" { "wave" "weapons/ar1/ar1_1.wav" "wave" "weapons/ar1/ar1_2.wav" } } // ******* // WEAPONS // weapon_ar2.txt "Weapon_AR2.Empty" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ar2/ar2_empty.wav" } "Weapon_AR2.Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ar2/ar2_reload.wav" } "Weapon_AR2.Reload_Rotate" { "channel" "CHAN_ITEM" "volume" "0.9" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ar2/ar2_reload_rotate.wav" } "Weapon_AR2.Reload_Push" { "channel" "CHAN_ITEM" "volume" "0.9" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ar2/ar2_reload_push.wav" } "Weapon_AR2.Single" { "channel" "CHAN_WEAPON" "volume" "0.8" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "85,95" "rndwave" { "wave" "weapons/ar2/fire1.wav" } } "Weapon_AR2.Special1" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/sniper/sniper_zoomin.wav" } "Weapon_AR2.Special2" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/sniper/sniper_zoomout.wav" } "Weapon_AR2.Double" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/ar2/ar2_altfire.wav" } "Weapon_AR2.NPC_Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ar2/npc_ar2_reload.wav" } "Weapon_AR2.NPC_Double" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/ar2/npc_ar2_altfire.wav" } "Weapon_AR2.NPC_Single" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "95,105" // "wave" "^weapons/ar2/npc_ar2_fire1.wav" "wave" "^weapons/ar1/ar1_dist1.wav" } "Weapon_functank.Single" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "95,105" "wave" "^weapons/ar1/ar1_dist1.wav" } // weapon_binoculars.txt "Weapon_Binoculars.Special1" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/binoculars/binoculars_zoomin.wav" } "Weapon_Binoculars.Special2" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/binoculars/binoculars_zoomout.wav" } "Weapon_Binoculars.Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/binoculars/binoculars_zoommax.wav" } // weapon_brickbat.txt "Weapon_Brickbat.Special1" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "wave" "physics/wood/wood_box_impact_hard1.wav" } "Weapon_Bugbait.Splat" { "channel" "CHAN_WEAPON" "volume" "0.75" "soundlevel" "SNDLVL_75dB" "pitch" "90,115" "rndwave" { "wave" "weapons/bugbait/bugbait_squeeze1.wav" "wave" "weapons/bugbait/bugbait_squeeze2.wav" "wave" "weapons/bugbait/bugbait_squeeze3.wav" } } "Weapon_CombineGuard.Special1" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/cguard/charging.wav" } // weapon_crowbar.txt "Weapon_Crowbar.Single" { "channel" "CHAN_WEAPON" "volume" "0.55" "soundlevel" "SNDLVL_105dB" "pitch" "95,100" "wave" "weapons/iceaxe/iceaxe_swing1.wav" } "Weapon_Crowbar.Melee_Hit" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_105dB" "pitch" "98,102" "rndwave" { "wave" "physics/flesh/flesh_impact_bullet3.wav" "wave" "physics/flesh/flesh_impact_bullet4.wav" "wave" "physics/flesh/flesh_impact_bullet5.wav" } } "Weapon_Crowbar.Melee_HitWorld" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_90dB" "pitch" "90,120" "rndwave" { "wave" "weapons/crowbar/crowbar_impact1.wav" "wave" "weapons/crowbar/crowbar_impact2.wav" } } // weapon_extinguisher.txt "Weapon_Extinguisher.Empty" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ar2/ar2_empty.wav" } "Weapon_Extinguisher.Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ar2/ar2_reload.wav" } "Weapon_Extinguisher.Single" { "channel" "CHAN_WEAPON" "volume" "0.55" "soundlevel" "SNDLVL_105dB" "wave" "weapons/extinguisher/fire1.wav" } "Weapon_Extinguisher.Special1" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_105dB" "wave" "weapons/extinguisher/release1.wav" } "Weapon_Extinguisher.Double" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_105dB" "wave" "weapons/ar2/ar2_altfire.wav" } "Weapon_Extinguisher.NPC_Single" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_105dB" "pitch" "95,105" "wave" "weapons/ar2/npc_ar2_fire1.wav" } "Weapon_Extinguisher.NPC_Double" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_105dB" "wave" "weapons/ar2/npc_ar2_altfire.wav" } "Weapon_Extinguisher.NPC_Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ar2/npc_ar2_reload.wav" } // weapon_flaregun.txt "Weapon_FlareGun.Single" { "channel" "CHAN_WEAPON" "volume" "0.55" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/flaregun/fire.wav" } "Weapon_FlareGun.Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/flaregun/reload.wav" } "Weapon_FlareGun.Burn" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "volume" "0.65" "wave" "weapons/flaregun/burn.wav" } // weapon_gauss.txt "Weapon_Gauss.ChargeLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/gauss/chargeloop.wav" } // weapon_irifle.txt "Weapon_IRifle.Empty" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ar2/ar2_empty.wav" } "Weapon_IRifle.Single" { "channel" "CHAN_WEAPON" "volume" "0.55" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/irifle/irifle_fire2.wav" } // weapon_physcannon.txt "Weapon_PhysCannon.Launch" { "channel" "CHAN_WEAPON" "volume" "0.57" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "110,120" "rndwave" { "wave" "weapons/physcannon/superphys_launch1.wav" "wave" "weapons/physcannon/superphys_launch2.wav" "wave" "weapons/physcannon/superphys_launch4.wav" } } "Weapon_MegaPhysCannon.Launch" { "channel" "CHAN_WEAPON" "volume" "0.6" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "130,140" "rndwave" { "wave" "weapons/physcannon/superphys_launch1.wav" "wave" "weapons/physcannon/superphys_launch2.wav" "wave" "weapons/physcannon/superphys_launch3.wav" "wave" "weapons/physcannon/superphys_launch4.wav" } } "Weapon_PhysCannon.Charge" { "channel" "CHAN_ITEM" "volume" "0.42" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physcannon/physcannon_charge.wav" } "Weapon_MegaPhysCannon.Charge" { "channel" "CHAN_ITEM" "volume" "0.42" "soundlevel" "SNDLVL_NORM" "pitch" "70,80" "wave" "weapons/physcannon/physcannon_charge.wav" } "Weapon_PhysCannon.DryFire" { "channel" "CHAN_WEAPON" "volume" "0.42" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physcannon/physcannon_dryfire.wav" } "Weapon_MegaPhysCannon.DryFire" { "channel" "CHAN_WEAPON" "volume" "0.42" "soundlevel" "SNDLVL_NORM" "pitch" "70,80" "wave" "weapons/physcannon/physcannon_dryfire.wav" } "Weapon_PhysCannon.Pickup" { "channel" "CHAN_WEAPON" "volume" "0.42" "soundlevel" "SNDLVL_105dB" "wave" "weapons/physcannon/physcannon_pickup.wav" } "Weapon_MegaPhysCannon.Pickup" { "channel" "CHAN_WEAPON" "volume" "0.42" "soundlevel" "SNDLVL_105dB" "pitch" "70,80" "wave" "weapons/physcannon/physcannon_pickup.wav" } "Weapon_PhysCannon.OpenClaws" { "channel" "CHAN_VOICE" "volume" "0.42" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physcannon/physcannon_claws_open.wav" } "Weapon_PhysCannon.CloseClaws" { "channel" "CHAN_VOICE" "volume" "0.42" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physcannon/physcannon_claws_close.wav" } "Weapon_PhysCannon.Drop" { "channel" "CHAN_WEAPON" "volume" "0.42" "soundlevel" "SNDLVL_105dB" "wave" "weapons/physcannon/physcannon_drop.wav" } "Weapon_MegaPhysCannon.Drop" { "channel" "CHAN_WEAPON" "volume" "0.42" "soundlevel" "SNDLVL_105dB" "pitch" "50,60" "wave" "weapons/physcannon/physcannon_drop.wav" } "Weapon_PhysCannon.HoldSound" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physcannon/hold_loop.wav" } "Weapon_MegaPhysCannon.HoldSound" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "pitch" "100" "wave" "weapons/physcannon/superphys_hold_loop.wav" } "Weapon_MegaPhysCannon.ChargeZap" { "channel" "CHAN_VOICE" "volume" "0.1" "soundlevel" "SNDLVL_NORM" "pitch" "90,110" "rndwave" { "wave" "weapons/physcannon/superphys_small_zap1.wav" "wave" "weapons/physcannon/superphys_small_zap2.wav" "wave" "weapons/physcannon/superphys_small_zap3.wav" "wave" "weapons/physcannon/superphys_small_zap4.wav" } } "Weapon_PhysCannon.TooHeavy" { "channel" "CHAN_WEAPON" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "pitch" "100" "wave" "weapons/physcannon/physcannon_tooheavy.wav" } // weapon_physgun.txt "Weapon_Physgun.On" { "channel" "CHAN_WEAPON" "volume" "0.42" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physgun_on.wav" } "Weapon_Physgun.Off" { "channel" "CHAN_ITEM" "volume" "0.42" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physgun_off.wav" } "Weapon_Physgun.Special1" { "channel" "CHAN_WEAPON" "volume" "0.42" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/flaregun/impact.wav" } "Weapon_Physgun.LockedOn" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_NORM" "pitch" "90" "wave" "weapons/physgun_loop1.wav" } "Weapon_Physgun.Scanning" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physgun_loop2.wav" } "Weapon_Physgun.LightObject" { "channel" "CHAN_STATIC" "volume" "0.1" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physgun_loop3.wav" } "Weapon_Physgun.HeavyObject" { "channel" "CHAN_STATIC" "volume" "0.1" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physgun_loop4.wav" } // weapon_pistol.txt "Weapon_Pistol.Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/pistol/pistol_reload1.wav" } "Weapon_Pistol.NPC_Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/smg1/smg1_reload.wav" } "Weapon_Pistol.Empty" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/pistol/pistol_empty.wav" } "Weapon_Pistol.Single" { "channel" "CHAN_WEAPON" "volume" "0.55" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "98,102" "wave" "weapons/pistol/pistol_fire2.wav" } "Weapon_Pistol.NPC_Single" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "90,120" "wave" "^weapons/pistol/pistol_fire3.wav" } "Weapon_Pistol.Special1" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/smg1/switch_single.wav" } "Weapon_Pistol.Special2" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/smg1/switch_burst.wav" } "Weapon_Pistol.Burst" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "98,105" "wave" "^weapons/smg1/smg1_fireburst1.wav" } // weapon_rpg.txt "Weapon_RPG.Single" { "channel" "CHAN_WEAPON" "volume" "0.55" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/rpg/rocketfire1.wav" } "Weapon_RPG.NPC_Single" { "channel" "CHAN_WEAPON" "volume" "0.55" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/rpg/rocketfire1.wav" } "Weapon_RPG.LaserOn" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/sniper/sniper_zoomin.wav" } "Weapon_RPG.LaserOff" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/sniper/sniper_zoomout.wav" } // weapon_shotgun.txt "Weapon_Shotgun.Empty" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "pitch" "95,100" "wave" "weapons/shotgun/shotgun_empty.wav" } "Weapon_Shotgun.Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "weapons/shotgun/shotgun_reload1.wav" "wave" "weapons/shotgun/shotgun_reload2.wav" "wave" "weapons/shotgun/shotgun_reload3.wav" } } "Weapon_Shotgun.Special1" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/shotgun/shotgun_cock.wav" } "Weapon_Shotgun.Single" { "channel" "CHAN_WEAPON" "volume" "0.86" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "98,101" "rndwave" { // "wave" "weapons/shotgun/shotgun_fire2.wav" // "wave" "weapons/shotgun/shotgun_fire6.wav" "wave" "weapons/shotgun/shotgun_fire7.wav" } } "Weapon_Shotgun.Double" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "90,95" "wave" "weapons/shotgun/shotgun_dbl_fire7.wav" } "Weapon_Shotgun.NPC_Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "weapons/shotgun/shotgun_reload1.wav" "wave" "weapons/shotgun/shotgun_reload2.wav" "wave" "weapons/shotgun/shotgun_reload3.wav" } } "Weapon_Shotgun.NPC_Single" { "channel" "CHAN_WEAPON" "volume" "0.95" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "98,101" "wave" "weapons/shotgun/shotgun_fire6.wav" } // weapon_smg1.txt "Weapon_SMG1.Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/smg1/smg1_reload.wav" } "Weapon_SMG1.NPC_Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/smg1/smg1_reload.wav" } "Weapon_SMG1.Empty" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/pistol/pistol_empty.wav" } "Weapon_SMG1.Single" { "channel" "CHAN_WEAPON" "volume" "0.55" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "95,105" "wave" "weapons/smg1/smg1_fire1.wav" } "Weapon_SMG1.Double" { "channel" "CHAN_WEAPON" "volume" "0.61" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/ar2/ar2_altfire.wav" } "Weapon_SMG1.NPC_Single" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "95,105" "wave" "^weapons/smg1/npc_smg1_fire1.wav" } "Weapon_SMG1.Special1" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/smg1/switch_single.wav" } "Weapon_SMG1.Special2" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/smg1/switch_burst.wav" } "Weapon_SMG1.Burst" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "98,105" "wave" "^weapons/smg1/smg1_fire1.wav" } // weapon_sniperrifle.txt "Weapon_SniperRifle.Special1" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/sniper/sniper_zoomin.wav" } "Weapon_SniperRifle.Special2" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/sniper/sniper_zoomout.wav" } "Weapon_SniperRifle.Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/sniper/sniper_reload.wav" } "Weapon_SniperRifle.NPC_Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/sniper/sniper_reload.wav" } "Weapon_SniperRifle.Single" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "98,102" "wave" "weapons/sniper/sniper_fire.wav" } "Weapon_SniperRifle.NPC_Single" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "98,102" "wave" "weapons/sniper/sniper_fire.wav" } "Weapon_StunStick.Swing" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "pitch" "95,102" "rndwave" { "wave" "weapons/stunstick/stunstick_swing1.wav" "wave" "weapons/stunstick/stunstick_swing2.wav" } } "Weapon_StunStick.Melee_Miss" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "weapons/stunstick/stunstick_swing1.wav" "wave" "weapons/stunstick/stunstick_swing2.wav" } } "Weapon_StunStick.Melee_Hit" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_105dB" "pitch" "98,102" "rndwave" { "wave" "weapons/stunstick/stunstick_fleshhit1.wav" "wave" "weapons/stunstick/stunstick_fleshhit2.wav" } } "Weapon_StunStick.Melee_HitWorld" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_105dB" "pitch" "98,102" "rndwave" { "wave" "weapons/stunstick/stunstick_impact1.wav" "wave" "weapons/stunstick/stunstick_impact2.wav" } } "Weapon_StunStick.Activate" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "pitch" "98,102" "rndwave" { "wave" "weapons/stunstick/spark1.wav" "wave" "weapons/stunstick/spark2.wav" "wave" "weapons/stunstick/spark3.wav" } } "Weapon_StunStick.Deactivate" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "pitch" "98,102" "rndwave" { "wave" "weapons/stunstick/spark1.wav" "wave" "weapons/stunstick/spark2.wav" "wave" "weapons/stunstick/spark3.wav" } } "WeaponFrag.Throw" { "channel" "CHAN_VOICE" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "weapons/slam/throw.wav" } "WeaponFrag.Roll" { "channel" "CHAN_VOICE" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "weapons/slam/throw.wav" } "Weapon_Mortar.Single" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "90,110" "soundlevel" "SNDLVL_GUNFIRE" "wave" "^weapons/mortar/mortar_fire1.wav" } "Weapon_Mortar.Incomming" { "channel" "CHAN_WEAPON" "volume" "0.7" "pitch" "90,110" "soundlevel" "SNDLVL_120dB" "wave" "weapons/mortar/mortar_shell_incomming1.wav" } "Weapon_Mortar.Impact" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "rndwave" { "wave" "weapons/mortar/mortar_explode1.wav" "wave" "weapons/mortar/mortar_explode2.wav" "wave" "weapons/mortar/mortar_explode3.wav" } } "Func_Tank.BeginUse" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/shotgun/shotgun_cock.wav" } // weapon_357 "Weapon_357.Single" { "channel" "CHAN_WEAPON" "volume" "0.93" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "88,93" "rndwave" { "wave" "weapons/357/357_fire2.wav" "wave" "weapons/357/357_fire3.wav" } } "Weapon_357.Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/357/reload1.wav" } "Weapon_357.OpenLoader" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/357/357_reload1.wav" } "Weapon_357.RemoveLoader" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/357/357_reload4.wav" } "Weapon_357.ReplaceLoader" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/357/357_reload3.wav" } "Weapon_357.Spin" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/357/357_spin1.wav" } // weapon_crossbow "Weapon_Crossbow.Single" { "channel" "CHAN_WEAPON" "volume" "0.61" "soundlevel" "SNDLVL_NORM" "pitch" "93,108" "wave" "weapons/crossbow/fire1.wav" } "Weapon_Crossbow.Reload" { "channel" "CHAN_ITEM" "volume" "0.7" "pitch" "93,108" "soundlevel" "SNDLVL_NORM" "wave" "weapons/crossbow/reload1.wav" } "Weapon_Crossbow.BoltFly" { "channel" "CHAN_VOICE" "volume" "0.6" "pitch" "90,110" "soundlevel" "SNDLVL_NORM" "wave" "weapons/crossbow/bolt_fly4.wav" } "Weapon_Crossbow.BoltElectrify" { "channel" "CHAN_WEAPON" "volume" "0.6" "pitch" "93,108" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "weapons/crossbow/bolt_load1.wav" "wave" "weapons/crossbow/bolt_load2.wav" } } "Weapon_Crossbow.BoltHitBody" { "channel" "CHAN_BODY" "volume" "0.7" "pitch" "93,108" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "weapons/crossbow/hitbod1.wav" "wave" "weapons/crossbow/hitbod2.wav" } } "Weapon_Crossbow.BoltHitWorld" { "channel" "CHAN_BODY" "volume" ".95,1.0" "pitch" "110,130" "soundlevel" "SNDLVL_80db" "wave" "weapons/crossbow/hit1.wav" } "Weapon_Crossbow.BoltSkewer" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_90db" "pitch" "90,110" "wave" "weapons/crossbow/bolt_skewer1.wav" } // ************* // BASE GRENADES "BaseExplosionEffect.Sound" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "^weapons/explode3.wav" "wave" "^weapons/explode4.wav" "wave" "^weapons/explode5.wav" } } "WaterExplosionEffect.Sound" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_140dB" "pitch" "80,130" "rndwave" { "wave" "^weapons/underwater_explode3.wav" "wave" "^weapons/underwater_explode4.wav" } } "BaseGrenade.Explode" { "channel" "CHAN_VOICE" "volume" "0.45" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "weapons/debris1.wav" "wave" "weapons/debris2.wav" "wave" "weapons/debris3.wav" } } "BaseGrenade.StopSounds" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "BaseGrenade.BounceSound" { "channel" "CHAN_VOICE" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "wave" "weapons/slam/bounce1.wav" } "GrenadeBeam.HitSound" { "channel" "CHAN_VOICE" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "weapons/fx/rics/laser_ric1.wav" "wave" "weapons/fx/rics/laser_ric2.wav" "wave" "weapons/fx/rics/laser_ric3.wav" } } "GrenadeBottle.Detonate" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "physics/glass/glass_bottle_break2.wav" } } "GrenadeBugBait.Splat" { "channel" "CHAN_WEAPON" "volume" "0.9" "soundlevel" "SNDLVL_80dB" "pitch" "95,105" "rndwave" { "wave" "weapons/bugbait/bugbait_impact1.wav" "wave" "weapons/bugbait/bugbait_impact3.wav" } } "GrenadeHomer.StopSounds" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "Grenade_Molotov.Detonate" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "physics/glass/glass_bottle_break2.wav" } } "GrenadePathfollower.StopSounds" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "GrenadeScanner.StopSound" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "TripwireGrenade.ShootRope" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "weapons/tripwire/ropeshoot.wav" } // Alyx's EMP effect "AlyxEMP.Charge" { "channel" "CHAN_WEAPON" "volume" "0.65" "soundlevel" "SNDLVL_90dB" "pitch" "100,120" //"wave" "weapons/stunstick/alyx_stunner_charge2.wav" "wave" "weapons/stunstick/alyx_stunner2.wav" } "AlyxEMP.Discharge" { "channel" "CHAN_WEAPON" "volume" "0.65" "soundlevel" "SNDLVL_90dB" "pitch" "100,120" "rndwave" { "wave" "weapons/stunstick/alyx_stunner1.wav" "wave" "weapons/stunstick/alyx_stunner2.wav" } } "AlyxEMP.Stop" { "channel" "CHAN_WEAPON" "volume" "0.8" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } // ************** // BASE CHARACTER "GenericNPC.GunSound" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_75dB" "pitch" "95,105" "rndwave" { "wave" "^weapons/ar1/ar1_dist1.wav" "wave" "^weapons/ar1/ar1_dist1.wav" "wave" "^weapons/ar1/ar1_dist2.wav" } } "Grenade.Blip" { "channel" "CHAN_WEAPON" "volume" "0.95" "soundlevel" "SNDLVL_70dB" "wave" "weapons/grenade/tick1.wav" } //******************************************************* // HL2 World sounds // doors, buttons, levers, platforms, beams "FuncTrackChange.Blocking" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "buttons/button11.wav" } "TriggerSuperArmor.StartCharging" { "channel" "CHAN_ITEM" "volume" "0.85" "soundlevel" "SNDLVL_75dB" "wave" "items/suitchargeok1.wav" } "TriggerSuperArmor.Charging" { "channel" "CHAN_ITEM" "volume" "0.85" "soundlevel" "SNDLVL_75dB" "wave" "items/suitcharge1.wav" } "TriggerSuperArmor.DoneCharging" { "channel" "CHAN_ITEM" "volume" "0.85" "soundlevel" "SNDLVL_75dB" "wave" "items/suitchargeno1.wav" } // ********************************************************* // Doors "Door.Locked1" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "doors/door_locked1.wav" } "Door.Locked2" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "doors/door_locked2.wav" } "DoorSound.Null" { "channel" "CHAN_BODY" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_NORM" "wave" "common/null.wav" } "DoorSound.DefaultMove" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_move.wav" } "DoorSound.DefaultArrive" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "DoorSound.DefaultLocked" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_locked.wav" } "RotDoorSound.DefaultMove" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_move.wav" } "RotDoorSound.DefaultArrive" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "RotDoorSound.DefaultLocked" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_locked.wav" } // 1 Metal Door "Doors.Move1" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_metal_rusty_move1.wav" "wave" "doors/door_squeek1.wav" } } "Doors.FullOpen1" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_medium_open1.wav" } "Doors.FullClose1" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_metal_medium_close1.wav" "wave" "doors/default_stop.wav" } } // 2 Rusty Metal Door "Doors.Move2" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_metal_rusty_move1.wav" "wave" "doors/metal_move1.wav" } } "Doors.FullOpen2" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_large_open1.wav" } "Doors.FullClose2" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_metal_large_close2.wav" "wave" "doors/metal_stop1.wav" } } // 3 Wood door "Doors.Move3" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door1_move.wav" "wave" "doors/wood_move1.wav" } } "Doors.FullOpen3" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door1_stop.wav" } "Doors.FullClose3" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_wood_close1.wav" "wave" "doors/wood_stop1.wav" } } // 4 Old Wood door "Doors.Move4" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door1_move.wav" "wave" "doors/wood_move1.wav" } } "Doors.FullOpen4" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door1_stop.wav" } "Doors.FullClose4" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_wood_close1.wav" "wave" "doors/wood_stop1.wav" } } // 5 screen door with spring "Doors.Move5" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_screen_move1.wav" } "Doors.FullOpen5" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_screen_open1.wav" } "Doors.FullClose5" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_screen_close1.wav" } // 6 chainlink door "Doors.Move6" { "channel" "CHAN_BODY" "volume" "0.6" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_chainlink_move1.wav" } "Doors.FullOpen6" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_chainlink_close1.wav" } "Doors.FullClose6" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_chainlink_close2.wav" } // 7 metal gate "Doors.Move7" { "channel" "CHAN_BODY" "volume" "0.6" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_gate_move1.wav" } "Doors.FullOpen7" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_gate_close1.wav" } "Doors.FullClose7" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_large_close2.wav" } // 8 locker/metal box/vent door "Doors.Move8" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_thin_move1.wav" } "Doors.FullOpen8" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_thin_open1.wav" } "Doors.FullClose8" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_thin_close2.wav" } // 9 large metal door "Doors.Move9" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "75,85" "rndwave" { "wave" "doors/metal_move1.wav" } } "Doors.FullOpen9" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "90,110" "wave" "doors/door_metal_large_close2.wav" } "Doors.FullClose9" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "90,110" "wave" "doors/door_metal_large_chamber_close1.wav" } // 10 huge metal door "Doors.Move10" { "channel" "CHAN_BODY" "volume" "0.8" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "plats/hall_elev_move.wav" } "Doors.FullOpen10" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "70,80" "wave" "plats/hall_elev_stop.wav" } "Doors.FullClose10" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_100dB" "pitch" "70,80" "wave" "plats/hall_elev_stop.wav" } // 11 large metal rollup door "Doors.Move11" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_100dB" "pitch" "90,110" "wave" "doors/garage_move1.wav" } "Doors.FullOpen11" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_100dB" "pitch" "90,110" "wave" "doors/garage_stop1.wav" } "Doors.FullClose11" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_100dB" "pitch" "90,110" "wave" "doors/garage_stop1.wav" } // 12 large motorized door1 "Doors.Move12" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "100" "wave" "doors/doormove1.wav" } "Doors.FullOpen12" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "100" "wave" "doors/doorstop6.wav" } "Doors.FullClose12" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "100" "wave" "doors/doorstop6.wav" } // 13 large motorized door2 "Doors.Move13" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "100" "wave" "doors/doormove7.wav" } "Doors.FullOpen13" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "100" "wave" "doors/doorstop2.wav" } "Doors.FullClose13" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "100" "wave" "doors/doorstop2.wav" } // 14 pressurized door "Doors.Move14" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/doormove2.wav" } "Doors.FullOpen14" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/doorstop1.wav" } "Doors.FullClose14" { "channel" "CHAN_BODY" "volume" "0.4" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/doorstop1.wav" } // 15 high tech glass/plastic door "Doors.Move15" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/doormove4.wav" } "Doors.FullOpen15" { "channel" "CHAN_BODY" "volume" "0.4" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/doorstop4.wav" } "Doors.FullClose15" { "channel" "CHAN_BODY" "volume" "0.4" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/doorstop4.wav" } // 16 gigantic floodgate door "Doors.Move16" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "ambient/machines/wall_move4.wav" } "Doors.FullOpen16" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "plats/bigstop1.wav" } "Doors.FullClose16" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "plats/bigstop1.wav" } // 17 combine barrier/gate door large "Doors.Move17" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "ambient/machines/wall_ambient1.wav" } "Doors.FullOpen17" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "plats/platstop1.wav" } "Doors.FullClose17" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "plats/platstop1.wav" } // 18 combine barrier/gate door medium "Doors.Move18" { "channel" "CHAN_BODY" "volume" "0.8" "soundlevel" "SNDLVL_90dB" "pitch" "120" "wave" "ambient/machines/wall_move5.wav" } "Doors.FullOpen18" { "channel" "CHAN_BODY" "volume" "0.8" "soundlevel" "SNDLVL_90dB" "pitch" "120" "wave" "plats/platstop1.wav" } "Doors.FullClose18" { "channel" "CHAN_BODY" "volume" "0.8" "soundlevel" "SNDLVL_90dB" "pitch" "100" "wave" "plats/platstop1.wav" } "doors.locker_shut" { "channel" "CHAN_STATIC" "volume" "0.15,0.25" "soundlevel" "SNDLVL_75dB" "pitch" "120,135" "rndwave" { "wave" "doors/vent_open2.wav" "wave" "doors/vent_open3.wav" } } // ************************************************************** // Combine Door (combine_gate_**) // combine gate citizen "Doors.CombineGate_citizen_unlock1" { "channel" "CHAN_STATIC" "volume" "0.65" "soundlevel" "SNDLVL_70dB" "pitch" "100" "wave" "plats/hall_elev_door.wav" } "Doors.CombineGate_citizen_move1" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_70dB" "pitch" "100" "wave" "plats/hall_elev_move.wav" } "Doors.CombineGate_citizen_stop1" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_70dB" "pitch" "100" "wave" "plats/elevator_stop1.wav" } "Doors.CombineGate_citizen_stop2" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_70dB" "pitch" "100" "wave" "plats/elevator_stop2.wav" } // ************************************************************** // Door Handles // 1 latch "DoorHandles.Unlocked1" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/latchunlocked1.wav" "wave" "doors/door_latch3.wav" } } "DoorHandles.Locked1" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/latchlocked2.wav" } // 2 pushbar "DoorHandles.Unlocked2" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/handle_pushbar_open1.wav" } "DoorHandles.Locked2" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/handle_pushbar_locked1.wav" } // 3 knob "DoorHandles.Unlocked3" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/latchunlocked1.wav" } "DoorHandles.Locked3" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/handle_knob_locked2.wav" } // 4 metal locker "DoorHandles.Unlocked4" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/latchunlocked2.wav" } "DoorHandles.Locked4" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/handle_locker_locked1.wav" } // ********************************************************** // UNDONE: Platforms // 1 clean elevator //doors/door_elevator1.wav //doors/door_elevator_loop1.wav // 2 industrial elevator //doors/garage_move1.wav //doors/garage_stop1.wav // 3 extension bridge //doors/drawbridge_move1.wav //doors/drawbridge_stop1.wav // ********************************************************** // Buttons "Buttons.snd0" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "Buttons.snd1" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button1.wav" } "Buttons.snd2" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button2.wav" } "Buttons.snd3" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button3.wav" } "Buttons.snd4" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button4.wav" } "Buttons.snd5" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button5.wav" } "Buttons.snd6" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button6.wav" } "Buttons.snd7" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button7.wav" } "Buttons.snd8" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button8.wav" } "Buttons.snd9" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button9.wav" } "Buttons.snd10" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button10.wav" } "Buttons.snd11" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button11.wav" } "Buttons.snd12" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/latchlocked2.wav" } "Buttons.snd13" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/latchunlocked1.wav" } "Buttons.snd14" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/lightswitch2.wav" } "Buttons.snd15" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button15.wav" } "Buttons.snd16" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button16.wav" } "Buttons.snd17" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button17.wav" } "Buttons.snd18" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button18.wav" } "Buttons.snd19" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button19.wav" } "Buttons.snd20" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button20.wav" } // ****************************************************** // Levers "Buttons.snd21" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever1.wav" } "Buttons.snd22" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever2.wav" } "Buttons.snd23" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever3.wav" } "Buttons.snd24" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever4.wav" } "Buttons.snd25" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever5.wav" } "Buttons.snd26" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/Lever6.wav" } "Buttons.snd27" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/Lever7.wav" } "Buttons.snd28" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/Lever8.wav" } // ****************************************************** // New buttons "Buttons.snd31" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button21.wav" } "Buttons.snd32" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button22.wav" } "Buttons.snd33" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button23.wav" } "Buttons.snd34" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button24.wav" } "Buttons.snd35" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button12.wav" } "Buttons.snd36" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button13.wav" } "Buttons.snd37" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button14.wav" } // ************************************************ // Combine Buttons "Buttons.snd40" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button_locked.wav" } "Buttons.snd41" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button1.wav" } "Buttons.snd42" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button2.wav" } "Buttons.snd43" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button3.wav" } "Buttons.snd44" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button4.wav" } "Buttons.snd45" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button5.wav" } "Buttons.snd46" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button6.wav" } "Buttons.snd47" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button7.wav" } "WeaponDissolve.Dissolve" { "channel" "CHAN_ITEM" "volume" "0.7" "pitch" "90,110" "soundlevel" "SNDLVL_100db" "rndwave" { "wave" "ambient/levels/citadel/weapon_disintegrate1.wav" "wave" "ambient/levels/citadel/weapon_disintegrate2.wav" "wave" "ambient/levels/citadel/weapon_disintegrate3.wav" "wave" "ambient/levels/citadel/weapon_disintegrate4.wav" } } "WeaponDissolve.Charge" { "channel" "CHAN_ITEM" "volume" "0.45" "pitch" "90,110" "soundlevel" "SNDLVL_90db" "wave" "ambient/energy/electric_loop.wav" } "WeaponDissolve.Beam" { "channel" "CHAN_VOICE" "volume" "0.8" "pitch" "100" "soundlevel" "SNDLVL_100db" "rndwave" { "wave" "ambient/levels/citadel/zapper_loop1.wav" "wave" "ambient/levels/citadel/zapper_loop2.wav" } } "PropaneTank.Burst" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "95,105" "soundlevel" "SNDLVL_90db" "wave" "ambient/fire/gascan_ignite1.wav" } globalactors { "alyx" "female" "barney" "male" "breen" "male" "eli" "male" "odell" "male" "kleiner" "male" "monk" "male" "mossman" "female" "male_01" "male" "male_02" "male" "male_03" "male" "male_04" "male" "male_05" "male" "male_06" "male" "male_07" "male" "male_08" "male" "male_09" "male" "male_10" "male" "female_01" "female" "female_02" "female" "female_03" "female" "female_04" "female" "female_05" "female" "female_06" "female" "female_07" "female" "female_08" "female" "female_09" "female" "female_10" "female" }// sample animation script // // // commands: // Animate // variables: // FgColor // BgColor // Position // Size // Blur (hud panels only) // TextColor (hud panels only) // Ammo2Color (hud panels only) // Alpha (hud weapon selection only) // SelectionAlpha (hud weapon selection only) // TextScan (hud weapon selection only) // // interpolator: // Linear // Accel - starts moving slow, ends fast // Deaccel - starts moving fast, ends slow // // RunEvent // starts another even running at the specified time // // StopEvent // stops another event that is current running at the specified time // // StopAnimation // stops all animations refering to the specified variable in the specified panel // // StopPanelAnimations // stops all active animations operating on the specified panel // // // Useful game console commands: // cl_Animationinfo or // displays all the animatable variables for the hud element // event LevelInit { } event OpenWeaponSelectionMenu { StopEvent CloseWeaponSelectionMenu 0.0 StopEvent WeaponPickup 0.0 StopEvent FadeOutWeaponSelectionMenu 0.0 // make the display visible Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 } event CloseWeaponSelectionMenu { // hide the whole thing near immediately Animate HudWeaponSelection FgColor "0 0 0 0" Linear 0.0 0.1 Animate HudWeaponSelection TextColor "0 0 0 0" Linear 0.0 0.1 Animate HudWeaponSelection Alpha "0" Linear 0.0 0.1 Animate HudWeaponSelection SelectionAlpha "0" Linear 0.0 0.1 } event FadeOutWeaponSelectionMenu { // slowly hide the whole thing Animate HudWeaponSelection FgColor "0 0 0 0" Linear 0.5 1.0 Animate HudWeaponSelection TextColor "0 0 0 0" Linear 0.5 1.0 Animate HudWeaponSelection Alpha "0" Linear 0.5 1.0 Animate HudWeaponSelection SelectionAlpha "0" Linear 0.5 1.0 Animate HudWeaponSelection WeaponBoxDist1Alpha "0 0 0 0" Linear 0.0 0.5 Animate HudWeaponSelection WeaponBoxDist2Alpha "0 0 0 0" Linear 0.0 0.5 Animate HudWeaponSelection WeaponBoxDist3Alpha "0 0 0 0" Linear 0.0 0.5 } event SuitAuxPowerMax { // hide the suit power Animate HudSuitPower BgColor "0 0 0 0" Linear 0.0 0.4 Animate HudSuitPower AuxPowerColor "0 0 0 0" Linear 0.0 0.4 } event SuitAuxPowerNotMax { // show suit power Animate HudSuitPower BgColor "BgColor" Linear 0.0 0.4 Animate HudSuitPower AuxPowerColor "255 220 0 220" Linear 0.0 0.4 } event SuitAuxPowerDecreasedBelow25 { // make color red Animate HudSuitPower AuxPowerColor "255 0 0 220" Linear 0.0 0.4 } event SuitAuxPowerIncreasedAbove25 { // make colr bright Animate HudSuitPower AuxPowerColor "255 220 0 220" Linear 0.0 0.4 } event SuitAuxPowerNoItemsActive { // resize the aux power to be the smallest size Animate HudSuitPower Size "102 26" Linear 0.0 0.4 Animate HudSuitPower Position "16 400" Linear 0.0 0.4 // Animate HudSuitPower text_xpos "8" Linear 0.0 0.4 // Animate HudSuitPower text_ypos "15" Linear 0.0 0.4 } event SuitAuxPowerOneItemActive { // resize the aux power to fit one item Animate HudSuitPower Size "102 36" Linear 0.0 0.4 Animate HudSuitPower Position "16 390" Linear 0.0 0.4 } event SuitAuxPowerTwoItemsActive { // resize the aux power to fit two items Animate HudSuitPower Size "102 46" Linear 0.0 0.4 Animate HudSuitPower Position "16 380" Linear 0.0 0.4 } event SuitAuxPowerThreeItemsActive { // resize the aux power to fit three items Animate HudSuitPower Size "102 56" Linear 0.0 0.4 Animate HudSuitPower Position "16 370" Linear 0.0 0.4 } event SuitFlashlightOn { Animate HudFlashlight TextColor "255 220 0 255" Linear 0.0 0.1 Animate HudFlashlight TextColor "255 220 0 160" Deaccel 0.1 0.75 Animate HudFlashlight BgColor "BgColor" Linear 0.0 0.75 } event SuitFlashlightOff { StopEvent SuitFlashlightOn 0.0 Animate HudFlashlight TextColor "0 0 0 0" Linear 0.0 0.4 Animate HudFlashlight BgColor "0 0 0 0" Linear 0.0 0.4 } event HudTakeDamageFront { } event HudTakeDamageLeft { Animate HudDamageIndicator DmgColorLeft "255 88 0 200" Linear 0.0 0.0 Animate HudDamageIndicator DmgColorLeft "255 0 0 200" Linear 0.0 0.3 Animate HudDamageIndicator DmgColorLeft "255 0 0 0" Deaccel 0.3 0.5 } event HudTakeDamageRight { Animate HudDamageIndicator DmgColorRight "255 88 0 200" Linear 0.0 0.0 Animate HudDamageIndicator DmgColorRight "255 0 0 200" Linear 0.0 0.3 Animate HudDamageIndicator DmgColorRight "255 0 0 0" Deaccel 0.3 0.5 } event HudTakeDamageBehind { RunEvent HudTakeDamageLeft 0.0 RunEvent HudTakeDamageRight 0.0 } event HudTakeDamageHighLeft { Animate HudDamageIndicator DmgHighColorLeft "255 88 0 255" Linear 0.0 0.0 Animate HudDamageIndicator DmgHighColorLeft "255 0 0 200" Linear 0.0 0.4 Animate HudDamageIndicator DmgHighColorLeft "255 0 0 0" Deaccel 0.4 2.4 } event HudTakeDamageHighRight { Animate HudDamageIndicator DmgHighColorRight "255 88 0 255" Linear 0.0 0.0 Animate HudDamageIndicator DmgHighColorRight "255 0 0 200" Linear 0.0 0.4 Animate HudDamageIndicator DmgHighColorRight "255 0 0 0" Deaccel 0.4 2.4 } event HudTakeDamageHigh { Animate HudDamageIndicator DmgFullscreenColor "255 88 0 200" Linear 0.0 0.0 Animate HudDamageIndicator DmgFullscreenColor "255 0 0 200" Linear 0.0 0.4 Animate HudDamageIndicator DmgFullscreenColor "255 0 0 0" Deaccel 0.4 2.4 } event HudTakeDamageDrown { RunEvent HudTakeDamageBehind 0.0 } event HudTakeDamagePoison { Animate HudDamageIndicator DmgFullscreenColor "255 236 128 240" Linear 0.0 0.0 Animate HudDamageIndicator DmgFullscreenColor "255 236 128 0" Deaccel 0.4 0.8 } event HudTakeDamageBurn { Animate HudDamageIndicator DmgFullscreenColor "255 0 0 200" Linear 0.0 0.0 Animate HudDamageIndicator DmgFullscreenColor "255 0 0 0" Deaccel 0.2 0.4 } event HudTakeDamageRadiation { Animate HudDamageIndicator DmgFullscreenColor "255 255 255 128" Deaccel 0.0 0.1 Animate HudDamageIndicator DmgFullscreenColor "255 255 255 0" Deaccel 0.1 0.4 RunEvent HudTakeDamageBehind 0.0 } event HudPlayerDeath { StopEvent HealthLoop 0.0 StopEvent HealthPulse 0.0 Animate HudDamageIndicator DmgFullscreenColor "255 0 0 96" Deaccel 0.1 0.2 Animate HudDamageIndicator DmgFullscreenColor "255 0 0 255" Deaccel 0.3 4.0 } event HealthIncreasedAbove20 { StopEvent HealthLoop 0.0 StopEvent HealthPulse 0.0 StopEvent HealthLow 0.0 Animate HudHealth BgColor "BgColor" Linear 0.0 0.0 Animate HudHealth TextColor "FgColor" Linear 0.0 0.04 Animate HudHealth FgColor "FgColor" Linear 0.0 0.03 Animate HudHealth Blur "3" Linear 0.0 0.1 Animate HudHealth Blur "0" Deaccel 0.1 2.0 } event HealthIncreasedBelow20 { Animate HudHealth FgColor "BrightFg" Linear 0.0 0.25 Animate HudHealth FgColor "FgColor" Linear 0.3 0.75 Animate HudHealth Blur "3" Linear 0.0 0.1 Animate HudHealth Blur "0" Deaccel 0.1 2.0 } event SuitPowerIncreasedAbove20 { StopEvent SuitLoop 0.0 StopEvent SuitPulse 0.0 StopEvent SuitPowerZero 0.0 Animate HudSuit Alpha "255" Linear 0.0 0.0 Animate HudSuit BgColor "BgColor" Linear 0.0 