dR.oLLe Painkiller: Overdose (Blood Patch)
dR.oLLe
Painkiller: Overdose (Blood Patch)
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Text file description
o.Date = "04-11-2007"
o.Time = "08:57:35"
o.Level = "C03E06 - Sammaels Lair"
o.Timestamp = "20071104085735"
o.LevelDir = "C8L08_Sammaels_Lair"
o.Type = "StartLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:53:25"
o.Level = "[Chckpt] C03E05 - Air Combat"
o.Timestamp = "20071104085325"
o.LevelDir = "C8L02_air_combat"
o.Type = "CheckPoint"
o.CheckPoint = 6
o.Difficulty = 0
o.LevelTime = "00:03:52"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:54:01"
o.Level = "[Chckpt] C03E05 - Air Combat"
o.Timestamp = "20071104085401"
o.LevelDir = "C8L02_air_combat"
o.Type = "CheckPoint"
o.CheckPoint = 7
o.Difficulty = 0
o.LevelTime = "00:04:28"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:55:23"
o.Level = "[Chckpt] C03E05 - Air Combat"
o.Timestamp = "20071104085523"
o.LevelDir = "C8L02_air_combat"
o.Type = "CheckPoint"
o.CheckPoint = 8
o.Difficulty = 0
o.LevelTime = "00:05:47"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:56:09"
o.Level = "[Chckpt] C03E05 - Air Combat"
o.Timestamp = "20071104085609"
o.LevelDir = "C8L02_air_combat"
o.Type = "CheckPoint"
o.CheckPoint = 9
o.Difficulty = 0
o.LevelTime = "00:06:32"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:56:56"
o.Level = "[Chckpt] C03E05 - Air Combat"
o.Timestamp = "20071104085656"
o.LevelDir = "C8L02_air_combat"
o.Type = "CheckPoint"
o.CheckPoint = 10
o.Difficulty = 0
o.LevelTime = "00:07:18"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:50:06"
o.Level = "[Chckpt] C03E05 - Air Combat"
o.Timestamp = "20071104085006"
o.LevelDir = "C8L02_air_combat"
o.Type = "CheckPoint"
o.CheckPoint = 1
o.Difficulty = 0
o.LevelTime = "00:00:40"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:50:55"
o.Level = "[Chckpt] C03E05 - Air Combat"
o.Timestamp = "20071104085055"
o.LevelDir = "C8L02_air_combat"
o.Type = "CheckPoint"
o.CheckPoint = 2
o.Difficulty = 0
o.LevelTime = "00:01:27"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:51:34"
o.Level = "[Chckpt] C03E05 - Air Combat"
o.Timestamp = "20071104085134"
o.LevelDir = "C8L02_air_combat"
o.Type = "CheckPoint"
o.CheckPoint = 3
o.Difficulty = 0
o.LevelTime = "00:02:05"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:52:17"
o.Level = "[Chckpt] C03E05 - Air Combat"
o.Timestamp = "20071104085217"
o.LevelDir = "C8L02_air_combat"
o.Type = "CheckPoint"
o.CheckPoint = 4
o.Difficulty = 0
o.LevelTime = "00:02:46"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:53:09"
o.Level = "[Chckpt] C03E05 - Air Combat"
o.Timestamp = "20071104085309"
o.LevelDir = "C8L02_air_combat"
o.Type = "CheckPoint"
o.CheckPoint = 5
o.Difficulty = 0
o.LevelTime = "00:03:37"
o.Version = 5
o.Date = "30-10-2007"
o.Time = "13:46:41"
o.Level = "[Auto] C01E02 - Japanese massacre"
o.Timestamp = "20071030134641"
o.LevelDir = "C8L06_Japan_massacre"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "30-10-2007"
o.Time = "16:01:48"
o.Level = "[Auto] C01E03 - Desert"
o.Timestamp = "20071030160148"
o.LevelDir = "C7L08_desert"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "30-10-2007"
o.Time = "16:20:42"
o.Level = "[Auto] C01E04 - Asteroids"
o.Timestamp = "20071030162042"
o.LevelDir = "C7L07_asteroids"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "30-10-2007"
o.Time = "16:41:06"
o.Level = "[Auto] C01E05 - Dead marsh"
o.Timestamp = "20071030164106"
o.LevelDir = "C8L04_Dead_march"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "31-10-2007"
o.Time = "08:14:15"
o.Level = "[Auto] C01E05 - Dead marsh"
o.Timestamp = "20071031081415"
o.LevelDir = "C8L04_Dead_march"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "31-10-2007"
o.Time = "08:35:25"
o.Level = "[Auto] C01E06 - Black Tower"
