Resident Evil Chris US (+19 Entrenador)
Resident Evil Chris US (+19 Entrenador)
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- Software seguro (comprobado contra virus, conforme a GDPR)
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Descripción del archivo de texto
Resident Evil 1 - Item List
Value - Item
0 - Nothing
1 - Combat Knife
2 - Beretta
3 - Shotgun
4 - DumDum Colt
5 - Colt Python
6 - FlameThrower
7 - Bazooka (Acid)
8 - Bazooka (Explosive)
9 - Bazooka (Flame)
10 - Rocket Launcher
11 - Clip
12 - Shells
13 - DumDum Rounds
14 - Magnum Rounds
15 - FlameThrower Fuel
16 - Explosive Rounds
17 - Acid Rounds
18 - Flame Rounds
19 - Empty Bottle
20 - Water
21 - Umb No. 2
22 - Umb No. 4
23 - Umb No. 7
24 - Umb No. 13
25 - Yellow 6
26 - NP-003
27 - V-Jolt
28 - Broken Shotgun
29 - Square Crank
30 - Hex Crank
31 - Wood Emblem
32 - Gold Emblem
33 - Blue Jewel
34 - Red Jewel
35 - Music Notes
36 - Wolf Medal
37 - Eagle Medal
38 - Chemical
39 - Battery
40 - MO Disk
41 - Wind Crest
42 - Flare
43 - Slides
44 - Moon Crest
45 - Star Crest
46 - Sun Crest
47 - Ink Ribbon
48 - Lighter
49 - Lock Pick
50 - Nameless (Can of Oil)
51 - Sword Key
52 - Armor Key
53 - Sheild Key
54 - Helmet Key
55 - Lab Key 1
56 - Special Key
57 - Dorm Key 002
58 - Dorm Key 003
59 - C. Room Key
60 - Lab Key 2
61 - Small Key
62 - Red Book
63 - Doom Book 2
64 - Doom Book 1
65 - F-Aid Spray
66 - Serum
67 - Red Herb
68 - Green Herb
69 - Blue Herb
70 - Mixed (Red+Green)
71 - Mixed (2 Green)
72 - Mixed (Blue + Green)
73 - Mixed (All)
74 - Mixed (Silver Color)
75 - Mixed (Bright Blue-Green)
76 - Uzi w/ Infinity
77 - Mini Mi w/ Infinity
Resident Evil v1.0 (US) +19 Trainer for Chris, by 'Delta Dreamer'
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RESIDENTEVIL.EXE = MD5: 76BCB9AEDB39E852FA352B65149BD57E (NO-CD)
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T-RE1_Chris_U10.EXE = MD5: 17C10031F8C5BF5C50F613DD2CAFA4FF
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This is my next working Trainer. To use it, just run the game first. Then, when at the "STATUS" screen (ie: Item Menu with Health and Guns), Minimize or ALT+TAB to the DeskTop and Run the appropriate Trainer. I suggest running the game in a window, when working with the Trainer. It's faster, and safer, until things are set. Then, switch to Full Screen with F7, in game.
This game was moderately difficult to hack, and required SaveGame hacking, to help. This is the second (2nd) Revision of this Trainer. I had not planned on releasing it, But, I recently thought, why not? BTW, this Trainer prevents the Character(s), from being poisoned.
Enjoy!
IMPORTANT:
There are two events, where you control Rebecca Chambers. When this happens, you MUST undo the Health cheat for Chris, before it auto-switches the Characters. If you don't, both the game, and the system will fatally crash!
1. After the first "big Snake" boss battle.
2. Before the "killer Plant" boss battle.
Likewise, you MUST do the same for Rebecca, before it auto-switches, back to Chris! Don't select both Health Buttons! They share the same Address, but use different values.
FYI:
If you Run the Trainer (with the game) for more than an hour, the Trainer will cause the System to run out of "File Handles". A "Resource Monitor" utility, verified this, when I noticed something was'nt right. It appears that the reason it does this, is because of the "Slider Bars" (for Items). I set the Trainer to update the "Slider Bar(s)" Button(s) position(s), with the currently stored value. Unfortunately, this is a small problem. If you notice the game, start to stutter or get sluggish, then this is an indication of running out of "File Handles". The moment you notice the game doing this, follow this example. The best solution, is to "Close" the Trainer (it will then free-up the "File Handle" resources), then "ReRun" the Trainer. This feature is needed, to show the user, what item is currently being used (roughly).
P.S.
It does not utilize HotKeys, because of HotKey issues, with my Trainer Development Software. I have replaced 3 unused references in this Trainer, with a Hex Editer (with whitespaces), to avoid false malware alerts. In a Process and Window viewer, you will now see a nameless entry with the same Process ID, as the Trainer. This practically disables the unused Functions. Without a name, they cannot be called upon, by the Trainer. Normally, this would be considered overkill, because my Trainer does not use HotKeys.
PROGRAMS USED:
Windows 98 SE by Microsoft
RESIDENTEVIL.EXE by CAPCOM
Cheat Finder v1.0 by R. A. Uhalde
GameWiz32 v1.43 by OneStepAhead Software
Hex Workshop v3.11 by BreakPoint Software
IconsExtact v1.30 by Nir Sofer
IconForge v6.32 by CursorArts
Capture v2.01 by AnalogX
FotoCanvas v1.1 by ACD Systems
Trainer Maker Kit v1.51 by Corsica Productions
BVD NotePad v5.0 by Badevlad
Hex Workshop v4.23 by BreakPoint Software
MetaPad v3.51 by Alexander Davidson
THANKS to...
CAPCOM, for making a scary game, and giving me reasons to cheat it.
GameBurnWorld, for hosting my Trainers (Great Site, G'day mates!).
MegaGames, for hosting my Trainers (Good Site).
LEGAL:
Images and Tradenames, are the Copyright, of each owner.
These files can be shared amongst whomever finds them usefull. But, they must be offered as FREEWARE.
CONTACT:
For questions or comments, send a message to:
Liam82067 -AT- yahoo -DOT- com
Make the Subject as the Trainer Archive Name:
Subject = "Resident Evil v1.0 (US)_+19 Trainer_Chris"
Please, do not bother to send Attachments, without asking me first. I trash all E-Mails, that seem suspicious, and your effort will be wasted. Also, I may refuse to accept it, based on file contents.
(c) 2006, 2007 Delta Dreamer

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