Crysis - New In-Game Footage

Crysis - New In-Game Footage Crysis - New In-Game Footage

Another Crysis trailer with in-game footage and another chance for us to revel in the game's splendid visuals. The footage provided demonstrates some of the action you can expect from Crysis as well as the various high-tech effects used in the game.

Crysis offers players a highly immersive FPS experience in which they will have to adapt their tactics, weaponry, armour and gameplay style to survive and defeat the alien invasion.

Crysis uses the leading-edge technology of Crytek's proprietary engine CryENGINE and includes:

- An immersive story that puts you the player in the pivotal role to repel an alien invasion and save mankind.
- A unique three-act structure that forces the player to use real-time armor and weapons customization to adapt to an ever changing dynamic world.
- Encounter a compelling, frightening alien species that uses its senses intelligently and works in combination with each other to present players with the most challenging opponents yet in an FPS.
- Enemy and ally AI utilise real-world military tactics.
- Take control of a wide variety of land, sea and air vehicles including trucks, tanks, boats and helicopters.
- Explore a living, dynamic world where earthquakes, breaking ice, landslides, and tornados which pose a real and an ever-present danger.
- 32-player Multiplayer with real-time armour and weapons customization and an all new mode that combines player modification and tactical objectives.
- Emergent gameplay; actions taken in the game affect future outcomes giving each player a unique experience.
- Highly robust and easy to use mod toolset allow players to create their own expansive levels with game modes for both multiplayer and single player.
- The most realistic environments, spectacular special effects, physics game engine, lighting system and enemy AI through CryENGINE 2.

File information

File name: CrysisPC-21234-284.zip

File size: 58.4 MB

Mime type: video/x-ms-asf; charset=binary compressed-encoding=application/zip; charset=binary