o.Timestamp = "20071031083525"
o.LevelDir = "C8L07_Black_tower"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "31-10-2007"
o.Time = "08:38:35"
o.Level = "[Auto] C02E01 - Riot"
o.Timestamp = "20071031083835"
o.LevelDir = "C8L01_riot"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "31-10-2007"
o.Time = "08:54:45"
o.Level = "[Auto] C02E02 - Nuclear Plant"
o.Timestamp = "20071031085445"
o.LevelDir = "C7L03_powerplant"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "01-11-2007"
o.Time = "06:08:35"
o.Level = "[Auto] C02E03 - Animal Farm"
o.Timestamp = "20071101060835"
o.LevelDir = "C7L06_slaughterhouse"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "01-11-2007"
o.Time = "12:45:05"
o.Level = "[Auto] C02E04 - Field Ambulance"
o.Timestamp = "20071101124505"
o.LevelDir = "C7L01_field_ambulance"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "01-11-2007"
o.Time = "12:55:33"
o.Level = "[Auto] C02E05 - Ragnarok"
o.Timestamp = "20071101125533"
o.LevelDir = "C7L05_ragnarok"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "01-11-2007"
o.Time = "15:24:00"
o.Level = "[Auto] C03E01 - Haunted Valley"
o.Timestamp = "20071101152400"
o.LevelDir = "C7L04_haunted_valley"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "01-11-2007"
o.Time = "15:41:19"
o.Level = "[Auto] C03E02 - Village of the Damned"
o.Timestamp = "20071101154119"
o.LevelDir = "C7L02_village_of_damned"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "01-11-2007"
o.Time = "15:51:47"
o.Level = "[Auto] C03E03 - Studios"
o.Timestamp = "20071101155147"
o.LevelDir = "C8L05_Studios"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "01-11-2007"
o.Time = "22:51:31"
o.Level = "[Auto] C03E03 - Studios"
o.Timestamp = "20071101225131"
o.LevelDir = "C8L05_Studios"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "01-11-2007"
o.Time = "23:04:37"
o.Level = "[Auto] C03E04 - Loony Park"
o.Timestamp = "20071101230437"
o.LevelDir = "C7L09_LoonyPark"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "02-11-2007"
o.Time = "08:18:03"
o.Level = "[Auto] C03E04 - Loony Park"
o.Timestamp = "20071102081803"
o.LevelDir = "C7L09_LoonyPark"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:48:36"
o.Level = "[Auto] C03E05 - Air Combat"
o.Timestamp = "20071104084836"
o.LevelDir = "C8L02_air_combat"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "08:57:16"
o.Level = "[Auto] C03E06 - Sammaels Lair"
o.Timestamp = "20071104085716"
o.LevelDir = "C8L08_Sammaels_Lair"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
o.Date = "04-11-2007"
o.Time = "09:01:37"
o.Level = "[Auto] C01E01 - Cataclysm"
o.Timestamp = "20071104090137"
o.LevelDir = "C8L03_Cataclysm"
o.Type = "AutoNewLevel"
o.CheckPoint = 0
o.Difficulty = 0
o.LevelTime = "00:00:00"
o.Version = 5
P R E P A R E T O B E U N L E A S H E D ! !
Painkiller Overdose (c) DreamCatcher Interactive
Release Date : 11-04-2007 ISO By : FairLight
Release Type : Unlocker Game Genre : FPS
Release Notes:
This savegame will unlock all levels in easy mode.
Install Notes:
1.Unpack the rls in your
Documents and SettingsApplication DataPainkiller Overdose
2. Play now :)
Note to all those lame webpages which benefit from the scene, at least
you can respect our work and offer this file as it is. Do not alter
anything at all, nor don't remove the nfo or other files included.
We do this for fun and definitely not to help webpages, who get over
100.000 of visitors a day, so they can make huge profit!
Peace!!
Unleashed salutes all friends of the family, contacts and competition!
Special greetz to: POSTMORTEM, AVENGED, BReWErS, TEDOX, and AGES
someone has unleashed the goats, prepare to be unleashed

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The Hardcore Gaming Experience
Pioneering in offering game trainers and other hardcore gamer-centric content.