Tom Clancy's HAWX v1.02 Retail Patch


Total votes: 18

Updates and Fixes for the PC release version 1.02:

1.Fixed: crash to desktop if the user tried to join a Ranked Match after
playing a LAN Team Deathmatch session.
2.Fixed: crash when the player applied a profile created on a partition other
than the primary one, on Windows Vista.
3.Fixed: often, selecting Quick Match lead to creating a new server, even
though servers with good latency and available slots existed.
4.Fixed: if the user hosted a Ranked Match and then quit it and tried to join
another Ranked Match, he would end up in an unending loading screen.
5.Fixed: if the user joined a Player Match using the Quick Match option, then
quit and tried to join a Ranked Match also by using the Quick Match option, he
would end up in an unending "please wait" screen.
6.Fixed: the player was unable to join any online multiplayer match after
cancelling a Quick Match and then changing between Ranked and Player Match.
7.Fixed: after the host left a multiplayer match, sometimes the users involved
in this match would become unable to find each other's matches.
8.Fixed: Team Deathmatch sessions could sometimes appear in the Coop server
list, and viceversa.
9.Added the option to set the dead-zone for a gamepad or joystick.
10.Added the option to set the mouse sensitivity.
11.Fixed: stuttering and visual artifacts on Nvidia cards when using Vista, the
DX10 executable and certain settings.
12.Fixed: the screen went black at game start-up on certain configurations.
13.Fixed: the game crashed often on laptops using certain ATI video cards.
14.Added a Ping column in the multiplayer servers list.
15.Fixed: Saitek X52 Pro crash
16.Improved the default control mapping for Saitek P990.
17.Improved the default control mapping for the Thrustmaster Dual Trigger
18.Multiplayer: full servers no longer displayed in the server list.
19.Fixed: users would not gain a new level in some circumstances when they
should have.
20.Fixed: the game sometimes could not be minimized.
21.Fixed: the game entered in Windowed Mode if a pop-up from am messaging
program appeared.
22.Fixed: a player could receive two invitations to the same multiplayer
23.Fixed: no error message to players trying to join a full server via an
24.Fixed: players could not accept invites to multiplayer matches while in
certain menus.
25.Fixed: freeze in the Friend Invite menu after inviting a user with a
nickname more than 13 characters long.
26.Fixed: multiplayer invites did not disappear after being accepted.
27.Fixed: incorrect name for the host in coop games.
28.Fixed the hint for Rotate Camera.
29.Fixed: buttons overlapping in the Coop menu on LAN.
30.Fixed: double selection in the profile selection screen.
31.Fixed: crash when using an Xbox 360 controller and quickly pressing A after
entering the options menu.
32.Fixed: starting the game with CAPS LOCK on caused an input issue.
33.Fixed several Spanish localization issues.
34.Fixed: not all French characters were recognized.
35.Fixed: the game window did not maximize correctly when using Vista and the
DX10 executable.
36.Fixed: mission 15 (Operation Thunderbolt) could become impossible to
complete when loading from the last checkpoint.
37.Fixed: if the user pressed the "Host Session" button too quickly after
selecting Custom Match, he would end up in an unending "please wait" screen.
38.Fixed: players sometimes were unable to accept game invites.
39.Fixed: the game crashed on Windows 7 Beta when the player tried to create a
40.Performance has been optimized for Pixel Shader 3.0 videocards running
DirectX 9.

All the fixes included in this patch will be available soon on the digitally
distributed versions too (Steam, Gamesplanet etc.).

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