0.0 Animate HudSuit TextColor "FgColor" Linear 0.0 0.05 Animate HudSuit FgColor "FgColor" Linear 0.0 0.05 Animate HudSuit Blur "3" Linear 0.0 0.1 Animate HudSuit Blur "0" Deaccel 0.1 2.0 } event SuitPowerIncreasedBelow20 { StopEvent SuitPowerZero 0.0 Animate HudSuit Alpha "255" Linear 0.0 0.0 Animate HudSuit FgColor "BrightFg" Linear 0.0 0.25 Animate HudSuit FgColor "FgColor" Linear 0.3 0.75 Animate HudSuit Blur "3" Linear 0.0 0.1 Animate HudSuit Blur "0" Deaccel 0.1 2.0 } event SuitPowerZero { StopEvent SuitLoop 0.0 StopEvent SuitPulse 0.0 StopEvent SuitArmorLow 0.0 StopEvent SuitDamageTaken 0.0 Animate HudSuit Alpha "0" Linear 0.0 0.4 } event TestMovement { Animate HudHealth Position "256 120" Linear 0.0 2.0 Animate HudHealth Size "128 24" Linear 0.0 1.5 } event HealthDamageTaken { Animate HudHealth FgColor "BrightFg" Linear 0.0 0.25 Animate HudHealth FgColor "FgColor" Linear 0.3 0.75 Animate HudHealth Blur "3" Linear 0.0 0.1 Animate HudHealth Blur "0" Deaccel 0.1 2.0 Animate HudHealth TextColor "BrightFg" Linear 0.0 0.1 Animate HudHealth TextColor "FgColor" Deaccel 0.1 1.2 } event SuitDamageTaken { Animate HudSuit FgColor "BrightFg" Linear 0.0 0.25 Animate HudSuit FgColor "FgColor" Linear 0.3 0.75 Animate HudSuit Blur "3" Linear 0.0 0.1 Animate HudSuit Blur "0" Deaccel 0.1 2.0 Animate HudSuit TextColor "BrightFg" Linear 0.0 0.1 Animate HudSuit TextColor "FgColor" Deaccel 0.1 1.2 } // health has been damaged to below 20% event HealthLow { StopEvent HealthDamageTaken 0.0 StopEvent HealthPulse 0.0 StopEvent HealthLoop 0.0 Animate HudHealth BgColor "DamagedBg" Linear 0.0 0.1 Animate HudHealth BgColor "BgColor" Deaccel 0.1 1.75 Animate HudHealth FgColor "BrightFg" Linear 0.0 0.2 Animate HudHealth FgColor "DamagedFg" Linear 0.2 1.2 Animate HudHealth TextColor "BrightFg" Linear 0.0 0.1 Animate HudHealth TextColor "DamagedFg" Linear 0.1 1.2 Animate HudHealth Blur "5" Linear 0.0 0.1 Animate HudHealth Blur "3" Deaccel 0.1 0.9 RunEvent HealthPulse 1.0 } event HealthPulse { Animate HudHealth Blur "5" Linear 0.0 0.1 Animate HudHealth Blur "2" Deaccel 0.1 0.8 Animate HudHealth TextColor "BrightDamagedFg" Linear 0.0 0.1 Animate HudHealth TextColor "DamagedFg" Deaccel 0.1 0.8 Animate HudHealth BgColor "100 0 0 80" Linear 0.0 0.1 Animate HudHealth BgColor "BgColor" Deaccel 0.1 0.8 RunEvent HealthLoop 0.8 } // call to loop HealthPulse event HealthLoop { RunEvent HealthPulse 0.0 } // suit armor has been damaged to below 20% event SuitArmorLow { StopEvent SuitDamageTaken 0.0 StopEvent SuitPulse 0.0 StopEvent SuitLoop 0.0 // removing this effect -- matching it to the event for normal suit damage // so, there will be no special indication (redness, flashing) // in the hud that the suit armor is low // Animate HudSuit BgColor "DamagedBg" Linear 0.0 0.1 // Animate HudSuit BgColor "BgColor" Deaccel 0.1 1.75 Animate HudSuit FgColor "BrightFg" Linear 0.0 0.25 Animate HudSuit FgColor "FgColor" Linear 0.3 0.75 Animate HudSuit Blur "3" Linear 0.0 0.1 Animate HudSuit Blur "0" Deaccel 0.1 2.0 Animate HudSuit TextColor "BrightFg" Linear 0.0 0.1 Animate HudSuit TextColor "FgColor" Deaccel 0.1 1.2 // RunEvent SuitPulse 1.0 } event SuitPulse // this even no longer gets called { Animate HudSuit Blur "5" Linear 0.0 0.1 Animate HudSuit Blur "2" Deaccel 0.1 0.8 Animate HudSuit TextColor "BrightDamagedFg" Linear 0.0 0.1 Animate HudSuit TextColor "DamagedFg" Deaccel 0.1 0.8 Animate HudSuit BgColor "100 0 0 80" Linear 0.0 0.1 Animate HudSuit BgColor "BgColor" Deaccel 0.1 0.8 RunEvent SuitLoop 0.8 } event SuitLoop { // this event no longer gets called RunEvent SuitPulse 0.0 } // ammo has been picked up event AmmoIncreased { Animate HudAmmo FgColor "BrightFg" Linear 0.0 0.15 Animate HudAmmo FgColor "FgColor" Deaccel 0.15 1.5 Animate HudAmmo Blur "5" Linear 0.0 0.0 Animate HudAmmo Blur "0" Accel 0.01 1.5 } // ammo has been decreased, but there is still some remaining event AmmoDecreased { StopEvent AmmoIncreased 0.0 Animate HudAmmo Blur "7" Linear 0.0 0.0 Animate HudAmmo Blur "0" Deaccel 0.1 1.5 Animate HudAmmo TextColor "BrightFg" Linear 0.0 0.1 Animate HudAmmo TextColor "FgColor" Deaccel 0.1 0.75 } // primary ammo is zero event AmmoEmpty { Animate Hudammo FgColor "BrightDamagedFg" Linear 0.0 0.2 Animate Hudammo FgColor "DamagedFg" Accel 0.2 1.2 } // ammo2 is the total ammo for a weapon that uses clip ammo event Ammo2Increased { Animate Hudammo ammo2color "BrightFg" Linear 0.0 0.2 Animate Hudammo ammo2color "FgColor" Accel 0.2 1.2 } // total ammo has been decreased, but there is still some remaining event Ammo2Decreased { Animate Hudammo ammo2color "BrightFg" Linear 0.0 0.2 Animate Hudammo ammo2color "FgColor" Accel 0.2 1.2 } // total ammo is zero event Ammo2Empty { Animate Hudammo ammo2color "BrightDamagedFg" Linear 0.0 0.2 Animate Hudammo ammo2color "DamagedFg" Accel 0.2 1.2 } event AmmoSecondaryIncreased { Animate HudAmmoSecondary FgColor "BrightFg" Linear 0.0 0.15 Animate HudAmmoSecondary FgColor "FgColor" Deaccel 0.15 1.5 Animate HudAmmoSecondary Blur "5" Linear 0.0 0.0 Animate HudAmmoSecondary Blur "0" Accel 0.01 1.5 } event AmmoSecondaryDecreased { StopEvent AmmoSecondaryIncreased 0.0 Animate HudAmmoSecondary Blur "7" Linear 0.0 0.0 Animate HudAmmoSecondary Blur "0" Deaccel 0.1 1.5 Animate HudAmmoSecondary TextColor "BrightFg" Linear 0.0 0.1 Animate HudAmmoSecondary TextColor "FgColor" Deaccel 0.1 0.75 } event AmmoSecondaryEmpty { Animate HudAmmoSecondary FgColor "BrightDamagedFg" Linear 0.0 0.2 Animate HudAmmoSecondary FgColor "DamagedFg" Accel 0.2 1.2 Animate HudAmmoSecondary Blur "7" Linear 0.0 0.0 Animate HudAmmoSecondary Blur "0" Deaccel 0.1 1.5 } // current weapon has been changed event WeaponChanged { Animate HudAmmo BgColor "250 220 0 80" Linear 0.0 0.1 Animate HudAmmo BgColor "BgColor" Deaccel 0.1 1.0 Animate HudAmmo FgColor "BrightFg" Linear 0.0 0.1 Animate HudAmmo FgColor "FgColor" Linear 0.2 1.5 } // ran if we just changed to a weapon that needs clip ammo event WeaponUsesClips { Animate HudAmmo Position "r150 432" Deaccel 0.0 0.4 Animate HudAmmo Size "132 36" Deaccel 0.0 0.4 } // ran if we just changed to a weapon that does not use clip ammo event WeaponDoesNotUseClips { Animate HudAmmo Position "r118 432" Deaccel 0.0 0.4 Animate HudAmmo Size "100 36" Deaccel 0.0 0.4 } event WeaponUsesSecondaryAmmo { StopAnimation HudAmmo Position 0.0 StopAnimation HudAmmo Size 0.0 StopPanelAnimations HudAmmoSecondary 0.0 Animate HudAmmoSecondary BgColor "250 220 0 60" Linear 0.0 0.1 Animate HudAmmoSecondary BgColor "BgColor" Deaccel 0.1 1.0 Animate HudAmmoSecondary FgColor "BrightFg" Linear 0.0 0.1 Animate HudAmmoSecondary FgColor "FgColor" Linear 0.2 1.5 Animate HudAmmoSecondary Alpha 255 Linear 0.0 0.1 Animate HudAmmo Position "r222 432" Deaccel 0.0 0.5 Animate HudAmmo Size "132 36" Deaccel 0.0 0.4 } event WeaponDoesNotUseSecondaryAmmo { StopPanelAnimations HudAmmoSecondary 0.0 Animate HudAmmoSecondary FgColor "0 0 0 0" Linear 0.0 0.4 Animate HudAmmoSecondary BgColor "0 0 0 0" Linear 0.0 0.4 Animate HudAmmoSecondary Alpha 0 Linear 0.0 0.1 } event CraneMagnetFlash { Animate HudCraneMagnet TextColor "255 220 0 255" Linear 0.0 0.1 Animate HudCraneMagnet TextColor "255 220 0 160" Deaccel 0.1 0.3 Animate HudCraneMagnet TextColor "255 170 0 220" Deaccel 0.4 0.3 Animate HudCraneMagnet TextColor "255 220 0 255" Linear 0.8 0.2 } event HintMessageShow { // show the hints Animate HudHintDisplay Alpha 255 Linear 0.0 0.5 // flash text Animate HudHintDisplay FgColor "FgColor" Linear 0.0 0.01 Animate HudHintDisplay FgColor "255 220 0 255" Linear 0.5 0.2 Animate HudHintDisplay FgColor "FgColor" Linear 0.7 0.2 Animate HudHintDisplay FgColor "255 220 0 255" Linear 1.5 0.2 Animate HudHintDisplay FgColor "FgColor" Linear 1.7 0.2 // hide the panel after a while Animate HudHintDisplay Alpha 0 Linear 12.0 1.0 } event HintMessageHide { Animate HudHintDisplay Alpha 0 Linear 0.0 0.5 } event SquadMemberAdded { StopEvent SquadMemberDied 0.0 StopEvent SquadMemberLeft 0.0 // add in the squad member, brighter then normal color Animate HudSquadStatus LastMemberColor "255 220 0 255" Linear 0.0 0.3 Animate HudSquadStatus LastMemberColor "255 220 0 160" Linear 0.3 0.3 } event SquadMemberLeft { StopEvent SquadMemberDied 0.0 StopEvent SquadMemberAdded 0.0 // fade out the icon Animate HudSquadStatus LastMemberColor "255 220 0 0" Linear 0.0 0.5 } event SquadMemberDied { StopEvent SquadMemberAdded 0.0 StopEvent SquadMemberLeft 0.0 // flash red, hold, then disappear Animate HudSquadStatus LastMemberColor "255 0 0 255" Linear 0.0 0.5 Animate HudSquadStatus LastMemberColor "255 0 0 0" Linear 2.0 2.0 } event SquadMembersFollowing { StopEvent SquadMembersStationed 0.0 Animate HudSquadStatus SquadTextColor "255 220 0 255" Linear 0.0 0.2 Animate HudSquadStatus SquadTextColor "255 220 0 160" Linear 0.2 0.4 } event SquadMembersStationed { StopEvent SquadMembersFollowing 0.0 Animate HudSquadStatus SquadTextColor "255 220 0 160" Linear 0.5 0.5 } event PoisonDamageTaken { Animate HudPoisonDamageIndicator Alpha 255 Linear 0.0 1.0 RunEvent PoisonLoop 0.0 } event PoisonDamageCured { StopEvent PoisonDamageTaken 0.0 StopEvent PoisonLoop 0.0 StopEvent PoisonPulse 0.0 Animate HudPoisonDamageIndicator Alpha 0 Linear 0.0 1.0 } event PoisonPulse { Animate HudPoisonDamageIndicator TextColor "BrightFg" Linear 0.0 0.1 Animate HudPoisonDamageIndicator TextColor "FgColor" Deaccel 0.1 0.8 Animate HudPoisonDamageIndicator BgColor "100 0 0 80" Linear 0.0 0.1 Animate HudPoisonDamageIndicator BgColor "BgColor" Deaccel 0.1 0.8 RunEvent PoisonLoop 0.8 } // call to loop PoisonLoop event PoisonLoop { RunEvent PoisonPulse 0.0 } // Commentary hud element event ShowCommentary { StopEvent HideCommentary 0.0 Animate HudCommentary Alpha 255 Linear 0.0 0.5 } event HideCommentary { StopEvent ShowCommentary 0.0 Animate HudCommentary Alpha 0 Linear 0.0 0.5 } "sprites/640_hud" { TextureData { "selection" { "file" "sprites/640hud3" "x" "0" "y" "180" "width" "170" "height" "45" } "dmg_bio" { "file" "sprites/d_icons" "x" "42" "y" "38" "width" "42" "height" "38" } "dmg_poison" { "file" "sprites/640hud8" "x" "128" "y" "0" "width" "64" "height" "64" } "dmg_chem" { "file" "sprites/640hud8" "x" "0" "y" "0" "width" "64" "height" "64" } "dmg_cold" { "file" "sprites/640hud9" "x" "64" "y" "0" "width" "64" "height" "64" } "dmg_drown" { "file" "sprites/d_icons" "x" "42" "y" "0" "width" "42" "height" "38" } "dmg_heat" { "file" "sprites/d_icons" "x" "0" "y" "0" "width" "42" "height" "38" } "dmg_gas" { "file" "sprites/640hud9" "x" "0" "y" "0" "width" "64" "height" "64" } "dmg_rad" { "file" "sprites/d_icons" "x" "0" "y" "38" "width" "42" "height" "38" } "dmg_shock" { "file" "sprites/d_icons" "x" "84" "y" "0" "width" "42" "height" "38" } "arrow" { "file" "sprites/arrow" "x" "0" "y" "0" "width" "32" "height" "32" } "ammo_label" { "file" "sprites/hud1" "x" "120" "y" "28" "width" "40" "height" "14" } "health_label" { "file" "sprites/hud1" "x" "160" "y" "28" "width" "50" "height" "14" } "battery_label" { "file" "sprites/hud1" "x" "220" "y" "28" "width" "40" "height" "14" } "train_back" { "file" "sprites/640hud5" "x" "170" "y" "0" "width" "72" "height" "72" } "train_stop" { "file" "sprites/640hud5" "x" "170" "y" "72" "width" "72" "height" "72" } "train_forward1" { "file" "sprites/640hud5" "x" "170" "y" "144" "width" "72" "height" "72" } "train_forward2" { "file" "sprites/640hud6" "x" "170" "y" "0" "width" "72" "height" "72" } "train_forward3" { "file" "sprites/640hud6" "x" "170" "y" "72" "width" "72" "height" "72" } "autoaim_c" { "file" "sprites/crosshairs" "x" "96" "y" "0" "width" "24" "height" "24" } "title_half" { "file" "sprites/640hud4" "x" "0" "y" "226" "width" "256" "height" "30" } "title_life" { "file" "sprites/640hud5" "x" "0" "y" "226" "width" "220" "height" "30" } "d_crowbar" { "file" "sprites/640hud1" "x" "192" "y" "0" "width" "48" "height" "16" } "d_9mmhandgun" { "file" "sprites/640hud1" "x" "192" "y" "16" "width" "32" "height" "16" } "d_357" { "file" "sprites/640hud1" "x" "192" "y" "32" "width" "32" "height" "16" } "d_9mmAR" { "file" "sprites/640hud1" "x" "192" "y" "48" "width" "48" "height" "16" } "d_shotgun" { "file" "sprites/640hud1" "x" "192" "y" "64" "width" "48" "height" "16" } "d_bolt" { "file" "sprites/640hud1" "x" "192" "y" "80" "width" "48" "height" "16" } "d_crossbow" { "file" "sprites/640hud1" "x" "192" "y" "80" "width" "48" "height" "16" } "d_rpg_rocket" { "file" "sprites/640hud1" "x" "192" "y" "96" "width" "48" "height" "16" } "d_gauss" { "file" "sprites/640hud1" "x" "192" "y" "112" "width" "32" "height" "16" } "d_egon" { "file" "sprites/640hud1" "x" "192" "y" "128" "width" "32" "height" "16" } "d_hornet" { "file" "sprites/640hud1" "x" "192" "y" "144" "width" "48" "height" "16" } "d_grenade" { "file" "sprites/640hud1" "x" "192" "y" "160" "width" "32" "height" "16" } "d_satchel" { "file" "sprites/640hud1" "x" "192" "y" "176" "width" "32" "height" "16" } "d_tripmine" { "file" "sprites/640hud1" "x" "192" "y" "192" "width" "32" "height" "16" } "d_snark" { "file" "sprites/640hud1" "x" "192" "y" "208" "width" "32" "height" "16" } "d_skull" { "file" "sprites/640hud1" "x" "192" "y" "224" "width" "32" "height" "16" } "d_tracktrain" { "file" "sprites/640hud1" "x" "192" "y" "240" "width" "32" "height" "16" } "microphone" { "file" "sprites/640hud1" "x" "0" "y" "225" "width" "24" "height" "24" } "item_battery" { "font" "WeaponIcons" "character" "*" } "item_healthkit" { "font" "WeaponIcons" "character" "+" } "item_longjump" { "file" "sprites/640hud2" "x" "176" "y" "96" "width" "44" "height" "44" } "grenade" { "file" "sprites/640hud7" "x" "48" "y" "96" "width" "24" "height" "24" } "crosshair" { "file" "sprites/qi_center" "x" "0" "y" "0" "width" "40" "height" "40" } "crosshair_left" { "font" "QuickInfo" "character" "(" } "crosshair_right" { "font" "QuickInfo" "character" ")" } "crosshair_left_full" { "font" "QuickInfo" "character" "[" } "crosshair_right_full" { "font" "QuickInfo" "character" "]" } "crosshair_left_empty" { "font" "QuickInfo" "character" "{" } "crosshair_right_empty" { "font" "QuickInfo" "character" "}" } "crosshair_default" { "file" "sprites/crosshairs" "x" "0" "y" "48" "width" "24" "height" "24" } "viewhair" { "file" "sprites/hud/v_crosshair2" "x" "0" "y" "0" "width" "32" "height" "32" } "gunhair" { "file" "sprites/hud/v_crosshair1" "x" "0" "y" "0" "width" "32" "height" "32" } "progress_bar" { "file" "sprites/hud1" "x" "238" "y" "0" "width" "10" "height" "28" } "plushair" { "font" "Crosshairs" "character" "Q" // "file" "sprites/crosshairs" // "x" "0" // "y" "24" // "width" "24" // "height" "24" } } } //********************************************************* // Breen media broadcasts // // Higher DBs/volume (used in plaza) "breencast.br_collaboration01_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration01.wav" } "breencast.br_collaboration02_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration02.wav" } "breencast.br_collaboration03_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration03.wav" } "breencast.br_collaboration04_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration04.wav" } "breencast.br_collaboration05_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration05.wav" } "breencast.br_collaboration06_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration06.wav" } "breencast.br_collaboration07_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration07.wav" } "breencast.br_collaboration08_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration08.wav" } "breencast.br_collaboration09_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration09.wav" } "breencast.br_collaboration10_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration10.wav" } "breencast.br_collaboration11_pl" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration11.wav" } // // Lower DBs/volume (used on tvs, etc) "breencast.br_collaboration01" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration01.wav" } "breencast.br_collaboration02" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration02.wav" } "breencast.br_collaboration03" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration03.wav" } "breencast.br_collaboration04" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration04.wav" } "breencast.br_collaboration05" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration05.wav" } "breencast.br_collaboration06" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration06.wav" } "breencast.br_collaboration07" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration07.wav" } "breencast.br_collaboration08" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration08.wav" } "breencast.br_collaboration09" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration09.wav" } "breencast.br_collaboration10" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration10.wav" } "breencast.br_collaboration11" { "channel" "CHAN_VOICE" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" // "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_collaboration11.wav" } "breencast.br_overwatch01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_overwatch01.wav" } "breencast.br_overwatch02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_overwatch02.wav" } "breencast.br_overwatch03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_overwatch03.wav" } "breencast.br_overwatch04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_overwatch04.wav" } "breencast.br_overwatch05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_overwatch05.wav" } "breencast.br_overwatch06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_overwatch06.wav" } "breencast.br_overwatch07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_overwatch07.wav" } "breencast.br_overwatch08" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_overwatch08.wav" } "breencast.br_overwatch09" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_overwatch09.wav" } "breencast.br_tofreeman01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman01.wav" } "breencast.br_tofreeman02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman02.wav" } "breencast.br_tofreeman03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman03.wav" } "breencast.br_tofreeman04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman04.wav" } "breencast.br_tofreeman05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman05.wav" } "breencast.br_tofreeman06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman06.wav" } "breencast.br_tofreeman07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman07.wav" } "breencast.br_tofreeman08" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman08.wav" } "breencast.br_tofreeman09" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman09.wav" } "breencast.br_tofreeman10" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman10.wav" } "breencast.br_tofreeman11" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman11.wav" } "breencast.br_tofreeman12" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/breencast/br_tofreeman12.wav" } "breencast.br_welcome01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/breencast/br_welcome01.wav" } "breencast.br_welcome02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/breencast/br_welcome02.wav" } "breencast.br_welcome03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/breencast/br_welcome03.wav" } "breencast.br_welcome04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/breencast/br_welcome04.wav" } "breencast.br_welcome05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/breencast/br_welcome05.wav" } "breencast.br_welcome06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/breencast/br_welcome06.wav" } "breencast.br_welcome07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/breencast/br_welcome07.wav" } "breencast.br_disruptor01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_disruptor01.wav" } "breencast.br_disruptor02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_disruptor02.wav" } "breencast.br_disruptor03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_disruptor03.wav" } "breencast.br_disruptor04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_disruptor04.wav" } "breencast.br_disruptor05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_disruptor05.wav" } "breencast.br_disruptor06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_disruptor06.wav" } "breencast.br_disruptor07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_disruptor07.wav" } "breencast.br_disruptor08" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*^vo/breencast/br_disruptor08.wav" } "breencast.br_instinct01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct01.wav" } "breencast.br_instinct02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct02.wav" } "breencast.br_instinct03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct03.wav" } "breencast.br_instinct04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct04.wav" } "breencast.br_instinct05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct05.wav" } "breencast.br_instinct06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct06.wav" } "breencast.br_instinct07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct07.wav" } "breencast.br_instinct08" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct08.wav" } "breencast.br_instinct09" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct09.wav" } "breencast.br_instinct10" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*vo/breencast/br_instinct10.wav" } "breencast.br_instinct11" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct11.wav" } "breencast.br_instinct12" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct12.wav" } "breencast.br_instinct13" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct13.wav" } "breencast.br_instinct14" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct14.wav" } "breencast.br_instinct15" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct15.wav" } "breencast.br_instinct16" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct16.wav" } "breencast.br_instinct17" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct17.wav" } "breencast.br_instinct18" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct18.wav" } "breencast.br_instinct19" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct19.wav" } "breencast.br_instinct20" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct20.wav" } "breencast.br_instinct21" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct21.wav" } "breencast.br_instinct22" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct22.wav" } "breencast.br_instinct23" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct23.wav" } "breencast.br_instinct24" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct24.wav" } "breencast.br_instinct25" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_91dB" "wave" "*^vo/breencast/br_instinct25.wav" } "breencast.breencast_tone" { "channel" "CHAN_AUTO" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/alarms/warningbell1.wav" } //********************************************************* // Version of instinct for TVs. Has lower soundlevels. "breencast.br_instinct01_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct01.wav" } "breencast.br_instinct02_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct02.wav" } "breencast.br_instinct03_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct03.wav" } "breencast.br_instinct04_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct04.wav" } "breencast.br_instinct05_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct05.wav" } "breencast.br_instinct06_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct06.wav" } "breencast.br_instinct07_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct07.wav" } "breencast.br_instinct08_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct08.wav" } "breencast.br_instinct09_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct09.wav" } "breencast.br_instinct10_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*vo/breencast/br_instinct10.wav" } "breencast.br_instinct11_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct11.wav" } "breencast.br_instinct12_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct12.wav" } "breencast.br_instinct13_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct13.wav" } "breencast.br_instinct14_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct14.wav" } "breencast.br_instinct15_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct15.wav" } "breencast.br_instinct16_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct16.wav" } "breencast.br_instinct17_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct17.wav" } "breencast.br_instinct18_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct18.wav" } "breencast.br_instinct19_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct19.wav" } "breencast.br_instinct20_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct20.wav" } "breencast.br_instinct21_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct21.wav" } "breencast.br_instinct22_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct22.wav" } "breencast.br_instinct23_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct23.wav" } "breencast.br_instinct24_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct24.wav" } "breencast.br_instinct25_tv" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "*^vo/breencast/br_instinct25.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "d1_canals.water_flood_loop" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "100" "soundlevel" "0" "wave" "ambient/water/seaice1_loop.wav" } "d1_canals.water_flood_finished_loop" { "channel" "CHAN_STATIC" "volume" "0.150000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/water/water_flow_loop1.wav" } "d1_canals.container_sparks" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100,120" "soundlevel" "SNDLVL_140db" "rndwave" { "wave" "ambient/energy/weld1.wav" "wave" "ambient/energy/weld2.wav" } } "d1_canals.StirrerLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "vehicles/airboat/pontoon_fast_water_loop1.wav" } "underground_steamjet" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "hl1/ambience/steamburst1.wav" } "underground_sound_helistinger01" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song20_submix0.mp3" } "ungerground_sound_mhintrostinger01" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "0" "wave" "#music/stingers/industrial_suspense2.wav" } "ungerground_sound_mhcombatstinger01" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "0" "wave" "#music/stingers/industrial_suspense2.wav" } "d1_canals_citadel_music" { "channel" "CHAN_STATIC" "volume" "0.850000" "pitch" "100" "soundlevel" "SNDLVL_105dB" "wave" "*#music/HL2_song0.mp3" } "d1_canals.Floodgate_Move_Short" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/floodgate_move_short1.wav" } "d1_canals.Floodgate_Move_Long" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/floodgate_move_long1.wav" } "d1_canals.Floodgate_Stop" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/floodgate_stop1.wav" } "d1_canals.Floodgate_Klaxon" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/klaxon1.wav" } "d1_canals.Floodgate_AlarmBellLoop" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/alarm1.wav" } "d1_canals_crowbarnacle" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song11.mp3" } "d1_canals.diesel_generator" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "vehicles/diesel_loop2.wav" } "d1_canals_11.ambush_cop_closeonsuspect" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_105dB" "wave" "npc/metropolice/vo/allunitscloseonsuspect.wav" } "Canals.d1_canals_11_wood_creak1" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_140db" "rndwave" { "wave" "ambient/materials/wood_creak1.wav" "wave" "ambient/materials/wood_creak2.wav" "wave" "ambient/materials/wood_creak3.wav" "wave" "ambient/materials/wood_creak6.wav" } } "d1_canals_cop_combat" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song20_submix4.mp3" } "canals_citadel_siren" { "channel" "CHAN_STATIC" "volume" "0.650000" "pitch" "100" "soundlevel" "SNDLVL_130dB" "wave" "ambient/alarms/citadel_alert_loop2.wav" } "d1_canals_03.siren01" { "channel" "CHAN_BODY" "volume" "0.400000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/alarms/apc_alarm_loop1.wav" } "d1_canals_03.catwalkgroan01" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/materials/metal_stress1.wav" } "water_flood_in" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/water/water_pump_drainin1.wav" } "water_flood_out" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/water/water_pump_drainout1.wav" } "pipe_water_drip" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/water/drip_loop1.wav" } "train_forcefield" { "channel" "CHAN_BODY" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_60dB" "wave" "ambient/energy/force_field_loop1.wav" } "razortrain_move" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/train_freight_loop1.wav" } "razortrain_wheels" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/razor_train_wheels_loop1.wav" } "razortrain_horn" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_130dB" "wave" "ambient/alarms/razortrain_horn1.wav" } "train_horn_01" { "channel" "CHAN_BODY" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" "ambient/alarms/train_horn2.wav" } "train_crossing_bell" { "channel" "CHAN_BODY" "volume" "0.600000" "pitch" "100" "soundlevel" "SNDLVL_105dB" "wave" "ambient/alarms/train_crossing_bell_loop1.wav" } "freighttrain_move1" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/train_freight_loop2.wav" } "apc_moving_siren1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/apc_alarm_pass1.wav" } "apc_siren1" { "channel" "CHAN_BODY" "volume" "0.200000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/alarms/apc_alarm_loop1.wav" } "manhack_alarm" { "channel" "CHAN_BODY" "volume" "0.400000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/alarms/manhack_alert_loop1.wav" } "canals_05a_hoist" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/materials/metal_rattle2.wav" } "canals_05a_rope_creak" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/materials/metal_stress5.wav" } "canals_05a_rope_break" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "60" "soundlevel" "SNDLVL_90dB" "wave" "ambient/materials/smallwire_pluck3.wav" } "canals.arrest_helpgod" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/arrest_helpgod.wav" } "canals.arrest_help" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/arrest_help.wav" } "canals.arrest_helpme" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/arrest_helpme.wav" } "canals.arrest_stop" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/arrest_stop.wav" } "canals.arrest_run" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/arrest_run.wav" } "canals.arrest_getgoing" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/arrest_getgoing.wav" } "canals.arrest_lookingforyou" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/arrest_lookingforyou.wav" } "canals.boxcar_door_move" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/door_metal_gate_move1.wav" } "canals.boxcar_door_stop1" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/door_metal_thin_open1.wav" } "canals.boxcar_door_stop2" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/door_metal_thin_close2.wav" } "canals.boxcar_sirens" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_sirens.wav" } "canals.boxcar_sirens_b" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_sirens_b.wav" } "canals.boxcar_sirens_c" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_sirens_c.wav" } "canals.boxcar_lookout" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_lookout.wav" } "canals.boxcar_lookout_b" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_lookout_b.wav" } "canals.boxcar_lookout_c" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_lookout_c.wav" } "canals.boxcar_lookout_d" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_lookout_d.wav" } "canals.boxcar_jolt" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_jolt.wav" } "canals.boxcar_vortstop" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_vortstop.wav" } "canals.boxcar_lethimhelp" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_lethimhelp.wav" } "canals.boxcar_becareful" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_becareful.wav" } "canals.boxcar_becareful_b" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_becareful_b.wav" } "canals.boxcar_becareful_c" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_becareful_c.wav" } "canals.boxcar_go_nag01" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_go_nag01.wav" } "canals.boxcar_go_nag02" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_go_nag02.wav" } "canals.boxcar_go_nag03" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_go_nag03.wav" } "canals.boxcar_go_nag04" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/boxcar_go_nag04.wav" } "canals.massacre_cop_holdit" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "npc/metropolice/vo/holdit.wav" } "canals.massacre_cop_hesrunning" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "npc/metropolice/vo/hesrunning.wav" } "canals.massacre_cop_fire" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "npc/metropolice/vo/firetodislocateinterpose.wav" } "canals.massacre_overhere01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "*vo/npc/$gender01/overhere01.wav" } "canals.massacre_help01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_105dB" "wave" "*vo/npc/$gender01/help01.wav" } "canals.massacre_premassacre" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "vo/canals/premassacre.wav" } "canals.massacre_runforyourlife01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/npc/$gender01/runforyourlife01.wav" } "canals.massacre_startle01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/npc/$gender01/startle01.wav" } "canals.massacre_startle02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/npc/$gender01/startle02.wav" } "canals.massacre_die" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_105dB" "rndwave" { "wave" "*vo/npc/$gender01/pain01.wav" "wave" "*vo/npc/$gender01/pain02.wav" "wave" "*vo/npc/$gender01/pain03.wav" "wave" "*vo/npc/$gender01/pain04.wav" "wave" "*vo/npc/$gender01/pain05.wav" "wave" "*vo/npc/$gender01/pain06.wav" "wave" "*vo/npc/$gender01/pain07.wav" "wave" "*vo/npc/$gender01/pain08.wav" "wave" "*vo/npc/$gender01/pain09.wav" } } "canals.radio_comein12" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "vo/canals/radio_comein12.wav" } "canals.radio_thisis8" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "vo/canals/radio_thisis8.wav" } "canals.radio_doyoucopy8" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "vo/canals/radio_doyoucopy8.wav" } "canals.stn1_cit_keepgoing" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/stn1_cit_keepgoing.wav" } "canals.stn1_cit_illstay" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/stn1_cit_illstay.wav" } "canals.shanty_hey" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_hey.wav" } "canals.shanty_yourefm" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_yourefm.wav" } "canals.shanty_gotword" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_gotword.wav" } "canals.shanty_badtime" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_badtime.wav" } "canals.shanty_gotsomeammo" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_gotsomeammo.wav" } "canals.shanty_helpyourself" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_helpyourself.wav" } "canals.shanty_go_nag01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_go_nag01.wav" } "canals.shanty_go_nag02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_go_nag02.wav" } "canals.shanty_go_nag03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_go_nag03.wav" } "canals.stn6_shellingus" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/stn6_shellingus.wav" } "canals.stn6_canisters" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/stn6_canisters.wav" } "canals.shanty_getitoffhim" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_getitoffhim.wav" } "canals.shanty_toolate" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/shanty_toolate.wav" } "canals.stn6_launch" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/stn6_launch.wav" } "canals.stn6_incoming" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/stn6_incoming.wav" } "canals.stn6_go_nag01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/stn6_go_nag01.wav" } "canals.stn6_go_nag02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/stn6_go_nag02.wav" } "canals.stn6_go_nag03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/stn6_go_nag03.wav" } "canals.airboat_gassed" { "channel" "CHAN_VOICE" "volume" "0.770000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/airboat_gassed.wav" } "canals.airboat_redbarn" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/airboat_redbarn.wav" } "canals.airboat_drivehard" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/airboat_drivehard.wav" } "canals.airboat_go_nag01" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/airboat_go_nag01.wav" } "canals.airboat_go_nag02" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/airboat_go_nag02.wav" } "canals.airboat_go_nag03" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/airboat_go_nag03.wav" } "canals.airboat_nag01" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/airboat_nag01.wav" } "canals.airboat_nag02" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/airboat_nag02.wav" } "canals.airboat_nag03" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/airboat_nag03.wav" } "canals.gunboat_heyyourefm" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_heyyourefm.wav" } "canals.gunboat_breakcamp" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/gunboat_breakcamp.wav" } "canals.gunboat_eliright" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/gunboat_eliright.wav" } "canals.gunboat_justintime" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/gunboat_justintime.wav" } "canals.gunboat_farewell" { "channel" "CHAN_VOICE" "volume" "0.530000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/gunboat_farewell.wav" } "canals.gunboat_giveemhell" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/gunboat_giveemhell.wav" } "canals.gunboat_hurry" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/gunboat_hurry.wav" } "canals.gunboat_moveon" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/gunboat_moveon.wav" } "canals.gunboat_owneyes" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/gunboat_owneyes.wav" } "canals.gunboat_parkboat" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/gunboat_parkboat.wav" } "canals.gunboat_pullout" { "channel" "CHAN_VOICE" "volume" "0.520000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/$gender01/gunboat_pullout.wav" } "canals.gunboat_takeitdown" { "channel" "CHAN_VOICE" "volume" "0.640000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_takeitdown.wav" } "canals.gunboat_comein" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_comein.wav" } "canals.gunboat_dam" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_dam.wav" } "canals.gunboat_finishingup" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_finishingup.wav" } "canals.gunboat_getin" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_getin.wav" } "canals.gunboat_goonout" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_goonout.wav" } "canals.gunboat_herelook" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_herelook.wav" } "canals.gunboat_hideout" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_hideout.wav" } "canals.gunboat_impossible" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_impossible.wav" } "canals.gunboat_irony" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_irony.wav" } "canals.gunboat_magic" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_magic.wav" } "canals.gunboat_vort" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/gunboat_vort.wav" } "canals.mudcop1_01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/anyonepickup647e.wav" } "canals.mudcop1_02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/stillgetting647e.wav" } "canals.mudcop1_03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/off3.wav" } "canals.mudcop1_04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/novisualonupi.wav" } "canals.mudcop1_05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/on2.wav" } "canals.mudcop1_hey" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "*npc/metropolice/vo/wehavea10-108.wav" } "canals.mudcop2_01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "110" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/checkformiscount.wav" } "canals.mudcop2_02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "110" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/clearno647no10-107.wav" } "canals.mudcop2_03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/rodgerthat.wav" } "canals.mudcop2_04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "110" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/off1.wav" } "canals.mudcop2_05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "110" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/off1.wav" } "canals.mudcop2_look" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "110" "soundlevel" "SNDLVL_90dB" "wave" "*npc/metropolice/vo/lookout.wav" } "canals.locks_tower_precollapse" { "channel" "CHAN_BODY" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "test/canals/tower_precollapse.wav" } "d1_canals_08.siren01" { "channel" "CHAN_BODY" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_140dB" "wave" "ambient/alarms/apc_alarm_loop1.wav" } "canals.al_radio_stn6" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/al_radio_stn6.wav" } "canals.matt_whoyou" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_whoyou.wav" } "canals.matt_thanksbut" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_thanksbut.wav" } "canals.matt_getin" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_getin.wav" } "canals.matt_tearinguprr" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_tearinguprr.wav" } "canals.matt_tearinguprr_a" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_tearinguprr_a.wav" } "canals.matt_tearinguprr_b" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_tearinguprr_b.wav" } "canals.matt_beglad" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_beglad.wav" } "canals.matt_beglad_b" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_beglad_b.wav" } "canals.matt_beglad_c" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_beglad_c.wav" } "canals.matt_flood" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_flood.wav" } "canals.matt_flood_b" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_flood_b.wav" } "canals.matt_toolate" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_toolate.wav" } "canals.matt_supplies" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_supplies.wav" } "canals.matt_thereyougo" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_thereyougo.wav" } "canals.matt_helpyourself" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_helpyourself.wav" } "canals.matt_closecall" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_closecall.wav" } "canals.matt_goodluck" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_goodluck.wav" } "canals.matt_go_nag01" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_go_nag01.wav" } "canals.matt_go_nag02" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_go_nag02.wav" } "canals.matt_go_nag03" { "channel" "CHAN_VOICE" "volume" "0.370000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_go_nag03.wav" } "canals.matt_go_nag04" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_go_nag04.wav" } "canals.matt_go_nag05" { "channel" "CHAN_VOICE" "volume" "0.430000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_go_nag05.wav" } "canals.matt_radiobust01" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_radiobust01.wav" } "canals.matt_radiobust02" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_radiobust02.wav" } "canals.matt_radiobust03" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/matt_radiobust03.wav" } "d1_canals_05.heli_pass_quick" { "channel" "CHAN_BODY" "volume" "0.600000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/machines/heli_pass_quick1.wav" } "d1_canals_05.shanty_battle" { "channel" "CHAN_BODY" "volume" "0.600000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/explosions/battle_loop2.wav" } "d1_canals_05.canister_open" { "channel" "CHAN_BODY" "volume" "0.600000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "doors/vent_open1.wav" } // Plays