MOHAA: Spearhead v2.11 - v2.15 Patch


Total votes: 34

This is a patch for MOHAA: Spearhead, which will update your game from version 2.11 to 2.15.
If you are currently at version 2.0, please update to version 2.11 first, by using the following links, before you apply this patch.

2.11 Patch:

Changes in version 2.15:
- missing windows32_frame_broken texture replaced
- Bad player popping through fence textures
- HUD remains on the screen during TOW win animations
- Visible crosshair during in-game cut scene
- Hangar Door switches only animate the first time they are used
- The captain may never give the signal to continue on 1.2
- Using the portable MG-42 and trapping someone in it
- MG42 and switching to next weapon
- Using the mortar, have a teammate stand in front of it and fire, user gets
blown backwards
- No collision on foot stool in first house of 1.2
- Able to clip into cabinet when crouched in 1.2
- No HUD message when picking up sniper rifle
- Servers running the game will have a large negative ping value sometimes
- SV_Pure 1 doesn't work on a listen server
- Map Hole near stairs and Tank in Brest
- Hole in the mountains in Flughafen
- Credits updated to reflect changes from legal
- Italian text error
- Italian: Wrong objective
- German: Weapon Name display
- Inadequate button in difficulty select
- German: inadequate mp kill message
- TOW Berlin - Allies victory movie shows surviving Nazis.
- Player is not harmed by fire around destroyed 88s.
- Next/prev weapon broken
- Captain's text has an incorrect comma
- LT Italian untranslated text in Load/Save screen
- Nebelwerfer audio audible all over the map
- Sound effect for T34 main gun
- AI problems shooting downed soldiers
- Players can call vote with negative numbers
- Gamespy DOS attack patched
- German: Map authenticy in 3.1
- Fixed server restarting issues when 32-bit values wrapped
- Fixed unlimited ammo gameplay issues
- you can no longer call a vote when dead
- The "butt scoot" should no longer be in the game
- Infostring length exceeded errors from some TOW servers should no longer
- Vstr nextmap aliasing now functions properly
- Fixed certain rifles not audibly firing in lagged situations
- Removed cg_smoothclients as defaulting to on
- Various map hole fixes
- Terrain crash bug fixed
- Many localization problems resolved

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