Sudden Strike Forever Patch


Total votes: 13

This patch applies the following changes:

multiplayer map stability: all old multiplayer maps were recompiled for optimal use with "Sudden Strike Forever" to prevent synchronization losses and back-to-Windows crashes. ATTENTION: To avoid the newly compiled maps from being overwritten with the old version when playing with someone who hasn't this patch installed, the maps were renamed (an underscore ("_") was added). Please mind also not just to transfer the new maps to a player who hasn't this patch installed, but to assure that every player participating in a multiplayer game has the patch itself installed. - campaign/single player maps: all old campaign/single player maps were recompiled for optimal use with "Sudden Strike Forever" to prevent back-to-Windows crashes.

the unit "SD.KFZ. 138/2 JAGDPANZER 38(T) HETZER" was sometimes shooting with a long delay and distantly from the target; this has been corrected.
the game sometime crashed when a wounded medic was put into a mobile hospital; this has been corrected.

when using the editor, it was possible to overwrite existing campaign missions; user-defined campaigns are now created in the folder "MapsCustom_Campaign" to prevent this (if a user-defined ampaign has been finished, it has to be copied to the folder "MapsCampaign" to enable it)

some minor language flaws in the editor have been corrected.

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