when the headcrabbing scene starts. d1_canals.headcrabbing_moan { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/zombie/moan_loop1.wav" } // Plays when the headcrab is shot and the human zombie dies. d1_canals.headcrabbing_pain { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "95, 104" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/zombie/zombie_pain1.wav" "wave" "npc/zombie/zombie_pain2.wav" "wave" "npc/zombie/zombie_pain3.wav" "wave" "npc/zombie/zombie_pain4.wav" "wave" "npc/zombie/zombie_pain5.wav" "wave" "npc/zombie/zombie_pain6.wav" } } // Plays when citizen human zombie falls. d1_canals.headcrabbing_impact { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/flesh/flesh_impact_hard1.wav" "wave" "physics/body/body_medium_impact_soft3.wav" } } "d1_canals_08.heli_pass" { "channel" "CHAN_BODY" "volume" "0.600000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/machines/heli_pass_quick1.wav" } "canals.vort_reckoning" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/canals/vort_reckoning.wav" } "d1_canals.citizen_gate.Move1" { "channel" "CHAN_BODY" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/wall_ambient1.wav" } "d1_canals.citizen_gate.FullClose1" { "channel" "CHAN_BODY" "volume" "0.800000" "pitch" "90,110" "soundlevel" "SNDLVL_100dB" "wave" "doors/garage_stop1.wav" } "d1_canals.citizen_gate.WheelLock1" { "channel" "CHAN_ITEM" "volume" "0.700000" "pitch" "90,110" "soundlevel" "SNDLVL_80dB" "wave" "doors/handle_pushbar_locked1.wav" } "d1_canals.citizenpunch_punch_1" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/voices/citizen_punches2.wav" } "d1_canals.citizenpunch_pain_0" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "ambient/voices/citizen_beaten4.wav" } "d1_canals.citizenpunch_pain_1" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "ambient/voices/citizen_beaten5.wav" } "d1_canals.citizenpunch_pain_2" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "ambient/voices/citizen_beaten3.wav" } "d1_canals.citizenpunch_fall_1" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "physics/body/body_medium_impact_hard1.wav" } "d1_canals.dam_water" { "channel" "CHAN_STATIC" "volume" "0.60000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "ambient/levels/canals/dam_water_loop2.wav" } "d1_canals.metropolice_thereheis" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_140dB" "wave" "npc/metropolice/vo/thereheis.wav" } "d1_canals.substation_generators" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/atmosphere/indoor2.wav" }// // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "Canals.d1_canals_01_breakhiscover" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/metropolice/vo/breakhiscover.wav" } "Canals.d1_canals_01_combine_shield_loop3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "ambient/machines/combine_shield_loop3.wav" } "Canals.d1_canals_01_combine_shield_touch_loop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/combine_shield_touch_loop1.wav" } "Canals.d1_canals_01_train_idle" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "ambient/machines/train_idle.wav" } "Canals.d1_canals_01_watchit" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/metropolice/vo/watchit.wav" } "Canals.d1_canals_01_chopper_rotor2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "vehicles/chopper_rotor2.wav" } "Canals.d1_canals_01_arrest_helpme" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "vo/canals/arrest_helpme.wav" } "Canals.d1_canals_01_fire" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "0" "wave" "weapons/flaregun/fire.wav" } "Canals.d1_canals_01_chargeloop" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "weapons/gauss/chargeloop.wav" } "Canals.d1_canals_01a_wood_box_impact_hard2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_box_impact_hard2.wav" } "Canals.d1_canals_01a_wood_box_impact_hard3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_box_impact_hard3.wav" } "Canals.d1_canals_01a_wood_furniture_break2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_furniture_break2.wav" } "Canals.d1_canals_01a_wood_plank_break1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_plank_break1.wav" } "Canals.d1_canals_01a_wood_plank_break2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_plank_break2.wav" } "Canals.d1_canals_01a_metal_groan" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/metal_groan.wav" } "Canals.d1_canals_01a_metal_stress1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/metal_stress1.wav" } "Canals.d1_canals_01a_shipgroan2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/shipgroan2.wav" } "Canals.d1_canals_01a_wood_creak3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/wood_creak3.wav" } "Canals.d1_canals_01a_hiding02" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/metropolice/hiding02.wav" } "Canals.d1_canals_01a_acquiringonvisual" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/metropolice/vo/acquiringonvisual.wav" } "Canals.d1_canals_01a_movingtohardpoint2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/metropolice/vo/movingtohardpoint2.wav" } "Canals.d1_canals_01a_reinforcementteamscode3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/metropolice/vo/reinforcementteamscode3.wav" } "Canals.d1_canals_01a_metal_box_break2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/metal/metal_box_break2.wav" } "Canals.d1_canals_01a_metal_large_debris1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/metal/metal_large_debris1.wav" } "Canals.d1_canals_01a_metal_large_debris2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/metal/metal_large_debris2.wav" } "Canals.d1_canals_01a_wood_box_break2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_box_break2.wav" } "Canals.d1_canals_01a_wood_crate_break1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_crate_break1.wav" } "Canals.d1_canals_01a_wood_crate_break2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_crate_break2.wav" } "Canals.d1_canals_01a_wood_crate_break4" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_crate_break4.wav" } "Canals.d1_canals_01a_wood_panel_impact_hard1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_panel_impact_hard1.wav" } "Canals.d1_canals_01a_wood_plank_break3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_plank_break3.wav" } "Canals.d1_canals_01a_wood_strain2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_strain2.wav" } "Canals.d1_canals_01a_wood_strain3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_strain3.wav" } "Canals.d1_canals_01a_wood_strain4" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_strain4.wav" } "Canals.d1_canals_01a_fire" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "0" "wave" "weapons/flaregun/fire.wav" } "Canals.d1_canals_03_metal_box_break1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/metal/metal_box_break1.wav" } "Canals.d1_canals_03_pontoon_fast_water_loop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "vehicles/airboat/pontoon_fast_water_loop1.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "citadel.overwatch_weaponstrip" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_confiscating.wav" } "citadel.overwatch_weaponstrip_fail" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_confiscationfailure.wav" } "citadel.overwatch_weaponstrip_fail_security" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_deploy.wav" } "citadel.overwatch_start_teleport_breen" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_transportsequence.wav" } "citadel.overwatch_3min_to_teleport" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_3minutestosingularity.wav" } "citadel.overwatch_2min_to_teleport" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_2minutestosingularity.wav" } "citadel.overwatch_1min_to_teleport" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_1minutetosingularity.wav" } "citadel.overwatch_45sec_to_teleport" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_45sectosingularity.wav" } "citadel.overwatch_30sec_to_teleport" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_30sectosingularity.wav" } "citadel.overwatch_15sec_to_teleport" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_15sectosingularity.wav" } "citadel.overwatch_10sec_to_teleport" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_10sectosingularity.wav" } "citadel.overwatch_teleport_fails" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fcitadel_payloadunconfirmed.wav" } "citadel.br_oheli01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli01.wav" } "citadel.br_oheli02" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli02.wav" } "citadel.br_oheli03" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli03.wav" } "citadel.br_oheli04" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli04.wav" } "citadel.br_oheli05" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli05.wav" } "citadel.br_oheli06" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli06.wav" } "citadel.br_oheli07" { "channel" "CHAN_VOICE" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli07.wav" } "citadel.br_oheli07_echo" { "channel" "CHAN_VOICE" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli07.wav" } "citadel.br_oheli08" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli08.wav" } "citadel.br_oheli08_echo" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli08.wav" } "citadel.br_oheli09" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli09.wav" } "citadel.br_oheli09_echo" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_oheli09.wav" } "citadel.br_betrayed" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_betrayed.wav" } "citadel.br_betrayed_b" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_betrayed_b.wav" } "citadel.br_betrayed_c" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_betrayed_c.wav" } "citadel.br_betrayed_d" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_betrayed_d.wav" } "citadel.br_bidder_a" { "channel" "CHAN_VOICE" "volume" "0.690000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_bidder_a.wav" } "citadel.br_bidder_b" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_bidder_b.wav" } "citadel.br_bounty" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_bounty.wav" } "citadel.br_deliver" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "*vo/citadel/br_deliver.wav" } "citadel.br_dictate_a" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_dictate_a.wav" } "citadel.br_dictate_b" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_dictate_b.wav" } "citadel.br_farside" { "channel" "CHAN_VOICE" "volume" "0.760000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_farside.wav" } "citadel.br_gift_a" { "channel" "CHAN_VOICE" "volume" "0.440000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_gift_a.wav" } "citadel.br_gift_b" { "channel" "CHAN_VOICE" "volume" "0.440000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_gift_b.wav" } "citadel.br_gift_c" { "channel" "CHAN_VOICE" "volume" "0.440000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_gift_c.wav" } "citadel.br_gift_d" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_gift_d.wav" } "citadel.br_gravgun" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_gravgun.wav" } "citadel.br_guards" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_guards.wav" } "citadel.br_guest_a" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_guest_a.wav" } "citadel.br_guest_b" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_guest_b.wav" } "citadel.br_guest_c" { "channel" "CHAN_VOICE" "volume" "0.570000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_guest_c.wav" } "citadel.br_guest_d" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_guest_d.wav" } "citadel.br_guest_e" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_guest_e.wav" } "citadel.br_guest_f" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_guest_f.wav" } "citadel.br_hostbody" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "*vo/citadel/br_hostbody.wav" } "citadel.br_judithwhat" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_judithwhat.wav" } "citadel.br_justhurry" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "*vo/citadel/br_justhurry.wav" } "citadel.br_laugh01" { "channel" "CHAN_VOICE" "volume" "0.470000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_laugh01.wav" } "citadel.br_laugh02" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_laugh02.wav" } "citadel.br_newleader_a" { "channel" "CHAN_VOICE" "volume" "0.740000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_newleader_a.wav" } "citadel.br_newleader_b" { "channel" "CHAN_VOICE" "volume" "0.640000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_newleader_b.wav" } "citadel.br_newleader_c" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_newleader_c.wav" } "citadel.br_nopoint" { "channel" "CHAN_VOICE" "volume" "0.740000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_nopoint.wav" } "citadel.br_nopoint_b" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_nopoint_b.wav" } "citadel.br_nopoint_c" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_nopoint_c.wav" } "citadel.br_no" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_no.wav" } "citadel.br_nothingtosay_a" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_nothingtosay_a.wav" } "citadel.br_nothingtosay_b" { "channel" "CHAN_VOICE" 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"PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_mock09.wav" } "citadel.br_mock10" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_mock10.wav" } "citadel.br_mock11" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_mock11.wav" } "citadel.br_mock12" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_mock12.wav" } "citadel.br_mock13" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_mock13.wav" } "citadel.br_failing01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_failing01.wav" } "citadel.br_failing02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_failing02.wav" } "citadel.br_failing03" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_failing03.wav" } "citadel.br_failing04" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_failing04.wav" } "citadel.br_failing05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_failing05.wav" } "citadel.br_failing06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_failing06.wav" } "citadel.br_failing07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_failing07.wav" } "citadel.br_failing08" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_failing08.wav" } 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"PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_look.wav" } "citadel.br_lookthere" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_lookthere.wav" } "citadel.br_iwasright" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_iwasright.wav" } "citadel.br_takeme" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_takeme.wav" } "citadel.br_receiveme" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/citadel/br_receiveme.wav" } "citadel.br_youneedme" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/citadel/br_youneedme.wav" } "citadel.br_youneedme01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "92" "soundlevel" "SNDLVL_100dB" "wave" "*vo/citadel/br_youneedme.wav" } 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"0.800000" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" "ambient/machines/machine_whine1.wav" } "d3_citadel.zapper_loop" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/machine_whine1.wav" } "d3_citadel.stinger" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "SNDLVL_140dB" "wave" "music/stingers/industrial_suspense1.wav" } "d3_citadel.stinger2" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "SNDLVL_140dB" "wave" "music/stingers/industrial_suspense2.wav" } "d3_citadel.elevator_rings" { "channel" "CHAN_STATIC" "volume" "1.00000" "pitch" "115" "soundlevel" "SNDLVL_140dB" "wave" "plats/platform_citadel_ring.wav" } "d3_citadel.elevator_rings_locked" { "channel" "CHAN_STATIC" "volume" "0.850000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "doors/garage_stop1.wav" } "d3_citadel.elevator_alarm" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "150" "soundlevel" 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"PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/razor_train_wheels_loop1.wav" } "d3_citadel.razortrain_wheels_loop_freight" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "ambient/machines/train_freight_loop1.wav" } "d3_citadel.razortrain_horn" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_130dB" "wave" "ambient/alarms/razortrain_horn1.wav" } "d3_citadel.breenlift1_move" { "channel" "CHAN_BODY" "volume" "0.550000" "pitch" "100" "soundlevel" "SNDLVL_60dB" "wave" "doors/doormove1.wav" } "d3_citadel.breenlift1_stop" { "channel" "CHAN_BODY" "volume" "0.500000" "pitch" "90,110" "soundlevel" "SNDLVL_70dB" "wave" "doors/garage_stop1.wav" } "d3_citadel.guards_bangdoor" { "channel" "CHAN_STATIC" "volume" "0.4,0.8" "pitch" "75,110" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "physics/metal/metal_barrel_impact_hard5.wav" "wave" "physics/metal/metal_barrel_impact_hard6.wav" } } "d3_citadel.guards_talk" { "channel" "CHAN_STATIC" "volume" "0.8,1.0" "pitch" "100" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "npc/combine_soldier/vo/gridsundown46.wav" "wave" "npc/combine_soldier/vo/isfieldpromoted.wav" "wave" "npc/combine_soldier/vo/overwatchrequestreinforcement.wav" "wave" "npc/combine_soldier/vo/sectionlockupdash4.wav" } } "d3_citadel.pod_close" { "channel" "CHAN_STATIC" "volume" "0.60000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/citadel/pod_close1.wav" } "d3_citadel.pod_open" { "channel" "CHAN_STATIC" "volume" "0.60000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/citadel/pod_open1.wav" } "d3_citadel.pod_move" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/skylift_move.wav" } "d3_citadel.pod_stop" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/skylift_stop.wav" } "d3_citadel.playerpod_move" { "channel" 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"d3_citadel.combine_ball_field_loop1" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/levels/citadel/field_loop1.wav" } "d3_citadel.combine_ball_field_loop2" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/levels/citadel/field_loop2.wav" } "d3_citadel.combine_ball_field_loop3" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/levels/citadel/field_loop3.wav" } "d3_citadel.weapon_zapper_charge_node" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "ambient/levels/citadel/zapper_warmup1.wav" "wave" "ambient/levels/citadel/zapper_warmup4.wav" } } "d3_citadel.timestop_winddown" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "ambient/levels/labs/teleport_postblast_winddown1.wav" } "d3_citadel.timestop_explosion" { "channel" 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"channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "ambient/machines/teleport3.wav" } "d3_citadel.timestop_gman_voices_1" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "ambient/levels/labs/teleport_weird_voices1.wav" } "d3_citadel.timestop_gman_voices_2" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "ambient/levels/labs/teleport_weird_voices2.wav" } "d3_citadel.timestop_pullaway" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "ambient/levels/labs/teleport_mechanism_windup1.wav" } "d3_citadel.weapon_zapper_beam_loop1" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/levels/citadel/zapper_loop1.wav" } "d3_citadel.weapon_zapper_beam_loop2" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/levels/citadel/zapper_loop2.wav" } "d3_citadel.weapon_zapper_ambient_loop" { "channel" "CHAN_STATIC" "volume" "0.350000" "pitch" "110" "soundlevel" "SNDLVL_100dB" "wave" "ambient/levels/citadel/zapper_ambient_loop1.wav" } "d3_citadel.weapon_zapper_start" { "channel" "CHAN_STATIC" "volume" "0.450000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/levels/citadel/weaponstrip1_adpcm.wav" } "d3_citadel.stalker_shriek1" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "SNDLVL_140dB" "wave" "npc/stalker/go_alert2.wav" } "d3_citadel.stalker_shriek2" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "SNDLVL_140dB" "wave" "npc/stalker/go_alert2a.wav" } "d3_citadel.stalker_breathing" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "50, 150" "soundlevel" "SNDLVL_140dB" "wave" "npc/stalker/breathing3.wav" } "citadel.br_guest_f_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/citadel/citadel_br_guest_f_cc.wav" } "citadel.br_playgame_b_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/citadel/citadel_br_playgame_b_cc.wav" } "citadel.br_newleader_a_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/citadel/citadel_br_newleader_a_cc.wav" } "d3_citadel.podarm_move_start" { "channel" "CHAN_STATIC" "volume" "0.15, 0.25" "pitch" "75, 85" "soundlevel" "SNDLVL_80dB" "wave" "vehicles/tank_turret_start1.wav" } "d3_citadel.podarm_move" { "channel" "CHAN_BODY" "volume" "0.15, 0.25" "pitch" "75, 85" "soundlevel" "SNDLVL_80dB" "wave" "vehicles/tank_turret_loop1.wav" } "d3_citadel.podarm_move_stop" { "channel" "CHAN_STATIC" "volume" "0.15, 0.25" "pitch" "80, 100" "soundlevel" "SNDLVL_80dB" "wave" "plats/elevator_stop1.wav" } "d3_citadel.podarm_snag" { "channel" "CHAN_STATIC" "volume" "0.100000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "physics/metal/metal_sheet_impact_soft2.wav" } "d3_citadel.podarm_rotate" { "channel" "CHAN_BODY" "volume" "0.05, 0.08" "pitch" "112, 124" "soundlevel" "SNDLVL_70dB" "wave" "vehicles/digger_grinder_loop1.wav" } "d3_citadel.podarm_shake" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "vehicles/v8/vehicle_impact_medium3.wav" } "d3_breen.digger_start1" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/elevator_large_start1.wav" } "d3_breen.digger_move1" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "80,120" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/wall_move4.wav" } "d3_breen.digger_stop1" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/elevator_large_stop1.wav" } "d3_breen.core_elevator_stop1" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/railstop1.wav" } "d3_breen.core_elevator_move1" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/talkmove2.wav" } "d3_breen.core_shields_move1" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "plats/elevmove1.wav" } "d3_breen.core_shields_start1" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "plats/crane/vertical_start.wav" } "d3_breen.core_breen_elev_beam" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/machines/machine6.wav" } "d3_breen.core_rift_wind1" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_95dB" "wave" "vehicles/fast_windloop1.wav" } "d3_breen.core_rift_rumble1" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/atmosphere/city_rumble_loop1.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "coast.wind_01" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient\wind\wind_rooftop1.wav" } "coast.al_goodhands" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/al_goodhands.wav" } "coast.al_gotcar" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/al_gotcar.wav" } "coast.al_hitcher01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/al_hitcher01.wav" } "coast.al_hitcher02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/al_hitcher02.wav" } "coast.al_needyourhelp" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/al_needyourhelp.wav" } "coast.le_allclear" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_allclear.wav" } "coast.le_allset" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_allset.wav" } "coast.le_buggy" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_buggy.wav" } "coast.le_bye" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_bye.wav" } "coast.le_followme" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_followme.wav" } "coast.le_goodidea" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_goodidea.wav" } "coast.le_gotgordon" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_gotgordon.wav" } "coast.le_map" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_map.wav" } "coast.le_onfoot" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_onfoot.wav" } "coast.le_overhere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_overhere.wav" } "coast.le_patchhim" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_patchhim.wav" } "coast.le_radio" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_radio.wav" } "coast.le_radioloop" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_radioloop.wav" } "coast.le_radioloop_b" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_radioloop_b.wav" } "coast.le_radioloop_c" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_radioloop_c.wav" } "coast.le_restock" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_restock.wav" } "coast.le_seeyoulater" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_seeyoulater.wav" } "coast.le_staywithcar" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_staywithcar.wav" } "coast.le_whohurt" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_whohurt.wav" } "coast.le_youmadeit" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/le_youmadeit.wav" } "coast.man_daniels" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/man_daniels.wav" } "coast.med_online" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/med_online.wav" } "coast.wo_winston" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/wo_winston.wav" } "coast.cr_willdo" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/cr_willdo.wav" } "coast.al_captured" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_captured.wav" } "coast.al_goodnews" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_goodnews.wav" } "coast.al_goodnews_b" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_goodnews_b.wav" } "coast.al_goodnews_c" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_goodnews_c.wav" } "coast.al_goodtoseeyou" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_goodtoseeyou.wav" } "coast.al_out" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_out.wav" } "coast.al_stowaway" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_stowaway.wav" } "coast.al_stowaway_b" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_stowaway_b.wav" } "coast.al_stowaway_c" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_stowaway_c.wav" } "coast.al_stowaway_d" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_stowaway_d.wav" } "coast.al_stowaway_e" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_stowaway_e.wav" } "coast.al_stowaway_f" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_stowaway_f.wav" } "coast.al_taucar" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_taucar.wav" } "coast.al_taucar_b" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/coast/cardock/al_taucar_b.wav" } "coast.lady_goahead" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/lady_goahead.wav" } "coast.lady_gotodocks" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/lady_gotodocks.wav" } "coast.lady_keepgoing" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/lady_keepgoing.wav" } "coast.lady_putcarout" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/cardock/lady_putcarout.wav" } "coast.vgossip_01" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/vgossip_01.wav" } "coast.vgossip_02" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/vgossip_02.wav" } "coast.vgossip_03" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/vgossip_03.wav" } "coast.vgossip_04" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/vgossip_04.wav" } "coast.crane_carsallready" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_carsallready.wav" } "coast.crane_hopin" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_hopin.wav" } "coast.crane_getincar" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_getincar.wav" } "coast.crane_okholdon" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_okholdon.wav" } "coast.crane_getupandhellout" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_getupandhellout.wav" } "coast.crane_goodluckdoc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_goodluckdoc.wav" } "coast.crane_taugood" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_taugood.wav" } "coast.crane_onlycarwevegot" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_onlycarwevegot.wav" } "coast.crane_pier01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_pier01.wav" } "coast.crane_pier02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_pier02.wav" } "coast.crane_pier03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_pier03.wav" } "coast.crane_playerincar" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_playerincar.wav" } "coast.crane_magfail" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_magfail.wav" } "coast.crane_sorry" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_sorry.wav" } "coast.crane_gravgun" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_gravgun.wav" } "coast.crane_driveforfeel" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_driveforfeel.wav" } "coast.crane_excellent" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_excellent.wav" } "coast.crane_rockslide" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_rockslide.wav" } "coast.crane_antlions" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/coast/cr_antlions.wav" } "odessa.stairman_follow01" { "channel" "CHAN_VOICE" "volume" ".7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/stairman_follow01.wav" } "odessa.stairman_follow03" { "channel" "CHAN_VOICE" "volume" ".7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/stairman_follow03.wav" } "odessa.nlo_citizen_greet01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_citizen_greet01.wav" } "odessa.nlo_citizen_greet02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_citizen_greet02.wav" } "odessa.nlo_citizen_greet03" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_citizen_greet03.wav" } "odessa.nlo_citizen_greet04" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_citizen_greet04.wav" } "odessa.nlo_citizen_greet05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_citizen_greet05.wav" } "odessa.nlo_citizen_post01" { "channel" "CHAN_VOICE" "volume" 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"odessa.nlo_cub_class03" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_class03.wav" } "odessa.nlo_cub_corkscrew" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_corkscrew.wav" } "odessa.nlo_cub_farewell" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_farewell.wav" } "odessa.nlo_cub_freeman" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_freeman.wav" } "odessa.nlo_cub_getoutthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_getoutthere.wav" } "odessa.nlo_cub_hello" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" 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"soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_teachgunship.wav" } "odessa.nlo_cub_thatsthat" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_thatsthat.wav" } "odessa.nlo_cub_volunteer" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_volunteer.wav" } "odessa.nlo_cub_warning" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_warning.wav" } "odessa.nlo_cub_wherewasi" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_wherewasi.wav" } "odessa.nlo_cub_youllmakeit" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_cub_youllmakeit.wav" } "odessa.nlo_greet_freeman" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_greet_freeman.wav" } "odessa.nlo_greet_intro" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_greet_intro.wav" } "odessa.nlo_greet_nag01" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_greet_nag01.wav" } "odessa.nlo_greet_nag02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_greet_nag02.wav" } "odessa.nlo_vort_exit" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/nlo_vort_exit.wav" } "odessa.nlo_opengate" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_opengate.wav" } "odessa.nlo_opengate02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_opengate02.wav" } "odessa.nlo_getyourjeep" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_getyourjeep.wav" } "odessa.nlo_yourcarsir" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_yourcarsir.wav" } "odessa.nlo_citizen_bringcar" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_citizen_bringcar.wav" } "odessa.nlo_citizen_drivesafe" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_citizen_drivesafe.wav" } "odessa.nlo_cubdeath01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_cubdeath01.wav" } "odessa.nlo_cubdeath02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_cubdeath02.wav" } "odessa.nlo_cheer01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_cheer01.wav" } "odessa.nlo_cheer02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_cheer02.wav" } "odessa.nlo_cheer03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_cheer03.wav" } "odessa.nlo_cheer04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/odessa/$gender01/nlo_cheer04.wav" } "zombie_tunnel.tirescreech" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_140dB" "wave" "vehicles/vehicle_skid4.wav" } "zombie_tunnel.crash" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_140dB" "wave" "physics/metal/metal_large_debris1.wav" } "barn.vmech_remove" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/vmech_remove.wav" } "barn.vmech_wisely" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/vmech_wisely.wav" } "barn.vmech_accept" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/vmech_accept.wav" } "barn.vmech_proceed" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/vmech_proceed.wav" } "barn.bunyip" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/bunyip.wav" } "barn.lighthouse_morale" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/lighthouse_morale.wav" } "barn.anotherdropship" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/anotherdropship.wav" } "barn.incomingdropship" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/incomingdropship.wav" } "barn.heretheycome" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/heretheycome.wav" } "barn.getcaringarage" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/getcaringarage.wav" } "barn.chatter" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/chatter.wav" } "barn.comeonin" { "channel" "CHAN_VOICE" "volume" "0.840000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/comeonin.wav" } "barn.crapships" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/crapships.wav" } "barn.ditchcar" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/ditchcar.wav" } "barn.hurry" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/hurry.wav" } "barn.continueonfoot" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/continueonfoot.wav" } "barn.drivecarinhere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/drivecarinhere.wav" } "barn.drop_barn" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/drop_barn.wav" } "barn.drop_field" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/drop_field.wav" } "barn.drop_lite" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/drop_lite.wav" } "barn.drop_road" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/drop_road.wav" } "barn.exit_cliffpath" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/exit_cliffpath.wav" } "barn.exit_comewith" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/exit_comewith.wav" } "barn.exit_killship" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/exit_killship.wav" } "barn.exit_killshipnag" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/exit_killshipnag.wav" } "barn.exit_watchstep" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/exit_watchstep.wav" } "barn.getcarinbarn" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/getcarinbarn.wav" } "barn.getcarinhere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/getcarinhere.wav" } "barn.getcarinthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/getcarinthere.wav" } "barn.getoffroad01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/getoffroad01.wav" } "barn.getoffroad01a" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/getoffroad01a.wav" } "barn.getoffroad02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/getoffroad02.wav" } "barn.gettauoff" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/gettauoff.wav" } "barn.lite_gunship01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/lite_gunship01.wav" } "barn.lite_gunship02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/lite_gunship02.wav" } "barn.lite_rockets01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/lite_rockets01.wav" } "barn.lite_rockets02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/lite_rockets02.wav" } "barn.lite_rockets03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/lite_rockets03.wav" } "barn.lite_rockets04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/lite_rockets04.wav" } "barn.nowwhat" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/nowwhat.wav" } "barn.parkit" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/parkit.wav" } "barn.stashinbarn" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/stashinbarn.wav" } "barn.youmadeit" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/barn/$gender01/youmadeit.wav" } "sandtrap.sandy_asyougo" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/sandy_asyougo.wav" } "sandtrap.sandy_dontmove" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/sandy_dontmove.wav" } "sandtrap.sandy_dontstep" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/coast/bugbait/sandy_dontstep.wav" } "sandtrap.sandy_goahead" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/sandy_goahead.wav" } "sandtrap.sandy_help" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/coast/bugbait/sandy_help.wav" } "sandtrap.sandy_holdstill" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/sandy_holdstill.wav" } "sandtrap.sandy_poorlaszlo" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/sandy_poorlaszlo.wav" } "sandtrap.sandy_stop" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/coast/bugbait/sandy_stop.wav" } "sandtrap.sandy_youidiot" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/coast/bugbait/sandy_youidiot.wav" } "sandtrap.sandy_youthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/coast/bugbait/sandy_youthere.wav" } "sandtrap.sandy_youtried" { "channel" "CHAN_VOICE" "volume" "0.730000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/sandy_youtried.wav" } "sandtrap.sandy_vortcamp" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/sandy_vortcamp.wav" } "coast.antman01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/$gender01/antman01.wav" } "coast.antman02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/$gender01/antman02.wav" } "coast.pheropod_nag01" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/$gender01/pheropod_nag01.wav" } "coast.pheropod_nag02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/$gender01/pheropod_nag02.wav" } "coast.pheropod_nag03" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/$gender01/pheropod_nag03.wav" } "coast.pheropod_nag04" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/$gender01/pheropod_nag04.wav" } "coast.bugbait_onemanalone" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/bugbait_onemanalone.wav" } "coast.vort_extract01" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/coast/bugbait/vort_extract01.wav" } "coast.vort_podsforyou01" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/coast/bugbait/vort_podsforyou01.wav" } "coast.vort_podnag" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/coast/bugbait/vort_podnag.wav" } "coast.vort_gossip01" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/vgossip01.wav" } "coast.vort_gossip02" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/vgossip02.wav" } "coast.vort_gossip03" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/vgossip03.wav" } "coast.vort_gossip04" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/coast/bugbait/vgossip04.wav" } "coast.vbaittrain01a" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain01a.wav" } "coast.vbaittrain01b" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain01b.wav" } "coast.vbaittrain01c" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain01c.wav" } "coast.vbaittrain02" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain02.wav" } "coast.vbaittrain02_nag" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain02_nag.wav" } "coast.vbaittrain_great" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain_great.wav" } "coast.vbaittrain03" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain03.wav" } "coast.vbaittrain03_nag" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain03_nag.wav" } "coast.vbaittrain_fine" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain_fine.wav" } "coast.vbaittrain04" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain04.wav" } "coast.vbaittrain04_nag" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain04_nag.wav" } "coast.vbaittrain_gotit" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain_gotit.wav" } "coast.vbaittrain05" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/coast/bugbait/vbaittrain05.wav" } "coast.baittrain_lightswitch" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "buttons/lever6.wav" } "coast.thumper_ambient" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "0.500000" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/thumper_amb.wav" } "coast.thumper_dust" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100,108" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/thumper_dust.wav" } "coast.thumper_hit" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100,108" "soundlevel" "SNDLVL_95dB" "wave" "ambient/machines/thumper_hit.wav" } "coast.thumper_large_hit" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "85,90" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/thumper_hit.wav" } "coast.thumper_top" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "100,108" "soundlevel" "SNDLVL_90dB" "wave" "ambient/machines/thumper_top.wav" } "coast.thumper_top2" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "100,108" "soundlevel" "SNDLVL_90dB" "wave" "ambient/machines/thumper_top2.wav" } "coast.thumper_startup" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/thumper_startup1.wav" } "coast.thumper_shutdown" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/thumper_shutdown1.wav" } "coast.zombie_creak1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_20dB" "wave" "ambient/materials/wood_creak1.wav" } "coast.zombie_creak2" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_20dB" "wave" "ambient/materials/wood_creak2.wav" } "coast.zombie_creak3" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_20dB" "wave" "ambient/materials/wood_creak3.wav" } "coast.zombie_creak4" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_20dB" "wave" "ambient/materials/wood_creak4.wav" } "coast.zombie_creak5" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_20dB" "wave" "ambient/materials/wood_creak5.wav" } "coast.zombie_creak6" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_20dB" "wave" "ambient/materials/wood_creak6.wav" } "coast.bunker_siren1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/siren.wav" } "coast.bunker_siren2" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/city_siren_loop2.wav" } "coast.gaspump_leak" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/water/leak_1.wav" } "coast.gaspump_ignite" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/fire/ignite.wav" } "coast.combine_apc_idle" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "vehicles/apc/apc_idle1.wav" } "coast.combine_apc_shutdown" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "vehicles/apc/apc_shutdown.wav" } "coast.leech_bites_loop" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "#ambient/creatures/leech_bites_loop1.wav" } "coast.leech_water_churn_loop" { "channel" "CHAN_STATIC" "volume" "0.150000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "#ambient/creatures/leech_water_churn_loop2.wav" } "coast.siren_squeal" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/voices/squeal1.wav" } "coast.siren_citizen" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/alarm_citizen_loop1.wav" } "coast.radio_dead" { "channel" "CHAN_STATIC" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_75dB" "wave" "hl1/ambience/deadsignal2.wav" } "coast.crane_metal_stress1" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/metal_stress1.wav" } "coast.crane_metal_groan" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/metal_groan.wav" } "coast.crane_magnet_shutoff" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/metal_stop1.wav" } "coast.crane_magnet_hum" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/machine6.wav" } "coast.windmill" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "ambient/levels/canals/windmill_wind_loop1.wav" } "coast.campfire" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "SNDLVL_60dB" "wave" "ambient/fire/fire_med_loop1.wav" }// // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "eli_lab.intro_airlock1" { "channel" "CHAN_STATIC" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "music/HL2_song8.wav" } "eli_lab.airlockdoor_move" { "channel" "CHAN_AUTO" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/heavy_metal_move1.wav" } "eli_lab.airlockdoor_stop" { "channel" "CHAN_AUTO" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/heavy_metal_stop1.wav" } "eli_lab.elevatordoor_move" { "channel" "CHAN_AUTO" "volume" "0.50000" "pitch" "140" "soundlevel" "SNDLVL_NORM" //"wave" "plats/hall_elev_door_move.wav" "wave" "plats/hall_elev_move.wav" } "eli_lab.elevatordoor_stop" { "channel" "CHAN_AUTO" "volume" "0.500000" "pitch" "140" "soundlevel" "SNDLVL_NORM" //"wave" "plats/hall_elev_door_stop.wav" "wave" "plats/hall_elev_stop.wav" } "eli_lab.elevator_ding" { "channel" "CHAN_AUTO" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "plats/elevbell1.wav" } "eli_lab.elevator_move" { "channel" "CHAN_AUTO" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "plats/elevator_loop1.wav" } "eli_lab.elevator_stop" { "channel" "CHAN_AUTO" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "plats/elevator_stop.wav" } "eli_lab.alyx_work_ladder1" { "channel" "CHAN_STATIC" "volume" "0.150000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "buttons/lever3.wav" } "eli_lab.alyx_work_ladder2" { "channel" "CHAN_STATIC" "volume" "0.150000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "physics/metal/metal_grate_impact_soft1.wav" } "eli_lab.alyx_work_ladder3" { "channel" "CHAN_STATIC" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "buttons/lever5.wav" } "eli_lab.gravgun_door_open" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "buttons/button6.wav" } "eli_lab.attack_creak_1" { "channel" "CHAN_AUTO" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "ambient/materials/metal_groan.wav" } "eli_lab.attack_battleloop_1" { "channel" "CHAN_AUTO" "volume" "0.90000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "ambient/explosions/battle_loop2.wav" } "eli_lab.firebell_loop_1" { "channel" "CHAN_AUTO" "volume" "0.70000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/alarms/city_firebell_loop1.wav" } "eli_lab.dog_airlockdoor_pound" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "physics/metal/metal_barrel_impact_hard1.wav" "wave" "physics/metal/metal_barrel_impact_hard2.wav" "wave" "physics/metal/metal_barrel_impact_hard3.wav" } } "eli_lab.dog_airlockdoor_bend" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "75, 90" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "physics/metal/metal_solid_strain1.wav" "wave" "physics/metal/metal_solid_strain2.wav" "wave" "physics/metal/metal_solid_strain3.wav" } } "eli_lab.dog_airlockdoor_open" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "physics/metal/metal_box_scrape_rough_loop1.wav" } "eli_lab.mo_airlock01" { "channel" "CHAN_VOICE" "volume" "0.870000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock01.wav" } "eli_lab.mo_airlock02" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock02.wav" } "eli_lab.mo_airlock03" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock03.wav" } "eli_lab.mo_airlock04" { "channel" "CHAN_VOICE" "volume" "0.870000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock04.wav" } "eli_lab.mo_airlock05" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock05.wav" } "eli_lab.mo_airlock06" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock06.wav" } "eli_lab.mo_taketoeli" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_taketoeli.wav" } "eli_lab.mo_extrahelp01" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "vo/eli_lab/mo_extrahelp01.wav" } "eli_lab.mo_extrahelp02" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_extrahelp02.wav" } "eli_lab.mo_extrahelp03" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_extrahelp03.wav" } "eli_lab.mo_extrahelp04" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_extrahelp04.wav" } "eli_lab.mo_extrahelp05" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_extrahelp05.wav" } "eli_lab.mo_extrahelp06" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_extrahelp06.wav" } "eli_lab.mo_extrahelp07" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_extrahelp07.wav" } "eli_lab.mo_extrahelp08" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_extrahelp08.wav" } "eli_lab.mo_postdoc01" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_postdoc01.wav" } "eli_lab.mo_postdoc02" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_postdoc02.wav" } "eli_lab.mo_relay01" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_relay01.wav" } "eli_lab.mo_relay02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_relay02.wav" } "eli_lab.mo_relay03" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_relay03.wav" } "eli_lab.mo_hereseli01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_hereseli01.wav" } "eli_lab.mo_hereseli02" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_hereseli02.wav" } "eli_lab.mo_lookwho01" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "vo/eli_lab/mo_lookwho01.wav" } "eli_lab.mo_difference" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_difference.wav" } "eli_lab.mo_digup01" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_digup01.wav" } "eli_lab.mo_realhonor02" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_realhonor02.wav" } "eli_lab.al_doyouread" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" 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"eli_lab.al_ravenholm02" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_ravenholm02.wav" } "eli_lab.al_ravenholm02b" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_ravenholm02b.wav" } "eli_lab.al_ravenholm06" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_ravenholm06.wav" } "eli_lab.al_scrapyard" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_scrapyard.wav" } "eli_lab.al_soquickly01" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_soquickly01.wav" } "eli_lab.al_soquickly02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_soquickly02.wav" } "eli_lab.al_soquickly03" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_soquickly03.wav" } "eli_lab.al_thyristor02" { "channel" "CHAN_VOICE" "volume" "0.640000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_thyristor02.wav" } "eli_lab.al_wasted01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_wasted01.wav" } "eli_lab.al_wasted02" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_wasted02.wav" } "eli_lab.mo_deliberately" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_deliberately.wav" } "eli_lab.al_cavedin_b" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_cavedin_b.wav" } "eli_lab.al_cavedin_c" { "channel" "CHAN_VOICE" "volume" 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{ "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_ladies.wav" } "eli_lab.eli_mit" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_mit.wav" } "eli_lab.eli_safety" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_safety.wav" } "eli_lab.eli_surface" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_surface.wav" } "eli_lab.eli_surface_b" { "channel" "CHAN_VOICE" "volume" "0.640000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_surface_b.wav" } "eli_lab.eli_wantyou" { "channel" "CHAN_VOICE" "volume" "0.810000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_wantyou.wav" } "eli_lab.eli_welcometolab" { "channel" "CHAN_VOICE" "volume" "0.640000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_welcometolab.wav" } "eli_lab.al_doggetnow" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_doggetnow.wav" } "eli_lab.al_getoutnow" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_getoutnow.wav" } "eli_lab.al_godog" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_godog.wav" } "eli_lab.al_goongord" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_goongord.wav" } "eli_lab.al_hurry" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_hurry.wav" } "eli_lab.mo_alyxonwatch" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_alyxonwatch.wav" } "eli_lab.mo_badcapacitor01" { "channel" "CHAN_VOICE" "volume" "0.920000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_badcapacitor01.wav" } "eli_lab.mo_badcapacitor02" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_badcapacitor02.wav" } "eli_lab.mo_noblame" { "channel" "CHAN_VOICE" "volume" "0.570000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_noblame.wav" } "eli_lab.eli_goodvort" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_goodvort.wav" } "eli_lab.eli_gowithalyx01" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_gowithalyx01.wav" } "eli_lab.eli_gowithalyx02" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_gowithalyx02.wav" } "eli_lab.eli_gowithalyx03" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_gowithalyx03.wav" } "eli_lab.eli_littlewhile" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_littlewhile.wav" } "eli_lab.eli_lookaround" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_lookaround.wav" } "eli_lab.eli_lookgordon" { "channel" "CHAN_VOICE" "volume" "0.870000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_lookgordon.wav" } "eli_lab.eli_photo01" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_photo01.wav" } "eli_lab.eli_photo02" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_photo02.wav" } "eli_lab.eli_portal01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_portal01.wav" } "eli_lab.eli_portal02" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_portal02.wav" } "eli_lab.eli_staytogether01" { "channel" "CHAN_VOICE" "volume" "0.830000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_staytogether01.wav" } "eli_lab.eli_staytogether02" { "channel" "CHAN_VOICE" "volume" "0.860000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_staytogether02.wav" } "eli_lab.eli_thing" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_thing.wav" } "eli_lab.eli_vilebiz01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_vilebiz01.wav" } "eli_lab.eli_vilebiz02" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_vilebiz02.wav" } "eli_lab.eli_vilebiz03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_vilebiz03.wav" } "eli_lab.eli_vilebiz04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/eli_vilebiz04.wav" } "eli_lab.mo_airlock07" { "channel" "CHAN_VOICE" "volume" "0.920000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock07.wav" } "eli_lab.mo_airlock08" { "channel" "CHAN_VOICE" "volume" "0.610000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock08.wav" } "eli_lab.mo_airlock09" { "channel" "CHAN_VOICE" "volume" "0.610000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock09.wav" } "eli_lab.mo_airlock10" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock10.wav" } "eli_lab.mo_airlock11" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock11.wav" } "eli_lab.mo_airlock12" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock12.wav" } "eli_lab.mo_airlock13" { "channel" "CHAN_VOICE" "volume" "0.610000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock13.wav" } "eli_lab.mo_airlock14" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_airlock14.wav" } "eli_lab.mo_anyway04" { "channel" "CHAN_VOICE" "volume" "0.520000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_anyway04.wav" } "eli_lab.mo_gotoeli01" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_gotoeli01.wav" } "eli_lab.mo_gotoeli02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_gotoeli02.wav" } "eli_lab.mo_gotoeli03" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_gotoeli03.wav" } "eli_lab.mo_gotoeli04" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_gotoeli04.wav" } "eli_lab.mo_hurryup01" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_hurryup01.wav" } "eli_lab.mo_notatoy" { "channel" "CHAN_VOICE" "volume" "0.780000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_notatoy.wav" } "eli_lab.mo_thiswaydoc" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_thiswaydoc.wav" } "eli_lab.al_comeongord01" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_comeongord01.wav" } "eli_lab.al_comeongord02" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_comeongord02.wav" } "eli_lab.al_earnedit01" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_earnedit01.wav" } "eli_lab.al_hums" { "channel" "CHAN_VOICE" "volume" "0.080000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_hums.wav" } "eli_lab.al_hums_b" { "channel" "CHAN_VOICE" "volume" "0.080000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_hums_b.wav" } "eli_lab.al_intoairlock01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_intoairlock01.wav" } "eli_lab.al_intoairlock02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_intoairlock02.wav" } "eli_lab.al_intoairlock03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_intoairlock03.wav" } "eli_lab.al_intoairlock04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_intoairlock04.wav" } "eli_lab.al_intoairlock05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_intoairlock05.wav" } "eli_lab.al_ugh" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_ugh.wav" } "eli_lab.mo_gowithalyx01" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_gowithalyx01.wav" } "eli_lab.mo_gowithalyx02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/mo_gowithalyx02.wav" } "eli_lab.al_takeit" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_takeit.wav" } "eli_lab.al_takethis" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_takethis.wav" } "eli_lab.al_thisisgravgun" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_thisisgravgun.wav" } "eli_lab.al_hazmat" { "channel" "CHAN_VOICE" "volume" "0.530000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_hazmat.wav" } "eli_lab.al_primary" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_primary.wav" } "eli_lab.al_minefield" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_minefield.wav" } "eli_lab.al_grabthrow" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_grabthrow.wav" } "eli_lab.al_pickuptoss" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_pickuptoss.wav" } "eli_lab.al_giveittry" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_giveittry.wav" } "eli_lab.al_excellent01" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_excellent01.wav" } "eli_lab.al_pullfromdistance" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_pullfromdistance.wav" } "eli_lab.al_pullfromdistance_b" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_pullfromdistance_b.wav" } "eli_lab.al_allright01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_allright01.wav" } "eli_lab.al_nowcalldog" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_nowcalldog.wav" } "eli_lab.al_dogcome" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_dogcome.wav" } "eli_lab.al_gooddoggie" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_gooddoggie.wav" } "eli_lab.al_yayhigh" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_yayhigh.wav" } "eli_lab.al_okletsplay" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_okletsplay.wav" } "eli_lab.al_usegravgun" { "channel" "CHAN_VOICE" "volume" "0.610000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_usegravgun.wav" } "eli_lab.al_throwitdog" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_throwitdog.wav" } "eli_lab.al_throwanotherdog" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_throwanotherdog.wav" } "eli_lab.al_goaheaddog" { "channel" "CHAN_VOICE" "volume" "0.870000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_goaheaddog.wav" } "eli_lab.al_anotherdog" { "channel" "CHAN_VOICE" "volume" "0.930000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_anotherdog.wav" } "eli_lab.al_noboydown" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_noboydown.wav" } "eli_lab.al_nodog" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_nodog.wav" } "eli_lab.al_throwtodog" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_throwtodog.wav" } "eli_lab.al_goodthrow" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_goodthrow.wav" } "eli_lab.al_liketofetch" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_liketofetch.wav" } "eli_lab.al_hereyougo02" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_hereyougo02.wav" } "eli_lab.al_nicecatch" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_nicecatch01.wav" } "eli_lab.al_gravdrop" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_gravdrop.wav" } "eli_lab.al_trystacking" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_trystacking.wav" } "eli_lab.al_placeobjs" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_placeobjs.wav" } "eli_lab.al_seeifyoucanstack" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_seeifyoucanstack.wav" } "eli_lab.al_buildastack" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_buildastack.wav" } "eli_lab.al_goodcatch" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_goodcatch.wav" } "eli_lab.al_somethingelse" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_somethingelse.wav" } "eli_lab.al_somethingbigger" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_somethingbigger.wav" } "eli_lab.al_getyourball" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_getyourball.wav" } "eli_lab.al_wheresball" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_wheresball.wav" } "eli_lab.al_niceshot" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_niceshot.wav" } "eli_lab.al_awesome" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_awesome.wav" } "eli_lab.al_sweet" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_sweet.wav" } "eli_lab.al_laugh01" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_laugh01.wav" } "eli_lab.al_laugh02" { "channel" "CHAN_VOICE" "volume" "0.330000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/al_laugh02.wav" } "eli_lab.vort_elab_use01" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/vort_elab_use01.wav" } "eli_lab.vort_elab_use02" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/vort_elab_use02.wav" } "eli_lab.vort_elab_use03" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/vort_elab_use03.wav" } "eli_lab.vort_elab_use04" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/vort_elab_use04.wav" } "eli_lab.vort_elab_use05" { "channel" "CHAN_VOICE" "volume" "0.690000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/vort_elab_use05.wav" } "eli_lab.airlock_cit01" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/airlock_cit01.wav" } "eli_lab.airlock_cit02" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/airlock_cit02.wav" } "eli_lab.airlock_cit03" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/eli_lab/airlock_cit03.wav" } "eli_lab.mo_airlock06_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_mo_airlock06_cc.wav" } "eli_lab.mo_airlock10_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_mo_airlock10_cc.wav" } "eli_lab.mo_airlock12_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_mo_airlock12_cc.wav" } "eli_lab.mo_extrahelp04_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_mo_extrahelp04_cc.wav" } "eli_lab.mo_extrahelp05_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_mo_extrahelp05_cc.wav" } "eli_lab.mo_postdoc01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_mo_postdoc01_cc.wav" } "eli_lab.mo_relay01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_mo_relay01_cc.wav" } "eli_lab.mo_relay02_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_mo_relay02_cc.wav" } "eli_lab.mo_hereseli01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_mo_hereseli01_cc.wav" } "eli_lab.eli_surface_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_eli_surface_cc.wav" } "eli_lab.al_soquickly01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_al_soquickly01_cc.wav" } "eli_lab.al_gravgun_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_al_gravgun_cc.wav" } "eli_lab.eli_portal01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/eli_lab/eli_lab_eli_portal01_cc.wav" } "eli_lab.al_buttonmash" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "100" "wave" "buttons/lightswitch2.wav" } "eli_lab.al_buttonPunch" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "soundlevel" "SNDLVL_85db" "pitch" "120" "wave" "physics/metal/metal_sheet_impact_hard2.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "k_lab.intro_barney_kleiner" { "channel" "CHAN_STATIC" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*music/HL2_song10.mp3" } "k_lab.typing_fast_random_loud" { "channel" "CHAN_STATIC" "volume" "0.40000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "rndwave" { "wave" "ambient/machines/keyboard_fast1_1second.wav" "wave" "ambient/machines/keyboard_fast2_1second.wav" "wave" "ambient/machines/keyboard_fast3_1second.wav" } } "k_lab.typing_fast_random" { "channel" "CHAN_STATIC" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "rndwave" { "wave" "ambient/machines/keyboard_fast1_1second.wav" "wave" "ambient/machines/keyboard_fast2_1second.wav" "wave" "ambient/machines/keyboard_fast3_1second.wav" } } "k_lab.typing_short_random" { "channel" "CHAN_STATIC" "volume" "0.200000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "rndwave" { "wave" "ambient/machines/keyboard1_clicks.wav" "wave" "ambient/machines/keyboard2_clicks.wav" "wave" "ambient/machines/keyboard3_clicks.wav" "wave" "ambient/machines/keyboard4_clicks.wav" "wave" "ambient/machines/keyboard5_clicks.wav" "wave" "ambient/machines/keyboard6_clicks.wav" } } "k_lab.typing_short_enter" { "channel" "CHAN_STATIC" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/machines/keyboard7_clicks_enter.wav" } "k_lab.typing_fast_1" { "channel" "CHAN_STATIC" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/machines/keyboard_fast1_1second.wav" } "k_lab.typing_fast_2" { "channel" "CHAN_STATIC" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/machines/keyboard_fast2_1second.wav" } "k_lab.typing_fast_3" { "channel" "CHAN_STATIC" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/machines/keyboard_fast3_1second.wav" } "k_lab.typing_slow_1" { "channel" "CHAN_STATIC" "volume" "0.200000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/machines/keyboard_slow_1second.wav" } "k_lab.suitsong" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "common/null.wav" } "k_lab.teleporter_revealed" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*music/HL2_song26.mp3" } "k_lab.eyescanner_deploy" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "npc/turret_floor/deploy.wav" } "k_lab.eyescanner_click" { "channel" "CHAN_BODY" "volume" "0.40" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/turret_floor/click1.wav" } "k_lab.biglabdoor_move" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_100dB" "pitch" "90,110" "wave" "doors/garage_move1.wav" } "k_lab.biglabdoor_stop" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_100dB" "pitch" "90,110" "wave" "doors/garage_stop1.wav" } "k_lab.plug_insert" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/Crane/crane_magnet_switchon.wav" } "k_lab.teleport_alyx" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "common/null.wav" } "k_lab.teleport_malfunctioning" { "channel" "CHAN_STATIC" "volume" "0.100000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*music/HL2_song25_Teleporter.mp3" } "k_lab.ickyscene_breathe" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/ichthyosaur/water_breath.wav" } "k_lab.ickyscene_growl1" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/ichthyosaur/water_growl5.wav" } "k_lab.ickyscene_growl2" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/ichthyosaur/attack_growl3.wav" } "k_lab.headcrabidle" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/headcrab/idle1.wav" "wave" "npc/headcrab/idle2.wav" "wave" "npc/headcrab/idle3.wav" } } "k_lab.headcrabalert" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/headcrab/alert1.wav" } "k_lab.headcrabpain" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "npc/headcrab/pain1.wav" "wave" "npc/headcrab/pain2.wav" "wave" "npc/headcrab/pain3.wav" } } "k_lab.headcrabattack" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/headcrab/attack2.wav" } "k_lab.headcrabhiss" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/headcrab_poison/ph_hiss1.wav" } "k_lab.headcrabtalk1" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/headcrab_poison/ph_talk1.wav" } "k_lab.techbutton" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "buttons/button3.wav" } "k_lab.switch" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "buttons/lightswitch2.wav" } "k_lab.monitorbutton" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "buttons/button9.wav" } "k_lab.suitbutton" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "buttons/button6.wav" } "k_lab.suitdoor" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "doors/doormove2.wav" } "k_lab.eyescanner_use" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "buttons/blip1.wav" } "k_lab.eyescanner_scan" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "buttons/combine_button7.wav" } "k_lab.eyescanner_fail" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "buttons/button2.wav" } "k_lab.eyescanner_success" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "buttons/button5.wav" } "k_lab.slidingdoormove" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "doors/doormove6.wav" } "k_lab.slidingdoorstop" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "doors/doorstop6.wav" } "k_lab.ambient_gootubes" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "physics/flesh/flesh_bloody_impact_hard1.wav" "wave" "physics/flesh/flesh_bloody_impact_hard1.wav" "wave" "physics/flesh/flesh_bloody_impact_hard1.wav" } } "k_lab.ambient_powergenerators" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/atmosphere/indoor2.wav" } "k_lab.distantsiren" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/citadel_alert_loop2.wav" } "k_lab.flubbertube_on" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "75" "soundlevel" "SNDLVL_90dB" "wave" "hl1/ambience/alien_blipper.wav" } "k_lab.hitcrate" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "130" "soundlevel" "SNDLVL_90dB" "wave" "ambient/materials/clang1.wav" } "k_lab.headcrab_in_vent" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "110" "soundlevel" "SNDLVL_90dB" "wave" "ambient/materials/vent_scurry_medium.wav" } "k_lab.cagedoorsopen" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "85" "soundlevel" "SNDLVL_100dB" "wave" "doors/doormove7.wav" } "k_lab.liftgoingup" { "channel" "CHAN_STATIC" "volume" "0.450000" "pitch" "85" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/engine4.wav" } "k_lab.ringsrotating" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "110" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/labs/teleport_rings_loop2.wav" } "k_lab.mini_teleport_warmup" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "140" "soundlevel" "SNDLVL_80dB" "wave" "hl1/ambience/alien_minddrill.wav" } "k_lab.mini_teleport_arcs" { "channel" "CHAN_STATIC" "volume" "0.100000" "pitch" "90" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "ambient/energy/weld1.wav" "wave" "ambient/energy/weld2.wav" } } "k_lab.mini_teleport_buildup" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "155" "soundlevel" "SNDLVL_60dB" "wave" "hl1/ambience/particle_suck2.wav" } "k_lab.mini_teleport_crack1" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "180" "soundlevel" "SNDLVL_70dB" "wave" "hl1/ambience/port_suckin1.wav" } "k_lab.mini_teleport_crack2" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "185" "soundlevel" "SNDLVL_70dB" "wave" "ambient/explosions/explode_9.wav" } "k_lab.mini_teleport_backtolife" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "180" "soundlevel" "SNDLVL_70dB" "wave" "hl1/ambience/port_suckout1.wav" } "k_lab.mini_teleport_return" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "180" "soundlevel" "SNDLVL_70dB" "wave" "hl1/ambience/particle_suck1.wav" } "k_lab.mini_teleport_breaking" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "160" "soundlevel" "SNDLVL_70dB" "wave" "hl1/ambience/alien_frantic.wav" } "k_lab.teleport_discharge" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "npc/scanner/cbot_discharge1.wav" } "k_lab.teleport_powerdown" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "180" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/labs/teleport_winddown1.wav" } "k_lab.teleport_alarm" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "180" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/labs/teleport_alarm_loop1.wav" } "k_lab.teleport_malfunction_sound" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "180" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/labs/teleport_malfunctioning.wav" } "k_lab.teleport_rings_high" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "100" "soundlevel" "SNDLVL_60dB" "wave" "ambient/levels/labs/machine_ring_resonance_loop1.wav" } "k_lab.teleport_warmup1" { "channel" "CHAN_STATIC" "volume" "0.650000" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/labs/teleport_mechanism_windup1.wav" } "k_lab.teleport_warmup2" { "channel" "CHAN_STATIC" "volume" "0.650000" "pitch" "100" "soundlevel" "SNDLVL_60dB" "wave" "ambient/levels/labs/teleport_mechanism_windup2.wav" } "k_lab.teleport_warmup3" { "channel" "CHAN_STATIC" "volume" "0.850000" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/labs/teleport_mechanism_windup3.wav" } "k_lab.teleport_warmup4" { "channel" "CHAN_STATIC" "volume" "0.650000" "pitch" "100" "soundlevel" "SNDLVL_60dB" "wave" "ambient/levels/labs/teleport_mechanism_windup4.wav" } "k_lab.teleport_warmup5" { "channel" "CHAN_STATIC" "volume" "0.650000" "pitch" "100" "soundlevel" "SNDLVL_60dB" "wave" "ambient/levels/labs/teleport_mechanism_windup5.wav" } "k_lab.teleport_buildup" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "hl1/ambience/particle_suck2.wav" } "k_lab.teleport_active" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/labs/teleport_active_loop1.wav" } "k_lab.teleport_debris" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/labs/teleport_postblast_thunder1.wav" } "k_lab.teleport_sound" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "95,110" "soundlevel" "0" "rndwave" { "wave" "ambient/machines/teleport1.wav" "wave" "ambient/machines/teleport3.wav" "wave" "ambient/machines/teleport4.wav" } } "k_lab.teleport_heartbeat" { "channel" "CHAN_STATIC" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "player/heartbeat1.wav" } "k_lab.teleport_breathing" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "player/breathe1.wav" } "k_lab.teleport_post_thunder" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/labs/teleport_postblast_thunder1.wav" } "k_lab.teleport_post_winddown" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/levels/labs/teleport_postblast_winddown1.wav" } "k_lab.teleport_pre_suckin" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "ambient/levels/labs/teleport_preblast_suckin1.wav" } "k_lab.teleport_voices_1" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/labs/teleport_weird_voices1.wav" } "k_lab.teleport_voices_2" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/labs/teleport_weird_voices2.wav" } "k_lab.teleport_spark" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "ambient/energy/spark1.wav" "wave" "ambient/levels/labs/electric_explosion1.wav" "wave" "ambient/levels/labs/electric_explosion2.wav" "wave" "ambient/levels/labs/electric_explosion3.wav" "wave" "ambient/levels/labs/electric_explosion4.wav" "wave" "ambient/levels/labs/electric_explosion5.wav" } } "k_lab.teleportbulk_start" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/levels/labs/machine_moving_loop4.wav" } "k_lab.teleportbulk_move" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "doors/drawbridge_move1.wav" } "k_lab.teleportbulk_rotate" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/levels/labs/machine_moving_loop3.wav" } "k_lab.teleportbulk_cables" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "physics/metal/metal_grenade_scrape_rough_loop1.wav" } "k_lab.teleportbulk_stop" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/levels/labs/machine_stop1.wav" } "k_lab.printer" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/levels/labs/equipment_printer_loop1.wav" } "k_lab.tech1" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_50dB" "wave" "ambient/levels/labs/equipment_beep_loop1.wav" } "k_lab.al_checkguyout01" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_checkguyout01.wav" } "k_lab.al_checkguyout02" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_checkguyout02.wav" } "k_lab.al_checkguyout03" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_checkguyout03.wav" } "k_lab.al_checkguyout04" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_checkguyout04.wav" } "k_lab.al_checkguyout05" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_checkguyout05.wav" } "k_lab.al_checkguyout06" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_checkguyout06.wav" } "k_lab.al_soundslikeyou" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_soundslikeyou.wav" } "k_lab.al_sameguy" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_sameguy.wav" } "k_lab.al_mysterious" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_mysterious.wav" } "k_lab.al_imalyx" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_imalyx.wav" } "k_lab.al_freemanright" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_freemanright.wav" } "k_lab.al_youmadeit" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_youmadeit.wav" } "k_lab.al_gogetyou" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_gogetyou.wav" } "k_lab.al_muchtrouble" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_muchtrouble.wav" } "k_lab.al_uhoh" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_uhoh.wav" } "k_lab.al_reputation" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_reputation.wav" } "k_lab.al_dadsays01" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_dadsays01.wav" } "k_lab.al_dadsays02" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_dadsays02.wav" } "k_lab.al_docswaiting01" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_docswaiting01.wav" } "k_lab.al_docswaiting02" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_docswaiting02.wav" } "k_lab.al_docswaiting03" { "channel" "CHAN_VOICE" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_docswaiting03.wav" } "k_lab.al_careful" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_careful.wav" } "k_lab.al_nocombine" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_nocombine.wav" } "k_lab.al_screechinghalt" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_screechinghalt.wav" } "k_lab.al_buymeadrink" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_buymeadrink.wav" } "k_lab.al_givemeahand" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_givemeahand.wav" } "k_lab.al_unplugged" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_unplugged.wav" } "k_lab.al_plugitin" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_plugitin.wav" } "k_lab.al_pickplug" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_pickplug.wav" } "k_lab.al_socket" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_socket.wav" } "k_lab.al_thanks" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_thanks.wav" } "k_lab.al_herewego" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_herewego.wav" } "k_lab.al_buyyoudrink01" { "channel" "CHAN_VOICE" "volume" "0.320000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_buyyoudrink01.wav" } "k_lab.al_buyyoudrink02" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_buyyoudrink02.wav" } "k_lab.al_buyyoudrink03" { "channel" "CHAN_VOICE" "volume" "0.470000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_buyyoudrink03.wav" } "k_lab.al_standback" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_standback.wav" } "k_lab.al_dietregular" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_dietregular.wav" } "k_lab.al_gotcompany01" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_gotcompany01.wav" } "k_lab.al_gotcompany02" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_gotcompany02.wav" } "k_lab.kl_blast" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_blast.wav" } "k_lab.kl_comeout" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_comeout.wav" } "k_lab.al_allrightdoc" { "channel" "CHAN_VOICE" "volume" "0.520000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_allrightdoc.wav" } "k_lab.kl_helloalyx01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_helloalyx01.wav" } "k_lab.kl_helloalyx02" { "channel" "CHAN_VOICE" "volume" "0.410000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_helloalyx02.wav" } "k_lab.kl_mygoodness01" { "channel" "CHAN_VOICE" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_mygoodness01.wav" } "k_lab.kl_mygoodness02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_mygoodness02.wav" } "k_lab.kl_mygoodness03" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_mygoodness03.wav" } "k_lab.al_foundhim" { "channel" "CHAN_VOICE" "volume" "0.560000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_foundhim.wav" } "k_lab.kl_weowe" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_weowe.wav" } "k_lab.kl_keepschedule" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_keepschedule.wav" } "k_lab.al_myfather" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