Silent Hill: Townfall UE4SS for SILENT HILL Townfall Mod v1.0
Silent Hill: Townfall runs on Unreal Engine 5.6, and the standard UE4SS release crashes the game on load. Its built-in scanner locates the wrong function for StaticConstructObject. UE4SS for SILENT HILL Townfall fixes that by bundling the UE4SS experimental-latest build with a custom signature made specifically for this game. It brings UE4SS’s full feature set along with it: a Lua scripting system, a C++ modding API, a blueprint mod loader, a live property editor, and SDK and dumping utilities. Consequently, this package is the base almost every other Townfall mod builds on, since UE4SS won’t run here without it.
Qué incluye
- UE4SS for SILENT HILL Townfall: The UE4SS experimental-latest build plus a custom StaticConstructObject signature that lets it run on Silent Hill: Townfall without crashing.
Por qué necesitas este mod
Installing any other mod for this game that says it needs UE4SS? This is the version to grab. The standard release won’t load here at all.
Cómo empezar
- First, download the mod and open the archive.
- Then copy all folders and files from it.
- Next, paste them into the Win64 folder in your game directory, at …\steamapps\common\Townfall\Townfall\Binaries\Win64.
Información útil
- This is the official UE4SS build, unmodified except for the added signature fix. No UE4SS binaries have been changed.
- The stable 3.0.1 release on UE4SS’s own GitHub releases page predates UE 5.6/5.7 support and won’t work on this game. Only the experimental-latest build does.
- If a future game update breaks UE4SS again, the signature file is the part that would need updating.
- File name: UE4SS_for_SILENTHILLTownfall_v1.0
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