SOLDNER - Secret Wars v33670 Patch

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The latest patch for SÖLDNER, Secret Wars has been released.

List of changes:

- config.ini changed values for teamkill_suspend from 1 to 0
- config.ini changed values for maxplayers from 16 to 32
- config.ini changed values for soldiernamefadeout from 60.0 to 120.0
- config.ini changed values for WWWpassword from wings to projectzero
- fixed commander zero vote
- corrected weapon xml for use new MP5N model
- radar fixed for the Leopard 2A5
- standard presets deleted
- changed gravity of the stinger
- ironsight of the G3A3 changed back to the old one
- changed viewangle of the DPV machinegun
- increased the price of the Javelin launcher to 8.500$
- added logonwindow for the Harrier
- fixed LanBug with AddOn content
- All available maps are added to the MapPresets
- Conquest / SuperConquest get a default runtime of 31 minutes and 10.000 caps
- Server is running with right weapon recoils
- fixed maps:
o Mekong Delta
o Powerbase
o Swamp
o Fortress
o Soldner Arena
o Invasion
o Villariva vs. Villabajo

Changelog 33669

Source Code:
Sevaral changes to increase Performance.
Fixed Bug in Server List with 0/0 players.
Fixed Bug in Lan Mode. AddOn Weapons now available for all players

Maps:
Optimized some Maps that changed with last patch again for performance.

Helicopters:
Littlebird Armor has been decreased on the Side and the Front
Armor of the Transport Helicopters on the Side and the Front has been decreased

Tanks:
Radar of the MBT's has been decreased to 500meters
Firerate of Gepard increased (like tunguska)
Marder speed increased
Dardo:speed increased
Dardo:Firerate of the MK increased
FlaRakRoland speed increased
Wiesel's speed increased
M113 speed increased
CV90 speed increased
BTR-70 Armor on the back reduced
BTR-90 Armor on back reduced
Marder:Tow rocket got a bit more power now
Challanger break torque increased
T90 break torque increased

Vehicles:
LandroverMG Frontarmor changed

Rocketlaunchers:
Pf89 & Law80 reduced the price
Javelin is no longer reloadable
Stinger Weaponsystem killenergy increased

Weapons:
Shotguns: Range adjusted
M20 KE increased
A91 & M4/203 set to 3600
All weapons recoil in the not_zommed mode increased
Adjusted the Accuray
Pistols:
Adjusted the Accuracy

Items:
Parachute changed the minimum distance for opening it

Scoring:
Changed the points you receive for a kill to 3

Known Bugs:
To be able to release the patch very fast we have decided to release the
patch with a known bug. It will be fixed in next patch!!!
MP5 Navy and Scope. It will fire from a different position than the
ifanterist is. So dont use this weapon until the next patch.
The FNScar 1 has a missing texture for the magazine.

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