_myfather.wav" } "k_lab.kl_contacthim" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_contacthim.wav" } "k_lab.kl_opportunetime01" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_opportunetime01.wav" } "k_lab.kl_opportunetime02" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_opportunetime02.wav" } "k_lab.al_takecredit" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_takecredit.wav" } "k_lab.kl_nonsense" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_nonsense.wav" } "k_lab.al_seeifitworks" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_seeifitworks.wav" } "k_lab.ba_ishehere" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_ishehere.wav" } "k_lab.ba_thereyouare" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_thereyouare.wav" } "k_lab.ba_hearthosesirens" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_hearthosesirens.wav" } "k_lab.ba_cantkeephim01" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_cantkeephim01.wav" } "k_lab.ba_cantkeephim02" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_cantkeephim02.wav" } "k_lab.al_comingwith" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_comingwith.wav" } "k_lab.ba_troublealone01" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_troublealone01.wav" } "k_lab.ba_troublealone02" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_troublealone02.wav" } "k_lab.al_notonfoot" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_notonfoot.wav" } "k_lab.kl_redletterday01" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_redletterday01.wav" } "k_lab.kl_redletterday02" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_redletterday02.wav" } "k_lab.kl_redletterday03" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_redletterday03.wav" } "k_lab.ba_itsworking01" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_itsworking01.wav" } "k_lab.ba_itsworking02" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_itsworking02.wav" } "k_lab.ba_itsworking03" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_itsworking03.wav" } "k_lab.ba_itsworking04" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_itsworking04.wav" } "k_lab.al_whatcat01" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_whatcat01.wav" } "k_lab.kl_nownow01" { "channel" "CHAN_VOICE" "volume" "0.730000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_nownow01.wav" } "k_lab.kl_nownow02" { "channel" "CHAN_VOICE" "volume" "0.280000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_nownow02.wav" } "k_lab.al_whatcat02" { "channel" "CHAN_VOICE" "volume" "0.540000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_whatcat02.wav" } "k_lab.ba_outcivvies" { "channel" "CHAN_VOICE" "volume" "0.530000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_outcivvies.wav" } "k_lab.kl_almostforgot" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_almostforgot.wav" } "k_lab.kl_barneyhonor" { "channel" "CHAN_VOICE" "volume" "0.520000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_barneyhonor.wav" } "k_lab.ba_myshift01" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_myshift01.wav" } "k_lab.ba_myshift02" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_myshift02.wav" } "k_lab.ba_thingaway01" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_thingaway01.wav" } "k_lab.ba_thingaway02" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_thingaway02.wav" } "k_lab.ba_thingaway03" { "channel" "CHAN_VOICE" "volume" "0.870000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_thingaway03.wav" } "k_lab.kl_lamarr" { "channel" "CHAN_VOICE" "volume" "0.880000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_lamarr.wav" } "k_lab.ba_thatpest" { "channel" "CHAN_VOICE" "volume" "0.970000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_thatpest.wav" } "k_lab.kl_debeaked" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_debeaked.wav" } "k_lab.kl_fruitlessly" { "channel" "CHAN_VOICE" "volume" "0.640000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_fruitlessly.wav" } "k_lab.ba_didtopartners01" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_didtopartners01.wav" } "k_lab.ba_didtopartners02" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_didtopartners02.wav" } "k_lab.kl_notafly" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_notafly.wav" } "k_lab.ba_guh" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_guh.wav" } "k_lab.kl_heremypet01" { "channel" "CHAN_VOICE" "volume" "0.840000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_heremypet01.wav" } "k_lab.kl_heremypet02" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_heremypet02.wav" } "k_lab.ba_getitoff01" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_getitoff01.wav" } "k_lab.ba_getitoff02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_getitoff02.wav" } "k_lab.kl_nocareful" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_nocareful.wav" } "k_lab.kl_dearme" { "channel" "CHAN_VOICE" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_dearme.wav" } "k_lab.kl_coaxherout" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_coaxherout.wav" } "k_lab.ba_longer" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_longer.wav" } "k_lab.al_animalperson" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_animalperson.wav" } "k_lab.kl_slipin01" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_slipin01.wav" } "k_lab.kl_slipin02" { "channel" "CHAN_VOICE" "volume" "0.520000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_slipin02.wav" } "k_lab.kl_suitfits01" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_suitfits01.wav" } "k_lab.kl_suitfits02" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_suitfits02.wav" } "k_lab.kl_delaydanger" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_delaydanger.wav" } "k_lab.kl_pleasegordon01" { "channel" "CHAN_VOICE" "volume" "0.530000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_pleasegordon01.wav" } "k_lab.kl_pleasegordon02" { "channel" "CHAN_VOICE" "volume" "0.420000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_pleasegordon02.wav" } "k_lab.ba_getsuiton" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_getsuiton.wav" } "k_lab.ba_suitup" { "channel" "CHAN_VOICE" "volume" "0.520000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_suitup.wav" } "k_lab.ba_notimetofool01" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_notimetofool01.wav" } "k_lab.ba_notimetofool02" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_notimetofool02.wav" } "k_lab.al_moveon01" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_moveon01.wav" } "k_lab.al_moveon02" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_moveon02.wav" } "k_lab.al_wontlook" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_wontlook.wav" } "k_lab.al_docsays01" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_docsays01.wav" } "k_lab.al_docsays02" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_docsays02.wav" } "k_lab.kl_fitglove01" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_fitglove01.wav" } "k_lab.kl_fitglove02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_fitglove02.wav" } "k_lab.kl_modifications01" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_modifications01.wav" } "k_lab.kl_modifications02" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_modifications02.wav" } "k_lab.kl_ohdear" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_ohdear.wav" } "k_lab.ba_notime" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_notime.wav" } "k_lab.al_figureclothes" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_figureclothes.wav" } "k_lab.ba_juicedup" { "channel" "CHAN_VOICE" "volume" "0.740000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_juicedup.wav" } "k_lab.kl_charger01" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_charger01.wav" } "k_lab.kl_charger02" { "channel" "CHAN_VOICE" "volume" "0.760000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_charger02.wav" } "k_lab.al_showonroad" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_showonroad.wav" } "k_lab.ba_needmyhelp" { "channel" "CHAN_VOICE" "volume" "0.570000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_needmyhelp.wav" } "k_lab.kl_assistance" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_assistance.wav" } "k_lab.ba_consideringlasttime" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_consideringlasttime.wav" } "k_lab.al_careful02" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_careful02.wav" } "k_lab.al_carefulthere" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_carefulthere.wav" } "k_lab.al_comeon" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_comeon.wav" } "k_lab.al_hmm" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_hmm.wav" } "k_lab.al_kleinerswaiting" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_kleinerswaiting.wav" } "k_lab.al_takeiteasy" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_takeiteasy.wav" } "k_lab.al_uhoh01" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_uhoh01.wav" } "k_lab.al_youcoming" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_youcoming.wav" } "k_lab.ba_careful01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_careful01.wav" } "k_lab.ba_careful02" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" 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"k_lab.eli_areyouthere" { "channel" "CHAN_VOICE" "volume" "0.880000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/eli_areyouthere.wav" } "k_lab.kl_holdup01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_holdup01.wav" } "k_lab.kl_holdup02" { "channel" "CHAN_VOICE" "volume" "0.510000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_holdup02.wav" } "k_lab.eli_notwhoithink" { "channel" "CHAN_VOICE" "volume" "0.880000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/eli_notwhoithink.wav" } "k_lab.kl_packing01" { "channel" "CHAN_VOICE" "volume" "0.840000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_packing01.wav" } "k_lab.kl_packing02" { "channel" "CHAN_VOICE" "volume" "0.710000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_packing02.wav" } "k_lab.eli_glad" { "channel" "CHAN_VOICE" "volume" 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"*vo/k_lab/al_throwswitch.wav" } "k_lab.kl_alreadydone" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_alreadydone.wav" } "k_lab.kl_gordongo" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_gordongo.wav" } "k_lab.kl_gordonthrow" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_gordonthrow.wav" } "k_lab.kl_yourturn" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_yourturn.wav" } "k_lab.al_cmonfreeman" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_cmonfreeman.wav" } "k_lab.al_keepitgoing" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_keepitgoing.wav" } "k_lab.al_theswitch" { 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"*vo/k_lab/kl_cantwade.wav" } "k_lab.al_lostgordon" { "channel" "CHAN_VOICE" "volume" "0.760000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_lostgordon.wav" } "k_lab.al_whatsgoingon" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_whatsgoingon.wav" } "k_lab.kl_wishiknew" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_wishiknew.wav" } "k_lab.kl_interference" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/kl_interference.wav" } "k_lab.ba_dontworry01" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_dontworry01.wav" } "k_lab.ba_dontworry02" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/ba_dontworry02.wav" } "k_lab.al_thereheis" { "channel" "CHAN_VOICE" "volume" "0.980000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_thereheis.wav" } "k_lab.mo_losinghim" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/mo_losinghim.wav" } "k_lab.eli_holdsignal" { "channel" "CHAN_VOICE" "volume" "0.880000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/eli_holdsignal.wav" } "k_lab.mo_icant" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/mo_icant.wav" } "k_lab.kl_hesnotthere" { "channel" "CHAN_VOICE" "volume" ".8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/k_lab/kl_hesnotthere.wav" } "k_lab.eli_didntcomethru" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_110dB" "wave" "*vo/k_lab/eli_didntcomethru.wav" } "k_lab.kl_thenwhere" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/k_lab/kl_thenwhere.wav" } "k_lab.eli_behindyou" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_110dB" "wave" "*vo/k_lab/eli_behindyou.wav" } "k_lab.kl_ahhhh" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/k_lab/kl_ahhhh.wav" } "k_lab.eli_shutdown" { "channel" "CHAN_VOICE" "volume" "0.820000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_110dB" "wave" "*vo/k_lab/eli_shutdown.wav" } "k_lab.kl_getoutrun01" { "channel" "CHAN_VOICE" "volume" "0.880000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/k_lab/kl_getoutrun01.wav" } "k_lab.kl_getoutrun02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/k_lab/kl_getoutrun02.wav" } "k_lab.kl_getoutrun03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/k_lab/kl_getoutrun03.wav" } "k_lab.ba_getoutofsight01" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/k_lab/ba_getoutofsight01.wav" } "k_lab.ba_getoutofsight02" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "*vo/k_lab/ba_getoutofsight02.wav" } "k_lab.br_tele_01" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_tele_01.wav" } "k_lab.br_tele_02" { "channel" "CHAN_VOICE" "volume" "0.700" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_tele_02.wav" } "k_lab.br_tele_03" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_tele_03.wav" } "k_lab.br_tele_04" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_tele_04.wav" } "k_lab.br_tele_05" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_tele_05.wav" } "k_lab.br_tele_06" { "channel" "CHAN_VOICE" "volume" "0.870000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_tele_06.wav" } "k_lab.br_tele_07" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_tele_07.wav" } "k_lab.br_tele_08" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_tele_08.wav" } "k_lab.br_tele_09" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_tele_09.wav" } "k_lab.br_tele_10" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_tele_10.wav" } "k_lab.br_significant" { "channel" "CHAN_VOICE" "volume" "0.750" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_significant.wav" } "k_lab.br_thereheis" { "channel" "CHAN_VOICE" "volume" ".55" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/br_thereheis.wav" } "k_lab.kl_blast_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_blast_cc.wav" } "k_lab.kl_helloalyx01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_helloalyx01_cc.wav" } "k_lab.kl_mygoodness02_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_mygoodness02_cc.wav" } "k_lab.kl_opportunetime01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_opportunetime01_cc.wav" } "k_lab.ba_cantkeephim01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_ba_cantkeephim01_cc.wav" } "k_lab.ba_itsworking01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_ba_itsworking01_cc.wav" } "k_lab.ba_myshift01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_ba_myshift01_cc.wav" } "k_lab.kl_almostforgot_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_almostforgot_cc.wav" } "k_lab.kl_nownow01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_nownow01_cc.wav" } "k_lab.kl_redletterday01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_redletterday01_cc.wav" } "k_lab.kl_debeaked_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_debeaked_cc.wav" } "k_lab.ba_getitoff01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_ba_getitoff01_cc.wav" } "k_lab.ba_thingaway01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_ba_thingaway01_cc.wav" } "k_lab.kl_fitglove01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_fitglove01_cc.wav" } "k_lab.kl_charger01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_charger01_cc.wav" } "k_lab.kl_packing01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_packing01_cc.wav" } "k_lab.kl_masslessfieldflux_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_masslessfieldflux_cc.wav" } "k_lab.kl_initializing_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_initializing_cc.wav" } "k_lab.kl_fewmoments01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_fewmoments01_cc.wav" } "k_lab.ba_sarcastic01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_ba_sarcastic01_cc.wav" } "k_lab.kl_excellent_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_excellent_cc.wav" } "k_lab.kl_projectyou_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_projectyou_cc.wav" } "k_lab.kl_hedyno02_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_hedyno02_cc.wav" } "k_lab.ba_hesback01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_ba_hesback01_cc.wav" } "k_lab.al_lostgordon_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_al_lostgordon_cc.wav" } "k_lab.kl_wishiknew_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_wishiknew_cc.wav" } "k_lab.br_significant_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_br_significant_cc.wav" } "k_lab.kl_getoutrun01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_getoutrun01_cc.wav" } "k_lab.ba_getoutofsight01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_ba_getoutofsight01_cc.wav" } "k_lab.al_moveon01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_al_moveon01_cc.wav" } "k_lab.al_docsays01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_al_docsays01_cc.wav" } "k_lab.ba_notimetofool01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_ba_notimetofool01_cc.wav" } "k_lab.kl_slipin01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_slipin01_cc.wav" } "k_lab.kl_suitfits01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/k_lab/k_lab_kl_suitfits01_cc.wav" } "k_lab.al_buyyoudrink02_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/trainyard/k_lab_al_buyyoudrink02_cc.wav" } "k_lab.bigdoor_stop" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "plats/rackstop1.wav" } "k_lab.bigdoor_move" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "plats/rackmove1.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "k_lab2.al_wemadeit" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_wemadeit.wav" } "k_lab2.al_wheresdoc01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_wheresdoc01.wav" } "k_lab2.al_wheresdoc02" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_wheresdoc02.wav" } "k_lab2.kl_howandwhen01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_howandwhen01.wav" } "k_lab2.kl_howandwhen02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_howandwhen02.wav" } "k_lab2.al_whatswrong" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_whatswrong.wav" } "k_lab2.kl_givenuphope" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_givenuphope.wav" } "k_lab2.al_exploded" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_exploded.wav" } "k_lab2.al_exploded_b" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_exploded_b.wav" } "k_lab2.kl_aweekago01" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_aweekago01.wav" } "k_lab2.al_whatdoyoumean" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_whatdoyoumean.wav" } "k_lab2.al_whatdoyoumean_b" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_whatdoyoumean_b.wav" } "k_lab2.kl_slowteleport01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_slowteleport01.wav" } "k_lab2.kl_slowteleport01_b" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_slowteleport01_b.wav" } "k_lab2.kl_slowteleport02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_slowteleport02.wav" } "k_lab2.al_aweek" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_aweek.wav" } "k_lab2.al_aweek_b" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_aweek_b.wav" } "k_lab2.kl_blowyoustruck01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_blowyoustruck01.wav" } "k_lab2.kl_blowyoustruck02" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_blowyoustruck02.wav" } "k_lab2.al_andmyfather" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_andmyfather.wav" } "k_lab2.kl_atthecitadel01" { "channel" "CHAN_VOICE" "volume" "0.470000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_atthecitadel01.wav" } "k_lab2.kl_atthecitadel01_b" { "channel" "CHAN_VOICE" "volume" "0.470000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_atthecitadel01_b.wav" } "k_lab2.kl_atthecitadel02" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_atthecitadel02.wav" } "k_lab2.al_getmyfather" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_getmyfather.wav" } "k_lab2.al_getmyfather_b" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_getmyfather_b.wav" } "k_lab2.kl_dontgiveuphope01" { "channel" "CHAN_VOICE" "volume" "0.770000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_dontgiveuphope01.wav" } "k_lab2.kl_dontgiveuphope01_b" { "channel" "CHAN_VOICE" "volume" "0.770000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_dontgiveuphope01_b.wav" } "k_lab2.kl_dontgiveuphope02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_dontgiveuphope02.wav" } "k_lab2.kl_dontgiveuphope03" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_dontgiveuphope03.wav" } "k_lab2.al_dogyoumadeit" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_dogyoumadeit.wav" } "k_lab2.al_goodboy" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_goodboy.wav" } "k_lab2.al_whee" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_whee.wav" } "k_lab2.al_whee_b" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_whee_b.wav" } "k_lab2.al_optimism" { "channel" "CHAN_VOICE" "volume" "0.410000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_optimism.wav" } "k_lab2.al_sentdog" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_sentdog.wav" } "k_lab2.kl_notallhopeless" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_notallhopeless.wav" } "k_lab2.kl_notallhopeless_b" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_notallhopeless_b.wav" } "k_lab2.ba_heydoc01" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/ba_heydoc01.wav" } "k_lab2.ba_heydoc02" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/ba_heydoc02.wav" } "k_lab2.kl_nolongeralone" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_nolongeralone.wav" } "k_lab2.kl_nolongeralone_b" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_nolongeralone_b.wav" } "k_lab2.ba_goodnews" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/ba_goodnews.wav" } "k_lab2.ba_goodnews_b" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/ba_goodnews_b.wav" } "k_lab2.ba_goodnews_c" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/ba_goodnews_c.wav" } "k_lab2.ba_goodnews_d" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/ba_goodnews_d.wav" } "k_lab2.ba_illbefine" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/ba_illbefine.wav" } "k_lab2.ba_getgoing" { "channel" "CHAN_VOICE" "volume" "0.810000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/ba_getgoing.wav" } "k_lab2.al_headyourway" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_headyourway.wav" } "k_lab2.kl_capable" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_capable.wav" } "k_lab2.ba_headtowardcitadel" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/ba_headtowardcitadel.wav" } "k_lab2.ba_incoming" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/ba_incoming.wav" } "k_lab2.kl_whaat" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_whaat.wav" } "k_lab2.al_catchup" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_catchup.wav" } "k_lab2.al_catchup_b" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_catchup_b.wav" } "k_lab2.kl_cantleavelamarr" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_cantleavelamarr.wav" } "k_lab2.kl_cantleavelamarr_b" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_cantleavelamarr_b.wav" } "k_lab2.al_notime" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_notime.wav" } "k_lab2.al_notime_b" { "channel" "CHAN_VOICE" "volume" ".55" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_notime_b.wav" } "k_lab2.kl_aroundhere" { "channel" "CHAN_VOICE" "volume" "0.640000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_aroundhere.wav" } "k_lab2.al_anotherpet" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_anotherpet.wav" } "k_lab2.kl_onehedy" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_onehedy.wav" } "k_lab2.kl_lamarr" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_lamarr.wav" } "k_lab2.kl_comeoutlamarr" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_comeoutlamarr.wav" } "k_lab2.kl_greatscott" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_greatscott.wav" } "k_lab2.al_klab2_exitnag01" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_klab2_exitnag01.wav" } "k_lab2.al_klab2_exitnag02" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_klab2_exitnag02.wav" } "k_lab2.al_klab2_exitnag03" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_klab2_exitnag03.wav" } "k_lab2.al_illtakecareofthis" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_illtakecareofthis.wav" } "k_lab2.al_gordontakecare" { "channel" "CHAN_VOICE" "volume" ".43" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_gordontakecare.wav" } "k_lab2.al_gordontakecare_b" { "channel" "CHAN_VOICE" "volume" ".43" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_gordontakecare_b.wav" } "k_lab2.al_doggowithgordon" { "channel" "CHAN_VOICE" "volume" "0.690000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_doggowithgordon.wav" } "k_lab2.kl_lamarrwary01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_lamarrwary01.wav" } "k_lab2.kl_lamarrwary02" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_lamarrwary02.wav" } "k_lab2.kl_lamarrwary03" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/kl_lamarrwary03.wav" } "k_lab2.al_takecareofyourself01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_takecareofyourself01.wav" } "k_lab2.al_takecareofyourself02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_takecareofyourself02.wav" } "k_lab2.al_takecareofyourself03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab2/al_takecareofyourself03.wav" } "k_lab2.DropshipRotorLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "npc/combine_gunship/dropship_engine_distant_loop1.wav" } "K_lab2.DropshipPostImpact" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "70" "soundlevel" "SNDLVL_90dB" "wave" "physics/metal/metal_box_impact_bullet2.wav" } "lamarr.Idle1" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_IDLE" "wave" "npc/headcrab/idle2.wav" } "lamarr.Idle2" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_IDLE" "wave" "npc/headcrab/idle1.wav" } "lamarr.startle" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_IDLE" "wave" "npc/headcrab/attack2.wav" } "k_lab2.Barney_IncomingSound" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/env_headcrabcanister/incoming.wav" } "k_lab2.Barney_Explosion" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "ambient/explosions/explode_5.wav" } "k_lab2.Barney_AmbientWar" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_75dB" "wave" "ambient/explosions/battle_loop1.wav" } "k_lab2.citizen_gate_strain1" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "wave" "physics/metal/metal_box_strain1.wav" } "k_lab2.citizen_gate_strain2" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "200" "soundlevel" "SNDLVL_150dB" "wave" "physics/metal/metal_box_strain1.wav" } "k_lab2.citizen_gate_slam" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "85" "soundlevel" "SNDLVL_150dB" "wave" "physics/metal/metal_sheet_impact_hard8.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "song0" // -2db { "channel" "CHAN_STATIC" "volume" "0.60000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song0.mp3" } "song1" // 1db { "channel" "CHAN_STATIC" "volume" "0.60000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song1.mp3" } "song2" // -2db { "channel" "CHAN_STATIC" "volume" "0.70000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song2.mp3" } "song3" // 1db { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song3.mp3" } "song4" // -2db { "channel" "CHAN_STATIC" "volume" "0.70000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song4.mp3" } "song5" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song5.mp3" } "song6" // 1db { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song6.mp3" } "song7" // 1.5db { "channel" "CHAN_STATIC" "volume" "0.60000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song7.mp3" } "song8" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song8.mp3" } "song10" // -3db { "channel" "CHAN_STATIC" "volume" "0.70000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song10.mp3" } "song11" // -3db { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song11.mp3" } "song12_short" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song12_short.mp3" } "song12_long" // -1db { "channel" "CHAN_STATIC" "volume" "0.65000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song12_long.mp3" } "song13" // 0db { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song13.mp3" } "song14" // 0db { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song14.mp3" } "song15" // -0.5db { "channel" "CHAN_STATIC" "volume" "1.00000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song15.mp3" } "song16" // -4db { "channel" "CHAN_STATIC" "volume" "0.80000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song16.mp3" } "song17" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song17.mp3" } "song19" // -0.5db { "channel" "CHAN_STATIC" "volume" "0.680000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song19.mp3" } "song20_submix0" // 1db { "channel" "CHAN_STATIC" "volume" "0.620000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song20_submix0.mp3" } "song20_submix4" // -1db { "channel" "CHAN_STATIC" "volume" "0.82000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song20_submix4.mp3" } "song22" // -2db { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "100" "soundlevel" "0" "wave" "common/null.wav" // "wave" "*#music/HL2_song22_CombineTheme3.mp3" } "song23" // 1db { "channel" "CHAN_STATIC" "volume" "0.70000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song23_SuitSong3.mp3" } "song24" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song24_Lamar.mp3" } "song25" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song25_Teleporter.mp3" } "song26" // 1.25db { "channel" "CHAN_STATIC" "volume" "0.550000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song26.mp3" } "song26_trainstation1" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song26_trainstation1.mp3" } "song27" // -0.5db { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song27_trainstation2.mp3" } "song28" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song28.mp3" } "song29" // -2db { "channel" "CHAN_STATIC" "volume" "0.9500" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song29.mp3" } "song30" // -1.5db { "channel" "CHAN_STATIC" "volume" "0.40000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song30.mp3" } "song31" // -1.5db { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song31.mp3" } "song32" // -0.75db { "channel" "CHAN_STATIC" "volume" "0.760000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song32.mp3" } "song33" // -3db { "channel" "CHAN_STATIC" "volume" "0.988000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song33.mp3" } "song_intro" // -0.75db { "channel" "CHAN_STATIC" "volume" "0.550000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_intro.mp3" } "song_placeholder_intro" // -0.75db { "channel" "CHAN_STATIC" "volume" "0.550000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_intro.mp3" } "song_radio1" { "channel" "CHAN_STATIC" "volume" "1.00000" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" "*#music/radio1.mp3" } "song_Ravenholm" // -1db { "channel" "CHAN_STATIC" "volume" "0.7000" "pitch" "100" "soundlevel" "0" "wave" "*#music/Ravenholm_1.mp3" } "song_hl1_3" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song3.mp3" } "song_hl1_4" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song4.mp3" } "song_hl1_5" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song5.mp3" } "song_hl1_6" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song6.mp3" } "song_hl1_9" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song9.mp3" } "song_hl1_10" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song10.mp3" } "song_hl1_11" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song11.mp3" } "song_hl1_13" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song13.mp3" } "song_hl1_14" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song14.mp3" } "song_hl1_15" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song15.mp3" } "song_hl1_17" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song17.mp3" } "song_hl1_19" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song19.mp3" } "song_hl1_20" { "channel" "CHAN_STATIC" "volume" "0.4" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song20.mp3" } "song_hl1_21" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song21.mp3" } "song_hl1_24" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song24.mp3" } "song_hl1_25" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song25.mp3" } "song_hl1_26" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song26.mp3" } "song_hl1_stinger_7" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song7.mp3" } "song_hl1_stinger8" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song8.mp3" } "song_hl1_stinger16" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song16.mp3" } "song_hl1_stinger27" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song27.mp3" } "song_hl1_stinger28" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song28.mp3" } // Level-centric music designations. "song_trainstation_05_suit" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song11.mp3" } "song.d1_canals_05_sewer" // 0db { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song17.mp3" } "song.d1_canals_05_shanty" // -3db { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song33.mp3" } "song_d1_canals_06_headcrab" // -3db { "channel" "CHAN_STATIC" "volume" "0.78000" "pitch" "100" "soundlevel" "0" "wave" "common/null.wav" } "song_d1_canals_09_helibombing" // -3db { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL1_song10.mp3" } "song_d1_canals_11_airboat_gun" // 0db { "channel" "CHAN_STATIC" "volume" "0.550000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song14.mp3" } "song_d1_canals_13_helidead" // -3db { "channel" "CHAN_STATIC" "volume" "0.988000" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/HL1_stinger_song28.mp3" } "song_eli_01_dam" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song20.mp3" } "song_eli_02_scrapyard" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song3.mp3" } "song_c17_01_lab" // -2db { "channel" "CHAN_STATIC" "volume" "0.25000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song2.mp3" } "song_c17_02_street" // -2db { "channel" "CHAN_STATIC" "volume" "0.70000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song4.mp3" } "song_d3_citadel_01_intro" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song9.mp3" } "song_d3_citadel_02_podride" // 0db { "channel" "CHAN_STATIC" "volume" "0.650000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL1_song5.mp3" } "song_d3_citadel_04_striderhall" // 0db { "channel" "CHAN_STATIC" "volume" "0.850000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL1_song19.mp3" } "song_breen_01_hallway" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song26.mp3" } "song_coast_crane" { "channel" "CHAN_STATIC" "volume" "0.45" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL1_song17.mp3" } "song_coast_zombietunnel" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song11.mp3" } "song_coast_rollerhouse" { "channel" "CHAN_STATIC" "volume" "0.35" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song8.mp3" } //Plays as first dropship comes in for a landing. "song_coast_lighthouse" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song15.mp3" } //Plays after gunship battle in Odessa. "song_coast_odessa" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl2_song32.mp3" } //Plays as you break your first board with the crowbar. "song_trainstation_yardchase" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl2_song29.mp3" } //Plays in d1_town_05 after the warehouse battle. "song_coast_citizen_warehouse" { "channel" "CHAN_STATIC" "volume" "0.30000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song23_SuitSong3.mp3" } //Plays in d2_prison_07 as you enter the water puzzle room. "song_prison_waterroom" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song21.mp3" } //Plays as you step into the plaza in d1_trainstation_02. "song_plaza" { "channel" "CHAN_STATIC" "volume" "0.280000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "*#music/HL2_song26_trainstation1.mp3" } //Plays when you're up on the ridge before the antlion guard arena. "song_antlionguard_stinger1" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song16.mp3" } //Plays when the antlion guard first shows himself. "song_antlionguard_stinger2" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song28.mp3" } //credits song 1 "song_credits_1" // 1db { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song3.mp3" } //credits song 2 "song_credits_2" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song25_REMIX3.mp3" } "song_prison_crusher" // -2db { "channel" "CHAN_STATIC" "volume" "0.45000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song0.mp3" } //plays as you enter the citizen camp in d2_coast_11 "song_coast11_camp" // -1.5db { "channel" "CHAN_STATIC" "volume" "0.40000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song30.mp3" }// // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "prison.overwatch_first_thumper_off" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_perimeterrestrictors.wav" } "prison.overwatch_second_thumnper_off" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_restrictorsdisengaged.wav" } "prison.overwatch_first_antlion_attack" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_nonstandardexogen.wav" } "prison.overwatch_freeman_spotted" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_freemanlocated.wav" } "prison.overwatch_redlighted_bunker" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_contactlostlandsea.wav" } "prison.overwatch_final_bunker_assault" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_containexogens.wav" } "prison.overwatch_antlions_inside_prison1" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_exogenbreach.wav" } "prison.overwatch_contact_block_b2" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_deployinb4.wav" } "prison.overwatch_antlions_in_prison2" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_airwatchdispatched.wav" } "prison.overwatch_kill_prisoners_A7" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_deservicepoliticalconscripts.wav" } "prison.overwatch_alyx_reprograms_turret" { "channel" "CHAN_STATIC" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_interfacebypass.wav" } "prison.overwatch_freeman_in_blockD8" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_dropforcesixandeight.wav" } "prison.overwatch_communications_out" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_detectionsystemsout.wav" } "prison.overwatch_mission_failure_punish" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_missionfailurereminder.wav" } "prison.overwatch_defend_train_area" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/fprison_prohibitrailincursion.wav" } "prison.sradio_coast_bunker1" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_100dB" "wave" "*npc/combine_soldier/vo/prison_soldier_bunker1.wav" } "prison.sradio_coast_bunker2" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_100dB" "wave" "*npc/combine_soldier/vo/prison_soldier_bunker2.wav" } "prison.sradio_coast_bunker3" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_100dB" "wave" "*npc/combine_soldier/vo/prison_soldier_bunker3.wav" } "prison.sradio_coast_bunkerfinal_a" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_100dB" "wave" "*npc/combine_soldier/vo/prison_soldier_leader9dead.wav" } "prison.sradio_coast_bunkerfinal_b" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_100dB" "wave" "*npc/combine_soldier/vo/prison_soldier_tohighpoints.wav" } "prison.sradio_coast_bunkerfinal_c" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_100dB" "wave" "*npc/combine_soldier/vo/prison_soldier_boomersinbound.wav" } "prison.sradio_A5_controlroom" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "95" "soundlevel" "SNDLvL_90dB" "wave" "*npc/combine_soldier/vo/prison_soldier_visceratorsA5.wav" } "prison.sradio_A7_controlroom_a" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "95" "soundlevel" "SNDLvL_90dB" "wave" "*npc/combine_soldier/vo/prison_soldier_sundown3dead.wav" } "prison.sradio_A7_controlroom_b" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "95" "soundlevel" "SNDLvL_90dB" "wave" "*npc/combine_soldier/vo/prison_soldier_freeman_antlions.wav" } "prison.sradio_B2_controlroom_a" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_90dB" "wave" "*npc/combine_soldier/vo/prison_soldier_black2ambush.wav" } "prison.sradio_B2_controlroom_b" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_90dB" "wave" "*npc/combine_soldier/vo/prison_soldier_freemancontact.wav" } "prison.sradio_B4_controlroom_b" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_90dB" "wave" "*npc/combine_soldier/vo/prison_soldier_negativecontainment.wav" } "prison.sradio_B4_controlroom_a" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_90dB" "wave" "*npc/combine_soldier/vo/prison_soldier_fallback_b4.wav" } "prison.sradio_C1_controlroom_a" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_90dB" "wave" "*npc/combine_soldier/vo/prison_soldier_antlionguardC1.wav" } "prison.sradio_C1_controlroom_b" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_90dB" "wave" "*npc/combine_soldier/vo/prison_soldier_perimeter_delta8.wav" } "prison.sradio_D7_controlroom" { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_90dB" 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"novaprospekt.al_daddownhere01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_daddownhere01.wav" } "novaprospekt.al_daddownhere02" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_daddownhere02.wav" } "novaprospekt.eli_dontworry" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/eli_dontworry.wav" } "novaprospekt.al_notexactly" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_notexactly.wav" } "novaprospekt.mo_worried" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/mo_worried.wav" } "novaprospekt.al_thecoords" { "channel" "CHAN_VOICE" "volume" "0.520000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_thecoords.wav" } "novaprospekt.eli_thisisportal" { "channel" "CHAN_VOICE" "volume" "0.740000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/eli_thisisportal.wav" } "novaprospekt.al_drk01" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_drk01.wav" } "novaprospekt.al_drk02" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_drk02.wav" } "novaprospekt.kl_yesalyx" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/kl_yesalyx.wav" } "novaprospekt.kl_ready" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/kl_ready.wav" } "novaprospekt.al_backdown" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_backdown.wav" } "novaprospekt.al_mutter" { "channel" "CHAN_VOICE" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_mutter.wav" } "novaprospekt.eli_whatgoingon" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/eli_whatgoingon.wav" } "novaprospekt.kl_stopwho" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/kl_stopwho.wav" } "novaprospekt.kl_await" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/kl_await.wav" } "novaprospekt.al_theyrecoming" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_theyrecoming.wav" } "novaprospekt.al_setturrets" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_setturrets.wav" } "novaprospekt.al_useturrets" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_useturrets.wav" } "novaprospekt.al_keepturrets" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_keepturrets.wav" } "novaprospekt.al_resetting" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_resetting.wav" } "novaprospekt.al_takingforever" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_takingforever.wav" } "novaprospekt.al_rechargecycle" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_rechargecycle.wav" } "novaprospekt.al_halfway" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_halfway.wav" } "novaprospekt.al_almostthere" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_almostthere.wav" } "novaprospekt.al_almostthere01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_almostthere01.wav" } "novaprospekt.al_keepsetup01" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_keepsetup01.wav" } "novaprospekt.al_keepsetup02" { "channel" "CHAN_VOICE" "volume" "0.780000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_keepsetup02.wav" } "novaprospekt.al_keepsetup03" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_keepsetup03.wav" } "novaprospekt.al_keepsetup04" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_keepsetup04.wav" } "novaprospekt.al_keepsetup02r" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_keepsetup02r.wav" } "novaprospekt.al_keepsetup03r" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_keepsetup03r.wav" } "novaprospekt.al_keepsetup04r" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_keepsetup04r.wav" } "novaprospekt.al_justseconds" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_justseconds.wav" } "novaprospekt.al_icanreprogram" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_icanreprogram.wav" } "novaprospekt.al_lookmonitor" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_lookmonitor.wav" } "novaprospekt.al_moresoldiers01" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_moresoldiers01.wav" } "novaprospekt.al_moresoldiers02" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_moresoldiers02.wav" } "novaprospekt.al_moresoldiers03" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_moresoldiers03.wav" } "novaprospekt.al_moresoldiers04" { "channel" "CHAN_VOICE" "volume" "0.640000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_moresoldiers04.wav" } "novaprospekt.al_myhelp" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_myhelp.wav" } "novaprospekt.al_doingallright" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_doingallright.wav" } "novaprospekt.al_itsdone" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/novaprospekt/al_itsdone.wav" } "novaprospekt.entrance_music1" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "*#music/HL2_song19.mp3" } "Novaprospekt.flare_fire" { "channel" "CHAN_STATIC" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLvL_90dB" "wave" "weapons/flaregun/fire.wav" } "novaprospekt.GateGrindsUp" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/wall_move1.wav" } "novaprospekt.GateGroundCrunch" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "ambient/machines/wall_crash1.wav" } "novaprospekt.CaveInScrape" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/materials/metal_big_impact_scrape1.wav" } "novaprospekt.CaveInCrash" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/wall_crash1.wav" } "novaprospekt.CaveInRumble" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/atmosphere/terrain_rumble1.wav" } "novaprospekt.electric_loop" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_50db" "wave" "ambient/energy/electric_loop.wav" } "novaprospekt.BigDoorsMove1" { "channel" "CHAN_BODY" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/wall_move4.wav" } "novaprospekt.BigDoorsStop1" { "channel" "CHAN_BODY" "volume" "0.600000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/platstop1.wav" } "novaprospekt.radiostatic_1" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/prison/radio_random1.wav" } "novaprospekt.radiostatic_2" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/prison/radio_random2.wav" } "novaprospekt.radiostatic_6" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/prison/radio_random6.wav" } "novaprospekt.radiostatic_9" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/prison/radio_random9.wav" } "novaprospekt.radiostatic_13" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/prison/radio_random13.wav" } "novaprospekt.radiostatic_15" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/levels/prison/radio_random15.wav" } "novaprospekt.mo_hadtoprove01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/novaprospekt/novaprospekt_mo_hadtoprove01_cc.wav" } "novaprospekt.mo_alreadyrerouted01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/novaprospekt/novaprospekt_mo_alreadyrerouted01_cc.wav" } "novaprospekt.al_horrible01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/novaprospekt/novaprospekt_al_horrible01_cc.wav" } "novaprospekt.al_no01" { "channel" "CHAN_VOICE" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/no01.wav" } "novaprospekt.al_comeon" { "channel" "CHAN_VOICE" "volume" "0.380000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_comeon.wav" } "novaprospekt.al_youcoming" { "channel" "CHAN_VOICE" "volume" "0.380000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_youcoming.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "d1_town.FlameTrapExtinguish" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/fire/mtov_flame2.wav" } "d1_town.Music_Intro" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "*#music/HL2_song7.mp3" } "d1_town.Music_Goodbye_Grigori" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "*#music/Ravenholm_1.mp3" } "d1_town.Slicer" { "channel" "CHAN_STATIC" "volume" "0.8, 1.0" "pitch" "85,115" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "ambient/machines/slicer1.wav" "wave" "ambient/machines/slicer2.wav" "wave" "ambient/machines/slicer3.wav" "wave" "ambient/machines/slicer4.wav" } } "d1_town.TramHouseStart" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/tram_move.wav" } "d1_town.TramMotorLoop" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/tram_motor.wav" } "d1_town.TramRidingLoop" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/tram_squeak.wav" } "d1_town.TramStop" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/tram_hit1.wav" } "d1_town.SlicerCartMotorLoop" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/engine4.wav" } "d1_town.SlicerCartWheelLoop" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "120" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/train_wheels_loop1.wav" } "d1_town.SlicerCartStop" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "plats/tram_hit1.wav" } "d1_town.CarTrapMotorLoop" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/machine3.wav" } "d1_town.CarStraining" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "70,100" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "ambient/materials/cartrap_rope1.wav" "wave" "ambient/materials/cartrap_rope2.wav" "wave" "ambient/materials/cartrap_rope3.wav" } } "d1_town.CarRelease" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/catapult_throw.wav" } "d1_town.CarHit" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "ambient/materials/cartrap_explode_impact1.wav" "wave" "ambient/materials/cartrap_explode_impact2.wav" } } "d1_town.GateMotorLoop" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/engine1.wav" } "d1_town.GateStop" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "doors/door_chainlink_close1.wav" } "d1_town.GateMovingLoop" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "physics/metal/metal_chainlink_scrape_rough_loop1.wav" } "d1_town.FlameTrapIgnite" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/fire/ignite.wav" } "d1_town.LargeFireLoop" { "channel" "CHAN_STATIC" "volume" "0.850000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/fire/fire_big_loop1.wav" } "d1_town.MediumFireLoop" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/fire/fire_med_loop1.wav" } "d1_town.SmallFireLoop" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/fire/fire_small_loop1.wav" } "d1_town.GasJet" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/gas/cannister_loop.wav" } "d1_town.Flies" { "channel" "CHAN_STATIC" "volume" "0.1,0.3" "pitch" "95,115" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "ambient/creatures/flies1.wav" "wave" "ambient/creatures/flies2.wav" "wave" "ambient/creatures/flies3.wav" "wave" "ambient/creatures/flies4.wav" "wave" "ambient/creatures/flies5.wav" } } "d1_town.Rats" { "channel" "CHAN_STATIC" "volume" "0.1,0.3" "pitch" "95,115" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "ambient/creatures/rats1.wav" "wave" "ambient/creatures/rats2.wav" "wave" "ambient/creatures/rats3.wav" "wave" "ambient/creatures/rats4.wav" } } "ravenholm.pyre_purge" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/pyre_purge.wav" } "ravenholm.pyre_anotherlife" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/pyre_anotherlife.wav" } "ravenholm.pyre_looknot" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/pyre_looknot.wav" } "ravenholm.pyre_roadahead" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/pyre_roadahead.wav" } "ravenholm.pyre_keepeye" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/pyre_keepeye.wav" } "ravenholm.firetrap_welldone" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/firetrap_welldone.wav" } "ravenholm.firetrap_freeuse" { "channel" "CHAN_VOICE" "volume" "0.780000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/firetrap_freeuse.wav" } "ravenholm.firetrap_lookout" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/firetrap_lookout.wav" } "ravenholm.firetrap_vigil" { "channel" "CHAN_VOICE" "volume" "0.780000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/firetrap_vigil.wav" } "ravenholm.cartrap_better" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/cartrap_better.wav" } "ravenholm.cartrap_iamgrig" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/cartrap_iamgrig.wav" } "ravenholm.attic_apologize" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/attic_apologize.wav" } "ravenholm.shotgun_overhere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_overhere.wav" } "ravenholm.shotgun_closer" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_closer.wav" } "ravenholm.shotgun_stirreduphell" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_stirreduphell.wav" } "ravenholm.shotgun_bettergun" { "channel" "CHAN_VOICE" "volume" "0.780000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_bettergun.wav" } "ravenholm.shotgun_catch" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_catch.wav" } "ravenholm.shotgun_advice" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_advice.wav" } "ravenholm.shotgun_keepitclose" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_keepitclose.wav" } "ravenholm.shotgun_hush" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_hush.wav" } "ravenholm.shotgun_theycome" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_theycome.wav" } "ravenholm.shotgun_moveon" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_moveon.wav" } "ravenholm.aimforhead" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/aimforhead.wav" } "ravenholm.shotgun_toomany" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_toomany.wav" } "ravenholm.shotgun_outnumbered" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_outnumbered.wav" } "ravenholm.shotgun_hurry" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_hurry.wav" } "ravenholm.shotgun_run" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_run.wav" } "ravenholm.shotgun_outstreets" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_outstreets.wav" } "ravenholm.shotgun_tochurch" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/shotgun_tochurch.wav" } "ravenholm.climber_nag01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/climber_nag01.wav" } "ravenholm.climber_nag02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/climber_nag02.wav" } "ravenholm.climber_nag03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/climber_nag03.wav" } "ravenholm.wrongside_mendways" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/wrongside_mendways.wav" } "ravenholm.wrongside_town" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/wrongside_town.wav" } "ravenholm.wrongside_howcome" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/wrongside_howcome.wav" } "ravenholm.wrongside_seekchurch" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/wrongside_seekchurch.wav" } "ravenholm.bucket_thereyouare" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/bucket_thereyouare.wav" } "ravenholm.bucket_waited" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/bucket_waited.wav" } "ravenholm.bucket_patience" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/bucket_patience.wav" } "ravenholm.bucket_guardwell" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/bucket_guardwell.wav" } "ravenholm.bucket_oneminute" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/bucket_oneminute.wav" } "ravenholm.bucket_almost" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/bucket_almost.wav" } "ravenholm.bucket_stepin" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/bucket_stepin.wav" } "ravenholm.bucket_brake" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/bucket_brake.wav" } "ravenholm.yard_greetings" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/ravenholm/yard_greetings.wav" } "ravenholm.yard_traps" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/ravenholm/yard_traps.wav" } "ravenholm.yard_pieces" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/yard_pieces.wav" } "ravenholm.yard_device" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/yard_device.wav" } "ravenholm.yard_suspect" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/ravenholm/yard_suspect.wav" } "ravenholm.yard_shepherd" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/ravenholm/yard_shepherd.wav" } "ravenholm.grave_follow" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/ravenholm/grave_follow.wav" } "ravenholm.grave_stayclose" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/grave_stayclose.wav" } "ravenholm.exit_hurry" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/exit_hurry.wav" } "ravenholm.exit_darkroad" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/exit_darkroad.wav" } "ravenholm.exit_mines" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/exit_mines.wav" } "ravenholm.exit_goquickly" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/exit_goquickly.wav" } "ravenholm.exit_farewell" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/exit_farewell.wav" } "ravenholm.exit_salvation" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/exit_salvation.wav" } "ravenholm.exit_nag01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/exit_nag01.wav" } "ravenholm.exit_nag02" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/exit_nag02.wav" } "ravenholm.madlaugh01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/madlaugh01.wav" } "ravenholm.madlaugh02" { "channel" "CHAN_VOICE" "volume" ".7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/madlaugh02.wav" } "ravenholm.madlaugh03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/madlaugh03.wav" } "ravenholm.madlaugh04" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/madlaugh04.wav" } "ravenholm.engage01" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/engage01.wav" } "ravenholm.engage02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/engage02.wav" } "ravenholm.engage03" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/engage03.wav" } "ravenholm.engage04" { "channel" "CHAN_VOICE" "volume" "0.920000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/engage04.wav" } "ravenholm.engage05" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/engage05.wav" } "ravenholm.engage06" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/engage06.wav" } "ravenholm.engage07" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/engage07.wav" } "ravenholm.engage08" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/engage08.wav" } "ravenholm.engage09" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/engage09.wav" } "ravenholm.monk_kill01" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill01.wav" } "ravenholm.monk_kill02" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill02.wav" } "ravenholm.monk_kill03" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill03.wav" } "ravenholm.monk_kill04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill04.wav" } "ravenholm.monk_kill05" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill05.wav" } "ravenholm.monk_kill06" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill06.wav" } "ravenholm.monk_kill07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill07.wav" } "ravenholm.monk_kill08" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill08.wav" } "ravenholm.monk_kill09" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill09.wav" } "ravenholm.monk_kill10" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill10.wav" } "ravenholm.monk_kill11" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_kill11.wav" } "ravenholm.monk_coverme01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_coverme01.wav" } "ravenholm.monk_coverme02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_coverme02.wav" } "ravenholm.monk_coverme03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_coverme03.wav" } "ravenholm.monk_coverme04" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_coverme04.wav" } "ravenholm.monk_coverme05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_coverme05.wav" } "ravenholm.monk_coverme06" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_coverme06.wav" } "ravenholm.monk_coverme07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_coverme07.wav" } "ravenholm.monk_reload01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_reload01.wav" } "ravenholm.monk_reload02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_reload02.wav" } "ravenholm.monk_followme" { "channel" "CHAN_VOICE" "volume" ".95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_followme.wav" } "ravenholm.monk_quicklybro" { "channel" "CHAN_VOICE" "volume" ".85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_quicklybro.wav" } "ravenholm.monk_thruhere" { "channel" "CHAN_VOICE" "volume" ".85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_thruhere.wav" } "ravenholm.monk_overhere" { "channel" "CHAN_VOICE" "volume" ".8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_overhere.wav" } "ravenholm.monk_carefulthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_carefulthere.wav" } "ravenholm.monk_carefulbro" { "channel" "CHAN_VOICE" "volume" ".85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_carefulbro.wav" } "ravenholm.monk_stayclosebro" { "channel" "CHAN_VOICE" "volume" ".73" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_stayclosebro.wav" } "ravenholm.monk_blocked01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_blocked01.wav" } "ravenholm.monk_blocked02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_blocked02.wav" } "ravenholm.monk_blocked03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_blocked03.wav" } "ravenholm.monk_excuse01" { "channel" "CHAN_VOICE" "volume" ".78" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_excuse01.wav" } "ravenholm.monk_giveammo01" { "channel" "CHAN_VOICE" "volume" ".83" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_giveammo01.wav" } "ravenholm.monk_giveammo02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_giveammo02.wav" } "ravenholm.monk_giveammo03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_giveammo03.wav" } "ravenholm.monk_givehealth01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_givehealth01.wav" } "ravenholm.monk_givehealth02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_givehealth02.wav" } "ravenholm.monk_death01" { "channel" "CHAN_VOICE" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "*vo/ravenholm/monk_death01.wav" } "ravenholm.monk_death02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "*vo/ravenholm/monk_death02.wav" } "ravenholm.monk_death03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "*vo/ravenholm/monk_death03.wav" } "ravenholm.monk_death04" { "channel" "CHAN_VOICE" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "*vo/ravenholm/monk_death04.wav" } "ravenholm.monk_death05" { "channel" "CHAN_VOICE" "volume" ".7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "*vo/ravenholm/monk_death05.wav" } "ravenholm.monk_death06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "*vo/ravenholm/monk_death06.wav" } "ravenholm.monk_death07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "*vo/ravenholm/monk_death07.wav" } "ravenholm.monk_helpme01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_helpme01.wav" } "ravenholm.monk_helpme02" { "channel" "CHAN_VOICE" "volume" ".95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_helpme02.wav" } "ravenholm.monk_helpme03" { "channel" "CHAN_VOICE" "volume" ".95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_helpme03.wav" } "ravenholm.monk_helpme04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_helpme04.wav" } "ravenholm.monk_helpme05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_helpme05.wav" } "ravenholm.monk_danger01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_danger01.wav" } "ravenholm.monk_danger02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_danger02.wav" } "ravenholm.monk_danger03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_danger03.wav" } "ravenholm.monk_mourn01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_mourn01.wav" } "ravenholm.monk_mourn02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_mourn02.wav" } "ravenholm.monk_mourn03" { "channel" "CHAN_VOICE" "volume" ".73" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_mourn03.wav" } "ravenholm.monk_mourn04" { "channel" "CHAN_VOICE" "volume" ".85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_mourn04.wav" } "ravenholm.monk_mourn05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_mourn05.wav" } "ravenholm.monk_mourn06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_mourn06.wav" } "ravenholm.monk_mourn07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_mourn07.wav" } "ravenholm.monk_pain01" { "channel" "CHAN_VOICE" "volume" ".55" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_pain01.wav" } "ravenholm.monk_pain02" { "channel" "CHAN_VOICE" "volume" ".57" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_pain02.wav" } "ravenholm.monk_pain03" { "channel" "CHAN_VOICE" "volume" ".65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_pain03.wav" } "ravenholm.monk_pain04" { "channel" "CHAN_VOICE" "volume" ".65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_pain04.wav" } "ravenholm.monk_pain05" { "channel" "CHAN_VOICE" "volume" ".65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_pain05.wav" } "ravenholm.monk_pain06" { "channel" "CHAN_VOICE" "volume" ".65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_pain06.wav" } "ravenholm.monk_pain07" { "channel" "CHAN_VOICE" "volume" ".45" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_pain07.wav" } "ravenholm.monk_pain08" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_pain08.wav" } "ravenholm.monk_pain09" { "channel" "CHAN_VOICE" "volume" ".9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_pain09.wav" } "ravenholm.monk_pain10" { "channel" "CHAN_VOICE" "volume" ".65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_pain10.wav" } "ravenholm.monk_pain11" { "channel" "CHAN_VOICE" "volume" ".65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_pain11.wav" } "ravenholm.monk_pain12" { "channel" "CHAN_VOICE" "volume" ".8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_115dB" "wave" "*vo/ravenholm/monk_pain12.wav" } "ravenholm.monk_rant01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant01.wav" } "ravenholm.monk_rant02" { "channel" "CHAN_VOICE" "volume" ".85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant02.wav" } "ravenholm.monk_rant03" { "channel" "CHAN_VOICE" "volume" ".823" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant03.wav" } "ravenholm.monk_rant04" { "channel" "CHAN_VOICE" "volume" ".83" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant04.wav" } "ravenholm.monk_rant05" { "channel" "CHAN_VOICE" "volume" ".85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant05.wav" } "ravenholm.monk_rant06" { "channel" "CHAN_VOICE" "volume" ".88" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant06.wav" } "ravenholm.monk_rant07" { "channel" "CHAN_VOICE" "volume" ".78" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant07.wav" } "ravenholm.monk_rant08" { "channel" "CHAN_VOICE" "volume" ".9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant08.wav" } "ravenholm.monk_rant09" { "channel" "CHAN_VOICE" "volume" ".78" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant09.wav" } "ravenholm.monk_rant10" { "channel" "CHAN_VOICE" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant10.wav" } "ravenholm.monk_rant11" { "channel" "CHAN_VOICE" "volume" ".72" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant11.wav" } "ravenholm.monk_rant12" { "channel" "CHAN_VOICE" "volume" ".83" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant12.wav" } "ravenholm.monk_rant13" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant13.wav" } "ravenholm.monk_rant14" { "channel" "CHAN_VOICE" "volume" ".78" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant14.wav" } "ravenholm.monk_rant15" { "channel" "CHAN_VOICE" "volume" ".9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant15.wav" } "ravenholm.monk_rant16" { "channel" "CHAN_VOICE" "volume" ".85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant16.wav" } "ravenholm.monk_rant17" { "channel" "CHAN_VOICE" "volume" ".8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant17.wav" } "ravenholm.monk_rant18" { "channel" "CHAN_VOICE" "volume" ".95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant18.wav" } "ravenholm.monk_rant19" { "channel" "CHAN_VOICE" "volume" ".77" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant19.wav" } "ravenholm.monk_rant20" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant20.wav" } "ravenholm.monk_rant21" { "channel" "CHAN_VOICE" "volume" ".88" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant21.wav" } "ravenholm.monk_rant22" { "channel" "CHAN_VOICE" "volume" ".8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/ravenholm/monk_rant22.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "Town.d1_town_01_LoudSpark" { "channel" "CHAN_VOICE" "volume" "0.8,1.0" "soundlevel" "SNDLVL_60dB" "pitch" "110,115" "rndwave" { "wave" "ambient/energy/spark1.wav" "wave" "ambient/energy/spark2.wav" "wave" "ambient/energy/spark3.wav" "wave" "ambient/energy/spark4.wav" } } "Town.d1_town_01_transformer_loop" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_60db" "wave" "ambient/machines/transformer_loop.wav" } "Town.d1_town_01_tone_warehouse" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/areas/zombie_town/tone_warehouse.wav" } "Town.d1_town_01_electric_loop" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_60db" "wave" "ambient/energy/electric_loop.wav" } "Town.d1_town_01_spin_loop" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_60db" "wave" "ambient/machines/spin_loop.wav" } "Town.d1_town_01_spindown" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_60db" "wave" "ambient/machines/spindown.wav" } "Town.d1_town_01_spinup" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_60db" "wave" "ambient/machines/spinup.wav" } "Town.d1_town_01_sputter1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_60db" "wave" "ambient/machines/sputter1.wav" } "Town.d1_town_01_metal_rattle" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_60db" "wave" "ambient/materials/metal_rattle.wav" } "Town.d1_town_01_lever1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "buttons/lever1.wav" } "Town.d1_town_01_lightswitch2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "buttons/lightswitch2.wav" } "Town.d1_town_01_ball_zap1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/assassin/ball_zap1.wav" } "Town.d1_town_01_monk_rant07" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "vo/ravenholm/monk_rant07.wav" } "Town.d1_town_01_monk_rant09" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "vo/ravenholm/monk_rant09.wav" } "Town.d1_town_01_monk_rant20" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "vo/ravenholm/monk_rant20.wav" } "Town.d1_town_01_switch_burst" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "weapons/smg1/switch_burst.wav" } "Town.d1_town_01a_firebig" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/nature/fire/firebig.wav" } "Town.d1_town_01a_explosion1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "impact/explosions/script/explosion1.wav" } "Town.d1_town_01a_glass_largesheet_break1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/glass/glass_largesheet_break1.wav" } "Town.d1_town_01a_explode_9" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "weapons/explode_9.wav" } "Town.d1_town_01a_shotgun_dbl_fire" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "weapons/shotgun/shotgun_dbl_fire.wav" } "Town.d1_town_02_spindown" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/spindown.wav" } "Town.d1_town_02_spinup" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/spinup.wav" } "Town.d1_town_02_metal_stress5" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/metal_stress5.wav" } "Town.d1_town_02_wood_creak1" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_140db" "wave" "ambient/materials/wood_creak1.wav" } "Town.d1_town_02_wood_creak4" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/wood_creak4.wav" } "Town.d1_town_02_drawbridge_move1" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "doors/drawbridge_move1.wav" } "Town.d1_town_02_drawbridge_stop1" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "SNDLVL_98db" "wave" "doors/drawbridge_stop1.wav" } "Town.d1_town_02_default_locked" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/default_locked.wav" } "Town.d1_town_02_wood_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/wood_move1.wav" } "Town.d1_town_02_des_wind2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "hl1/ambience/des_wind2.wav" } "Town.d1_town_02_fz_alert_far1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/fast_zombie/fz_alert_far1.wav" } "Town.d1_town_02_wake1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/fast_zombie/wake1.wav" } "Town.d1_town_02_zo_attack1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_75db" "wave" "npc/zombie/zo_attack1.wav" } "Town.d1_town_02_zombie_pound_door" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/zombie/zombie_pound_door.wav" } "Town.d1_town_02_pz_call1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/zombie_poison/pz_call1.wav" } "Town.d1_town_02_glass_bottle_break1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/glass/glass_bottle_break1.wav" } "Town.d1_town_02_glass_cup_break2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/glass/glass_cup_break2.wav" } "Town.d1_town_02_glass_largesheet_break1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/glass/glass_largesheet_break1.wav" } "Town.d1_town_02_glass_largesheet_break2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/glass/glass_largesheet_break2.wav" } "Town.d1_town_02_glass_pottery_break4" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/glass/glass_pottery_break4.wav" } "Town.d1_town_02_wood_crate_break3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_crate_break3.wav" } "Town.d1_town_02_elevbell1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "plats/elevbell1.wav" } "Town.d1_town_02_squeekmove1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "plats/squeekmove1.wav" } "Town.d1_town_02_squeekstop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "plats/squeekstop1.wav" } "Town.d1_town_02_metalgrate3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "player/footsteps/metalgrate3.wav" } "Town.d1_town_02a_fence_rattle" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/metal/metal_chainlink_impact_soft1.wav" } "Town.d1_town_02a_tram_hit4" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/areas/zombie_town/tram_hit4.wav" } "Town.d1_town_02a_tram_move" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/areas/zombie_town/tram_move.wav" } "Town.d1_town_02a_wood_creak1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/fx/wood_fx/wood_creak1.wav" } "Town.d1_town_02a_spindown" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/spindown.wav" } "Town.d1_town_02a_spinup" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/spinup.wav" } "Town.d1_town_02a_fz_alert_far1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/fast_zombie/fz_alert_far1.wav" } "Town.d1_town_02a_fz_scream1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/fast_zombie/fz_scream1.wav" } "Town.d1_town_02a_pz_call1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/zombie_poison/pz_call1.wav" } "Town.d1_town_03_spin_loop" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/spin_loop.wav" } "Town.d1_town_03_spindown" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/spindown.wav" } "Town.d1_town_03_spinup" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/spinup.wav" } "Town.d1_town_03_sputter1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/sputter1.wav" } "Town.d1_town_03_metal_groan" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/metal_groan.wav" } "Town.d1_town_03_metal_stress1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/metal_stress1.wav" } "Town.d1_town_03_metal_stress4" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/metal_stress4.wav" } "Town.d1_town_03_default_locked" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/default_locked.wav" } "Town.d1_town_03_gate_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/gate_move1.wav" } "Town.d1_town_03_metal_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/metal_move1.wav" } "Town.d1_town_03_metal_stop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/metal_stop1.wav" } "Town.d1_town_03_fz_alert_far1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/fast_zombie/fz_alert_far1.wav" } "Town.d1_town_03_blade_out" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/roller/blade_out.wav" } "Town.d1_town_03_zo_attack2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_75db" "wave" "npc/zombie/zo_attack2.wav" } "Town.d1_town_03_metal_box_break1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/metal/metal_box_break1.wav" } "Town.d1_town_03_tram_hit1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "plats/tram_hit1.wav" } "Town.d1_town_03_tram_hit4" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "plats/tram_hit4.wav" } "Town.d1_town_03_tram_motor" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "plats/tram_motor.wav" } "Town.d1_town_03_tram_motor_start" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "plats/tram_motor_start.wav" } "Town.d1_town_03_tram_move" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "plats/tram_move.wav" } "Town.d1_town_03_metalgrate3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "player/footsteps/metalgrate3.wav" } "Town.d1_town_04_spin_loop" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/spin_loop.wav" } "Town.d1_town_04_spindown" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/spindown.wav" } "Town.d1_town_04_spinup" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/spinup.wav" } "Town.d1_town_04_metal_big_impact_scrape1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/metal_big_impact_scrape1.wav" } "Town.d1_town_04_wood_creak1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/wood_creak1.wav" } "Town.d1_town_04_wood_creak2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/materials/wood_creak2.wav" } "Town.d1_town_04_sputter1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/objects/spin_trap/sputter1.wav" } "Town.d1_town_04_metal_large_debris1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/metal/metal_large_debris1.wav" } "Town.d1_town_04_metal_solid_strain4" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/metal/metal_solid_strain4.wav" } "Town.d1_town_05_explode_9" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/explosions/explode_9.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "streetwar.Zombie.wakeupsnarl" { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/zombie/zombie_die1.wav" "wave" "npc/zombie/zombie_die2.wav" "wave" "npc/zombie/zombie_die3.wav" } } "streetwar.slimegurgle01" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/canals/toxic_slime_gurgle1.wav" } "streetwar.slimegurgle02" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/canals/toxic_slime_gurgle2.wav" } "streetwar.slimegurgle03" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/canals/toxic_slime_gurgle3.wav" } "streetwar.slimegurgle04" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/canals/toxic_slime_gurgle4.wav" } "streetwar.slimegurgle05" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/canals/toxic_slime_gurgle5.wav" } "streetwar.slimegurgle06" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/canals/toxic_slime_gurgle6.wav" } "streetwar.slimegurgle07" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/levels/canals/toxic_slime_gurgle7.wav" } "streetwar.d3_c17_08_lift_stop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "plats/skylift_stop.wav" } "streetwar.d3_c17_08_lift_move" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_110dB" "wave" "doors/drawbridge_move1.wav" } "streetwar.bank_siren_loop" { "channel" "CHAN_STATIC" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "ambient/alarms/combine_bank_alarm_loop2.wav" } "streetwar.distant_siren_distant_loop" { "channel" "CHAN_STATIC" "volume" "0.200000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "ambient/alarms/combine_bank_alarm_loop1.wav" } "streetwar.fire_wood_loop" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/fire/fire_wood_small_loop1.wav" } "streetwar.fire_tiny_loop" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_50dB" "wave" "ambient/fire/fire_small1.wav" } "streetwar.fire_small_loop" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/fire/fire_small1.wav" } "streetwar.fire_medium" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/fire/fire_med_loop1.wav" } "streetwar.drawbridge_stop" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "doors/door_metal_large_chamber_close1.wav" } "streetwar.drawbridge_lever_motor_start" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "plats/elevator_loop1.wav" } "streetwar.drawbridge_lever_start" { "channel" "CHAN_ITEM" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever1.wav" } "streetwar.drawbridge_lever_stop" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/door_metal_thin_open1.wav" } "streetwar.drawbridge_move" { "channel" "CHAN_STATIC" "volume" "0.200000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "doors/drawbridge_move1.wav" } "streetwar.c17_05_minehelp1" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/barricade/$gender01/c17_05_minehelp1.wav" } "streetwar.c17_05_minehelp2" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/barricade/$gender01/c17_05_minehelp2.wav" } "streetwar.c17_05_hoppers" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/barricade/$gender01/c17_05_hoppers.wav" } "streetwar.c17_05_firepit_greet" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/barricade/$gender01/c17_05_firepit_greet.wav" } "streetwar.c17_05_letusthru" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/barricade/$gender01/c17_05_letusthru.wav" } "streetwar.c17_05_opengate" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/barricade/$gender01/c17_05_opengate.wav" } "streetwar.c17_06_tunnel_greet" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_tunnel_greet.wav" } "streetwar.c17_06_det01" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_det01.wav" } "streetwar.c17_06_det02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_det02.wav" } "streetwar.c17_06_det03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_det03.wav" } "streetwar.c17_06_det04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_det04.wav" } "streetwar.c17_06_det05" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_det05.wav" } "streetwar.d3_c17_06_post_det01" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/d3_c17_06_post_det01.wav" } "streetwar.d3_c17_06_post_det02" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/d3_c17_06_post_det02.wav" } "streetwar.d3_c17_06_post_det03" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/d3_c17_06_post_det03.wav" } "streetwar.d3_c17_06_post_det04" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/d3_c17_06_post_det04.wav" } "streetwar.c17_06_notsafe" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_notsafe.wav" } "streetwar.c17_06_keepmoving" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_keepmoving.wav" } "streetwar.c17_06_password01" { "channel" "CHAN_VOICE" "volume" "0.470000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_password01.wav" } "streetwar.c17_06_password02" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_password02.wav" } "streetwar.c17_06_password03" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_password03.wav" } "streetwar.c17_06_password04" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/c17_06_password04.wav" } "streetwar.d3_c17_07_tenant" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/tunnel/$gender01/d3_c17_07_tenant.wav" } "streetwar.al_thedeal" { "channel" "CHAN_VOICE" "volume" "0.640000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_thedeal.wav" } "streetwar.al_bridge01" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_bridge01.wav" } "streetwar.al_bridge02" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_bridge02.wav" } "streetwar.al_coupleminutes" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_coupleminutes.wav" } "streetwar.al_goodletsgo" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_goodletsgo.wav" } "streetwar.al_heregoes" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_heregoes.wav" } "streetwar.al_theysawus" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_theysawus.wav" } "streetwar.al_hadfeeling" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_hadfeeling.wav" } "streetwar.al_nowtobarney" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_nowtobarney.wav" } "streetwar.al_commandcenter" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_commandcenter.wav" } "streetwar.al_okthisisit" { "channel" "CHAN_VOICE" "volume" "0.570000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_okthisisit.wav" } "streetwar.al_readywhenyou" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_readywhenyou.wav" } "streetwar.al_letsgo01" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_letsgo01.wav" } "streetwar.al_letsgo02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_letsgo02.wav" } "streetwar.al_letsgo02_r" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_letsgo02_r.wav" } "streetwar.al_letsgo" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_letsgo.wav" } "streetwar.al_disablegen" { "channel" "CHAN_VOICE" "volume" "0.6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_disablegen.wav" } "streetwar.al_exposecore_a" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_exposecore_a.wav" } "streetwar.al_exposecore_b" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_exposecore_b.wav" } "streetwar.al_watchmyback" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_watchmyback.wav" } "streetwar.al_hurry" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_hurry.wav" } "streetwar.al_standardpanel" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_standardpanel.wav" } "streetwar.al_extshield" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_extshield.wav" } "streetwar.al_extshield_r" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_extshield_r.wav" } "streetwar.al_inshield" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_inshield.wav" } "streetwar.al_inshield_r" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_inshield_r.wav" } "streetwar.al_nottoolong" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_nottoolong.wav" } "streetwar.al_damn" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_damn.wav" } "streetwar.al_cmoncmon" { "channel" "CHAN_VOICE" "volume" "0.520000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_cmoncmon.wav" } "streetwar.al_coreexposed" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_coreexposed.wav" } "streetwar.al_coreexposed_r" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_coreexposed_r.wav" } "streetwar.al_usegravgun01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_usegravgun01.wav" } "streetwar.al_usegravgun01_r" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_usegravgun01_r.wav" } "streetwar.al_usegravgun02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_usegravgun02.wav" } "streetwar.al_usegravgun02_r" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_usegravgun02_r.wav" } "streetwar.al_usegravgun03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_usegravgun03.wav" } "streetwar.al_usegravgun03_r" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_usegravgun03_r.wav" } "streetwar.al_openinggate" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_openinggate.wav" } "streetwar.al_comeon02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_comeon02.wav" } "streetwar.al_comeon03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_comeon03.wav" } "streetwar.al_comeon03_r" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_comeon03_r.wav" } "streetwar.al_imwaiting" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_imwaiting.wav" } "streetwar.al_imwaiting_r" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_imwaiting_r.wav" } "streetwar.al_farside" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/Alyx_gate/al_farside.wav" } "streetwar.al_usedtobe" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/Alyx_gate/al_usedtobe.wav" } "streetwar.al_scout" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/Alyx_gate/al_scout.wav" } "streetwar.al_vantage" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/Alyx_gate/al_vantage.wav" } "streetwar.al_ah" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/Alyx_gate/al_ah.wav" } "streetwar.al_waitforme" { "channel" "CHAN_VOICE" "volume" "0.530000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/Alyx_gate/al_waitforme.wav" } "streetwar.al_gordon02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/npc/Alyx/gordon_dist01.wav" } "streetwar.al_hey" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/Streetwar/Alyx_gate/al_hey.wav" } "streetwar.al_gordonrun" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/Streetwar/Alyx_gate/al_gordonrun.wav" } "streetwar.al_ahno" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/Streetwar/Alyx_gate/al_ahno.wav" } "streetwar.al_thrudownthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/Streetwar/Alyx_gate/al_thrudownthere.wav" } "streetwar.al_thatway" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/Streetwar/Alyx_gate/al_thatway.wav" } "streetwar.al_uggh02" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/npc/Alyx/uggh01.wav" } "streetwar.al_gateisopen" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_gateisopen.wav" } "streetwar.al_gateisopen_r" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_gateisopen_r.wav" } "streetwar.al_thatsit" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_thatsit.wav" } "streetwar.al_thatsit_r" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_thatsit_r.wav" } "streetwar.al_firstbit" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_firstbit.wav" } "streetwar.al_nowtricky" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_nowtricky.wav" } "streetwar.al_almostdone" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_almostdone.wav" } "streetwar.al_onemorebit" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_onemorebit.wav" } "streetwar.al_there" { "channel" "CHAN_VOICE" "volume" "0.510000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_there.wav" } "streetwar.al_okthatsit" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_okthatsit.wav" } "streetwar.al_getoverhere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_getoverhere.wav" } "streetwar.al_thankgod" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_thankgod.wav" } "streetwar.al_iwasafraid" { "channel" "CHAN_VOICE" "volume" "0.430000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_iwasafraid.wav" } "streetwar.al_theresbridge01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_theresbridge01.wav" } "streetwar.al_theresbridge02" { "channel" "CHAN_VOICE" "volume" "0.870000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_theresbridge02.wav" } "streetwar.al_no" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_no.wav" } "streetwar.al_thebridge" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_thebridge.wav" } "streetwar.al_whatnow01" { "channel" "CHAN_VOICE" "volume" "0.870000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_whatnow01.wav" } "streetwar.al_whatnow02" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_whatnow02.wav" } "streetwar.al_goingthru01" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_goingthru01.wav" } "streetwar.al_goingthru02" { "channel" "CHAN_VOICE" "volume" "0.640000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_goingthru02.wav" } "streetwar.al_onewill01" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_onewill01.wav" } "streetwar.al_onewill02" { "channel" "CHAN_VOICE" "volume" "0.590000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/Alyx_gate/al_onewill02.wav" } "streetwar.ba_cantmove" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_cantmove.wav" } "streetwar.ba_gateclearance" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/ba_gateclearance.wav" } "streetwar.ba_goodtohavehelp" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/ba_goodtohavehelp.wav" } "streetwar.ba_letsclearout" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/ba_letsclearout.wav" } "streetwar.ba_onedown" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_onedown.wav" } "streetwar.ba_onedownonetogo" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_onedownonetogo.wav" } "streetwar.ba_onemorenow" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_onemorenow.wav" } "streetwar.ba_takeoutsnipers" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_takeoutsnipers.wav" } "streetwar.ba_nag_grenade01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_nag_grenade01.wav" } "streetwar.ba_nag_grenade02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_nag_grenade02.wav" } "streetwar.ba_nag_grenade03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_nag_grenade03.wav" } "streetwar.ba_nag_grenade04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_nag_grenade04.wav" } "streetwar.ba_nag_grenade05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_nag_grenade05.wav" } "streetwar.ba_whistle" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/ba_whistle.wav" } "streetwar.ba_headhumpersgordon" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/ba_headhumpersgordon.wav" } "streetwar.ba_hearcat" { "channel" "CHAN_VOICE" "volume" "0.530000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/ba_hearcat.wav" } "streetwar.ba_hauntsme" { "channel" "CHAN_VOICE" "volume" "0.530000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/ba_hauntsme.wav" } "streetwar.ba_heycomeon" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/ba_heycomeon.wav" } "streetwar.ba_overhere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/sniper/ba_overhere.wav" } "streetwar.ba_allclearthxgordon" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/ba_allclearthxgordon.wav" } "streetwar.ba_returnhero" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_110dB" "wave" "*vo/Streetwar/sniper/ba_returnhero.wav" } "streetwar.ba_letsgetgoing" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/ba_letsgetgoing.wav" } "sniper.cit_greeting" { "channel" "CHAN_VOICE" "volume" "0.730000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/$gender01/c17_09_greeting.wav" } "sniper.cit_savebarney" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/$gender01/c17_09_savebarney.wav" } "streetwar.c17_09_cellarhelp01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/male01/c17_09_help01.wav" } "streetwar.c17_09_cellarhelp02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/male01/c17_09_help02.wav" } "streetwar.c17_09_cellarhelp03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/male01/c17_09_help03.wav" } "streetwar.c17_09_cellar" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/sniper/$gender01/c17_09_cellar.wav" } "nexus.ba_followme01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/barney/ba_followme01.wav" } "nexus.ba_followme02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/barney/ba_followme02.wav" } "nexus.ba_followme03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/barney/ba_followme03.wav" } "nexus.ba_followme04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/barney/ba_followme04.wav" } "nexus.ba_followme05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/barney/ba_followme05.wav" } "nexus.ba_nexusahead" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_nexusahead.wav" } "nexus.ba_vista01" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_vista01.wav" } "nexus.ba_vista02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_vista02.wav" } "nexus.ba_dayswork" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_dayswork.wav" } "nexus.ba_thenletsgo" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_thenletsgo.wav" } "nexus.ba_spotted" { "channel" "CHAN_VOICE" "volume" "0.770000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_spotted.wav" } "nexus.ba_drawpowerfrominside" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_drawpowerfrominside.wav" } "nexus.ba_gateintro" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_gateintro.wav" } "nexus.ba_firstgetin" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_firstgetin.wav" } "nexus.ba_supp_spotted" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_supp_spotted.wav" } "nexus.ba_dontstandstill" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" 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"pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_turretsyoudeal.wav" } "nexus.ba_rollgrenade" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_rollgrenade.wav" } "nexus.ba_illopenthis" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_illopenthis.wav" } "nexus.ba_shieldgen" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_shieldgen.wav" } "nexus.ba_wisheli" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_wisheli.wav" } "nexus.ba_yougotgravgun" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_yougotgravgun.wav" } "nexus.ba_goodjob" { "channel" "CHAN_VOICE" "volume" 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"channel" "CHAN_VOICE" "volume" "0.780000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_nag_connectskyb02.wav" } "nexus.ba_seeyouonground" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_seeyouonground.wav" } "nexus.ba_shieldlobby" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_shieldlobby.wav" } "nexus.ba_skybreinf" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_skybreinf.wav" } "nexus.ba_suppdownroofnow" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_suppdownroofnow.wav" } "nexus.ba_seeyou" { "channel" "CHAN_VOICE" "volume" "0.780000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_seeyou.wav" } "nexus.ba_goonnow" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/ba_goonnow.wav" } "streetwar.c17_10_letusout" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/$gender01/c17_10_letusout.wav" } "streetwar.c17_10_heshere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/Streetwar/nexus/$gender01/c17_10_heshere.wav" } "streetwar.c17_06_keepcoming" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "vo/Streetwar/tunnel/$gender01/c17_06_keepcoming.wav" } "streetwar.c17_06_plank01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "vo/Streetwar/tunnel/$gender01/c17_06_plank01.wav" } "streetwar.c17_06_plank02" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "vo/Streetwar/tunnel/$gender01/c17_06_plank02.wav" } "nexus.cit_rockets" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "vo/Streetwar/nexus/$gender01/d3_c17_12_rockets.wav" } "rubble.ba_comebackdog" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_comebackdog.wav" } "rubble.ba_damnitall" { "channel" "CHAN_VOICE" "volume" "0.950000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_damnitall.wav" } "rubble.ba_damnitdog" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_damnitdog.wav" } "rubble.ba_dogwantsyou" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_dogwantsyou.wav" } "rubble.ba_gordon" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_gordon.wav" } "rubble.ba_helpmeout" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_helpmeout.wav" } "rubble.ba_illbedamned" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_illbedamned.wav" } "rubble.ba_lookingforalyx" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_lookingforalyx.wav" } "rubble.ba_nag_wall01" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_nag_wall01.wav" } "rubble.ba_nag_wall02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_nag_wall02.wav" } "rubble.ba_nag_wall03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_nag_wall03.wav" } "rubble.ba_nag_wall04" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_nag_wall04.wav" } "rubble.ba_nag_wall05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_nag_wall05.wav" } "rubble.ba_nag_wall06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_nag_wall06.wav" } "rubble.ba_nottheredog" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_nottheredog.wav" } "rubble.ba_tellbreen" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_110dB" "wave" "*vo/Streetwar/rubble/ba_tellbreen.wav" } "rubble.ba_trystoppinghim" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_trystoppinghim.wav" } "rubble.ba_youhurryon" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/ba_youhurryon.wav" } "rubble.cit_cache" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/d3_c17_13_cache.wav" } "rubble.cit_striders" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/d3_c17_13_striders.wav" } "rubble.d3_c17_13_horse01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "wave" "*vo/Streetwar/rubble/$gender01/d3_c17_13_horse01.wav" } "rubble.d3_c17_13_horse02" { "channel" "CHAN_VOICE" "volume" "0.820000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/rubble/$gender01/d3_c17_13_horse02.wav" } "rubble.d3_c17_13_horse03" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "*vo/Streetwar/rubble/$gender01/d3_c17_13_horse03.wav" } "streetwar.Ba_UseConsoleSounds" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "buttons/button15.wav" "wave" "buttons/button16.wav" "wave" "buttons/button17.wav" "wave" "buttons/button18.wav" "wave" "buttons/button19.wav" "wave" "buttons/button24.wav" "wave" "buttons/button34.wav" "wave" "buttons/button35.wav" } } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "streetwar.d3_c17_08_steam01" { "channel" "CHAN_STATIC" "volume" "0.4" "pitch" "100" "soundlevel" "SNDLVL_50dB" "wave" "ambient/gas/steam_loop1.wav" } "streetwar.d3_c17_06a_overhere01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/male01/overhere01.wav" } "Streetwar.d3_c17_03_default_locked" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/default_locked.wav" } "Streetwar.d3_c17_06b_grenade_fire" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/waste_scanner/grenade_fire.wav" } "Streetwar.d3_c17_07_combine_shield_loop3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "ambient/machines/combine_shield_loop3.wav" } "Streetwar.d3_c17_07_combine_shield_touch_loop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/combine_shield_touch_loop1.wav" } "Streetwar.d3_c17_07_wall_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "0" "wave" "ambient/machines/wall_move1.wav" } "Streetwar.d3_c17_07_beamstart11" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "beams/beamstart11.wav" } "Streetwar.d3_c17_07_default_stop" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/default_stop.wav" } "Streetwar.d3_c17_07_die2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/combine_soldier/die2.wav" } "Streetwar.d3_c17_07_acquiringonvisual" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "0" "wave" "npc/metropolice/vo/acquiringonvisual.wav" } "Streetwar.d3_c17_07_heavymove1" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_120db" "wave" "plats/heavymove1.wav" } "Streetwar.d3_c17_07_platstop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "plats/platstop1.wav" } "Streetwar.d3_c17_07_apc_idle1" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "SNDLVL_75db" "wave" "vehicles/apc/apc_idle1.wav" } "Streetwar.d3_c17_07_apc_shutdown" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "50" "soundlevel" "SNDLVL_75db" "wave" "vehicles/apc/apc_shutdown.wav" } "Streetwar.d3_c17_07_al_thatwasclose" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "vo/streetwar/alyx_gate/al_thatwasclose.wav" } "Streetwar.d3_c17_07_fire" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "weapons/flaregun/fire.wav" } "Streetwar.d3_c17_10a_siren" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "170" "soundlevel" "SNDLVL_130db" "wave" "ambient/alarms/combine_bank_alarm_loop1.wav" } "Streetwar.d3_c17_10a_explode_1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/explosions/explode_1.wav" } "Streetwar.d3_c17_10a_explode_3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/explosions/explode_3.wav" } "Streetwar.d3_c17_10a_combine_shield_loop3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "ambient/machines/combine_shield_loop3.wav" } "Streetwar.d3_c17_10a_combine_shield_touch_loop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/combine_shield_touch_loop1.wav" } "Streetwar.d3_c17_10a_default_locked" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/default_locked.wav" } "Streetwar.d3_c17_10a_default_move" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/default_move.wav" } "Streetwar.d3_c17_10a_default_stop" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/default_stop.wav" } "Streetwar.d3_c17_10a_metal_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/metal_move1.wav" } "Streetwar.d3_c17_10a_wood_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/wood_move1.wav" } "Streetwar.d3_c17_10a_wood_stop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/wood_stop1.wav" } "Streetwar.d3_c17_10a_heavy_metal_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/heavy_metal_move1.wav" } "Streetwar.d3_c17_10a_heavy_metal_stop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/heavy_metal_stop1.wav" } "Streetwar.d3_c17_10a_abouttime02" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "vo/npc/male01/abouttime02.wav" } "Streetwar.d3_c17_10b_alarm1" { "channel" "CHAN_STATIC" "volume" "0.68" "pitch" "140" "soundlevel" "0" "wave" "ambient/alarms/combine_bank_alarm_loop4.wav" } "Streetwar.d3_c17_10b_combine_shield_loop3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "ambient/machines/combine_shield_loop3.wav" } "Streetwar.d3_c17_10b_combine_shield_touch_loop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "ambient/machines/combine_shield_touch_loop1.wav" } "Streetwar.d3_c17_10b_lever6" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "0" "wave" "buttons/lever6.wav" } "Streetwar.d3_c17_10b_doormove3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/doormove3.wav" } "Streetwar.d3_c17_10b_heavy_metal_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/heavy_metal_move1.wav" } "Streetwar.d3_c17_10b_heavy_metal_stop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/heavy_metal_stop1.wav" } "Streetwar.d3_c17_10b_metal_stop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/metal_stop1.wav" } "Streetwar.d3_c17_10b_rumble1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "0" "wave" "npc/antlion/rumble1.wav" } "Streetwar.d3_c17_10b_gunship_pain" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100" "soundlevel" "0" "wave" "npc/combine_gunship/gunship_pain.wav" } "Streetwar.d3_c17_10b_ping_patrol" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100" "soundlevel" "0" "wave" "npc/combine_gunship/ping_patrol.wav" } "Streetwar.d3_c17_10b_announce1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/combine_soldier/vo/block64jet.wav" } "Streetwar.d3_c17_10b_announce2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/combine_soldier/vo/block31mace.wav" } "Streetwar.d3_c17_10b_assault1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "npc/combine_soldier/vo/callhotpoint.wav" } "Streetwar.d3_c17_10b_assault3" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "npc/combine_soldier/vo/closing2.wav" } "Streetwar.d3_c17_10b_rmine_blades_in1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "0" "wave" "npc/roller/mine/rmine_blades_in1.wav" } "Streetwar.d3_c17_10a_fire" { "channel" "CHAN_STATIC" "volume" "0.35" "soundlevel" "SNDLVL_140db" "pitch" "110,130" "wave" "npc/env_headcrabcanister/launch.wav" } "Streetwar.d3_c17_10b_fire" { "channel" "CHAN_STATIC" "volume" "0.35" "soundlevel" "SNDLVL_140db" "pitch" "110,130" "wave" "npc/env_headcrabcanister/launch.wav" } "Streetwar.d3_c17_10b_fire2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "80,110" "soundlevel" "0" "wave" "weapons/mortar/mortar_shell_incomming1.wav" } "Streetwar.d3_c17_10b_die" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "0" "wave" "npc/turret_floor/die.wav" } "Streetwar.d3_c17_10b_flesh_burn" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "player/general/flesh_burn.wav" } "Streetwar.d3_c17_10b_apc_idle1" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "SNDLVL_75db" "wave" "vehicles/apc/apc_idle1.wav" } "Streetwar.d3_c17_10b_apc_shutdown" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "50" "soundlevel" "0" "wave" "vehicles/apc/apc_shutdown.wav" } "Streetwar.d3_c17_10b_crane_magnet_switchon" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "0" "wave" "vehicles/Crane/crane_magnet_switchon.wav" } "Streetwar.d3_c17_10b_mine_mode" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "0" "wave" "weapons/slam/mine_mode.wav" } "Streetwar.d3_c17_11_drawbridge_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/drawbridge_move1.wav" } "Streetwar.d3_c17_11_drawbridge_stop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/drawbridge_stop1.wav" } "Streetwar.d3_c17_11_garage_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/garage_move1.wav" } "Streetwar.d3_c17_11_garage_stop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/garage_stop1.wav" } "Streetwar.d3_c17_11_heavy_metal_move1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/heavy_metal_move1.wav" } "Streetwar.d3_c17_11_heavy_metal_stop1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "doors/heavy_metal_stop1.wav" } "Streetwar.d3_c17_11_fire" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_70db" "wave" "npc/strider/fire.wav" } "Streetwar.d3_c17_11_die" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "npc/turret_floor/die.wav" } "Streetwar.d3_c17_11_crane_magnet_switchon" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "vehicles/Crane/crane_magnet_switchon.wav" } "Streetwar.d3_C17_13_explode_2" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_140db" "wave" "ambient/explosions/explode_2.wav" } "Streetwar.d3_C17_13_beep" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "hl1/fvox/beep.wav" } "Streetwar.d3_C17_13_containmentproceeding" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/combine_soldier/vo/containmentproceeding.wav" } "Streetwar.d3_C17_13_off1" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "npc/combine_soldier/vo/off1.wav" } "Streetwar.d3_C17_13_metal_barrel_impact_hard7" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/metal/metal_barrel_impact_hard7.wav" } "Streetwar.d3_C17_13_metal_canister_impact_soft2" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/metal/metal_canister_impact_soft2.wav" } "Streetwar.d3_C17_13_metal_large_debris2" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_140db" "wave" "physics/metal/metal_large_debris2.wav" } "Streetwar.d3_c17_13_fire" { "channel" "CHAN_STATIC" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_65db" "wave" "ambient/fire/fire_med_loop1.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "combine.door_lock" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "buttons/combine_button_locked.wav" } "combine.sheild_loop" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "ambient/machines/combine_shield_loop3.wav" } "combine.sheild_touch" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/combine_shield_touch_loop1.wav" } "d1_trainstation.sinkdrips" { "channel" "CHAN_AUTO" "volume" "0.250000" "pitch" "100" "soundlevel" "SNDLVL_50dB" "wave" "ambient/water/drip_loop1.wav" } "d1_trainstation.angrycrowd" { "channel" "CHAN_AUTO" "volume" "0.150000" "pitch" "100" "soundlevel" "0" "wave" "ambient/voices/angry_crowd_loop1.wav" } "d1_trainstation.city_voice_misscount" { "channel" "CHAN_AUTO" "volume" "1.000000" "pitch" "100" "soundlevel" "0" "wave" "*npc/overwatch/cityvoice/f_trainstation_cooperation_spkr.wav" } "d1_trainstation.playground_memory" { "channel" "CHAN_STATIC" "volume" "0.200000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/voices/playground_memory.wav" } "d1_trainstation.toiletflush" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/machines/usetoilet_flush1.wav" } "d1_trainstation.overwatch_scare_alyx_1" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "npc\overwatch\cityvoice\f_confirmcivilstatus_1_spkr.wav" } "d1_trainstation.apc_alarm_loop1" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "ambient/alarms/apc_alarm_loop1.wav" } "d1_trainstation.apc_alarm_loop2" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "ambient/alarms/apc_siren_loop2.wav" } "d1_trainstation.citizen_interogated" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "80,120" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "ambient/voices/citizen_beaten3.wav" "wave" "ambient/voices/citizen_beaten4.wav" } } "d1_trainstation.citizen_hitpain" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "90,110" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "ambient/voices/citizen_beaten1.wav" "wave" "ambient/voices/citizen_beaten2.wav" "wave" "ambient/voices/citizen_beaten5.wav" } } "d1_trainstation.citizen_punched" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "90,115" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "ambient/voices/citizen_punches1.wav" "wave" "ambient/voices/citizen_punches2.wav" "wave" "ambient/voices/citizen_punches3.wav" "wave" "ambient/voices/citizen_punches4.wav" } } "d1_trainstation.cryingloop" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "ambient/voices/crying_loop1.wav" } "d1_trainstation.snoringloop" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_75dB" "wave" "ambient/voices/snoring_loop1.wav" } "d1_trainstation.boots_on_stairs" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "ambient/materials/footsteps_stairs1.wav" "wave" "ambient/materials/footsteps_stairs2.wav" } } "d1_trainstation.RadioMusic" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_75dB" "wave" "*music/radio1.mp3" } "d1_trainstation.CourtyardMusic" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "*#music/HL2_song26_trainstation1.mp3" } "d1_trainstation.ChaseMusic" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "*#music/HL2_song20_submix0.mp3" } "d1_trainstation.RooftopMusic" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "*#music/HL2_song27_trainstation2.mp3" } "Trainride.gman_hourhascome" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/gman_misc/gman_hourhascome.wav" } "Trainride.gman_riseshine" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/gman_misc/gman_riseshine.wav" } "Trainride.gman_seeyou" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/gman_misc/gman_seeyou.wav" } "Trainride.gman_02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/gman_misc/gman_02.wav" } "Trainride.gman_03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/gman_misc/gman_03.wav" } "Trainride.gman_04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/gman_misc/gman_04.wav" } "Trainyard.cit_term_ques02" { "channel" "CHAN_VOICE" "volume" ".8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/male01/cit_term_ques02.wav" } "Trainyard.man_waitaminute" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/man_waitaminute.wav" } "Trainyard.man_whereyoutakingme" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/man_whereyoutakingme.wav" } "Trainyard.man_me" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/man_me.wav" } "Trainyard.wife_wheretakinghim" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/wife_wheretakinghim.wav" } "Trainyard.wife_wherehavetaken" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/wife_wherehavetaken.wav" } "Trainyard.wife_butourtrain" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/wife_butourtrain.wav" } "Trainyard.ba_allmine" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_allmine.wav" } "Trainyard.ba_cantstay01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_cantstay01.wav" } "Trainyard.ba_cantstay02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_cantstay02.wav" } "Trainyard.ba_cantstay03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_cantstay03.wav" } "Trainyard.ba_handoff01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_handoff01.wav" } "Trainyard.ba_handoff02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_handoff02.wav" } "Trainyard.ba_hurryitup" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_hurryitup.wav" } "Trainyard.ba_inhere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_inhere.wav" } "Trainyard.ba_thatbeer01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_thatbeer01.wav" } "Trainyard.ba_thatbeer02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_thatbeer02.wav" } "Trainyard.ba_itsme" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_itsme.wav" } "Trainyard.ba_letsgo" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_letsgo.wav" } "Trainyard.ba_lovetotalk" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_lovetotalk.wav" } "Trainyard.ba_myguy01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_myguy01.wav" } "Trainyard.ba_myguy02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_myguy02.wav" } "Trainyard.ba_notthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_notthere.wav" } "Trainyard.ba_notyouhim" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_notyouhim.wav" } "Trainyard.ba_quick" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_quick.wav" } "Trainyard.ba_scanbooth01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_scanbooth01.wav" } "Trainyard.ba_scanbooth02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_scanbooth02.wav" } "Trainyard.ba_scanbooth03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_scanbooth03.wav" } "Trainyard.ba_scanbooth04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_scanbooth04.wav" } "Trainyard.ba_talkingyou" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_talkingyou.wav" } "Trainyard.ba_theywait" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_theywait.wav" } "Trainyard.ba_whattookyou" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_whattookyou.wav" } "Trainyard.ba_youcomewith" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_youcomewith.wav" } "Trainyard.ba_inhere01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_inhere01.wav" } "Trainyard.ba_keepmoving" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_keepmoving.wav" } "Trainyard.ba_goon" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_goon.wav" } "Trainyard.ba_getupthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_getupthere.wav" } "Trainyard.ba_thatsit" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_thatsit.wav" } "Trainyard.ba_awayfrom" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_awayfrom.wav" } "Trainyard.ba_overhere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_overhere.wav" } "Trainyard.ba_getin" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_getin.wav" } "Trainyard.ba_goonup" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_goonup.wav" } "Trainyard.ba_uphere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_uphere.wav" } "Trainyard.upthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_upthere.wav" } "Trainyard.ba_againstwall" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_againstwall.wav" } "Trainyard.ba_move" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_move.wav" } "Trainyard.ba_move01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_move01.wav" } "Trainyard.ba_outofway" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_outofway.wav" } "Trainyard.ba_backoff" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_backoff.wav" } "Trainyard.ba_backup" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_backup.wav" } "Trainyard.ba_noimgood" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_noimgood.wav" } "Trainyard.ba_allrightyoucango" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "npc/metropolice/vo/allrightyoucango.wav" } "Trainyard.ba_privacy" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_privacy.wav" } "Trainyard.ba_thatbeer" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_thatbeer.wav" } "Trainyard.ba_rememberme" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_rememberme.wav" } "Trainyard.ba_sorryscare" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_sorryscare.wav" } "Trainyard.ba_undercover" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_undercover.wav" } "Trainyard.kl_whatisit01" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/kl_whatisit01.wav" } "Trainyard.kl_whatisit02" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/kl_whatisit02.wav" } "Trainyard.ba_lookwho" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_lookwho.wav" } "Trainyard.kl_morewarn01" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/kl_morewarn01.wav" } "Trainyard.kl_morewarn02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/kl_morewarn02.wav" } "Trainyard.kl_morewarn03" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/kl_morewarn03.wav" } "Trainyard.ba_tellme01" { "channel" "CHAN_VOICE" "volume" "0.680000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_tellme01.wav" } "Trainyard.ba_tellme02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_tellme02.wav" } "Trainyard.kl_intend" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/kl_intend.wav" } "Trainyard.ba_thinking01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_thinking01.wav" } "Trainyard.ba_checkpoints" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_checkpoints.wav" } "Trainyard.ba_verify01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_verify01.wav" } "Trainyard.ba_verify02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_verify02.wav" } "Trainyard.ba_verify03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_verify03.wav" } "Trainyard.kl_alyxaround" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/kl_alyxaround.wav" } "Trainyard.kl_whatsbest" { "channel" "CHAN_VOICE" "volume" "0.530000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/kl_whatsbest.wav" } "Trainyard.ba_gottago" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_gottago.wav" } "Trainyard.kl_verywell" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/kl_verywell.wav" } "Trainyard.ba_getalook" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_getalook.wav" } "Trainyard.ba_ownway" { "channel" "CHAN_VOICE" "volume" "0.620000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_ownway.wav" } "Trainyard.ba_blowcover" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_blowcover.wav" } "Trainyard.ba_blowcover_b" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_blowcover_b.wav" } "Trainyard.ba_offstreet" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_offstreet.wav" } "Trainyard.ba_rooftops" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_rooftops.wav" } "Trainyard.ba_getinthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_getinthere.wav" } "Trainyard.ba_exitnag01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_exitnag01.wav" } "Trainyard.ba_exitnag02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_exitnag02.wav" } "Trainyard.ba_exitnag03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_exitnag03.wav" } "Trainyard.ba_exitnag04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_exitnag04.wav" } "Trainyard.ba_exitnag05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_exitnag05.wav" } "Trainyard.ba_exitnag06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_exitnag06.wav" } "Trainyard.ba_exitnag07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_exitnag07.wav" } "Trainyard.ba_meetyoulater01" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_meetyoulater01.wav" } "Trainyard.ba_meetyoulater02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_meetyoulater02.wav" } "Trainyard.ba_comeonletsgo" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_comeonletsgo.wav" } "Trainyard.ba_farasigo" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_farasigo.wav" } "Trainyard.ba_goodluck" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_goodluck.wav" } "Trainyard.ba_awaywindow" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_awaywindow.wav" } "Trainyard.ba_twoway" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_twoway.wav" } "Trainyard.ba_inhere2" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_inhere01.wav" } "Trainyard.sodamachine_dispense" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "buttons/button1.wav" } "Trainyard.sodamachine_empty" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "buttons/button10.wav" } "Trainyard.cop_knockitoff" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/getoutofhere.wav" } "Trainyard.cop_needanyhelp" { "channel" "CHAN_VOICE" "volume" "0.670000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*npc/metropolice/vo/needanyhelpwiththisone.wav" } "Trainyard.cop_thereheis" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/metropolice/vo/thereheis.wav" } "Trainyard.cop_suspect1" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/metropolice/vo/gotsuspect1here.wav" } "Trainyard.cop_noncitizen" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/metropolice/vo/noncitizen.wav" } "Trainyard.cop_hesrunning" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/metropolice/vo/hesrunning.wav" } "Trainyard.cop_gothimagain" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/metropolice/vo/gothimagainsuspect10-20at.wav" } "Trainyard.metro_suprise" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "npc/metropolice/vo/watchit.wav" } "Trainyard.alyx_emp_spark" { "channel" "CHAN_AUTO" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "beams/beamstart11.wav" } "Trainyard.al_noyoudont" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_noyoudont.wav" } "Trainyard.al_ugh" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_ugh.wav" } "Trainyard.al_overhere" { "channel" "CHAN_VOICE" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "*vo/trainyard/al_overhere.wav" } "Trainyard.al_hmm" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/k_lab/al_hmm.wav" } "Trainyard.al_presume" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_presume.wav" } "Trainyard.al_gottawatch" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_gottawatch.wav" } "Trainyard.al_scanfriends" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_scanfriends.wav" } "Trainyard.al_nomap" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_nomap.wav" } "Trainyard.al_imalyx" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_imalyx.wav" } "Trainyard.al_thruhere" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_thruhere.wav" } "Trainyard.al_watchhead" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_watchhead.wav" } "Trainyard.al_thisday" { "channel" "CHAN_VOICE" "volume" "0.470000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_thisday.wav" } "Trainyard.al_thisday01" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_thisday01.wav" } "Trainyard.al_thisday02" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_thisday02.wav" } "Trainyard.al_thisday03" { "channel" "CHAN_VOICE" "volume" "0.430000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_thisday03.wav" } "Trainyard.al_thisday04" { "channel" "CHAN_VOICE" "volume" "0.460000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_thisday04.wav" } "Trainyard.al_comethru" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_comethru.wav" } "Trainyard.al_gothru" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_gothru.wav" } "Trainyard.al_hereweare" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_hereweare.wav" } "Trainyard.al_carefulthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_carefulthere.wav" } "Trainyard.al_watchstep" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_watchstep.wav" } "Trainyard.al_quiethere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_quiethere.wav" } "Trainyard.al_suspicious" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_suspicious.wav" } "Trainyard.al_suspicious_b" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_suspicious_b.wav" } "Trainyard.al_youquiet" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_youquiet.wav" } "Trainyard.al_oldadmin" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_oldadmin.wav" } "Trainyard.al_dadstarted" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_dadstarted.wav" } "Trainyard.al_okherewego" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_okherewego.wav" } "Trainyard.al_nicetomeet" { "channel" "CHAN_VOICE" "volume" "0.530000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_nicetomeet.wav" } "Trainyard.al_nicetomeet_b" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_nicetomeet_b.wav" } "Trainyard.al_lotofpeople" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_lotofpeople.wav" } "plaza.citizen_beating" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "vo\npc\$gender01\ow01.wav" "wave" "vo\npc\$gender01\ow02.wav" "wave" "vo\npc\$gender01\pain01.wav" "wave" "vo\npc\$gender01\pain02.wav" "wave" "vo\npc\$gender01\pain03.wav" "wave" "vo\npc\$gender01\pain04.wav" "wave" "vo\npc\$gender01\pain05.wav" "wave" "vo\npc\$gender01\pain06.wav" "wave" "vo\npc\$gender01\pain07.wav" "wave" "vo\npc\$gender01\pain08.wav" "wave" "vo\npc\$gender01\pain09.wav" } } "d1_trainstation_01.combinelock_unlock" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "buttons\combine_button1.wav" } "d1_trainstation_01.DoorSlot" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "buttons\lever8.wav" } "d1_trainstation_01.citizen_introom_beating" { "channel" "CHAN_VOICE" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "rndwave" { "wave" "ambient/voices/citizen_punches1.wav" "wave" "ambient/voices/citizen_punches2.wav" "wave" "ambient/voices/citizen_punches3.wav" "wave" "ambient/voices/citizen_punches4.wav" "wave" 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"PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_tv_best.wav" } "opening.cit_tv_again" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_tv_again.wav" } "opening.cit_hall_psst" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_hall_psst.wav" } "opening.cit_hall_roof" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_hall_roof.wav" } "opening.cit_blocker_getin" { "channel" "CHAN_VOICE" "volume" "0.830000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_blocker_getin.wav" } "opening.cit_blocker_roof" { "channel" "CHAN_VOICE" "volume" "0.720000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_blocker_roof.wav" } "opening.cit_blocker_holdem" { "channel" "CHAN_VOICE" "volume" "0.760000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_blocker_holdem.wav" } "opening.cit_blocker_go01" { "channel" "CHAN_VOICE" "volume" "0.870000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_blocker_go01.wav" } "opening.cit_blocker_go02" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_blocker_go02.wav" } "opening.cit_blocker_go03" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_blocker_go03.wav" } "opening.cit_couch_use01" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_couch_use01.wav" } "opening.cit_couch_use02" { "channel" "CHAN_VOICE" "volume" "0.370000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_couch_use02.wav" } "opening.cit_couch_use03" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_couch_use03.wav" } "opening.cit_couch_use04" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_couch_use04.wav" } "opening.cit_couch_use05" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/cit_couch_use05.wav" } "opening.cit_hit01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/$gender01/cit_hit01.wav" } "opening.cit_hit02" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/$gender01/cit_hit02.wav" } "opening.cit_hit03" { "channel" "CHAN_VOICE" "volume" "0.470000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/$gender01/cit_hit03.wav" } "opening.cit_hit04" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/$gender01/cit_hit04.wav" } "opening.cit_hit05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/$gender01/cit_hit05.wav" } "Trainyard.al_funnylook03" { "channel" "CHAN_VOICE" "volume" "0.480000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_funnylook03.wav" } "Trainyard.al_knowthink01" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_knowthink01.wav" } "Trainyard.al_thatlookmean02" { "channel" "CHAN_VOICE" "volume" "0.430000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/al_thatlookmean02.wav" } "Trainyard.ba_citadel01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_citadel01.wav" } "Trainyard.ba_citadel02" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_citadel02.wav" } "Trainyard.ba_getoutfast" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_getoutfast.wav" } "Trainyard.ba_oldcanals" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_oldcanals.wav" } "Trainyard.ba_lookafterdoc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_lookafterdoc.wav" } "Trainyard.ba_crowbar01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_crowbar01.wav" } "Trainyard.ba_crowbar02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_crowbar02.wav" } "Trainyard.ba_goodluck01" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_goodluck01.wav" } "Trainyard.ba_goodluck02" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_goodluck02.wav" } "Trainyard.ba_heygordon" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/trainyard/ba_heygordon.wav" } "Trainride.intro" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "*#music/HL2_intro.mp3" } "Intro.fadebuzz" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/energy/whiteflash.wav" } "Trainyard.al_suspicious_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/trainyard/Trainyard_al_suspicious_cc.wav" } "Trainyard.al_thisday01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/trainyard/Trainyard_al_thisday01_cc.wav" } "Trainyard.al_nicetomeet_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/trainyard/Trainyard_al_nicetomeet_cc.wav" } "Trainyard.ba_getoutfast_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/trainyard/Trainyard_ba_getoutfast_cc.wav" } "Trainyard.ba_crowbar01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/trainyard/Trainyard_ba_crowbar01_cc.wav" } "Trainyard.ba_goodluck01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/trainyard/Trainyard_ba_goodluck01_cc.wav" } "Trainyard.ba_tellme01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/trainyard/Trainyard_ba_tellme01_cc.wav" } "Trainyard.kl_morewarn01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/trainyard/Trainyard_kl_morewarn01_cc.wav" } "Trainyard.kl_whatisit01_cc" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "combined/trainyard/Trainyard_kl_whatisit01_cc.wav" } "Trainyard.distantsiren" { "channel" "CHAN_STATIC" "volume" "0.250000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/citadel_alert_loop2.wav" } "Trainyard.hiding02" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/metropolice/hiding02.wav" } "Trainyard.hiding03" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/metropolice/hiding03.wav" } "Trainyard.hiding04" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/metropolice/hiding04.wav" } "Trainyard.hiding05" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/metropolice/hiding05.wav" } "Trainyard.door_pound" { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "physics/wood/wood_crate_impact_hard2.wav" } "Trainyard.food_dispenser" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "100" "soundlevel" "SNDLVL_70db" "wave" "ambient/machines/combine_terminal_idle4.wav" } "Trainyard.doll" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "100" "soundlevel" "SNDLVL_70db" "wave" "ambient/creatures/teddy.wav" } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "NPC_Alyx.FootstepLeft" { "channel" "CHAN_BODY" "volume" "0.500000" "pitch" "125, 135" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/tile1.wav" "wave" "player/footsteps/tile2.wav" } } "NPC_Alyx.FootstepRight" { "channel" "CHAN_BODY" "volume" "0.500000" "pitch" "125, 135" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/tile3.wav" "wave" "player/footsteps/tile4.wav" } } "NPC_Alyx.RunFootstepLeft" { "channel" "CHAN_BODY" "volume" "0.500000" "pitch" "135, 145" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/footsteps/hardboot_generic1.wav" "wave" "npc/footsteps/hardboot_generic3.wav" "wave" "npc/footsteps/hardboot_generic5.wav" } } "NPC_Alyx.RunFootstepRight" { "channel" "CHAN_BODY" "volume" "0.500000" "pitch" "135, 145" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/footsteps/hardboot_generic2.wav" "wave" "npc/footsteps/hardboot_generic4.wav" "wave" "npc/footsteps/hardboot_generic6.wav" } } "NPC_Alyx.PushButton1" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "buttons/button3.wav" } "NPC_Alyx.PushButton2" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "buttons/lightswitch2.wav" } "NPC_Alyx.PushKeypad1" { "channel" "CHAN_STATIC" "volume" "0.200000" "pitch" "90, 110" "soundlevel" "SNDLVL_NORM" "wave" "buttons/lightswitch2.wav" } "NPC_Alyx.Vend_Coin" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "ambient/levels/labs/coinslot1.wav" } "NPC_Alyx.Vend_Button" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "buttons/lightswitch2.wav" } "NPC_Alyx.Vend_Hit" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "physics/metal/metal_barrel_impact_soft1.wav" "wave" "physics/metal/metal_barrel_impact_soft2.wav" "wave" "physics/metal/metal_barrel_impact_soft3.wav" "wave" "physics/metal/metal_barrel_impact_soft4.wav" } } "NPC_Alyx.JumpDown_Start" { "channel" "CHAN_STATIC" "volume" "0.370000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/footsteps/softshoe_generic6.wav" } "NPC_Alyx.Wood_Creak1" { "channel" "CHAN_STATIC" "volume" "0.80000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "ambient/materials/wood_creak4.wav" } "NPC_Alyx.Wood_Creak2" { "channel" "CHAN_STATIC" "volume" "0.80000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "ambient/materials/wood_creak6.wav" } "NPC_Alyx.JumpDown_Land" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "90, 110" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "npc/footsteps/hardboot_generic2.wav" "wave" "npc/footsteps/hardboot_generic3.wav" "wave" "npc/footsteps/hardboot_generic5.wav" "wave" "npc/footsteps/hardboot_generic8.wav" } } "NPC_Alyx.ScrapYard_Hop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/gravel1.wav" "wave" "player/footsteps/gravel2.wav" "wave" "player/footsteps/gravel3.wav" "wave" "player/footsteps/gravel4.wav" } } "NPC_Alyx.Slap1" { "channel" "CHAN_STATIC" "volume" "0.60000" "pitch" "120" "soundlevel" "SNDLVL_NORM" "wave" "physics/body/body_medium_impact_soft5.wav" } "NPC_Alyx.ClimbLadder1" { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/ladder1.wav" "wave" "player/footsteps/ladder2.wav" "wave" "player/footsteps/ladder3.wav" "wave" "player/footsteps/ladder4.wav" } } "NPC_Alyx.Climb_Metal_Soft" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "physics/metal/metal_grenade_impact_soft2.wav" } "NPC_Alyx.Climb_Footstep_Metal" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/metal1.wav" "wave" "player/footsteps/metal2.wav" "wave" "player/footsteps/metal3.wav" "wave" "player/footsteps/metal4.wav" } } "NPC_Alyx.Climb_Pipe" { "channel" "CHAN_STATIC" "volume" "0.2, 0.9" "pitch" "90, 110" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "physics/metal/metal_box_footstep1.wav" "wave" "physics/metal/metal_box_footstep2.wav" "wave" "physics/metal/metal_box_footstep3.wav" "wave" "physics/metal/metal_box_footstep4.wav" "wave" "physics/metal/metal_computer_impact_soft1.wav" "wave" "physics/metal/metal_computer_impact_soft2.wav" "wave" "physics/metal/metal_computer_impact_soft3.wav" } } "NPC_Alyx.Climb_Footstep_BuildingSide" { "channel" "CHAN_STATIC" "volume" "0.3, 0.9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "player/footsteps/sand1.wav" "wave" "player/footsteps/sand2.wav" "wave" "player/footsteps/sand3.wav" "wave" "player/footsteps/sand4.wav" } } "NPC_Alyx.Climb_Pipe_strain_1" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "physics/metal/metal_box_strain3.wav" } "NPC_Alyx.Climb_Pipe_strain_2" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "physics/metal/metal_box_strain4.wav" } "npc_alyx.bettergetmoving02" { "channel" "CHAN_VOICE" "volume" "0.520000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/bettergetmoving02.wav" } "npc_alyx.brutal02" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/brutal02.wav" } "npc_alyx.careful01" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/careful01.wav" } "npc_alyx.careful02" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/careful02.wav" } "npc_alyx.comeon01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/comeon01.wav" } "npc_alyx.comeon02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/comeon02.wav" } "npc_alyx.comeon_dist01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/comeon_dist01.wav" } "npc_alyx.coverme01" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/coverme01.wav" } "npc_alyx.coverme02" { "channel" "CHAN_VOICE" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/coverme02.wav" } "npc_alyx.coverme03" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/coverme03.wav" } "npc_alyx.excuseme01" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/al_excuse01.wav" } "npc_alyx.excuseme02" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/al_excuse02.wav" } "npc_alyx.excuseme03" { "channel" "CHAN_VOICE" "volume" "0.300000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/al_excuse03.wav" } "npc_alyx.followme01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/followme01.wav" } "npc_alyx.followme_dist01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/followme_dist01.wav" } "npc_alyx.gasp02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/gasp02.wav" } "npc_alyx.gasp03" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/gasp03.wav" } "npc_alyx.getback01" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/getback01.wav" } "npc_alyx.getback02" { "channel" "CHAN_VOICE" "volume" ".8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/getback02.wav" } "npc_alyx.getdown01" { "channel" "CHAN_VOICE" "volume" "0.600" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/getdown02.wav" } "npc_alyx.getmoving01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/getmoving01.wav" } "npc_alyx.getmoving_action02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/getmoving_action02.wav" } "npc_alyx.getmoving_action_dist01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/getmoving_action_dist01.wav" } "npc_alyx.go01" { "channel" "CHAN_VOICE" "volume" ".67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/go01.wav" } "npc_alyx.gordon" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/gordon.wav" } "npc_alyx.gordon_dist01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/gordon_dist01.wav" } "npc_alyx.herewego01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/herewego01.wav" } "npc_alyx.herewego_dist01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/herewego_dist01.wav" } "npc_alyx.howlongwait01" { "channel" "CHAN_VOICE" "volume" ".35" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/howlongwait01.wav" } "npc_alyx.watchout01" { "channel" "CHAN_VOICE" "volume" ".85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/watchout01.wav" } "npc_alyx.watchout02" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/watchout02.wav" } "npc_alyx.hurt04" { "channel" "CHAN_VOICE" "volume" ".8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/hurt04.wav" } "npc_alyx.hurt05" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/hurt05.wav" } "npc_alyx.hurt06" { "channel" "CHAN_VOICE" "volume" ".8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/hurt06.wav" } "npc_alyx.hurt08" { "channel" "CHAN_VOICE" "volume" ".8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/hurt08.wav" } "npc_alyx.keepmoving01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/keepmoving01.wav" } "npc_alyx.keepmoving_dist01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/keepmoving_dist01.wav" } "npc_alyx.letsgetgoing01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/letsgetgoing01.wav" } "npc_alyx.letsgetgoing02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/letsgetgoing02.wav" } "npc_alyx.letsgetgoing_dist01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/letsgetgoing_dist01.wav" } "npc_alyx.lookout01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/lookout01.wav" } "npc_alyx.lookout03" { "channel" "CHAN_VOICE" "volume" "0.750" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/lookout03.wav" } "npc_alyx.lookout_dist01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/lookout_dist01.wav" } "npc_alyx.lookout_dist02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/lookout_dist02.wav" } "npc_alyx.no01" { "channel" "CHAN_VOICE" "volume" ".35" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/no01.wav" } "npc_alyx.no02" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/no02.wav" } "npc_alyx.no03" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/no03.wav" } "npc_alyx.ohgod01" { "channel" "CHAN_VOICE" "volume" ".45" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/ohgod01.wav" } "npc_alyx.ohmother01" { "channel" "CHAN_VOICE" "volume" ".28" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/ohmother01.wav" } "npc_alyx.ohno_startle01" { "channel" "CHAN_VOICE" "volume" ".9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/ohno_startle01.wav" } "npc_alyx.ohno_startle02" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/ohno_startle02.wav" } "npc_alyx.ohno_startle03" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/ohno_startle03.wav" } "npc_alyx.overhere01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/overhere01.wav" } "npc_alyx.quick02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/quick02.wav" } "npc_alyx.quick_dist02" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/quick_dist02.wav" } "npc_alyx.run01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/run01.wav" } "npc_alyx.run_dist01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/run_dist01.wav" } "npc_alyx.uggh01" { "channel" "CHAN_VOICE" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/uggh01.wav" } "npc_alyx.uggh02" { "channel" "CHAN_VOICE" "volume" ".9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/uggh02.wav" } "npc_alyx.youcoming01" { "channel" "CHAN_VOICE" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/youcoming01.wav" } "npc_alyx.youcoming02" { "channel" "CHAN_VOICE" "volume" "0.600" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/youcoming02.wav" } "npc_alyx.youreload01" { "channel" "CHAN_VOICE" "volume" "0.600" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/youreload01.wav" } "npc_alyx.youreload02" { "channel" "CHAN_VOICE" "volume" "0.600" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/Alyx/youreload02.wav" } "npc_alyx.die" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*vo/npc/Alyx/no01.wav" "wave" "*vo/npc/Alyx/no02.wav" "wave" "*vo/npc/Alyx/no03.wav" "wave" "*vo/npc/Alyx/uggh02.wav" "wave" "*vo/npc/Alyx/gordon_dist01.wav" "wave" "*vo/npc/Alyx/ohgod01.wav" } } "NPC_Antlion.MeleeAttack" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/zombie/claw_strike1.wav" "wave" "npc/zombie/claw_strike2.wav" "wave" "npc/zombie/claw_strike3.wav" } } "NPC_Antlion.BurrowIn" { "channel" "CHAN_BODY" "volume" "0.75" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "npc/antlion/digdown1.wav" } "NPC_Antlion.BurrowOut" { "channel" "CHAN_BODY" "volume" "0.75" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "npc/antlion/digup1.wav" } "NPC_Antlion.FootstepSoft" { "channel" "CHAN_BODY" "volume" "0.030, 0.050" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/antlion/foot1.wav" "wave" "npc/antlion/foot2.wav" "wave" "npc/antlion/foot3.wav" "wave" "npc/antlion/foot4.wav" } } "NPC_Antlion.Footstep" { "channel" "CHAN_BODY" "volume" "0.100, 0.150" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/antlion/foot1.wav" "wave" "npc/antlion/foot2.wav" "wave" "npc/antlion/foot3.wav" "wave" "npc/antlion/foot4.wav" } } "NPC_Antlion.FootstepHeavy" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/antlion/foot1.wav" "wave" "npc/antlion/foot2.wav" "wave" "npc/antlion/foot3.wav" "wave" "npc/antlion/foot4.wav" } } "NPC_Antlion.MeleeAttackSingle" { "channel" "CHAN_WEAPON" "volume" "0.250, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/antlion/attack_single1.wav" "wave" "npc/antlion/attack_single2.wav" "wave" "npc/antlion/attack_single3.wav" } } "NPC_Antlion.MeleeAttackDouble" { "channel" "CHAN_WEAPON" "volume" "0.250, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/antlion/attack_double1.wav" "wave" "npc/antlion/attack_double2.wav" "wave" "npc/antlion/attack_double3.wav" } } "NPC_Antlion.Distracted" { "channel" "CHAN_VOICE" "volume" "0.8" "pitch" "95, 105" "soundlevel" "SNDLVL_85db" "wave" "npc/antlion/distract1.wav" } "NPC_Antlion.Idle" { "channel" "CHAN_VOICE" "volume" "0.750, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/antlion/idle1.wav" "wave" "npc/antlion/idle2.wav" "wave" "npc/antlion/idle3.wav" "wave" "npc/antlion/idle4.wav" "wave" "npc/antlion/idle5.wav" } } "NPC_Antlion.Pain" { "channel" "CHAN_VOICE" "volume" "0.750, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/antlion/pain1.wav" "wave" "npc/antlion/pain2.wav" } } "NPC_Antlion.JumpTouch" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_IDLE" "rndwave" { "wave" "npc/zombie/claw_strike1.wav" "wave" "npc/zombie/claw_strike2.wav" "wave" "npc/zombie/claw_strike3.wav" } } "NPC_Antlion.Land" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "npc/antlion/land1.wav" } "NPC_Antlion.WingsOpen" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/antlion/fly1.wav" } "NPC_Antlion.LoopingAgitated" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/antlion/charge_loop1.wav" } "NPC_AntlionGrub.Scared" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/antlion_grub/scared1.wav" "wave" "npc/antlion_grub/scared2.wav" "wave" "npc/antlion_grub/scared3.wav" } } "NPC_AntlionGrub.Squash" { "channel" "CHAN_BODY" "volume" "0.500" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/antlion_grub/squashed.wav" } "FX_AntlionImpact.ShellImpact" { "channel" "CHAN_ITEM" "volume" "0.750, 1.000" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "rndwave" { "wave" "npc/antlion/shell_impact1.wav" "wave" "npc/antlion/shell_impact2.wav" "wave" "npc/antlion/shell_impact3.wav" "wave" "npc/antlion/shell_impact4.wav" } } "NPC_Antlion.RunOverByVehicle" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "npc/antlion_grub/squashed.wav" } } "NPC_Antlion.Movement" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "soundlevel" "SNDLVL_50dB" "pitch" "PITCH_NORM" "wave" "npc/antlion_grub/movement.wav" } "NPC_Antlion.Voice" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_50dB" "pitch" "PITCH_NORM" "wave" "npc/antlion_grub/voice2.wav" } "NPC_Antlion.Heal" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "soundlevel" "SNDLVL_50dB" "pitch" "PITCH_NORM" "wave" "npc/antlion_grub/heal.wav" }"NPC_AntlionGuard.SniffFound" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/antlion_guard/sniff_found1.wav" } "NPC_AntlionGuard.Shove" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "90,100" "soundlevel" "SNDLVL_90db" "wave" "npc/antlion_guard/shove1.wav" } "NPC_AntlionGuard.HitHard" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "90,100" "soundlevel" "SNDLVL_90db" "wave" "npc/antlion_guard/shove1.wav" } "NPC_AntlionGuard.StepLight" { "channel" "CHAN_STATIC" "volume" "0.250, 0.500" "pitch" "70, 80" "soundlevel" "SNDLVL_85db" "rndwave" { "wave" "npc/antlion_guard/foot_light1.wav" "wave" "npc/antlion_guard/foot_light2.wav" } } "NPC_AntlionGuard.StepHeavy" { "channel" "CHAN_STATIC" "volume" "0.500, 0.750" "pitch" "70, 85" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/antlion_guard/foot_heavy1.wav" "wave" "npc/antlion_guard/foot_heavy2.wav" } } "NPC_AntlionGuard.Inside.StepLight" { "channel" "CHAN_STATIC" "volume" "0.250, 0.500" "pitch" "70, 80" "soundlevel" "SNDLVL_85db" "rndwave" { "wave" "npc/antlion_guard/foot_light1.wav" "wave" "npc/antlion_guard/foot_light2.wav" } } "NPC_AntlionGuard.Inside.StepHeavy" { "channel" "CHAN_STATIC" "volume" "0.500, 0.750" "pitch" "70, 85" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/antlion_guard/foot_heavy1.wav" "wave" "npc/antlion_guard/foot_heavy2.wav" } } "NPC_AntlionGuard.Anger" { "channel" "CHAN_VOICE" "volume" "0.850, 1.000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "rndwave" { "wave" "npc/antlion_guard/angry1.wav" "wave" "npc/antlion_guard/angry2.wav" "wave" "npc/antlion_guard/angry3.wav" } } "NPC_AntlionGuard.GrowlHigh" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100db" "wave" "npc/antlion_guard/growl_high.wav" } "NPC_AntlionGuard.GrowlIdle" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "npc/antlion_guard/growl_idle.wav" } "NPC_AntlionGuard.BreathSound" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_75db" "wave" "npc/antlion_guard/growl_high.wav" } "NPC_AntlionGuard.Confused" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/antlion_guard/confused1.wav" } "NPC_AntlionGuard.Roar" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "rndwave" { "wave" "npc/antlion_guard/angry1.wav" "wave" "npc/antlion_guard/angry2.wav" "wave" "npc/antlion_guard/angry3.wav" } } "NPC_AntlionGuard.Die" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_100dB" "rndwave" { "wave" "npc/antlion_guard/antlion_guard_die1.wav" "wave" "npc/antlion_guard/antlion_guard_die2.wav" } } "NPC_AntlionGuard.Fallover" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "50,60" "soundlevel" "SNDLVL_110dB" "wave" "physics/body/body_medium_break2.wav" }"NPC_AttackHelicopter.FireGun" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_GUNFIRE" "wave" "npc/attack_helicopter/aheli_weapon_fire_loop3.wav" } "NPC_AttackHelicopter.ChargeGun" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "95,105" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "npc/attack_helicopter/aheli_charge_up.wav" } } "NPC_AttackHelicopter.ChargeDownGun" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "95,115" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "^npc/attack_helicopter/aheli_charge_down.wav" } } "NPC_AttackHelicopter.Rotors" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "wave" "^npc/attack_helicopter/aheli_rotor_loop1.wav" } "NPC_AttackHelicopter.RotorsLoud" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_140dB" "wave" "^npc/attack_helicopter/aheli_rotor_loop1.wav" } "NPC_AttackHelicopter.RotorBlast" { "channel" "CHAN_STATIC" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "npc/attack_helicopter/aheli_wash_loop3.wav" } "NPC_AttackHelicopter.NearFlyby" { "channel" "CHAN_BODY" "volume" "0.8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_110dB" "wave" "npc/attack_helicopter/aheli_close_flyby1.wav" } "NPC_AttackHelicopterGrenade.Ping" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_80dB" "pitch" "100" "wave" "npc/attack_helicopter/aheli_mine_seek_loop1.wav" } "NPC_AttackHelicopter.DropMine" { "channel" "CHAN_STATIC" "volume" "0.75" "soundlevel" "SNDLVL_100dB" "pitch" "90,115" "wave" "npc/attack_helicopter/aheli_mine_drop1.wav" } "NPC_AttackHelicopter.MegabombAlert" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "npc/attack_helicopter/aheli_megabomb_siren1.wav" } "NPC_AttackHelicopter.BadlyDamagedAlert" { "channel" "CHAN_STATIC" "volume" "0.75" "soundlevel" "SNDLVL_110dB" "pitch" "100" "wave" "npc/attack_helicopter/aheli_damaged_alarm1.wav" } "NPC_AttackHelicopter.CrashingAlarm1" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "npc/attack_helicopter/aheli_crash_alert2.wav" } "NPC_Helicopter.FireRocket" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_90dB" "pitch" "100" "wave" "weapons/stinger_fire1.wav" } "NPC_AttackHelicopter.Crash" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "npc/combine_gunship/gunship_explode2.wav" } "NPC_Barnacle.FinalBite" // bites head { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/barnacle/barnacle_crunch2.wav" "wave" "npc/barnacle/barnacle_crunch3.wav" } } "NPC_Barnacle.Chew" // obsolete, use FinalBite and Digest { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/barnacle/bcl_chew1.wav" "wave" "npc/barnacle/bcl_chew2.wav" "wave" "npc/barnacle/barnacle_crunch2.wav" } } "NPC_Barnacle.Alert" // obsolete, use TongueStretch & PullPant { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/barnacle/bcl_alert2.wav" } "NPC_Barnacle.Die" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/barnacle/barnacle_die1.wav" "wave" "npc/barnacle/barnacle_die2.wav" } } "NPC_Barnacle.TongueOut" // barnacle tongue flops out { "channel" "CHAN_WEAPON" "volume" "0.80" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/barnacle/barnacle_tongue2.wav" } "NPC_Barnacle.TongueStretch" // barnacle tongue stretch as pulls up dinner { "channel" "CHAN_BODY" "volume" "0.80" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/barnacle/barnacle_tongue_pull1.wav" "wave" "npc/barnacle/barnacle_tongue_pull2.wav" "wave" "npc/barnacle/barnacle_tongue_pull3.wav" } } "NPC_Barnacle.PullPant" // barnacle pants as it pulls up dinner { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/barnacle/barnacle_pull1.wav" "wave" "npc/barnacle/barnacle_pull2.wav" "wave" "npc/barnacle/barnacle_pull3.wav" "wave" "npc/barnacle/barnacle_pull4.wav" } } "NPC_Barnacle.Grunt" // barnacle calls, idle, to baby barnacles { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/barnacle/barnacle_grunt1.wav" "wave" "npc/barnacle/barnacle_grunt3.wav" "wave" "npc/barnacle/barnacle_grunt4.wav" } } "NPC_Barnacle.BabyGrunt" // baby barnacle, idle, calls back { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "150" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/barnacle/barnacle_grunt1.wav" "wave" "npc/barnacle/barnacle_grunt3.wav" "wave" "npc/barnacle/barnacle_grunt4.wav" } } "NPC_Barnacle.Scream" // barnacle screams just before FinalBite { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/barnacle/barnacle_bark1.wav" "wave" "npc/barnacle/barnacle_bark2.wav" } } "NPC_Barnacle.Digest" // barnacle digestion idle - after eating { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/barnacle/barnacle_digesting1.wav" "wave" "npc/barnacle/barnacle_digesting2.wav" "wave" "npc/barnacle/barnacle_gulp1.wav" "wave" "npc/barnacle/barnacle_gulp2.wav" } } "NPC_Barnacle.BreakNeck" // Breaks the prey's neck as it grabs. { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/barnacle/neck_snap1.wav" "wave" "npc/barnacle/neck_snap2.wav" } } // // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "NPC_Barney.FootstepLeft" { "channel" "CHAN_BODY" "volume" "1.000000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/tile1.wav" "wave" "player/footsteps/tile2.wav" } } "NPC_Barney.FootstepRight" { "channel" "CHAN_BODY" "volume" "1.000000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/tile3.wav" "wave" "player/footsteps/tile4.wav" } } "NPC_Barney.RunFootstepLeft" { "channel" "CHAN_BODY" "volume" "0.750000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/combine_soldier/gear1.wav" "wave" "npc/combine_soldier/gear3.wav" "wave" "npc/combine_soldier/gear5.wav" } } "NPC_Barney.RunFootstepRight" { "channel" "CHAN_BODY" "volume" "0.750000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/combine_soldier/gear2.wav" "wave" "npc/combine_soldier/gear4.wav" "wave" "npc/combine_soldier/gear6.wav" } } "npc_barney.ba_allclear" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_allclear.wav" } "npc_barney.ba_bringiton" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_bringiton.wav" } "npc_barney.ba_catchmybreath" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_catchmybreath.wav" } "npc_barney.ba_clearfornow" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_clearfornow.wav" } "npc_barney.ba_comehere01" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_comehere01.wav" } "npc_barney.ba_comehere02" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_comehere02.wav" } "npc_barney.ba_covermegord" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_covermegord.wav" } "npc_barney.ba_damnit" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_damnit.wav" } "npc_barney.ba_danger01" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_danger01.wav" } "npc_barney.ba_danger02" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_danger02.wav" } "npc_barney.ba_danger03" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_danger03.wav" } "npc_barney.ba_danger04" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_danger04.wav" } "npc_barney.ba_danger05" { "channel" "CHAN_VOICE" "volume" "0.570000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_danger05.wav" } "npc_barney.ba_downyougo" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_downyougo.wav" } "npc_barney.ba_duck" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_duck.wav" } "npc_barney.ba_followme01" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_followme01.wav" } "npc_barney.ba_followme02" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_followme02.wav" } "npc_barney.ba_followme03" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_followme03.wav" } "npc_barney.ba_followme04" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_followme04.wav" } "npc_barney.ba_followme05" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_followme05.wav" } "npc_barney.ba_getaway" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_getaway.wav" } "npc_barney.ba_getdown" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_getdown.wav" } "npc_barney.ba_getoutofway" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_getoutofway.wav" } "npc_barney.ba_goingdown" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_goingdown.wav" } "npc_barney.ba_gordonhelp" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_gordonhelp.wav" } "npc_barney.ba_gotone" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_gotone.wav" } "npc_barney.ba_grenade01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_grenade01.wav" } "npc_barney.ba_grenade02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_grenade02.wav" } "npc_barney.ba_gurgle01" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_gurgle01.wav" } "npc_barney.ba_gurgle02" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_gurgle02.wav" } "npc_barney.ba_gurgle03" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_gurgle03.wav" } "npc_barney.ba_haletsdoit" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_haletsdoit.wav" } "npc_barney.ba_headcrabs01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_headcrabs01.wav" } "npc_barney.ba_headcrabs02" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_headcrabs02.wav" } "npc_barney.ba_headhumpers" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_headhumpers.wav" } "npc_barney.ba_healed01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healed01.wav" } "npc_barney.ba_healed02" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healed02.wav" } "npc_barney.ba_healed03" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healed03.wav" } "npc_barney.ba_healed04" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healed04.wav" } "npc_barney.ba_healme01" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healme01.wav" } "npc_barney.ba_healme02" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healme02.wav" } "npc_barney.ba_healme03" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healme03.wav" } "npc_barney.ba_hereitcomes" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_hereitcomes.wav" } "npc_barney.ba_heretheycome01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_heretheycome01.wav" } "npc_barney.ba_heretheycome02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_heretheycome02.wav" } "npc_barney.ba_hurry01" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_hurry01.wav" } "npc_barney.ba_hurry02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_hurry02.wav" } "npc_barney.ba_hurry03" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_hurry03.wav" } "npc_barney.ba_hurryup" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_hurryup.wav" } "npc_barney.ba_imwithyou" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_imwithyou.wav" } "npc_barney.ba_incoming01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_incoming01.wav" } "npc_barney.ba_incoming02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_incoming02.wav" } "npc_barney.ba_laugh01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_laugh01.wav" } "npc_barney.ba_laugh02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_laugh02.wav" } "npc_barney.ba_laugh03" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_laugh03.wav" } "npc_barney.ba_laugh04" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_laugh04.wav" } "npc_barney.ba_letsdoit" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_letsdoit.wav" } "npc_barney.ba_letsgo" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_letsgo.wav" } "npc_barney.ba_littlehelphere" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_littlehelphere.wav" } "npc_barney.ba_lookout" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_lookout.wav" } "npc_barney.ba_losttouch" { "channel" "CHAN_VOICE" "volume" "0.600" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_losttouch.wav" } "npc_barney.ba_no01" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_no01.wav" } "npc_barney.ba_no02" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_no02.wav" } "npc_barney.ba_ohshit01" { "channel" "CHAN_VOICE" "volume" "0.550" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_ohshit01.wav" } "npc_barney.ba_ohshit02" { "channel" "CHAN_VOICE" "volume" "0.550" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_ohshit02.wav" } "npc_barney.ba_ohshit03" { "channel" "CHAN_VOICE" "volume" ".55" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_ohshit03.wav" } "npc_barney.ba_ohyeah" { "channel" "CHAN_VOICE" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_ohyeah.wav" } "npc_barney.ba_oldtimes" { "channel" "CHAN_VOICE" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_oldtimes.wav" } "npc_barney.ba_openfiregord" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_openfiregord.wav" } "npc_barney.ba_overhere01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_overhere01.wav" } "npc_barney.ba_overhere02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_overhere02.wav" } "npc_barney.ba_pain01" { "channel" "CHAN_VOICE" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain01.wav" } "npc_barney.ba_pain02" { "channel" "CHAN_VOICE" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain02.wav" } "npc_barney.ba_pain03" { "channel" "CHAN_VOICE" "volume" ".3" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain03.wav" } "npc_barney.ba_pain04" { "channel" "CHAN_VOICE" "volume" "0.500" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain04.wav" } "npc_barney.ba_pain05" { "channel" "CHAN_VOICE" "volume" "0.500" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain05.wav" } "npc_barney.ba_pain06" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain06.wav" } "npc_barney.ba_pain07" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain07.wav" } "npc_barney.ba_pain08" { "channel" "CHAN_VOICE" "volume" ".4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain08.wav" } "npc_barney.ba_pain09" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain09.wav" } "npc_barney.ba_pain10" { "channel" "CHAN_VOICE" "volume" ".4" "pitch" "PITCH_NORM" "soundlevel"